Beispiel #1
0
func HasEvent(type_ uint32) bool {
	_type := (C.Uint32)(type_)
	return C.SDL_HasEvent(_type) != 0
}
Beispiel #2
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// HasEvent (https://wiki.libsdl.org/SDL_HasEvent)
func HasEvent(type_ uint32) bool {
	return C.SDL_HasEvent(C.Uint32(type_)) != 0
}
Beispiel #3
0
func HasEvent(t uint32) bool {
	return C.SDL_HasEvent(C.Uint32(t)) == C.SDL_TRUE
}