func LoadMUS_RW(src *sdl.RWops, freesrc int) (mus *Music, err error) { _src := (*C.SDL_RWops)(unsafe.Pointer(src)) _freesrc := (C.int)(freesrc) mus = (*Music)(unsafe.Pointer(C.Mix_LoadMUS_RW(_src, _freesrc))) if mus == nil { err = sdl.GetError() } return }
func LoadMUS_RW(src *sdl.RWops, freesrc int) *Music { _src := (*C.SDL_RWops)(unsafe.Pointer(src)) _freesrc := (C.int)(freesrc) return (*Music)(unsafe.Pointer(C.Mix_LoadMUS_RW(_src, _freesrc))) }