func (c *Camera) Init() int { c.context = C.gp_context_new() C.gp_camera_new(&c.camera) err := C.gp_camera_init(c.camera, c.context) return int(err) }
//GetNewGPhotoCamera returns a new camera instance func GetNewGPhotoCamera(context *Context) (*Camera, error) { var gpCamera *C.Camera C.gp_camera_new((**C.Camera)(unsafe.Pointer(&gpCamera))) if gpCamera == nil { return nil, fmt.Errorf("Cannot initialize camera pointer") } initCode := C.gp_camera_init(gpCamera, context.gpContext) if initCode != gpOk { C.gp_camera_exit(gpCamera, context.gpContext) C.gp_camera_unref(gpCamera) return nil, fmt.Errorf("Error number : %d", initCode) } return &Camera{ gpCamera: gpCamera, gpContext: context.gpContext, }, nil }