// native returns a pointer to the underlying GAction. func (v *Action) native() *C.GAction { if v == nil || v.GObject == nil { return nil } p := unsafe.Pointer(v.GObject) return C.toGAction(p) }
func (v *Action) toAction() *C.GAction { if v == nil { return nil } return C.toGAction(unsafe.Pointer(v.GObject)) }