Beispiel #1
0
func NewField(height int, width int, top int, left int, offscreen int, nbuf int) (*Field, error) {
	field := (*Field)(C.new_field(C.int(height), C.int(width), C.int(top), C.int(left), C.int(offscreen), C.int(nbuf)))
	if field == nil {
		return nil, FormsError{"NewField failed"}
	}
	return field, nil
}
Beispiel #2
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// Prepare query string. Return a new statement.
func (c *SQLiteConn) Prepare(query string) (driver.Stmt, error) {
	pquery := C.CString(query)
	defer C.free(unsafe.Pointer(pquery))
	var s *C.sqlite3_stmt
	var tail *C.char
	rv := C.sqlite3_prepare_v2(c.db, pquery, -1, &s, &tail)
	if rv != C.SQLITE_OK {
		return nil, c.lastError()
	}
	var t string
	if tail != nil && *tail != '\000' {
		t = strings.TrimSpace(C.GoString(tail))
	}
	nv := int(C.sqlite3_bind_parameter_count(s))
	var nn []string
	for i := 0; i < nv; i++ {
		pn := C.GoString(C.sqlite3_bind_parameter_name(s, C.int(i+1)))
		if len(pn) > 1 && pn[0] == '$' && 48 <= pn[1] && pn[1] <= 57 {
			nn = append(nn, C.GoString(C.sqlite3_bind_parameter_name(s, C.int(i+1))))
		}
	}
	ss := &SQLiteStmt{c: c, s: s, nv: nv, nn: nn, t: t}
	runtime.SetFinalizer(ss, (*SQLiteStmt).Close)
	return ss, nil
}
Beispiel #3
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func (c *Code) getDecode(errList []byte, cache bool) (node *decodeNode) {
	if cache {
		node = c.decode.getDecode(errList, 0, byte(c.M))
	} else {
		node = newDecodeNode(errList, byte(c.M))
	}

	node.mutex.Lock()
	defer node.mutex.Unlock()
	if node.galoisTables == nil || node.decodeIndex == nil {
		node.galoisTables = make([]byte, c.K*c.M*32)
		node.decodeIndex = make([]byte, c.K)

		decodeMatrix := make([]byte, c.M*c.K)
		srcInErr := make([]byte, c.M)
		nErrs := len(errList)
		nSrcErrs := 0
		for _, err := range errList {
			srcInErr[err] = 1
			if int(err) < c.K {
				nSrcErrs++
			}
		}

		C.gf_gen_decode_matrix((*C.uchar)(&c.EncodeMatrix[0]), (*C.uchar)(&decodeMatrix[0]), (*C.uchar)(&node.decodeIndex[0]), (*C.uchar)(&errList[0]), (*C.uchar)(&srcInErr[0]), C.int(nErrs), C.int(nSrcErrs), C.int(c.K), C.int(c.M))

		C.ec_init_tables(C.int(c.K), C.int(nErrs), (*C.uchar)(&decodeMatrix[0]), (*C.uchar)(&node.galoisTables[0]))
	}

	return node
}
Beispiel #4
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// Sets the debugging hook function.
//
// Argument fn is the hook function. mask specifies on which events the hook
// will be called: it is formed by a bitwise OR of the constants Maskcall,
// Maskret, Maskline, and Maskcount. The count argument is only meaningful
// when the mask includes Maskcount. The hook is called for each event type
// present in mask.
//
// A hook is disabled by setting mask to 0.
func (s *State) Sethook(fn Hook, mask, count int) error {
	s.Getglobal(namehooks)
	if mask&Maskcall == Maskcall {
		s.Pushstring(namecall)
		s.Pushlightuserdata(unsafe.Pointer(&fn))
		s.Settable(-3)
	}
	if mask&Maskret == Maskret {
		s.Pushstring(nameret)
		s.Pushlightuserdata(unsafe.Pointer(&fn))
		s.Settable(-3)
	}
	if mask&Maskline == Maskline {
		s.Pushstring(nameline)
		s.Pushlightuserdata(unsafe.Pointer(&fn))
		s.Settable(-3)
	}
	if mask&Maskcount == Maskcount {
		s.Pushstring(namecount)
		s.Pushlightuserdata(unsafe.Pointer(&fn))
		s.Settable(-3)
	}
	s.Pop(1) // pop hook table
	C.sethook(s.l, C.int(mask), C.int(count))
	return nil
}
Beispiel #5
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//recovers the public key from the signature
//recovery of pubkey means correct signature
func RecoverPubkey(msg []byte, sig []byte) []byte {
	if len(sig) != 65 {
		log.Panic()
	}

	var pubkey []byte = make([]byte, 33)

	var msg_ptr *C.uchar = (*C.uchar)(unsafe.Pointer(&msg[0]))
	var sig_ptr *C.uchar = (*C.uchar)(unsafe.Pointer(&sig[0]))
	var pubkey_ptr *C.uchar = (*C.uchar)(unsafe.Pointer(&pubkey[0]))

	var pubkeylen C.int

	ret := C.secp256k1_ecdsa_recover_compact(
		msg_ptr, C.int(len(msg)),
		sig_ptr,
		pubkey_ptr, &pubkeylen,
		C.int(1), C.int(sig[64]),
	)

	if ret == 0 || int(pubkeylen) != 33 {
		return nil
	}

	return pubkey
}
Beispiel #6
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func NewMat(r, c int) Mat {
	var m Mat
	m.mat = C.NewGOMat(C.int(r), C.int(c))
	//m.Row() = r
	//m.Colunm() = c
	return m
}
Beispiel #7
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func (t *Sound) Play(loops int) {
	t.channel = int(C.Mix_PlayChannelTimed(C.int(-1), t.chunk, C.int(loops), C.int(-1)))
	if t.channel == -1 {
		panic(fmt.Sprintf("Unable to play Sound file (%v): %v", t.name, util.GetMixError()))
	}
	t.SetVolume(GDefaultVolume)
}
Beispiel #8
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// MONGO_EXPORT int mongo_update( mongo *conn, const char *ns, const bson *cond,
//                                const bson *op, int flags, mongo_write_concern *custom_write_concern );
func (m *Mongo) Update(ns string, cond, op *Bson, flags int, writeConcern *MongoWriteConcern) int {
	if writeConcern == nil {
		return int(C.mongo_update(m.conn, C.CString(ns), cond._bson, op._bson, C.int(flags), nil))
	}
	return int(C.mongo_update(m.conn, C.CString(ns), cond._bson,
		op._bson, C.int(flags), writeConcern.writeConcern))
}
Beispiel #9
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func (re *Regexp) find(b []byte, n int, offset int) (match []int) {
	if n == 0 {
		b = []byte{0}
	}
	ptr := unsafe.Pointer(&b[0])
	matchData := re.matchData
	capturesPtr := unsafe.Pointer(&(matchData.indexes[matchData.count][0]))
	numCaptures := int32(0)
	numCapturesPtr := unsafe.Pointer(&numCaptures)
	pos := int(C.SearchOnigRegex((ptr), C.int(n), C.int(offset), C.int(ONIG_OPTION_DEFAULT), re.regex, re.region, re.errorInfo, (*C.char)(nil), (*C.int)(capturesPtr), (*C.int)(numCapturesPtr)))
	if pos >= 0 {
		if numCaptures <= 0 {
			panic("cannot have 0 captures when processing a match")
		}
		match2 := matchData.indexes[matchData.count][:numCaptures*2]
		match = make([]int, len(match2))
		for i := range match2 {
			match[i] = int(match2[i])
		}
		numCapturesInPattern := int32(C.onig_number_of_captures(re.regex)) + 1
		if numCapturesInPattern != numCaptures {
			log.Fatalf("expected %d captures but got %d\n", numCapturesInPattern, numCaptures)
		}
	}
	return
}
Beispiel #10
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func Parse(content, inEncoding, url []byte, options int, outEncoding []byte) (doc *XmlDocument, err error) {
	inEncoding = AppendCStringTerminator(inEncoding)
	outEncoding = AppendCStringTerminator(outEncoding)

	var docPtr *C.xmlDoc
	contentLen := len(content)

	if contentLen > 0 {
		var contentPtr, urlPtr, encodingPtr unsafe.Pointer
		contentPtr = unsafe.Pointer(&content[0])

		if len(url) > 0 {
			url = AppendCStringTerminator(url)
			urlPtr = unsafe.Pointer(&url[0])
		}
		if len(inEncoding) > 0 {
			encodingPtr = unsafe.Pointer(&inEncoding[0])
		}

		docPtr = C.xmlParse(contentPtr, C.int(contentLen), urlPtr, encodingPtr, C.int(options), nil, 0)

		if docPtr == nil {
			err = ERR_FAILED_TO_PARSE_XML
		} else {
			doc = NewDocument(unsafe.Pointer(docPtr), contentLen, inEncoding, outEncoding)
		}

	} else {
		doc = CreateEmptyDocument(inEncoding, outEncoding)
	}
	return
}
Beispiel #11
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// Emit is a wrapper around g_signal_emitv() and emits the signal
// specified by the string s to an Object.  Arguments to callback
// functions connected to this signal must be specified in args.  Emit()
// returns an interface{} which must be type asserted as the Go
// equivalent type to the return value for native C callback.
//
// Note that this code is unsafe in that the types of values in args are
// not checked against whether they are suitable for the callback.
func (v *Object) Emit(s string, args ...interface{}) (interface{}, error) {
	cstr := C.CString(s)
	defer C.free(unsafe.Pointer(cstr))

	// Create array of this instance and arguments
	valv := C.alloc_gvalue_list(C.int(len(args)) + 1)
	defer C.free(unsafe.Pointer(valv))

	// Add args and valv
	val, err := GValue(v)
	if err != nil {
		return nil, errors.New("Error converting Object to GValue: " + err.Error())
	}
	C.val_list_insert(valv, C.int(0), val.native())
	for i := range args {
		val, err := GValue(args[i])
		if err != nil {
			return nil, fmt.Errorf("Error converting arg %d to GValue: %s", i, err.Error())
		}
		C.val_list_insert(valv, C.int(i+1), val.native())
	}

	t := v.TypeFromInstance()
	// TODO: use just the signal name
	id := C.g_signal_lookup((*C.gchar)(cstr), C.GType(t))

	ret, err := ValueAlloc()
	if err != nil {
		return nil, errors.New("Error creating Value for return value")
	}
	C.g_signal_emitv(valv, id, C.GQuark(0), ret.native())

	return ret.GoValue()
}
Beispiel #12
0
// Sets the value of a closure's upvalue. It assigns the value at the top
// of the stack to the upvalue and returns its name. It also pops the value
// from the stack. Parameters funcindex and n are as in the Getupvalue.
//
// Returns an error (and pops nothing) when the index is greater
// than the number of upvalues.
func (this *State) Setupvalue(funcindex, n int) (string, error) {
	r := C.lua_setupvalue(this.luastate, C.int(funcindex), C.int(n))
	if r == nil {
		return "", errors.New("index exceeds number of upvalues")
	}
	return C.GoString(r), nil
}
Beispiel #13
0
func (field *Field) Link(top int, left int) (*Field, error) {
	link := (*Field)(C.link_field((*C.FIELD)(field), C.int(top), C.int(left)))
	if link == nil {
		return nil, FormsError{"Field.Link failed"}
	}
	return link, nil
}
Beispiel #14
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func (field *Field) DupField(top int, left int) (*Field, error) {
	dup := (*Field)(C.dup_field((*C.FIELD)(field), C.int(top), C.int(left)))
	if dup == nil {
		return nil, FormsError{"Field.Dup failed"}
	}
	return dup, nil
}
Beispiel #15
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// The C side of things will still need to allocate memory, due to the slices.
// Assumes Configuration is valid.
func (config *Configuration) _CGO() *C.CGO_Configuration {
	INFO.Println("Converting Config: ", config)
	size := C.size_t(unsafe.Sizeof(C.CGO_Configuration{}))
	c := (*C.CGO_Configuration)(C.malloc(size))

	// Need to convert each IceServer struct individually.
	total := len(config.IceServers)
	if total > 0 {
		sizeof := unsafe.Sizeof(C.CGO_IceServer{})
		cServers := unsafe.Pointer(C.malloc(C.size_t(sizeof * uintptr(total))))
		ptr := uintptr(cServers)
		for _, server := range config.IceServers {
			*(*C.CGO_IceServer)(unsafe.Pointer(ptr)) = server._CGO()
			ptr += sizeof
		}
		c.iceServers = (*C.CGO_IceServer)(cServers)
	}
	c.numIceServers = C.int(total)

	// c.iceServers = (*C.CGO_IceServer)(unsafe.Pointer(&config.IceServers))
	c.iceTransportPolicy = C.int(config.IceTransportPolicy)
	c.bundlePolicy = C.int(config.BundlePolicy)
	// [ED] c.RtcpMuxPolicy = C.int(config.RtcpMuxPolicy)
	c.peerIdentity = C.CString(config.PeerIdentity)
	// [ED] c.Certificates = config.Certificates
	// [ED] c.IceCandidatePoolSize = C.int(config.IceCandidatePoolSize)
	return c
}
Beispiel #16
0
func (self *Device) BulkRead(ep int, dat []byte) int {
	return int(C.usb_bulk_read(self.handle,
		C.int(ep),
		(*C.char)(unsafe.Pointer(&dat[0])),
		C.int(len(dat)),
		C.int(self.timeout)))
}
Beispiel #17
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// Full customization of the call. Arguments essentially map to UI_UTIL_read_pw_string
func GetPassWithOptions(prompt string, confirm, max int) (pw string, e error) {

	pw = ""
	e = nil

	if max <= 0 {
		e = errors.New("Invalid argument: maximum password length")
		return pw, e
	}

	if len(prompt) <= 0 {
		e = errors.New("Invalid argument: prompt")
		return pw, e
	}

	sz := C.int(max)
	buf := C.malloc(C.size_t(sz))
	bptr := (*C.char)(buf)
	p := C.CString(prompt)

	rc, err := C.UI_UTIL_read_pw_string(bptr, sz, p, C.int(confirm))
	if rc != 0 {
		e = err
	} else {
		pw = C.GoString(bptr)
	}

	C.free(buf)
	return pw, e
}
Beispiel #18
0
func sqlOpen(name string, flags int, vfs string) (conn *sqlConnection, rc int) {
	conn = new(sqlConnection)

	p := C.CString(name)
	if len(vfs) > 0 {
		q := C.CString(vfs)
		rc = int(C.sqlite3_open_v2(p, &conn.handle, C.int(flags), q))
		C.free(unsafe.Pointer(q))
	} else {
		rc = int(C.sqlite3_open_v2(p, &conn.handle, C.int(flags), nil))
	}
	C.free(unsafe.Pointer(p))

	// We could get a handle even if there's an error, see
	// http://www.sqlite.org/c3ref/open.html for details.
	// Initially we didn't want to return a connection on
	// error, but we actually have to since we want to fill
	// in a SystemError struct. Sigh.
	//	if rc != StatusOk && conn.handle != nil {
	//		_ = conn.sqlClose();
	//		conn = nil;
	//	}

	return
}
Beispiel #19
0
//export get_route_family
func get_route_family(input *C.char) C.int {
	rf, err := bgp.GetRouteFamily(C.GoString(input))
	if err != nil {
		return C.int(-1)
	}
	return C.int(rf)
}
Beispiel #20
0
func SetVideoMode(width int, height int, bpp int, flags int) {
	screen := C.SDL_SetVideoMode(C.int(width), C.int(height), C.int(bpp), C.Uint32(flags))

	if screen == nil {
		panic("unable to set video mode")
	}
}
Beispiel #21
0
func (t *Sound) FadeIn(duration Double, loops int) {
	t.channel = int(C.Mix_FadeInChannelTimed(C.int(-1), t.chunk, C.int(loops), C.int(duration*1000.0), C.int(-1)))
	if t.channel == -1 {
		panic(fmt.Sprintf("Unable to FadeIn Sound file (%v): %v", t.name, util.GetMixError()))
	}
	t.SetVolume(GDefaultVolume)
}
Beispiel #22
0
func Get_result_info(req_handle int) ([]GCI_COL_INFO, GCI_CUBRID_STMT, int) {
	var handle C.int = C.int(req_handle)
	var c_col_info *C.T_CCI_COL_INFO
	var go_col_info []C.T_CCI_COL_INFO
	var cubrid_stmt C.T_CCI_CUBRID_STMT
	var col_count C.int
	var gci_col_info []GCI_COL_INFO
	var gci_cubrid_stmt GCI_CUBRID_STMT

	c_col_info = C.cci_get_result_info(handle, &cubrid_stmt, &col_count)
	gci_cubrid_stmt = GCI_CUBRID_STMT(cubrid_stmt)

	sliceHeader := (*reflect.SliceHeader)((unsafe.Pointer(&go_col_info)))
	sliceHeader.Cap = int(col_count)
	sliceHeader.Len = int(col_count)
	sliceHeader.Data = uintptr(unsafe.Pointer(c_col_info))
	gci_col_info = make([]GCI_COL_INFO, int(col_count))
	for i := 0; i < int(col_count); i++ {
		gci_col_info[i].u_type = GCI_U_TYPE(go_col_info[C.int(i)]._type)
		gci_col_info[i].is_non_null = C.GoString(&go_col_info[C.int(i)].is_non_null)
		gci_col_info[i].scale = int16(go_col_info[C.int(i)].scale)
		gci_col_info[i].precision = int(go_col_info[C.int(i)].precision)
	}

	return gci_col_info, gci_cubrid_stmt, int(col_count)
}
Beispiel #23
0
//generate signature in repeatable way
func SignDeterministic(msg []byte, seckey []byte, nonce_seed []byte) []byte {
	nonce := SumSHA256(nonce_seed) //deterministicly generate nonce

	var sig []byte = make([]byte, 65)
	var recid C.int

	var msg_ptr *C.uchar = (*C.uchar)(unsafe.Pointer(&msg[0]))
	var seckey_ptr *C.uchar = (*C.uchar)(unsafe.Pointer(&seckey[0]))
	var nonce_ptr *C.uchar = (*C.uchar)(unsafe.Pointer(&nonce[0]))
	var sig_ptr *C.uchar = (*C.uchar)(unsafe.Pointer(&sig[0]))

	if C.secp256k1_ecdsa_seckey_verify(seckey_ptr) != C.int(1) {
		log.Panic("Invalid secret key")
	}

	ret := C.secp256k1_ecdsa_sign_compact(
		msg_ptr, C.int(len(msg)),
		sig_ptr,
		seckey_ptr,
		nonce_ptr,
		&recid)

	sig[64] = byte(int(recid))

	if int(recid) > 4 {
		log.Panic()
	}

	if ret != 1 {
		return SignDeterministic(msg, seckey, nonce_seed) //nonce invalid,retry
	}

	return sig
}
Beispiel #24
0
// OpenDead creates a Pcap handle without having it attached to a device
// or to a file. It is typically used when just using the pcap package
// for compiling BPF code.
func OpenDead(linktype layers.LinkType, snaplen int32) (handle *Handle, _ error) {
	cptr := C.pcap_open_dead(C.int(linktype), C.int(snaplen))
	if cptr == nil {
		return nil, errors.New("pcap_open_dead failed")
	}
	return &Handle{cptr: cptr}, nil
}
Beispiel #25
0
func (s *driverStmt) exec(params []driver.Value) *C.PGresult {
	stmtName := C.CString(s.name)
	defer C.free(unsafe.Pointer(stmtName))
	cparams := buildCArgs(params)
	defer C.freeCharArray(cparams, C.int(len(params)))
	return C.PQexecPrepared(s.db, stmtName, C.int(len(params)), cparams, nil, nil, 0)
}
Beispiel #26
0
func (osx *osxSystemObject) CreateWindow(x, y, width, height int) {
	globalLock.Lock()
	defer globalLock.Unlock()
	w := (*unsafe.Pointer)(unsafe.Pointer(&osx.window))
	c := (*unsafe.Pointer)(unsafe.Pointer(&osx.context))
	C.CreateWindow(w, c, C.int(x), C.int(y), C.int(width), C.int(height))
}
Beispiel #27
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// Data buffer to decode must be of the (M/K)*Size given in the constructor.
// The error list must contain M-K values, corresponding to the shards
// with errors (eg. [0, 2, 4, 6]).
// Cache stores the decode matrices in a trie, enabling a faster decode
// with a memory tradeoff.
// The returned decoded data is the orignal data of length Size
func (c *Code) Decode(encoded []byte, errList []byte, cache bool) (recovered []byte) {
	if len(encoded) != c.M*c.ShardLength {
		panic("Data to decode is not the proper size")
	}
	if len(errList) > c.M-c.K {
		panic("Too many errors, cannot decode")
	}
	if len(errList) == 0 {
		recovered = append(recovered, encoded[:c.K*c.ShardLength]...)
	} else {
		node := c.getDecode(errList, cache)

		for i := 0; i < c.K; i++ {
			recovered = append(recovered, encoded[(int(node.decodeIndex[i])*c.ShardLength):int(node.decodeIndex[i]+1)*c.ShardLength]...)
		}

		decoded := make([]byte, c.M*c.ShardLength)
		C.ec_encode_data(C.int(c.ShardLength), C.int(c.K), C.int(c.M), (*C.uchar)(&node.galoisTables[0]), (*C.uchar)(&recovered[0]), (*C.uchar)(&decoded[0]))

		copy(recovered, encoded)

		for i, err := range errList {
			if int(err) < c.K {
				copy(recovered[int(err)*c.ShardLength:int(err+1)*c.ShardLength], decoded[i*c.ShardLength:(i+1)*c.ShardLength])
			}
		}
	}

	return recovered
}
Beispiel #28
0
func toFeatureNodes(X *mat64.Dense) []*C.struct_feature_node {
	featureNodes := []*C.struct_feature_node{}

	nRows, nCols := X.Dims()

	for i := 0; i < nRows; i++ {
		row := []C.struct_feature_node{}
		for j := 0; j < nCols; j++ {
			val := X.At(i, j)
			if val != 0 {
				row = append(row, C.struct_feature_node{
					index: C.int(j + 1),
					value: C.double(val),
				})
			}
		}

		row = append(row, C.struct_feature_node{
			index: C.int(-1),
			value: C.double(0),
		})
		featureNodes = append(featureNodes, &row[0])
	}

	return featureNodes
}
Beispiel #29
0
// Sets up a video mode with the specified width, height, bits-per-pixel and
// returns a corresponding surface.  You don't need to call the Free method
// of the returned surface, as it will be done automatically by sdl.Quit.
func SetVideoMode(w int, h int, bpp int, flags uint32) *Surface {
	GlobalMutex.Lock()
	var screen = C.SDL_SetVideoMode(C.int(w), C.int(h), C.int(bpp), C.Uint32(flags))
	currentVideoSurface = wrap(screen)
	GlobalMutex.Unlock()
	return currentVideoSurface
}
Beispiel #30
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// Image places the image in s image at (x,y) with dimensions (w,h)
func Image(x, y float64, w, h int, s string) {
	f, ferr := os.Open(s)
	if ferr != nil {
		fakeimage(x, y, w, h, s)
		return
	}
	defer f.Close()
	img, _, err := image.Decode(f)
	if err != nil {
		fakeimage(x, y, w, h, s)
		return
	}
	bounds := img.Bounds()
	minx := bounds.Min.X
	maxx := bounds.Max.X
	miny := bounds.Min.Y
	maxy := bounds.Max.Y
	data := make([]C.VGubyte, w*h*4)
	n := 0
	// println("minx", minx, "maxx", maxx, "miny", miny, "maxy", maxy)
	for y := miny; y < maxy; y++ {
		for x := minx; x < maxx; x++ {
			r, g, b, a := img.At(x, (maxy-1)-y).RGBA() // OpenVG has origin at lower left, y increasing up
			data[n] = C.VGubyte(r)
			n++
			data[n] = C.VGubyte(g)
			n++
			data[n] = C.VGubyte(b)
			n++
			data[n] = C.VGubyte(a)
			n++
		}
	}
	C.makeimage(C.VGfloat(x), C.VGfloat(y), C.int(w), C.int(h), &data[0])
}