forked from tleyden/neurgo
/
neuron.go
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/
neuron.go
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package neurgo
import (
"encoding/json"
"errors"
"fmt"
"github.com/couchbaselabs/logg"
"github.com/proxypoke/vector"
"log"
"sync"
"time"
)
type Neuron struct {
NodeId *NodeId
Bias float64
Inbound []*InboundConnection
Outbound []*OutboundConnection
Closing chan chan bool
DataChan chan *DataMessage
ActivationFunction *EncodableActivation
wg *sync.WaitGroup
Cortex *Cortex
weightedInputs []*weightedInput
}
func (neuron *Neuron) Init() {
if neuron.Closing == nil {
neuron.Closing = make(chan chan bool)
}
if neuron.DataChan == nil {
neuron.DataChan = make(chan *DataMessage)
}
if neuron.wg == nil {
neuron.wg = &sync.WaitGroup{}
neuron.wg.Add(1)
}
}
func (neuron *Neuron) Run() {
defer neuron.wg.Done()
closed := false
neuron.checkRunnable()
neuron.createEmptyWeightedInputs()
closed = neuron.primeAllRecurrentOutbound()
if closed {
neuron.closeChannels()
return
}
for {
select {
case responseChan := <-neuron.Closing:
closed = true
responseChan <- true
break
case dataMessage := <-neuron.DataChan:
neuron.receiveDataMessage(dataMessage)
neuron.logPostReceivedDataMessage(dataMessage)
if neuron.receiveBarrierSatisfied() {
closed = neuron.feedForward()
}
}
if closed {
neuron.closeChannels()
break
}
}
}
func (neuron *Neuron) Shutdown() {
closingResponse := make(chan bool)
neuron.Closing <- closingResponse
response := <-closingResponse
if response != true {
log.Panicf("Got unexpected response on closing channel")
}
neuron.shutdownOutboundConnections()
neuron.wg.Wait()
neuron.wg = nil
}
func (neuron *Neuron) Copy() *Neuron {
// serialize to json
jsonBytes, err := json.Marshal(neuron)
if err != nil {
log.Fatal(err)
}
// new neuron
neuronCopy := &Neuron{}
// deserialize json into new neuron
err = json.Unmarshal(jsonBytes, neuronCopy)
if err != nil {
log.Fatal(err)
}
return neuronCopy
}
func (neuron *Neuron) ConnectOutbound(connectable OutboundConnectable) *OutboundConnection {
return ConnectOutbound(neuron, connectable)
}
func (neuron *Neuron) ConnectInboundWeighted(connectable InboundConnectable, weights []float64) *InboundConnection {
return ConnectInboundWeighted(neuron, connectable, weights)
}
// Find the subset of outbound connections which are "recurrent" - meaning
// that the connection is to this neuron itself, or to a neuron in a previous
// (eg, to the left) layer.
func (neuron *Neuron) RecurrentOutboundConnections() []*OutboundConnection {
result := make([]*OutboundConnection, 0)
for _, outboundConnection := range neuron.Outbound {
if neuron.IsConnectionRecurrent(outboundConnection) {
result = append(result, outboundConnection)
}
}
return result
}
func (neuron *Neuron) RecurrentInboundConnections() []*InboundConnection {
result := make([]*InboundConnection, 0)
for _, inboundConnection := range neuron.Inbound {
if neuron.IsInboundConnectionRecurrent(inboundConnection) {
result = append(result, inboundConnection)
}
}
return result
}
// a connection is considered recurrent if it has a connection
// to itself or to a node in a previous layer. Previous meaning
// if you look at a feedForward from left to right, with the input
// layer being on the far left, and output layer on the far right,
// then any layer to the left is considered previous.
func (neuron *Neuron) IsConnectionRecurrent(connection *OutboundConnection) bool {
if connection.NodeId.LayerIndex <= neuron.NodeId.LayerIndex {
return true
}
return false
}
// same as isConnectionRecurrent, but for inbound connections
// TODO: use interfaces to eliminate code duplication
func (neuron *Neuron) IsInboundConnectionRecurrent(connection *InboundConnection) bool {
if neuron.NodeId.LayerIndex <= connection.NodeId.LayerIndex {
return true
}
return false
}
func (neuron *Neuron) InboundUUIDMap() UUIDToInboundConnection {
inboundUUIDMap := make(UUIDToInboundConnection)
for _, connection := range neuron.Inbound {
inboundUUIDMap[connection.NodeId.UUID] = connection
}
return inboundUUIDMap
}
func (neuron *Neuron) String() string {
return JsonString(neuron)
}
func (neuron *Neuron) MarshalJSON() ([]byte, error) {
return json.Marshal(
struct {
NodeId *NodeId
Bias float64
Inbound []*InboundConnection
Outbound []*OutboundConnection
ActivationFunction *EncodableActivation
}{
NodeId: neuron.NodeId,
Bias: neuron.Bias,
Inbound: neuron.Inbound,
Outbound: neuron.Outbound,
ActivationFunction: neuron.ActivationFunction,
})
}
func (neuron *Neuron) feedForward() (closed bool) {
scalarOutput := neuron.computeScalarOutput(neuron.weightedInputs)
neuron.weightedInputs = createEmptyWeightedInputs(neuron.Inbound)
dataMessage := &DataMessage{
SenderId: neuron.NodeId,
Inputs: []float64{scalarOutput},
}
closed = neuron.scatterOutput(dataMessage)
return
}
func (neuron *Neuron) scatterOutput(dataMessage *DataMessage) (closed bool) {
closed = false
for _, outboundConnection := range neuron.Outbound {
if outboundConnection.NodeId.UUID == neuron.NodeId.UUID {
// if we are sending to ourselves, short-circuit
// channel and just call function directly.
neuron.receiveRecurrentDataMessage(dataMessage)
if neuron.receiveBarrierSatisfied() {
closed = neuron.feedForward()
}
} else {
logPreSend(neuron.NodeId,
outboundConnection.NodeId, dataMessage)
select {
case responseChan := <-neuron.Closing:
closed = true
responseChan <- true
break
case outboundConnection.DataChan <- dataMessage:
logWeights(neuron)
logPostSend(neuron.NodeId,
outboundConnection.NodeId, dataMessage)
}
}
}
return
}
func (neuron *Neuron) outbound() []*OutboundConnection {
return neuron.Outbound
}
func (neuron *Neuron) setOutbound(newOutbound []*OutboundConnection) {
neuron.Outbound = newOutbound
}
func (neuron *Neuron) inbound() []*InboundConnection {
return neuron.Inbound
}
func (neuron *Neuron) setInbound(newInbound []*InboundConnection) {
neuron.Inbound = newInbound
}
func (neuron *Neuron) primeRecurrentOutbound(cxn *OutboundConnection) (closed bool) {
inputs := []float64{0}
dataMessage := &DataMessage{
SenderId: neuron.NodeId,
Inputs: inputs,
}
if cxn.NodeId.UUID == neuron.NodeId.UUID {
// we are sending to ourselves, so short-circuit the
// channel based messaging so we can use unbuffered channels
neuron.receiveRecurrentDataMessage(dataMessage)
if neuron.receiveBarrierSatisfied() {
msg := "Receive Barrier not expected to be satisfied yet"
logg.LogPanic(msg)
}
} else {
logPreSend(neuron.NodeId, cxn.NodeId, dataMessage)
if cxn.DataChan == nil {
log.Panicf("DataChan is nil for connection: %v", cxn)
}
select {
case cxn.DataChan <- dataMessage:
case <-time.After(time.Second):
log.Panicf("Timeout sending to %v", cxn)
case responseChan := <-neuron.Closing:
closed = true
responseChan <- true
}
logWeights(neuron)
logPostSend(neuron.NodeId, cxn.NodeId, dataMessage)
}
return
}
// In order to prevent deadlock, any neurons we have recurrent outbound
// connections to must be "primed" by sending an empty signal. A recurrent
// outbound connection simply means that it's a connection to ourself or
// to a neuron in a previous (eg, to the left) layer. If we didn't do this,
// that previous neuron would be waiting forever for a signal that will
// never come, because this neuron wouldn't fire until it got a signal.
func (neuron *Neuron) primeAllRecurrentOutbound() (closed bool) {
closed = false
recurrentConnections := neuron.RecurrentOutboundConnections()
for _, recurrentConnection := range recurrentConnections {
closed := neuron.primeRecurrentOutbound(recurrentConnection)
if closed {
break
}
}
return
}
func (neuron *Neuron) checkRunnable() {
if neuron.NodeId == nil {
msg := fmt.Sprintf("not expecting neuron.NodeId to be nil")
panic(msg)
}
if neuron.Inbound == nil {
msg := fmt.Sprintf("not expecting neuron.Inbound to be nil. neuron: %v", neuron)
panic(msg)
}
if neuron.Closing == nil {
msg := fmt.Sprintf("not expecting neuron.Closing to be nil")
panic(msg)
}
if neuron.DataChan == nil {
msg := fmt.Sprintf("not expecting neuron.DataChan to be nil")
panic(msg)
}
if neuron.ActivationFunction == nil {
msg := fmt.Sprintf("not expecting neuron.ActivationFunction to be nil")
panic(msg)
}
if err := neuron.validateOutbound(); err != nil {
msg := fmt.Sprintf("invalid outbound connection(s): %v", err.Error())
panic(msg)
}
}
func (neuron *Neuron) validateOutbound() error {
for _, connection := range neuron.Outbound {
if connection.DataChan == nil {
msg := fmt.Sprintf("%v has empty DataChan", connection)
return errors.New(msg)
}
}
return nil
}
func (neuron *Neuron) computeScalarOutput(weightedInputs []*weightedInput) float64 {
output := neuron.weightedInputDotProductSum(weightedInputs)
logmsg := fmt.Sprintf("%v raw output: %v", neuron.NodeId.UUID, output)
logg.LogTo("NODE_STATE", logmsg)
output += neuron.Bias
logmsg = fmt.Sprintf("%v raw output + bias: %v", neuron.NodeId.UUID, output)
logg.LogTo("NODE_STATE", logmsg)
output = neuron.ActivationFunction.ActivationFunction(output)
logmsg = fmt.Sprintf("%v after activation: %v", neuron.NodeId.UUID, output)
logg.LogTo("NODE_STATE", logmsg)
return output
}
// for each weighted input vector, calculate the (inputs * weights) dot product
// and sum all of these dot products together to produce a sum
func (neuron *Neuron) weightedInputDotProductSum(weightedInputs []*weightedInput) float64 {
var dotProductSummation float64
dotProductSummation = 0
for _, weightedInput := range weightedInputs {
inputs := weightedInput.inputs
weights := weightedInput.weights
inputVector := vector.NewFrom(inputs)
weightVector := vector.NewFrom(weights)
dotProduct, error := vector.DotProduct(inputVector, weightVector)
if error != nil {
t := "%T error performing dot product between %v and %v"
message := fmt.Sprintf(t, neuron, inputVector, weightVector)
panic(message)
}
dotProductSummation += dotProduct
}
return dotProductSummation
}
func (neuron *Neuron) dataChan() chan *DataMessage {
return neuron.DataChan
}
func (neuron *Neuron) nodeId() *NodeId {
return neuron.NodeId
}
func (neuron *Neuron) initOutboundConnections(nodeIdToDataMsg nodeIdToDataMsgMap) {
for _, outboundConnection := range neuron.Outbound {
if outboundConnection.DataChan == nil {
dataChan := nodeIdToDataMsg[outboundConnection.NodeId.UUID]
if dataChan != nil {
outboundConnection.DataChan = dataChan
}
}
}
}
func (neuron *Neuron) shutdownOutboundConnections() {
for _, outboundConnection := range neuron.Outbound {
outboundConnection.DataChan = nil
}
}
func (neuron *Neuron) receiveBarrierSatisfied() bool {
return receiveBarrierSatisfied(neuron.weightedInputs)
}
func (neuron *Neuron) receiveDataMessage(dataMessage *DataMessage) {
recordInput(neuron.weightedInputs, dataMessage)
}
func (neuron *Neuron) receiveRecurrentDataMessage(dataMessage *DataMessage) {
logRecurrentSend(neuron.NodeId, dataMessage)
neuron.receiveDataMessage(dataMessage)
logRecurrentRecv(neuron.NodeId, dataMessage)
}
func (neuron *Neuron) logPostReceivedDataMessage(dataMessage *DataMessage) {
neuron.logReceivedDataMessage(dataMessage, "NODE_POST_RECV")
}
func (neuron *Neuron) logReceivedDataMessage(dataMessage *DataMessage, logDest string) {
sender := dataMessage.SenderId.UUID
logmsg := fmt.Sprintf("%v -> %v: %v", sender,
neuron.NodeId.UUID, dataMessage)
logg.LogTo(logDest, logmsg)
}
func (neuron *Neuron) createEmptyWeightedInputs() {
neuron.weightedInputs = createEmptyWeightedInputs(neuron.Inbound)
}
func (neuron *Neuron) closeChannels() {
neuron.Closing = nil
neuron.DataChan = nil
}
func logPreSend(senderNodeId *NodeId, receiverNodeId *NodeId, dataMessage *DataMessage) {
logSend(senderNodeId, receiverNodeId, dataMessage, "NODE_PRE_SEND")
}
func logPostSend(senderNodeId *NodeId, receiverNodeId *NodeId, dataMessage *DataMessage) {
logSend(senderNodeId, receiverNodeId, dataMessage, "NODE_POST_SEND")
}
func logWeights(neuron *Neuron) {
for _, inboundConnection := range neuron.Inbound {
logmsg := fmt.Sprintf("%v -> %v weights: %v", inboundConnection.NodeId.UUID, neuron.NodeId.UUID, inboundConnection.Weights)
logg.LogTo("NODE_STATE", logmsg)
logmsg = fmt.Sprintf("%v bias: %v", neuron.NodeId.UUID, neuron.Bias)
logg.LogTo("NODE_STATE", logmsg)
}
}
func logSend(senderNodeId *NodeId, receiverNodeId *NodeId, dataMessage *DataMessage, logDest string) {
logmsg := fmt.Sprintf("%v -> %v: %v", senderNodeId.UUID,
receiverNodeId.UUID, dataMessage)
logg.LogTo(logDest, logmsg)
}
func logRecurrentSend(neuronNodeId *NodeId, dataMessage *DataMessage) {
logmsg := fmt.Sprintf("%v -> %v (recurrent send): %v", neuronNodeId.UUID,
neuronNodeId.UUID, dataMessage)
logg.LogTo("NODE_PRE_SEND", logmsg)
}
func logRecurrentRecv(neuronNodeId *NodeId, dataMessage *DataMessage) {
logmsg := fmt.Sprintf("%v -> %v (recurrent recv): %v", neuronNodeId.UUID,
neuronNodeId.UUID, dataMessage)
logg.LogTo("NODE_POST_RECV", logmsg)
}