func (b *Body) SetPosition(pos Vect) { C.cpBodySetPos(b.CPBody, pos.CPVect) }
// SetPosition sets the position of the body. func (b Body) SetPosition(v Vect) { C.cpBodySetPos(b.c(), v.c()) }
// SetPosition sets the position of the body. func (b Body) SetPosition(pos Vect) { C.cpBodySetPos(b.c(), pos.c()) }
func (b *Body) SetPos(p Vect) { C.cpBodySetPos(b.body, C.cpVect(p)) }