Beispiel #1
0
// IsPlaying returns true if the player is currently playing.
func (this *ListPlayer) IsPlaying() (bool, error) {
	if this.ptr == nil {
		return false, os.EINVAL
	}
	return C.libvlc_media_list_player_is_playing(this.ptr) != 0, checkError()
}
Beispiel #2
0
// IsPlaying returns true if the player is currently playing.
func (this *ListPlayer) IsPlaying() (bool, error) {
	if this.ptr == nil {
		return false, &VLCError{"ListPlayer is nil"}
	}
	return C.libvlc_media_list_player_is_playing(this.ptr) != 0, checkError()
}