Beispiel #1
0
func zerorange(p *obj.Prog, frame int64, lo int64, hi int64) *obj.Prog {
	cnt := hi - lo
	if cnt == 0 {
		return p
	}
	if cnt < int64(4*gc.Widthptr) {
		for i := int64(0); i < cnt; i += int64(gc.Widthptr) {
			p = appendpp(p, ppc64.AMOVD, obj.TYPE_REG, ppc64.REGZERO, 0, obj.TYPE_MEM, ppc64.REGSP, gc.Ctxt.FixedFrameSize()+frame+lo+i)
		}
	} else if cnt <= int64(128*gc.Widthptr) {
		p = appendpp(p, ppc64.AADD, obj.TYPE_CONST, 0, gc.Ctxt.FixedFrameSize()+frame+lo-8, obj.TYPE_REG, ppc64.REGRT1, 0)
		p.Reg = ppc64.REGSP
		p = appendpp(p, obj.ADUFFZERO, obj.TYPE_NONE, 0, 0, obj.TYPE_MEM, 0, 0)
		f := gc.Sysfunc("duffzero")
		gc.Naddr(&p.To, f)
		gc.Afunclit(&p.To, f)
		p.To.Offset = 4 * (128 - cnt/int64(gc.Widthptr))
	} else {
		p = appendpp(p, ppc64.AMOVD, obj.TYPE_CONST, 0, gc.Ctxt.FixedFrameSize()+frame+lo-8, obj.TYPE_REG, ppc64.REGTMP, 0)
		p = appendpp(p, ppc64.AADD, obj.TYPE_REG, ppc64.REGTMP, 0, obj.TYPE_REG, ppc64.REGRT1, 0)
		p.Reg = ppc64.REGSP
		p = appendpp(p, ppc64.AMOVD, obj.TYPE_CONST, 0, cnt, obj.TYPE_REG, ppc64.REGTMP, 0)
		p = appendpp(p, ppc64.AADD, obj.TYPE_REG, ppc64.REGTMP, 0, obj.TYPE_REG, ppc64.REGRT2, 0)
		p.Reg = ppc64.REGRT1
		p = appendpp(p, ppc64.AMOVDU, obj.TYPE_REG, ppc64.REGZERO, 0, obj.TYPE_MEM, ppc64.REGRT1, int64(gc.Widthptr))
		p1 := p
		p = appendpp(p, ppc64.ACMP, obj.TYPE_REG, ppc64.REGRT1, 0, obj.TYPE_REG, ppc64.REGRT2, 0)
		p = appendpp(p, ppc64.ABNE, obj.TYPE_NONE, 0, 0, obj.TYPE_BRANCH, 0, 0)
		gc.Patch(p, p1)
	}

	return p
}
Beispiel #2
0
/*
 * generate division.
 * generates one of:
 *	res = nl / nr
 *	res = nl % nr
 * according to op.
 */
func dodiv(op gc.Op, nl *gc.Node, nr *gc.Node, res *gc.Node) {
	t := nl.Type

	t0 := t

	if t.Width < 8 {
		if t.IsSigned() {
			t = gc.Types[gc.TINT64]
		} else {
			t = gc.Types[gc.TUINT64]
		}
	}

	a := optoas(gc.ODIV, t)

	var tl gc.Node
	gc.Regalloc(&tl, t0, nil)
	var tr gc.Node
	gc.Regalloc(&tr, t0, nil)
	if nl.Ullman >= nr.Ullman {
		gc.Cgen(nl, &tl)
		gc.Cgen(nr, &tr)
	} else {
		gc.Cgen(nr, &tr)
		gc.Cgen(nl, &tl)
	}

	if t != t0 {
		// Convert
		tl2 := tl

		tr2 := tr
		tl.Type = t
		tr.Type = t
		gmove(&tl2, &tl)
		gmove(&tr2, &tr)
	}

	// Handle divide-by-zero panic.
	p1 := ginsbranch(mips.ABNE, nil, &tr, nil, 0)
	if panicdiv == nil {
		panicdiv = gc.Sysfunc("panicdivide")
	}
	gc.Ginscall(panicdiv, -1)
	gc.Patch(p1, gc.Pc)

	gins3(a, &tr, &tl, nil)
	gc.Regfree(&tr)
	if op == gc.ODIV {
		var lo gc.Node
		gc.Nodreg(&lo, gc.Types[gc.TUINT64], mips.REG_LO)
		gins(mips.AMOVV, &lo, &tl)
	} else { // remainder in REG_HI
		var hi gc.Node
		gc.Nodreg(&hi, gc.Types[gc.TUINT64], mips.REG_HI)
		gins(mips.AMOVV, &hi, &tl)
	}
	gmove(&tl, res)
	gc.Regfree(&tl)
}
Beispiel #3
0
/*
 * generate floating-point operation.
 */
func cgen_float(n *gc.Node, res *gc.Node) {
	nl := n.Left
	switch n.Op {
	case gc.OEQ,
		gc.ONE,
		gc.OLT,
		gc.OLE,
		gc.OGE:
		p1 := gc.Gbranch(obj.AJMP, nil, 0)
		p2 := gc.Pc
		gmove(gc.Nodbool(true), res)
		p3 := gc.Gbranch(obj.AJMP, nil, 0)
		gc.Patch(p1, gc.Pc)
		gc.Bgen(n, true, 0, p2)
		gmove(gc.Nodbool(false), res)
		gc.Patch(p3, gc.Pc)
		return

	case gc.OPLUS:
		gc.Cgen(nl, res)
		return

	case gc.OCONV:
		if gc.Eqtype(n.Type, nl.Type) || gc.Noconv(n.Type, nl.Type) {
			gc.Cgen(nl, res)
			return
		}

		var n2 gc.Node
		gc.Tempname(&n2, n.Type)
		var n1 gc.Node
		gc.Mgen(nl, &n1, res)
		gmove(&n1, &n2)
		gmove(&n2, res)
		gc.Mfree(&n1)
		return
	}

	if gc.Thearch.Use387 {
		cgen_float387(n, res)
	} else {
		cgen_floatsse(n, res)
	}
}
Beispiel #4
0
func zerorange(p *obj.Prog, frame int64, lo int64, hi int64) *obj.Prog {
	cnt := hi - lo
	if cnt == 0 {
		return p
	}
	if cnt < int64(4*gc.Widthptr) {
		for i := int64(0); i < cnt; i += int64(gc.Widthptr) {
			p = appendpp(p, mips.AMOVV, obj.TYPE_REG, mips.REGZERO, 0, obj.TYPE_MEM, mips.REGSP, 8+frame+lo+i)
		}
		// TODO(dfc): https://golang.org/issue/12108
		// If DUFFZERO is used inside a tail call (see genwrapper) it will
		// overwrite the link register.
	} else if false && cnt <= int64(128*gc.Widthptr) {
		p = appendpp(p, mips.AADDV, obj.TYPE_CONST, 0, 8+frame+lo-8, obj.TYPE_REG, mips.REGRT1, 0)
		p.Reg = mips.REGSP
		p = appendpp(p, obj.ADUFFZERO, obj.TYPE_NONE, 0, 0, obj.TYPE_MEM, 0, 0)
		f := gc.Sysfunc("duffzero")
		gc.Naddr(&p.To, f)
		gc.Afunclit(&p.To, f)
		p.To.Offset = 8 * (128 - cnt/int64(gc.Widthptr))
	} else {
		//	ADDV	$(8+frame+lo-8), SP, r1
		//	ADDV	$cnt, r1, r2
		// loop:
		//	MOVV	R0, (Widthptr)r1
		//	ADDV	$Widthptr, r1
		//	BNE		r1, r2, loop
		p = appendpp(p, mips.AADDV, obj.TYPE_CONST, 0, 8+frame+lo-8, obj.TYPE_REG, mips.REGRT1, 0)
		p.Reg = mips.REGSP
		p = appendpp(p, mips.AADDV, obj.TYPE_CONST, 0, cnt, obj.TYPE_REG, mips.REGRT2, 0)
		p.Reg = mips.REGRT1
		p = appendpp(p, mips.AMOVV, obj.TYPE_REG, mips.REGZERO, 0, obj.TYPE_MEM, mips.REGRT1, int64(gc.Widthptr))
		p1 := p
		p = appendpp(p, mips.AADDV, obj.TYPE_CONST, 0, int64(gc.Widthptr), obj.TYPE_REG, mips.REGRT1, 0)
		p = appendpp(p, mips.ABNE, obj.TYPE_REG, mips.REGRT1, 0, obj.TYPE_BRANCH, 0, 0)
		p.Reg = mips.REGRT2
		gc.Patch(p, p1)
	}

	return p
}
Beispiel #5
0
func zerorange(p *obj.Prog, frame int64, lo int64, hi int64, r0 *uint32) *obj.Prog {
	cnt := hi - lo
	if cnt == 0 {
		return p
	}
	if *r0 == 0 {
		p = appendpp(p, arm.AMOVW, obj.TYPE_CONST, 0, 0, obj.TYPE_REG, arm.REG_R0, 0)
		*r0 = 1
	}

	if cnt < int64(4*gc.Widthptr) {
		for i := int64(0); i < cnt; i += int64(gc.Widthptr) {
			p = appendpp(p, arm.AMOVW, obj.TYPE_REG, arm.REG_R0, 0, obj.TYPE_MEM, arm.REGSP, int32(4+frame+lo+i))
		}
	} else if !gc.Nacl && (cnt <= int64(128*gc.Widthptr)) {
		p = appendpp(p, arm.AADD, obj.TYPE_CONST, 0, int32(4+frame+lo), obj.TYPE_REG, arm.REG_R1, 0)
		p.Reg = arm.REGSP
		p = appendpp(p, obj.ADUFFZERO, obj.TYPE_NONE, 0, 0, obj.TYPE_MEM, 0, 0)
		f := gc.Sysfunc("duffzero")
		gc.Naddr(&p.To, f)
		gc.Afunclit(&p.To, f)
		p.To.Offset = 4 * (128 - cnt/int64(gc.Widthptr))
	} else {
		p = appendpp(p, arm.AADD, obj.TYPE_CONST, 0, int32(4+frame+lo), obj.TYPE_REG, arm.REG_R1, 0)
		p.Reg = arm.REGSP
		p = appendpp(p, arm.AADD, obj.TYPE_CONST, 0, int32(cnt), obj.TYPE_REG, arm.REG_R2, 0)
		p.Reg = arm.REG_R1
		p = appendpp(p, arm.AMOVW, obj.TYPE_REG, arm.REG_R0, 0, obj.TYPE_MEM, arm.REG_R1, 4)
		p1 := p
		p.Scond |= arm.C_PBIT
		p = appendpp(p, arm.ACMP, obj.TYPE_REG, arm.REG_R1, 0, obj.TYPE_NONE, 0, 0)
		p.Reg = arm.REG_R2
		p = appendpp(p, arm.ABNE, obj.TYPE_NONE, 0, 0, obj.TYPE_BRANCH, 0, 0)
		gc.Patch(p, p1)
	}

	return p
}
Beispiel #6
0
func zerorange(p *obj.Prog, frame int64, lo int64, hi int64) *obj.Prog {
	cnt := hi - lo
	if cnt == 0 {
		return p
	}
	if cnt < int64(4*gc.Widthptr) {
		for i := int64(0); i < cnt; i += int64(gc.Widthptr) {
			p = appendpp(p, arm64.AMOVD, obj.TYPE_REG, arm64.REGZERO, 0, obj.TYPE_MEM, arm64.REGSP, 8+frame+lo+i)
		}
	} else if cnt <= int64(128*gc.Widthptr) && !darwin { // darwin ld64 cannot handle BR26 reloc with non-zero addend
		p = appendpp(p, arm64.AMOVD, obj.TYPE_REG, arm64.REGSP, 0, obj.TYPE_REG, arm64.REGRT1, 0)
		p = appendpp(p, arm64.AADD, obj.TYPE_CONST, 0, 8+frame+lo-8, obj.TYPE_REG, arm64.REGRT1, 0)
		p.Reg = arm64.REGRT1
		p = appendpp(p, obj.ADUFFZERO, obj.TYPE_NONE, 0, 0, obj.TYPE_MEM, 0, 0)
		f := gc.Sysfunc("duffzero")
		gc.Naddr(&p.To, f)
		gc.Afunclit(&p.To, f)
		p.To.Offset = 4 * (128 - cnt/int64(gc.Widthptr))
	} else {
		p = appendpp(p, arm64.AMOVD, obj.TYPE_CONST, 0, 8+frame+lo-8, obj.TYPE_REG, arm64.REGTMP, 0)
		p = appendpp(p, arm64.AMOVD, obj.TYPE_REG, arm64.REGSP, 0, obj.TYPE_REG, arm64.REGRT1, 0)
		p = appendpp(p, arm64.AADD, obj.TYPE_REG, arm64.REGTMP, 0, obj.TYPE_REG, arm64.REGRT1, 0)
		p.Reg = arm64.REGRT1
		p = appendpp(p, arm64.AMOVD, obj.TYPE_CONST, 0, cnt, obj.TYPE_REG, arm64.REGTMP, 0)
		p = appendpp(p, arm64.AADD, obj.TYPE_REG, arm64.REGTMP, 0, obj.TYPE_REG, arm64.REGRT2, 0)
		p.Reg = arm64.REGRT1
		p = appendpp(p, arm64.AMOVD, obj.TYPE_REG, arm64.REGZERO, 0, obj.TYPE_MEM, arm64.REGRT1, int64(gc.Widthptr))
		p.Scond = arm64.C_XPRE
		p1 := p
		p = appendpp(p, arm64.ACMP, obj.TYPE_REG, arm64.REGRT1, 0, obj.TYPE_NONE, 0, 0)
		p.Reg = arm64.REGRT2
		p = appendpp(p, arm64.ABNE, obj.TYPE_NONE, 0, 0, obj.TYPE_BRANCH, 0, 0)
		gc.Patch(p, p1)
	}

	return p
}
Beispiel #7
0
/*
 * generate move:
 *	t = f
 * hard part is conversions.
 */
func gmove(f *gc.Node, t *gc.Node) {
	if gc.Debug['M'] != 0 {
		fmt.Printf("gmove %v -> %v\n", gc.Nconv(f, gc.FmtLong), gc.Nconv(t, gc.FmtLong))
	}

	ft := int(gc.Simsimtype(f.Type))
	tt := int(gc.Simsimtype(t.Type))
	cvt := t.Type

	if gc.Iscomplex[ft] || gc.Iscomplex[tt] {
		gc.Complexmove(f, t)
		return
	}

	// cannot have two memory operands
	var r2 gc.Node
	var r1 gc.Node
	var a obj.As
	if gc.Ismem(f) && gc.Ismem(t) {
		goto hard
	}

	// convert constant to desired type
	if f.Op == gc.OLITERAL {
		var con gc.Node
		switch tt {
		default:
			f.Convconst(&con, t.Type)

		case gc.TINT32,
			gc.TINT16,
			gc.TINT8:
			var con gc.Node
			f.Convconst(&con, gc.Types[gc.TINT64])
			var r1 gc.Node
			gc.Regalloc(&r1, con.Type, t)
			gins(mips.AMOVV, &con, &r1)
			gmove(&r1, t)
			gc.Regfree(&r1)
			return

		case gc.TUINT32,
			gc.TUINT16,
			gc.TUINT8:
			var con gc.Node
			f.Convconst(&con, gc.Types[gc.TUINT64])
			var r1 gc.Node
			gc.Regalloc(&r1, con.Type, t)
			gins(mips.AMOVV, &con, &r1)
			gmove(&r1, t)
			gc.Regfree(&r1)
			return
		}

		f = &con
		ft = tt // so big switch will choose a simple mov

		// constants can't move directly to memory.
		if gc.Ismem(t) {
			goto hard
		}
	}

	// value -> value copy, first operand in memory.
	// any floating point operand requires register
	// src, so goto hard to copy to register first.
	if gc.Ismem(f) && ft != tt && (gc.Isfloat[ft] || gc.Isfloat[tt]) {
		cvt = gc.Types[ft]
		goto hard
	}

	// value -> value copy, only one memory operand.
	// figure out the instruction to use.
	// break out of switch for one-instruction gins.
	// goto rdst for "destination must be register".
	// goto hard for "convert to cvt type first".
	// otherwise handle and return.

	switch uint32(ft)<<16 | uint32(tt) {
	default:
		gc.Fatalf("gmove %v -> %v", gc.Tconv(f.Type, gc.FmtLong), gc.Tconv(t.Type, gc.FmtLong))

		/*
		 * integer copy and truncate
		 */
	case gc.TINT8<<16 | gc.TINT8, // same size
		gc.TUINT8<<16 | gc.TINT8,
		gc.TINT16<<16 | gc.TINT8, // truncate
		gc.TUINT16<<16 | gc.TINT8,
		gc.TINT32<<16 | gc.TINT8,
		gc.TUINT32<<16 | gc.TINT8,
		gc.TINT64<<16 | gc.TINT8,
		gc.TUINT64<<16 | gc.TINT8:
		a = mips.AMOVB

	case gc.TINT8<<16 | gc.TUINT8, // same size
		gc.TUINT8<<16 | gc.TUINT8,
		gc.TINT16<<16 | gc.TUINT8, // truncate
		gc.TUINT16<<16 | gc.TUINT8,
		gc.TINT32<<16 | gc.TUINT8,
		gc.TUINT32<<16 | gc.TUINT8,
		gc.TINT64<<16 | gc.TUINT8,
		gc.TUINT64<<16 | gc.TUINT8:
		a = mips.AMOVBU

	case gc.TINT16<<16 | gc.TINT16, // same size
		gc.TUINT16<<16 | gc.TINT16,
		gc.TINT32<<16 | gc.TINT16, // truncate
		gc.TUINT32<<16 | gc.TINT16,
		gc.TINT64<<16 | gc.TINT16,
		gc.TUINT64<<16 | gc.TINT16:
		a = mips.AMOVH

	case gc.TINT16<<16 | gc.TUINT16, // same size
		gc.TUINT16<<16 | gc.TUINT16,
		gc.TINT32<<16 | gc.TUINT16, // truncate
		gc.TUINT32<<16 | gc.TUINT16,
		gc.TINT64<<16 | gc.TUINT16,
		gc.TUINT64<<16 | gc.TUINT16:
		a = mips.AMOVHU

	case gc.TINT32<<16 | gc.TINT32, // same size
		gc.TUINT32<<16 | gc.TINT32,
		gc.TINT64<<16 | gc.TINT32, // truncate
		gc.TUINT64<<16 | gc.TINT32:
		a = mips.AMOVW

	case gc.TINT32<<16 | gc.TUINT32, // same size
		gc.TUINT32<<16 | gc.TUINT32,
		gc.TINT64<<16 | gc.TUINT32, // truncate
		gc.TUINT64<<16 | gc.TUINT32:
		a = mips.AMOVWU

	case gc.TINT64<<16 | gc.TINT64, // same size
		gc.TINT64<<16 | gc.TUINT64,
		gc.TUINT64<<16 | gc.TINT64,
		gc.TUINT64<<16 | gc.TUINT64:
		a = mips.AMOVV

		/*
		 * integer up-conversions
		 */
	case gc.TINT8<<16 | gc.TINT16, // sign extend int8
		gc.TINT8<<16 | gc.TUINT16,
		gc.TINT8<<16 | gc.TINT32,
		gc.TINT8<<16 | gc.TUINT32,
		gc.TINT8<<16 | gc.TINT64,
		gc.TINT8<<16 | gc.TUINT64:
		a = mips.AMOVB

		goto rdst

	case gc.TUINT8<<16 | gc.TINT16, // zero extend uint8
		gc.TUINT8<<16 | gc.TUINT16,
		gc.TUINT8<<16 | gc.TINT32,
		gc.TUINT8<<16 | gc.TUINT32,
		gc.TUINT8<<16 | gc.TINT64,
		gc.TUINT8<<16 | gc.TUINT64:
		a = mips.AMOVBU

		goto rdst

	case gc.TINT16<<16 | gc.TINT32, // sign extend int16
		gc.TINT16<<16 | gc.TUINT32,
		gc.TINT16<<16 | gc.TINT64,
		gc.TINT16<<16 | gc.TUINT64:
		a = mips.AMOVH

		goto rdst

	case gc.TUINT16<<16 | gc.TINT32, // zero extend uint16
		gc.TUINT16<<16 | gc.TUINT32,
		gc.TUINT16<<16 | gc.TINT64,
		gc.TUINT16<<16 | gc.TUINT64:
		a = mips.AMOVHU

		goto rdst

	case gc.TINT32<<16 | gc.TINT64, // sign extend int32
		gc.TINT32<<16 | gc.TUINT64:
		a = mips.AMOVW

		goto rdst

	case gc.TUINT32<<16 | gc.TINT64, // zero extend uint32
		gc.TUINT32<<16 | gc.TUINT64:
		a = mips.AMOVWU

		goto rdst

		//warn("gmove: convert float to int not implemented: %N -> %N\n", f, t);
	//return;
	// algorithm is:
	//	if small enough, use native float64 -> int64 conversion.
	//	otherwise, subtract 2^63, convert, and add it back.
	/*
	* float to integer
	 */
	case gc.TFLOAT32<<16 | gc.TINT32,
		gc.TFLOAT64<<16 | gc.TINT32,
		gc.TFLOAT32<<16 | gc.TINT64,
		gc.TFLOAT64<<16 | gc.TINT64,
		gc.TFLOAT32<<16 | gc.TINT16,
		gc.TFLOAT32<<16 | gc.TINT8,
		gc.TFLOAT32<<16 | gc.TUINT16,
		gc.TFLOAT32<<16 | gc.TUINT8,
		gc.TFLOAT64<<16 | gc.TINT16,
		gc.TFLOAT64<<16 | gc.TINT8,
		gc.TFLOAT64<<16 | gc.TUINT16,
		gc.TFLOAT64<<16 | gc.TUINT8,
		gc.TFLOAT32<<16 | gc.TUINT32,
		gc.TFLOAT64<<16 | gc.TUINT32,
		gc.TFLOAT32<<16 | gc.TUINT64,
		gc.TFLOAT64<<16 | gc.TUINT64:
		bignodes()

		gc.Regalloc(&r1, gc.Types[gc.TFLOAT64], nil)
		gmove(f, &r1)
		if tt == gc.TUINT64 {
			gc.Regalloc(&r2, gc.Types[gc.TFLOAT64], nil)
			gmove(&bigf, &r2)
			gins3(mips.ACMPGED, &r1, &r2, nil)
			p1 := gc.Gbranch(mips.ABFPF, nil, 0)
			gins(mips.ASUBD, &r2, &r1)
			gc.Patch(p1, gc.Pc)
			gc.Regfree(&r2)
		}

		gc.Regalloc(&r2, gc.Types[gc.TINT64], t)
		gins(mips.ATRUNCDV, &r1, &r1)
		gins(mips.AMOVV, &r1, &r2)
		gc.Regfree(&r1)

		if tt == gc.TUINT64 {
			p1 := gc.Gbranch(mips.ABFPF, nil, 0) // use FCR0 here again
			gc.Nodreg(&r1, gc.Types[gc.TINT64], mips.REGTMP)
			gmove(&bigi, &r1)
			gins(mips.AADDVU, &r1, &r2)
			gc.Patch(p1, gc.Pc)
		}

		gmove(&r2, t)
		gc.Regfree(&r2)
		return

		//warn("gmove: convert int to float not implemented: %N -> %N\n", f, t);
	//return;
	// algorithm is:
	//	if small enough, use native int64 -> float64 conversion.
	//	otherwise, halve (x -> (x>>1)|(x&1)), convert, and double.
	/*
	 * integer to float
	 */
	case gc.TINT32<<16 | gc.TFLOAT32,
		gc.TINT32<<16 | gc.TFLOAT64,
		gc.TINT64<<16 | gc.TFLOAT32,
		gc.TINT64<<16 | gc.TFLOAT64,
		gc.TINT16<<16 | gc.TFLOAT32,
		gc.TINT16<<16 | gc.TFLOAT64,
		gc.TINT8<<16 | gc.TFLOAT32,
		gc.TINT8<<16 | gc.TFLOAT64,
		gc.TUINT16<<16 | gc.TFLOAT32,
		gc.TUINT16<<16 | gc.TFLOAT64,
		gc.TUINT8<<16 | gc.TFLOAT32,
		gc.TUINT8<<16 | gc.TFLOAT64,
		gc.TUINT32<<16 | gc.TFLOAT32,
		gc.TUINT32<<16 | gc.TFLOAT64,
		gc.TUINT64<<16 | gc.TFLOAT32,
		gc.TUINT64<<16 | gc.TFLOAT64:
		bignodes()

		var rtmp gc.Node
		gc.Regalloc(&r1, gc.Types[gc.TINT64], nil)
		gmove(f, &r1)
		if ft == gc.TUINT64 {
			gc.Nodreg(&rtmp, gc.Types[gc.TUINT64], mips.REGTMP)
			gmove(&bigi, &rtmp)
			gins(mips.AAND, &r1, &rtmp)
			p1 := ginsbranch(mips.ABEQ, nil, &rtmp, nil, 0)
			var r3 gc.Node
			gc.Regalloc(&r3, gc.Types[gc.TUINT64], nil)
			p2 := gins3(mips.AAND, nil, &r1, &r3)
			p2.From.Type = obj.TYPE_CONST
			p2.From.Offset = 1
			p3 := gins(mips.ASRLV, nil, &r1)
			p3.From.Type = obj.TYPE_CONST
			p3.From.Offset = 1
			gins(mips.AOR, &r3, &r1)
			gc.Regfree(&r3)
			gc.Patch(p1, gc.Pc)
		}

		gc.Regalloc(&r2, gc.Types[gc.TFLOAT64], t)
		gins(mips.AMOVV, &r1, &r2)
		gins(mips.AMOVVD, &r2, &r2)
		gc.Regfree(&r1)

		if ft == gc.TUINT64 {
			p1 := ginsbranch(mips.ABEQ, nil, &rtmp, nil, 0)
			gc.Nodreg(&r1, gc.Types[gc.TFLOAT64], mips.FREGTWO)
			gins(mips.AMULD, &r1, &r2)
			gc.Patch(p1, gc.Pc)
		}

		gmove(&r2, t)
		gc.Regfree(&r2)
		return

		/*
		 * float to float
		 */
	case gc.TFLOAT32<<16 | gc.TFLOAT32:
		a = mips.AMOVF

	case gc.TFLOAT64<<16 | gc.TFLOAT64:
		a = mips.AMOVD

	case gc.TFLOAT32<<16 | gc.TFLOAT64:
		a = mips.AMOVFD
		goto rdst

	case gc.TFLOAT64<<16 | gc.TFLOAT32:
		a = mips.AMOVDF
		goto rdst
	}

	gins(a, f, t)
	return

	// requires register destination
rdst:
	{
		gc.Regalloc(&r1, t.Type, t)

		gins(a, f, &r1)
		gmove(&r1, t)
		gc.Regfree(&r1)
		return
	}

	// requires register intermediate
hard:
	gc.Regalloc(&r1, cvt, t)

	gmove(f, &r1)
	gmove(&r1, t)
	gc.Regfree(&r1)
	return
}
Beispiel #8
0
func clearfat(nl *gc.Node) {
	/* clear a fat object */
	if gc.Debug['g'] != 0 {
		gc.Dump("\nclearfat", nl)
	}

	w := uint32(nl.Type.Width)

	// Avoid taking the address for simple enough types.
	if gc.Componentgen(nil, nl) {
		return
	}

	c := w % 4 // bytes
	q := w / 4 // quads

	if nl.Type.Align < 4 {
		q = 0
		c = w
	}

	var r0 gc.Node
	r0.Op = gc.OREGISTER

	r0.Reg = arm.REG_R0
	var r1 gc.Node
	r1.Op = gc.OREGISTER
	r1.Reg = arm.REG_R1
	var dst gc.Node
	gc.Regalloc(&dst, gc.Types[gc.Tptr], &r1)
	gc.Agen(nl, &dst)
	var nc gc.Node
	gc.Nodconst(&nc, gc.Types[gc.TUINT32], 0)
	var nz gc.Node
	gc.Regalloc(&nz, gc.Types[gc.TUINT32], &r0)
	gc.Cgen(&nc, &nz)

	if q > 128 {
		var end gc.Node
		gc.Regalloc(&end, gc.Types[gc.Tptr], nil)
		p := gins(arm.AMOVW, &dst, &end)
		p.From.Type = obj.TYPE_ADDR
		p.From.Offset = int64(q) * 4

		p = gins(arm.AMOVW, &nz, &dst)
		p.To.Type = obj.TYPE_MEM
		p.To.Offset = 4
		p.Scond |= arm.C_PBIT
		pl := p

		p = gins(arm.ACMP, &dst, nil)
		raddr(&end, p)
		gc.Patch(gc.Gbranch(arm.ABNE, nil, 0), pl)

		gc.Regfree(&end)
	} else if q >= 4 && !gc.Nacl {
		f := gc.Sysfunc("duffzero")
		p := gins(obj.ADUFFZERO, nil, f)
		gc.Afunclit(&p.To, f)

		// 4 and 128 = magic constants: see ../../runtime/asm_arm.s
		p.To.Offset = 4 * (128 - int64(q))
	} else {
		var p *obj.Prog
		for q > 0 {
			p = gins(arm.AMOVW, &nz, &dst)
			p.To.Type = obj.TYPE_MEM
			p.To.Offset = 4
			p.Scond |= arm.C_PBIT

			//print("1. %v\n", p);
			q--
		}
	}

	if c > 4 {
		// Loop to zero unaligned memory.
		var end gc.Node
		gc.Regalloc(&end, gc.Types[gc.Tptr], nil)
		p := gins(arm.AMOVW, &dst, &end)
		p.From.Type = obj.TYPE_ADDR
		p.From.Offset = int64(c)

		p = gins(arm.AMOVB, &nz, &dst)
		p.To.Type = obj.TYPE_MEM
		p.To.Offset = 1
		p.Scond |= arm.C_PBIT
		pl := p

		p = gins(arm.ACMP, &dst, nil)
		raddr(&end, p)
		gc.Patch(gc.Gbranch(arm.ABNE, nil, 0), pl)

		gc.Regfree(&end)
		c = 0
	}
	var p *obj.Prog
	for c > 0 {
		p = gins(arm.AMOVB, &nz, &dst)
		p.To.Type = obj.TYPE_MEM
		p.To.Offset = 1
		p.Scond |= arm.C_PBIT

		//print("2. %v\n", p);
		c--
	}

	gc.Regfree(&dst)
	gc.Regfree(&nz)
}
Beispiel #9
0
/*
 * generate shift according to op, one of:
 *	res = nl << nr
 *	res = nl >> nr
 */
func cgen_shift(op gc.Op, bounded bool, nl *gc.Node, nr *gc.Node, res *gc.Node) {
	if nl.Type.Width > 4 {
		gc.Fatalf("cgen_shift %v", nl.Type)
	}

	w := int(nl.Type.Width * 8)

	if op == gc.OLROT {
		v := nr.Int64()
		var n1 gc.Node
		gc.Regalloc(&n1, nl.Type, res)
		if w == 32 {
			gc.Cgen(nl, &n1)
			gshift(arm.AMOVW, &n1, arm.SHIFT_RR, int32(w)-int32(v), &n1)
		} else {
			var n2 gc.Node
			gc.Regalloc(&n2, nl.Type, nil)
			gc.Cgen(nl, &n2)
			gshift(arm.AMOVW, &n2, arm.SHIFT_LL, int32(v), &n1)
			gshift(arm.AORR, &n2, arm.SHIFT_LR, int32(w)-int32(v), &n1)
			gc.Regfree(&n2)

			// Ensure sign/zero-extended result.
			gins(optoas(gc.OAS, nl.Type), &n1, &n1)
		}

		gmove(&n1, res)
		gc.Regfree(&n1)
		return
	}

	if nr.Op == gc.OLITERAL {
		var n1 gc.Node
		gc.Regalloc(&n1, nl.Type, res)
		gc.Cgen(nl, &n1)
		sc := uint64(nr.Int64())
		if sc == 0 {
		} else // nothing to do
		if sc >= uint64(nl.Type.Width*8) {
			if op == gc.ORSH && nl.Type.IsSigned() {
				gshift(arm.AMOVW, &n1, arm.SHIFT_AR, int32(w), &n1)
			} else {
				gins(arm.AEOR, &n1, &n1)
			}
		} else {
			if op == gc.ORSH && nl.Type.IsSigned() {
				gshift(arm.AMOVW, &n1, arm.SHIFT_AR, int32(sc), &n1)
			} else if op == gc.ORSH {
				gshift(arm.AMOVW, &n1, arm.SHIFT_LR, int32(sc), &n1) // OLSH
			} else {
				gshift(arm.AMOVW, &n1, arm.SHIFT_LL, int32(sc), &n1)
			}
		}

		if w < 32 && op == gc.OLSH {
			gins(optoas(gc.OAS, nl.Type), &n1, &n1)
		}
		gmove(&n1, res)
		gc.Regfree(&n1)
		return
	}

	tr := nr.Type
	var t gc.Node
	var n1 gc.Node
	var n2 gc.Node
	var n3 gc.Node
	if tr.Width > 4 {
		var nt gc.Node
		gc.Tempname(&nt, nr.Type)
		if nl.Ullman >= nr.Ullman {
			gc.Regalloc(&n2, nl.Type, res)
			gc.Cgen(nl, &n2)
			gc.Cgen(nr, &nt)
			n1 = nt
		} else {
			gc.Cgen(nr, &nt)
			gc.Regalloc(&n2, nl.Type, res)
			gc.Cgen(nl, &n2)
		}

		var hi gc.Node
		var lo gc.Node
		split64(&nt, &lo, &hi)
		gc.Regalloc(&n1, gc.Types[gc.TUINT32], nil)
		gc.Regalloc(&n3, gc.Types[gc.TUINT32], nil)
		gmove(&lo, &n1)
		gmove(&hi, &n3)
		splitclean()
		gins(arm.ATST, &n3, nil)
		gc.Nodconst(&t, gc.Types[gc.TUINT32], int64(w))
		p1 := gins(arm.AMOVW, &t, &n1)
		p1.Scond = arm.C_SCOND_NE
		tr = gc.Types[gc.TUINT32]
		gc.Regfree(&n3)
	} else {
		if nl.Ullman >= nr.Ullman {
			gc.Regalloc(&n2, nl.Type, res)
			gc.Cgen(nl, &n2)
			gc.Regalloc(&n1, nr.Type, nil)
			gc.Cgen(nr, &n1)
		} else {
			gc.Regalloc(&n1, nr.Type, nil)
			gc.Cgen(nr, &n1)
			gc.Regalloc(&n2, nl.Type, res)
			gc.Cgen(nl, &n2)
		}
	}

	// test for shift being 0
	gins(arm.ATST, &n1, nil)

	p3 := gc.Gbranch(arm.ABEQ, nil, -1)

	// test and fix up large shifts
	// TODO: if(!bounded), don't emit some of this.
	gc.Regalloc(&n3, tr, nil)

	gc.Nodconst(&t, gc.Types[gc.TUINT32], int64(w))
	gmove(&t, &n3)
	gins(arm.ACMP, &n1, &n3)
	if op == gc.ORSH {
		var p1 *obj.Prog
		var p2 *obj.Prog
		if nl.Type.IsSigned() {
			p1 = gshift(arm.AMOVW, &n2, arm.SHIFT_AR, int32(w)-1, &n2)
			p2 = gregshift(arm.AMOVW, &n2, arm.SHIFT_AR, &n1, &n2)
		} else {
			p1 = gins(arm.AEOR, &n2, &n2)
			p2 = gregshift(arm.AMOVW, &n2, arm.SHIFT_LR, &n1, &n2)
		}

		p1.Scond = arm.C_SCOND_HS
		p2.Scond = arm.C_SCOND_LO
	} else {
		p1 := gins(arm.AEOR, &n2, &n2)
		p2 := gregshift(arm.AMOVW, &n2, arm.SHIFT_LL, &n1, &n2)
		p1.Scond = arm.C_SCOND_HS
		p2.Scond = arm.C_SCOND_LO
	}

	gc.Regfree(&n3)

	gc.Patch(p3, gc.Pc)

	// Left-shift of smaller word must be sign/zero-extended.
	if w < 32 && op == gc.OLSH {
		gins(optoas(gc.OAS, nl.Type), &n2, &n2)
	}
	gmove(&n2, res)

	gc.Regfree(&n1)
	gc.Regfree(&n2)
}
Beispiel #10
0
func floatmove(f *gc.Node, t *gc.Node) {
	var r1 gc.Node

	ft := gc.Simsimtype(f.Type)
	tt := gc.Simsimtype(t.Type)
	cvt := t.Type

	// cannot have two floating point memory operands.
	if gc.Isfloat[ft] && gc.Isfloat[tt] && gc.Ismem(f) && gc.Ismem(t) {
		goto hard
	}

	// convert constant to desired type
	if f.Op == gc.OLITERAL {
		var con gc.Node
		f.Convconst(&con, t.Type)
		f = &con
		ft = gc.Simsimtype(con.Type)

		// some constants can't move directly to memory.
		if gc.Ismem(t) {
			// float constants come from memory.
			if gc.Isfloat[tt] {
				goto hard
			}
		}
	}

	// value -> value copy, only one memory operand.
	// figure out the instruction to use.
	// break out of switch for one-instruction gins.
	// goto rdst for "destination must be register".
	// goto hard for "convert to cvt type first".
	// otherwise handle and return.

	switch uint32(ft)<<16 | uint32(tt) {
	default:
		if gc.Thearch.Use387 {
			floatmove_387(f, t)
		} else {
			floatmove_sse(f, t)
		}
		return

		// float to very long integer.
	case gc.TFLOAT32<<16 | gc.TINT64,
		gc.TFLOAT64<<16 | gc.TINT64:
		if f.Op == gc.OREGISTER {
			cvt = f.Type
			goto hardmem
		}

		var r1 gc.Node
		gc.Nodreg(&r1, gc.Types[ft], x86.REG_F0)
		if ft == gc.TFLOAT32 {
			gins(x86.AFMOVF, f, &r1)
		} else {
			gins(x86.AFMOVD, f, &r1)
		}

		// set round to zero mode during conversion
		var t1 gc.Node
		memname(&t1, gc.Types[gc.TUINT16])

		var t2 gc.Node
		memname(&t2, gc.Types[gc.TUINT16])
		gins(x86.AFSTCW, nil, &t1)
		gins(x86.AMOVW, ncon(0xf7f), &t2)
		gins(x86.AFLDCW, &t2, nil)
		if tt == gc.TINT16 {
			gins(x86.AFMOVWP, &r1, t)
		} else if tt == gc.TINT32 {
			gins(x86.AFMOVLP, &r1, t)
		} else {
			gins(x86.AFMOVVP, &r1, t)
		}
		gins(x86.AFLDCW, &t1, nil)
		return

	case gc.TFLOAT32<<16 | gc.TUINT64,
		gc.TFLOAT64<<16 | gc.TUINT64:
		if !gc.Ismem(f) {
			cvt = f.Type
			goto hardmem
		}

		bignodes()
		var f0 gc.Node
		gc.Nodreg(&f0, gc.Types[ft], x86.REG_F0)
		var f1 gc.Node
		gc.Nodreg(&f1, gc.Types[ft], x86.REG_F0+1)
		var ax gc.Node
		gc.Nodreg(&ax, gc.Types[gc.TUINT16], x86.REG_AX)

		if ft == gc.TFLOAT32 {
			gins(x86.AFMOVF, f, &f0)
		} else {
			gins(x86.AFMOVD, f, &f0)
		}

		// if 0 > v { answer = 0 }
		gins(x86.AFMOVD, &zerof, &f0)
		gins(x86.AFUCOMP, &f0, &f1)
		gins(x86.AFSTSW, nil, &ax)
		gins(x86.ASAHF, nil, nil)
		p1 := gc.Gbranch(optoas(gc.OGT, gc.Types[tt]), nil, 0)

		// if 1<<64 <= v { answer = 0 too }
		gins(x86.AFMOVD, &two64f, &f0)

		gins(x86.AFUCOMP, &f0, &f1)
		gins(x86.AFSTSW, nil, &ax)
		gins(x86.ASAHF, nil, nil)
		p2 := gc.Gbranch(optoas(gc.OGT, gc.Types[tt]), nil, 0)
		gc.Patch(p1, gc.Pc)
		gins(x86.AFMOVVP, &f0, t) // don't care about t, but will pop the stack
		var thi gc.Node
		var tlo gc.Node
		split64(t, &tlo, &thi)
		gins(x86.AMOVL, ncon(0), &tlo)
		gins(x86.AMOVL, ncon(0), &thi)
		splitclean()
		p1 = gc.Gbranch(obj.AJMP, nil, 0)
		gc.Patch(p2, gc.Pc)

		// in range; algorithm is:
		//	if small enough, use native float64 -> int64 conversion.
		//	otherwise, subtract 2^63, convert, and add it back.

		// set round to zero mode during conversion
		var t1 gc.Node
		memname(&t1, gc.Types[gc.TUINT16])

		var t2 gc.Node
		memname(&t2, gc.Types[gc.TUINT16])
		gins(x86.AFSTCW, nil, &t1)
		gins(x86.AMOVW, ncon(0xf7f), &t2)
		gins(x86.AFLDCW, &t2, nil)

		// actual work
		gins(x86.AFMOVD, &two63f, &f0)

		gins(x86.AFUCOMP, &f0, &f1)
		gins(x86.AFSTSW, nil, &ax)
		gins(x86.ASAHF, nil, nil)
		p2 = gc.Gbranch(optoas(gc.OLE, gc.Types[tt]), nil, 0)
		gins(x86.AFMOVVP, &f0, t)
		p3 := gc.Gbranch(obj.AJMP, nil, 0)
		gc.Patch(p2, gc.Pc)
		gins(x86.AFMOVD, &two63f, &f0)
		gins(x86.AFSUBDP, &f0, &f1)
		gins(x86.AFMOVVP, &f0, t)
		split64(t, &tlo, &thi)
		gins(x86.AXORL, ncon(0x80000000), &thi) // + 2^63
		gc.Patch(p3, gc.Pc)
		splitclean()

		// restore rounding mode
		gins(x86.AFLDCW, &t1, nil)

		gc.Patch(p1, gc.Pc)
		return

		/*
		 * integer to float
		 */
	case gc.TINT64<<16 | gc.TFLOAT32,
		gc.TINT64<<16 | gc.TFLOAT64:
		if t.Op == gc.OREGISTER {
			goto hardmem
		}
		var f0 gc.Node
		gc.Nodreg(&f0, t.Type, x86.REG_F0)
		gins(x86.AFMOVV, f, &f0)
		if tt == gc.TFLOAT32 {
			gins(x86.AFMOVFP, &f0, t)
		} else {
			gins(x86.AFMOVDP, &f0, t)
		}
		return

		// algorithm is:
	//	if small enough, use native int64 -> float64 conversion.
	//	otherwise, halve (rounding to odd?), convert, and double.
	case gc.TUINT64<<16 | gc.TFLOAT32,
		gc.TUINT64<<16 | gc.TFLOAT64:
		var ax gc.Node
		gc.Nodreg(&ax, gc.Types[gc.TUINT32], x86.REG_AX)

		var dx gc.Node
		gc.Nodreg(&dx, gc.Types[gc.TUINT32], x86.REG_DX)
		var cx gc.Node
		gc.Nodreg(&cx, gc.Types[gc.TUINT32], x86.REG_CX)
		var t1 gc.Node
		gc.Tempname(&t1, f.Type)
		var tlo gc.Node
		var thi gc.Node
		split64(&t1, &tlo, &thi)
		gmove(f, &t1)
		gins(x86.ACMPL, &thi, ncon(0))
		p1 := gc.Gbranch(x86.AJLT, nil, 0)

		// native
		var r1 gc.Node
		gc.Nodreg(&r1, gc.Types[tt], x86.REG_F0)

		gins(x86.AFMOVV, &t1, &r1)
		if tt == gc.TFLOAT32 {
			gins(x86.AFMOVFP, &r1, t)
		} else {
			gins(x86.AFMOVDP, &r1, t)
		}
		p2 := gc.Gbranch(obj.AJMP, nil, 0)

		// simulated
		gc.Patch(p1, gc.Pc)

		gmove(&tlo, &ax)
		gmove(&thi, &dx)
		p1 = gins(x86.ASHRL, ncon(1), &ax)
		p1.From.Index = x86.REG_DX // double-width shift DX -> AX
		p1.From.Scale = 0
		gins(x86.AMOVL, ncon(0), &cx)
		gins(x86.ASETCC, nil, &cx)
		gins(x86.AORL, &cx, &ax)
		gins(x86.ASHRL, ncon(1), &dx)
		gmove(&dx, &thi)
		gmove(&ax, &tlo)
		gc.Nodreg(&r1, gc.Types[tt], x86.REG_F0)
		var r2 gc.Node
		gc.Nodreg(&r2, gc.Types[tt], x86.REG_F0+1)
		gins(x86.AFMOVV, &t1, &r1)
		gins(x86.AFMOVD, &r1, &r1)
		gins(x86.AFADDDP, &r1, &r2)
		if tt == gc.TFLOAT32 {
			gins(x86.AFMOVFP, &r1, t)
		} else {
			gins(x86.AFMOVDP, &r1, t)
		}
		gc.Patch(p2, gc.Pc)
		splitclean()
		return
	}

	// requires register intermediate
hard:
	gc.Regalloc(&r1, cvt, t)

	gmove(f, &r1)
	gmove(&r1, t)
	gc.Regfree(&r1)
	return

	// requires memory intermediate
hardmem:
	gc.Tempname(&r1, cvt)

	gmove(f, &r1)
	gmove(&r1, t)
	return
}
Beispiel #11
0
/*
 * generate division.
 * generates one of:
 *	res = nl / nr
 *	res = nl % nr
 * according to op.
 */
func dodiv(op gc.Op, nl *gc.Node, nr *gc.Node, res *gc.Node) {
	// Have to be careful about handling
	// most negative int divided by -1 correctly.
	// The hardware will trap.
	// Also the byte divide instruction needs AH,
	// which we otherwise don't have to deal with.
	// Easiest way to avoid for int8, int16: use int32.
	// For int32 and int64, use explicit test.
	// Could use int64 hw for int32.
	t := nl.Type

	t0 := t
	check := false
	if t.IsSigned() {
		check = true
		if gc.Isconst(nl, gc.CTINT) && nl.Int64() != -(1<<uint64(t.Width*8-1)) {
			check = false
		} else if gc.Isconst(nr, gc.CTINT) && nr.Int64() != -1 {
			check = false
		}
	}

	if t.Width < 4 {
		if t.IsSigned() {
			t = gc.Types[gc.TINT32]
		} else {
			t = gc.Types[gc.TUINT32]
		}
		check = false
	}

	a := optoas(op, t)

	var n3 gc.Node
	gc.Regalloc(&n3, t0, nil)
	var ax gc.Node
	var oldax gc.Node
	if nl.Ullman >= nr.Ullman {
		savex(x86.REG_AX, &ax, &oldax, res, t0)
		gc.Cgen(nl, &ax)
		gc.Regalloc(&ax, t0, &ax) // mark ax live during cgen
		gc.Cgen(nr, &n3)
		gc.Regfree(&ax)
	} else {
		gc.Cgen(nr, &n3)
		savex(x86.REG_AX, &ax, &oldax, res, t0)
		gc.Cgen(nl, &ax)
	}

	if t != t0 {
		// Convert
		ax1 := ax

		n31 := n3
		ax.Type = t
		n3.Type = t
		gmove(&ax1, &ax)
		gmove(&n31, &n3)
	}

	var n4 gc.Node
	if gc.Nacl {
		// Native Client does not relay the divide-by-zero trap
		// to the executing program, so we must insert a check
		// for ourselves.
		gc.Nodconst(&n4, t, 0)

		gins(optoas(gc.OCMP, t), &n3, &n4)
		p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1)
		if panicdiv == nil {
			panicdiv = gc.Sysfunc("panicdivide")
		}
		gc.Ginscall(panicdiv, -1)
		gc.Patch(p1, gc.Pc)
	}

	var p2 *obj.Prog
	if check {
		gc.Nodconst(&n4, t, -1)
		gins(optoas(gc.OCMP, t), &n3, &n4)
		p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1)
		if op == gc.ODIV {
			// a / (-1) is -a.
			gins(optoas(gc.OMINUS, t), nil, &ax)

			gmove(&ax, res)
		} else {
			// a % (-1) is 0.
			gc.Nodconst(&n4, t, 0)

			gmove(&n4, res)
		}

		p2 = gc.Gbranch(obj.AJMP, nil, 0)
		gc.Patch(p1, gc.Pc)
	}

	var olddx gc.Node
	var dx gc.Node
	savex(x86.REG_DX, &dx, &olddx, res, t)
	if !t.IsSigned() {
		gc.Nodconst(&n4, t, 0)
		gmove(&n4, &dx)
	} else {
		gins(optoas(gc.OEXTEND, t), nil, nil)
	}
	gins(a, &n3, nil)
	gc.Regfree(&n3)
	if op == gc.ODIV {
		gmove(&ax, res)
	} else {
		gmove(&dx, res)
	}
	restx(&dx, &olddx)
	if check {
		gc.Patch(p2, gc.Pc)
	}
	restx(&ax, &oldax)
}
Beispiel #12
0
func bgen_float(n *gc.Node, wantTrue bool, likely int, to *obj.Prog) {
	nl := n.Left
	nr := n.Right
	op := n.Op
	if !wantTrue {
		// brcom is not valid on floats when NaN is involved.
		p1 := gc.Gbranch(obj.AJMP, nil, 0)
		p2 := gc.Gbranch(obj.AJMP, nil, 0)
		gc.Patch(p1, gc.Pc)

		// No need to avoid re-genning ninit.
		bgen_float(n, true, -likely, p2)

		gc.Patch(gc.Gbranch(obj.AJMP, nil, 0), to)
		gc.Patch(p2, gc.Pc)
		return
	}

	if gc.Thearch.Use387 {
		op = gc.Brrev(op) // because the args are stacked
		if op == gc.OGE || op == gc.OGT {
			// only < and <= work right with NaN; reverse if needed
			nl, nr = nr, nl
			op = gc.Brrev(op)
		}

		var ax, n2, tmp gc.Node
		gc.Nodreg(&tmp, nr.Type, x86.REG_F0)
		gc.Nodreg(&n2, nr.Type, x86.REG_F0+1)
		gc.Nodreg(&ax, gc.Types[gc.TUINT16], x86.REG_AX)
		if gc.Simsimtype(nr.Type) == gc.TFLOAT64 {
			if nl.Ullman > nr.Ullman {
				gc.Cgen(nl, &tmp)
				gc.Cgen(nr, &tmp)
				gins(x86.AFXCHD, &tmp, &n2)
			} else {
				gc.Cgen(nr, &tmp)
				gc.Cgen(nl, &tmp)
			}
			gins(x86.AFUCOMPP, &tmp, &n2)
		} else {
			// TODO(rsc): The moves back and forth to memory
			// here are for truncating the value to 32 bits.
			// This handles 32-bit comparison but presumably
			// all the other ops have the same problem.
			// We need to figure out what the right general
			// solution is, besides telling people to use float64.
			var t1 gc.Node
			gc.Tempname(&t1, gc.Types[gc.TFLOAT32])

			var t2 gc.Node
			gc.Tempname(&t2, gc.Types[gc.TFLOAT32])
			gc.Cgen(nr, &t1)
			gc.Cgen(nl, &t2)
			gmove(&t2, &tmp)
			gins(x86.AFCOMFP, &t1, &tmp)
		}
		gins(x86.AFSTSW, nil, &ax)
		gins(x86.ASAHF, nil, nil)
	} else {
		// Not 387
		if !nl.Addable {
			nl = gc.CgenTemp(nl)
		}
		if !nr.Addable {
			nr = gc.CgenTemp(nr)
		}

		var n2 gc.Node
		gc.Regalloc(&n2, nr.Type, nil)
		gmove(nr, &n2)
		nr = &n2

		if nl.Op != gc.OREGISTER {
			var n3 gc.Node
			gc.Regalloc(&n3, nl.Type, nil)
			gmove(nl, &n3)
			nl = &n3
		}

		if op == gc.OGE || op == gc.OGT {
			// only < and <= work right with NopN; reverse if needed
			nl, nr = nr, nl
			op = gc.Brrev(op)
		}

		gins(foptoas(gc.OCMP, nr.Type, 0), nl, nr)
		if nl.Op == gc.OREGISTER {
			gc.Regfree(nl)
		}
		gc.Regfree(nr)
	}

	switch op {
	case gc.OEQ:
		// neither NE nor P
		p1 := gc.Gbranch(x86.AJNE, nil, -likely)
		p2 := gc.Gbranch(x86.AJPS, nil, -likely)
		gc.Patch(gc.Gbranch(obj.AJMP, nil, 0), to)
		gc.Patch(p1, gc.Pc)
		gc.Patch(p2, gc.Pc)
	case gc.ONE:
		// either NE or P
		gc.Patch(gc.Gbranch(x86.AJNE, nil, likely), to)
		gc.Patch(gc.Gbranch(x86.AJPS, nil, likely), to)
	default:
		gc.Patch(gc.Gbranch(optoas(op, nr.Type), nil, likely), to)
	}
}
Beispiel #13
0
/*
 * generate comparison of nl, nr, both 64-bit.
 * nl is memory; nr is constant or memory.
 */
func cmp64(nl *gc.Node, nr *gc.Node, op gc.Op, likely int, to *obj.Prog) {
	var lo1 gc.Node
	var hi1 gc.Node
	var lo2 gc.Node
	var hi2 gc.Node
	var rr gc.Node

	split64(nl, &lo1, &hi1)
	split64(nr, &lo2, &hi2)

	// compare most significant word;
	// if they differ, we're done.
	t := hi1.Type

	if nl.Op == gc.OLITERAL || nr.Op == gc.OLITERAL {
		gins(x86.ACMPL, &hi1, &hi2)
	} else {
		gc.Regalloc(&rr, gc.Types[gc.TINT32], nil)
		gins(x86.AMOVL, &hi1, &rr)
		gins(x86.ACMPL, &rr, &hi2)
		gc.Regfree(&rr)
	}

	var br *obj.Prog
	switch op {
	default:
		gc.Fatalf("cmp64 %v %v", op, t)

		// cmp hi
	// jne L
	// cmp lo
	// jeq to
	// L:
	case gc.OEQ:
		br = gc.Gbranch(x86.AJNE, nil, -likely)

		// cmp hi
	// jne to
	// cmp lo
	// jne to
	case gc.ONE:
		gc.Patch(gc.Gbranch(x86.AJNE, nil, likely), to)

		// cmp hi
	// jgt to
	// jlt L
	// cmp lo
	// jge to (or jgt to)
	// L:
	case gc.OGE,
		gc.OGT:
		gc.Patch(gc.Gbranch(optoas(gc.OGT, t), nil, likely), to)

		br = gc.Gbranch(optoas(gc.OLT, t), nil, -likely)

		// cmp hi
	// jlt to
	// jgt L
	// cmp lo
	// jle to (or jlt to)
	// L:
	case gc.OLE,
		gc.OLT:
		gc.Patch(gc.Gbranch(optoas(gc.OLT, t), nil, likely), to)

		br = gc.Gbranch(optoas(gc.OGT, t), nil, -likely)
	}

	// compare least significant word
	t = lo1.Type

	if nl.Op == gc.OLITERAL || nr.Op == gc.OLITERAL {
		gins(x86.ACMPL, &lo1, &lo2)
	} else {
		gc.Regalloc(&rr, gc.Types[gc.TINT32], nil)
		gins(x86.AMOVL, &lo1, &rr)
		gins(x86.ACMPL, &rr, &lo2)
		gc.Regfree(&rr)
	}

	// jump again
	gc.Patch(gc.Gbranch(optoas(op, t), nil, likely), to)

	// point first branch down here if appropriate
	if br != nil {
		gc.Patch(br, gc.Pc)
	}

	splitclean()
	splitclean()
}
Beispiel #14
0
/*
 * generate shift according to op, one of:
 *	res = nl << nr
 *	res = nl >> nr
 */
func cgen_shift(op gc.Op, bounded bool, nl *gc.Node, nr *gc.Node, res *gc.Node) {
	if nl.Type.Width > 4 {
		gc.Fatalf("cgen_shift %v", nl.Type)
	}

	w := int(nl.Type.Width * 8)

	a := optoas(op, nl.Type)

	if nr.Op == gc.OLITERAL {
		var n2 gc.Node
		gc.Tempname(&n2, nl.Type)
		gc.Cgen(nl, &n2)
		var n1 gc.Node
		gc.Regalloc(&n1, nl.Type, res)
		gmove(&n2, &n1)
		sc := uint64(nr.Int64())
		if sc >= uint64(nl.Type.Width*8) {
			// large shift gets 2 shifts by width-1
			gins(a, ncon(uint32(w)-1), &n1)

			gins(a, ncon(uint32(w)-1), &n1)
		} else {
			gins(a, nr, &n1)
		}
		gmove(&n1, res)
		gc.Regfree(&n1)
		return
	}

	var oldcx gc.Node
	var cx gc.Node
	gc.Nodreg(&cx, gc.Types[gc.TUINT32], x86.REG_CX)
	if gc.GetReg(x86.REG_CX) > 1 && !gc.Samereg(&cx, res) {
		gc.Tempname(&oldcx, gc.Types[gc.TUINT32])
		gmove(&cx, &oldcx)
	}

	var n1 gc.Node
	var nt gc.Node
	if nr.Type.Width > 4 {
		gc.Tempname(&nt, nr.Type)
		n1 = nt
	} else {
		gc.Nodreg(&n1, gc.Types[gc.TUINT32], x86.REG_CX)
		gc.Regalloc(&n1, nr.Type, &n1) // to hold the shift type in CX
	}

	var n2 gc.Node
	if gc.Samereg(&cx, res) {
		gc.Regalloc(&n2, nl.Type, nil)
	} else {
		gc.Regalloc(&n2, nl.Type, res)
	}
	if nl.Ullman >= nr.Ullman {
		gc.Cgen(nl, &n2)
		gc.Cgen(nr, &n1)
	} else {
		gc.Cgen(nr, &n1)
		gc.Cgen(nl, &n2)
	}

	// test and fix up large shifts
	if bounded {
		if nr.Type.Width > 4 {
			// delayed reg alloc
			gc.Nodreg(&n1, gc.Types[gc.TUINT32], x86.REG_CX)

			gc.Regalloc(&n1, gc.Types[gc.TUINT32], &n1) // to hold the shift type in CX
			var lo gc.Node
			var hi gc.Node
			split64(&nt, &lo, &hi)
			gmove(&lo, &n1)
			splitclean()
		}
	} else {
		var p1 *obj.Prog
		if nr.Type.Width > 4 {
			// delayed reg alloc
			gc.Nodreg(&n1, gc.Types[gc.TUINT32], x86.REG_CX)

			gc.Regalloc(&n1, gc.Types[gc.TUINT32], &n1) // to hold the shift type in CX
			var lo gc.Node
			var hi gc.Node
			split64(&nt, &lo, &hi)
			gmove(&lo, &n1)
			gins(optoas(gc.OCMP, gc.Types[gc.TUINT32]), &hi, ncon(0))
			p2 := gc.Gbranch(optoas(gc.ONE, gc.Types[gc.TUINT32]), nil, +1)
			gins(optoas(gc.OCMP, gc.Types[gc.TUINT32]), &n1, ncon(uint32(w)))
			p1 = gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TUINT32]), nil, +1)
			splitclean()
			gc.Patch(p2, gc.Pc)
		} else {
			gins(optoas(gc.OCMP, nr.Type), &n1, ncon(uint32(w)))
			p1 = gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TUINT32]), nil, +1)
		}

		if op == gc.ORSH && nl.Type.IsSigned() {
			gins(a, ncon(uint32(w)-1), &n2)
		} else {
			gmove(ncon(0), &n2)
		}

		gc.Patch(p1, gc.Pc)
	}

	gins(a, &n1, &n2)

	if oldcx.Op != 0 {
		gmove(&oldcx, &cx)
	}

	gmove(&n2, res)

	gc.Regfree(&n1)
	gc.Regfree(&n2)
}
Beispiel #15
0
func floatmove_387(f *gc.Node, t *gc.Node) {
	var r1 gc.Node
	var a obj.As

	ft := gc.Simsimtype(f.Type)
	tt := gc.Simsimtype(t.Type)
	cvt := t.Type

	switch uint32(ft)<<16 | uint32(tt) {
	default:
		goto fatal

		/*
		* float to integer
		 */
	case gc.TFLOAT32<<16 | gc.TINT16,
		gc.TFLOAT32<<16 | gc.TINT32,
		gc.TFLOAT32<<16 | gc.TINT64,
		gc.TFLOAT64<<16 | gc.TINT16,
		gc.TFLOAT64<<16 | gc.TINT32,
		gc.TFLOAT64<<16 | gc.TINT64:
		if t.Op == gc.OREGISTER {
			goto hardmem
		}
		var r1 gc.Node
		gc.Nodreg(&r1, gc.Types[ft], x86.REG_F0)
		if f.Op != gc.OREGISTER {
			if ft == gc.TFLOAT32 {
				gins(x86.AFMOVF, f, &r1)
			} else {
				gins(x86.AFMOVD, f, &r1)
			}
		}

		// set round to zero mode during conversion
		var t1 gc.Node
		memname(&t1, gc.Types[gc.TUINT16])

		var t2 gc.Node
		memname(&t2, gc.Types[gc.TUINT16])
		gins(x86.AFSTCW, nil, &t1)
		gins(x86.AMOVW, ncon(0xf7f), &t2)
		gins(x86.AFLDCW, &t2, nil)
		if tt == gc.TINT16 {
			gins(x86.AFMOVWP, &r1, t)
		} else if tt == gc.TINT32 {
			gins(x86.AFMOVLP, &r1, t)
		} else {
			gins(x86.AFMOVVP, &r1, t)
		}
		gins(x86.AFLDCW, &t1, nil)
		return

		// convert via int32.
	case gc.TFLOAT32<<16 | gc.TINT8,
		gc.TFLOAT32<<16 | gc.TUINT16,
		gc.TFLOAT32<<16 | gc.TUINT8,
		gc.TFLOAT64<<16 | gc.TINT8,
		gc.TFLOAT64<<16 | gc.TUINT16,
		gc.TFLOAT64<<16 | gc.TUINT8:
		var t1 gc.Node
		gc.Tempname(&t1, gc.Types[gc.TINT32])

		gmove(f, &t1)
		switch tt {
		default:
			gc.Fatalf("gmove %v", t)

		case gc.TINT8:
			gins(x86.ACMPL, &t1, ncon(-0x80&(1<<32-1)))
			p1 := gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TINT32]), nil, -1)
			gins(x86.ACMPL, &t1, ncon(0x7f))
			p2 := gc.Gbranch(optoas(gc.OGT, gc.Types[gc.TINT32]), nil, -1)
			p3 := gc.Gbranch(obj.AJMP, nil, 0)
			gc.Patch(p1, gc.Pc)
			gc.Patch(p2, gc.Pc)
			gmove(ncon(-0x80&(1<<32-1)), &t1)
			gc.Patch(p3, gc.Pc)
			gmove(&t1, t)

		case gc.TUINT8:
			gins(x86.ATESTL, ncon(0xffffff00), &t1)
			p1 := gc.Gbranch(x86.AJEQ, nil, +1)
			gins(x86.AMOVL, ncon(0), &t1)
			gc.Patch(p1, gc.Pc)
			gmove(&t1, t)

		case gc.TUINT16:
			gins(x86.ATESTL, ncon(0xffff0000), &t1)
			p1 := gc.Gbranch(x86.AJEQ, nil, +1)
			gins(x86.AMOVL, ncon(0), &t1)
			gc.Patch(p1, gc.Pc)
			gmove(&t1, t)
		}

		return

		// convert via int64.
	case gc.TFLOAT32<<16 | gc.TUINT32,
		gc.TFLOAT64<<16 | gc.TUINT32:
		cvt = gc.Types[gc.TINT64]

		goto hardmem

		/*
		 * integer to float
		 */
	case gc.TINT16<<16 | gc.TFLOAT32,
		gc.TINT16<<16 | gc.TFLOAT64,
		gc.TINT32<<16 | gc.TFLOAT32,
		gc.TINT32<<16 | gc.TFLOAT64,
		gc.TINT64<<16 | gc.TFLOAT32,
		gc.TINT64<<16 | gc.TFLOAT64:
		if t.Op != gc.OREGISTER {
			goto hard
		}
		if f.Op == gc.OREGISTER {
			cvt = f.Type
			goto hardmem
		}

		switch ft {
		case gc.TINT16:
			a = x86.AFMOVW

		case gc.TINT32:
			a = x86.AFMOVL

		default:
			a = x86.AFMOVV
		}

		// convert via int32 memory
	case gc.TINT8<<16 | gc.TFLOAT32,
		gc.TINT8<<16 | gc.TFLOAT64,
		gc.TUINT16<<16 | gc.TFLOAT32,
		gc.TUINT16<<16 | gc.TFLOAT64,
		gc.TUINT8<<16 | gc.TFLOAT32,
		gc.TUINT8<<16 | gc.TFLOAT64:
		cvt = gc.Types[gc.TINT32]

		goto hardmem

		// convert via int64 memory
	case gc.TUINT32<<16 | gc.TFLOAT32,
		gc.TUINT32<<16 | gc.TFLOAT64:
		cvt = gc.Types[gc.TINT64]

		goto hardmem

		// The way the code generator uses floating-point
	// registers, a move from F0 to F0 is intended as a no-op.
	// On the x86, it's not: it pushes a second copy of F0
	// on the floating point stack. So toss it away here.
	// Also, F0 is the *only* register we ever evaluate
	// into, so we should only see register/register as F0/F0.
	/*
	 * float to float
	 */
	case gc.TFLOAT32<<16 | gc.TFLOAT32,
		gc.TFLOAT64<<16 | gc.TFLOAT64:
		if gc.Ismem(f) && gc.Ismem(t) {
			goto hard
		}
		if f.Op == gc.OREGISTER && t.Op == gc.OREGISTER {
			if f.Reg != x86.REG_F0 || t.Reg != x86.REG_F0 {
				goto fatal
			}
			return
		}

		a = x86.AFMOVF
		if ft == gc.TFLOAT64 {
			a = x86.AFMOVD
		}
		if gc.Ismem(t) {
			if f.Op != gc.OREGISTER || f.Reg != x86.REG_F0 {
				gc.Fatalf("gmove %v", f)
			}
			a = x86.AFMOVFP
			if ft == gc.TFLOAT64 {
				a = x86.AFMOVDP
			}
		}

	case gc.TFLOAT32<<16 | gc.TFLOAT64:
		if gc.Ismem(f) && gc.Ismem(t) {
			goto hard
		}
		if f.Op == gc.OREGISTER && t.Op == gc.OREGISTER {
			if f.Reg != x86.REG_F0 || t.Reg != x86.REG_F0 {
				goto fatal
			}
			return
		}

		if f.Op == gc.OREGISTER {
			gins(x86.AFMOVDP, f, t)
		} else {
			gins(x86.AFMOVF, f, t)
		}
		return

	case gc.TFLOAT64<<16 | gc.TFLOAT32:
		if gc.Ismem(f) && gc.Ismem(t) {
			goto hard
		}
		if f.Op == gc.OREGISTER && t.Op == gc.OREGISTER {
			var r1 gc.Node
			gc.Tempname(&r1, gc.Types[gc.TFLOAT32])
			gins(x86.AFMOVFP, f, &r1)
			gins(x86.AFMOVF, &r1, t)
			return
		}

		if f.Op == gc.OREGISTER {
			gins(x86.AFMOVFP, f, t)
		} else {
			gins(x86.AFMOVD, f, t)
		}
		return
	}

	gins(a, f, t)
	return

	// requires register intermediate
hard:
	gc.Regalloc(&r1, cvt, t)

	gmove(f, &r1)
	gmove(&r1, t)
	gc.Regfree(&r1)
	return

	// requires memory intermediate
hardmem:
	gc.Tempname(&r1, cvt)

	gmove(f, &r1)
	gmove(&r1, t)
	return

	// should not happen
fatal:
	gc.Fatalf("gmove %v -> %v", gc.Nconv(f, gc.FmtLong), gc.Nconv(t, gc.FmtLong))

	return
}
Beispiel #16
0
/*
 * generate division.
 * caller must set:
 *	ax = allocated AX register
 *	dx = allocated DX register
 * generates one of:
 *	res = nl / nr
 *	res = nl % nr
 * according to op.
 */
func dodiv(op gc.Op, nl *gc.Node, nr *gc.Node, res *gc.Node, ax *gc.Node, dx *gc.Node) {
	// Have to be careful about handling
	// most negative int divided by -1 correctly.
	// The hardware will trap.
	// Also the byte divide instruction needs AH,
	// which we otherwise don't have to deal with.
	// Easiest way to avoid for int8, int16: use int32.
	// For int32 and int64, use explicit test.
	// Could use int64 hw for int32.
	t := nl.Type

	t0 := t
	check := false
	if t.IsSigned() {
		check = true
		if gc.Isconst(nl, gc.CTINT) && nl.Int64() != -1<<uint64(t.Width*8-1) {
			check = false
		} else if gc.Isconst(nr, gc.CTINT) && nr.Int64() != -1 {
			check = false
		}
	}

	if t.Width < 4 {
		if t.IsSigned() {
			t = gc.Types[gc.TINT32]
		} else {
			t = gc.Types[gc.TUINT32]
		}
		check = false
	}

	var t1 gc.Node
	gc.Tempname(&t1, t)
	var t2 gc.Node
	gc.Tempname(&t2, t)
	if t0 != t {
		var t3 gc.Node
		gc.Tempname(&t3, t0)
		var t4 gc.Node
		gc.Tempname(&t4, t0)
		gc.Cgen(nl, &t3)
		gc.Cgen(nr, &t4)

		// Convert.
		gmove(&t3, &t1)

		gmove(&t4, &t2)
	} else {
		gc.Cgen(nl, &t1)
		gc.Cgen(nr, &t2)
	}

	var n1 gc.Node
	if !gc.Samereg(ax, res) && !gc.Samereg(dx, res) {
		gc.Regalloc(&n1, t, res)
	} else {
		gc.Regalloc(&n1, t, nil)
	}
	gmove(&t2, &n1)
	gmove(&t1, ax)
	var p2 *obj.Prog
	var n4 gc.Node
	if gc.Nacl {
		// Native Client does not relay the divide-by-zero trap
		// to the executing program, so we must insert a check
		// for ourselves.
		gc.Nodconst(&n4, t, 0)

		gins(optoas(gc.OCMP, t), &n1, &n4)
		p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1)
		if panicdiv == nil {
			panicdiv = gc.Sysfunc("panicdivide")
		}
		gc.Ginscall(panicdiv, -1)
		gc.Patch(p1, gc.Pc)
	}

	if check {
		gc.Nodconst(&n4, t, -1)
		gins(optoas(gc.OCMP, t), &n1, &n4)
		p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1)
		if op == gc.ODIV {
			// a / (-1) is -a.
			gins(optoas(gc.OMINUS, t), nil, ax)

			gmove(ax, res)
		} else {
			// a % (-1) is 0.
			gc.Nodconst(&n4, t, 0)

			gmove(&n4, res)
		}

		p2 = gc.Gbranch(obj.AJMP, nil, 0)
		gc.Patch(p1, gc.Pc)
	}

	if !t.IsSigned() {
		var nz gc.Node
		gc.Nodconst(&nz, t, 0)
		gmove(&nz, dx)
	} else {
		gins(optoas(gc.OEXTEND, t), nil, nil)
	}
	gins(optoas(op, t), &n1, nil)
	gc.Regfree(&n1)

	if op == gc.ODIV {
		gmove(ax, res)
	} else {
		gmove(dx, res)
	}
	if check {
		gc.Patch(p2, gc.Pc)
	}
}
Beispiel #17
0
/*
 * generate move:
 *	t = f
 * hard part is conversions.
 */
func gmove(f *gc.Node, t *gc.Node) {
	if gc.Debug['M'] != 0 {
		fmt.Printf("gmove %v -> %v\n", gc.Nconv(f, gc.FmtLong), gc.Nconv(t, gc.FmtLong))
	}

	ft := gc.Simsimtype(f.Type)
	tt := gc.Simsimtype(t.Type)
	cvt := t.Type

	if gc.Iscomplex[ft] || gc.Iscomplex[tt] {
		gc.Complexmove(f, t)
		return
	}

	// cannot have two memory operands
	var a obj.As
	if gc.Ismem(f) && gc.Ismem(t) {
		goto hard
	}

	// convert constant to desired type
	if f.Op == gc.OLITERAL {
		var con gc.Node
		f.Convconst(&con, t.Type)
		f = &con
		ft = tt // so big switch will choose a simple mov

		// some constants can't move directly to memory.
		if gc.Ismem(t) {
			// float constants come from memory.
			if gc.Isfloat[tt] {
				goto hard
			}

			// 64-bit immediates are really 32-bit sign-extended
			// unless moving into a register.
			if gc.Isint[tt] {
				if i := con.Int64(); int64(int32(i)) != i {
					goto hard
				}
			}
		}
	}

	// value -> value copy, only one memory operand.
	// figure out the instruction to use.
	// break out of switch for one-instruction gins.
	// goto rdst for "destination must be register".
	// goto hard for "convert to cvt type first".
	// otherwise handle and return.

	switch uint32(ft)<<16 | uint32(tt) {
	default:
		gc.Dump("f", f)
		gc.Dump("t", t)
		gc.Fatalf("gmove %v -> %v", gc.Tconv(f.Type, gc.FmtLong), gc.Tconv(t.Type, gc.FmtLong))

		/*
		 * integer copy and truncate
		 */
	case gc.TINT8<<16 | gc.TINT8, // same size
		gc.TINT8<<16 | gc.TUINT8,
		gc.TUINT8<<16 | gc.TINT8,
		gc.TUINT8<<16 | gc.TUINT8,
		gc.TINT16<<16 | gc.TINT8,
		// truncate
		gc.TUINT16<<16 | gc.TINT8,
		gc.TINT32<<16 | gc.TINT8,
		gc.TUINT32<<16 | gc.TINT8,
		gc.TINT64<<16 | gc.TINT8,
		gc.TUINT64<<16 | gc.TINT8,
		gc.TINT16<<16 | gc.TUINT8,
		gc.TUINT16<<16 | gc.TUINT8,
		gc.TINT32<<16 | gc.TUINT8,
		gc.TUINT32<<16 | gc.TUINT8,
		gc.TINT64<<16 | gc.TUINT8,
		gc.TUINT64<<16 | gc.TUINT8:
		a = x86.AMOVB

	case gc.TINT16<<16 | gc.TINT16, // same size
		gc.TINT16<<16 | gc.TUINT16,
		gc.TUINT16<<16 | gc.TINT16,
		gc.TUINT16<<16 | gc.TUINT16,
		gc.TINT32<<16 | gc.TINT16,
		// truncate
		gc.TUINT32<<16 | gc.TINT16,
		gc.TINT64<<16 | gc.TINT16,
		gc.TUINT64<<16 | gc.TINT16,
		gc.TINT32<<16 | gc.TUINT16,
		gc.TUINT32<<16 | gc.TUINT16,
		gc.TINT64<<16 | gc.TUINT16,
		gc.TUINT64<<16 | gc.TUINT16:
		a = x86.AMOVW

	case gc.TINT32<<16 | gc.TINT32, // same size
		gc.TINT32<<16 | gc.TUINT32,
		gc.TUINT32<<16 | gc.TINT32,
		gc.TUINT32<<16 | gc.TUINT32:
		a = x86.AMOVL

	case gc.TINT64<<16 | gc.TINT32, // truncate
		gc.TUINT64<<16 | gc.TINT32,
		gc.TINT64<<16 | gc.TUINT32,
		gc.TUINT64<<16 | gc.TUINT32:
		a = x86.AMOVQL

	case gc.TINT64<<16 | gc.TINT64, // same size
		gc.TINT64<<16 | gc.TUINT64,
		gc.TUINT64<<16 | gc.TINT64,
		gc.TUINT64<<16 | gc.TUINT64:
		a = x86.AMOVQ

		/*
		 * integer up-conversions
		 */
	case gc.TINT8<<16 | gc.TINT16, // sign extend int8
		gc.TINT8<<16 | gc.TUINT16:
		a = x86.AMOVBWSX

		goto rdst

	case gc.TINT8<<16 | gc.TINT32,
		gc.TINT8<<16 | gc.TUINT32:
		a = x86.AMOVBLSX
		goto rdst

	case gc.TINT8<<16 | gc.TINT64,
		gc.TINT8<<16 | gc.TUINT64:
		a = x86.AMOVBQSX
		goto rdst

	case gc.TUINT8<<16 | gc.TINT16, // zero extend uint8
		gc.TUINT8<<16 | gc.TUINT16:
		a = x86.AMOVBWZX

		goto rdst

	case gc.TUINT8<<16 | gc.TINT32,
		gc.TUINT8<<16 | gc.TUINT32:
		a = x86.AMOVBLZX
		goto rdst

	case gc.TUINT8<<16 | gc.TINT64,
		gc.TUINT8<<16 | gc.TUINT64:
		a = x86.AMOVBQZX
		goto rdst

	case gc.TINT16<<16 | gc.TINT32, // sign extend int16
		gc.TINT16<<16 | gc.TUINT32:
		a = x86.AMOVWLSX

		goto rdst

	case gc.TINT16<<16 | gc.TINT64,
		gc.TINT16<<16 | gc.TUINT64:
		a = x86.AMOVWQSX
		goto rdst

	case gc.TUINT16<<16 | gc.TINT32, // zero extend uint16
		gc.TUINT16<<16 | gc.TUINT32:
		a = x86.AMOVWLZX

		goto rdst

	case gc.TUINT16<<16 | gc.TINT64,
		gc.TUINT16<<16 | gc.TUINT64:
		a = x86.AMOVWQZX
		goto rdst

	case gc.TINT32<<16 | gc.TINT64, // sign extend int32
		gc.TINT32<<16 | gc.TUINT64:
		a = x86.AMOVLQSX

		goto rdst

		// AMOVL into a register zeros the top of the register,
	// so this is not always necessary, but if we rely on AMOVL
	// the optimizer is almost certain to screw with us.
	case gc.TUINT32<<16 | gc.TINT64, // zero extend uint32
		gc.TUINT32<<16 | gc.TUINT64:
		a = x86.AMOVLQZX

		goto rdst

		/*
		* float to integer
		 */
	case gc.TFLOAT32<<16 | gc.TINT32:
		a = x86.ACVTTSS2SL

		goto rdst

	case gc.TFLOAT64<<16 | gc.TINT32:
		a = x86.ACVTTSD2SL
		goto rdst

	case gc.TFLOAT32<<16 | gc.TINT64:
		a = x86.ACVTTSS2SQ
		goto rdst

	case gc.TFLOAT64<<16 | gc.TINT64:
		a = x86.ACVTTSD2SQ
		goto rdst

		// convert via int32.
	case gc.TFLOAT32<<16 | gc.TINT16,
		gc.TFLOAT32<<16 | gc.TINT8,
		gc.TFLOAT32<<16 | gc.TUINT16,
		gc.TFLOAT32<<16 | gc.TUINT8,
		gc.TFLOAT64<<16 | gc.TINT16,
		gc.TFLOAT64<<16 | gc.TINT8,
		gc.TFLOAT64<<16 | gc.TUINT16,
		gc.TFLOAT64<<16 | gc.TUINT8:
		cvt = gc.Types[gc.TINT32]

		goto hard

		// convert via int64.
	case gc.TFLOAT32<<16 | gc.TUINT32,
		gc.TFLOAT64<<16 | gc.TUINT32:
		cvt = gc.Types[gc.TINT64]

		goto hard

		// algorithm is:
	//	if small enough, use native float64 -> int64 conversion.
	//	otherwise, subtract 2^63, convert, and add it back.
	case gc.TFLOAT32<<16 | gc.TUINT64,
		gc.TFLOAT64<<16 | gc.TUINT64:
		a := x86.ACVTTSS2SQ

		if ft == gc.TFLOAT64 {
			a = x86.ACVTTSD2SQ
		}
		bignodes()
		var r1 gc.Node
		gc.Regalloc(&r1, gc.Types[ft], nil)
		var r2 gc.Node
		gc.Regalloc(&r2, gc.Types[tt], t)
		var r3 gc.Node
		gc.Regalloc(&r3, gc.Types[ft], nil)
		var r4 gc.Node
		gc.Regalloc(&r4, gc.Types[tt], nil)
		gins(optoas(gc.OAS, f.Type), f, &r1)
		gins(optoas(gc.OCMP, f.Type), &bigf, &r1)
		p1 := gc.Gbranch(optoas(gc.OLE, f.Type), nil, +1)
		gins(a, &r1, &r2)
		p2 := gc.Gbranch(obj.AJMP, nil, 0)
		gc.Patch(p1, gc.Pc)
		gins(optoas(gc.OAS, f.Type), &bigf, &r3)
		gins(optoas(gc.OSUB, f.Type), &r3, &r1)
		gins(a, &r1, &r2)
		gins(x86.AMOVQ, &bigi, &r4)
		gins(x86.AXORQ, &r4, &r2)
		gc.Patch(p2, gc.Pc)
		gmove(&r2, t)
		gc.Regfree(&r4)
		gc.Regfree(&r3)
		gc.Regfree(&r2)
		gc.Regfree(&r1)
		return

		/*
		 * integer to float
		 */
	case gc.TINT32<<16 | gc.TFLOAT32:
		a = x86.ACVTSL2SS

		goto rdst

	case gc.TINT32<<16 | gc.TFLOAT64:
		a = x86.ACVTSL2SD
		goto rdst

	case gc.TINT64<<16 | gc.TFLOAT32:
		a = x86.ACVTSQ2SS
		goto rdst

	case gc.TINT64<<16 | gc.TFLOAT64:
		a = x86.ACVTSQ2SD
		goto rdst

		// convert via int32
	case gc.TINT16<<16 | gc.TFLOAT32,
		gc.TINT16<<16 | gc.TFLOAT64,
		gc.TINT8<<16 | gc.TFLOAT32,
		gc.TINT8<<16 | gc.TFLOAT64,
		gc.TUINT16<<16 | gc.TFLOAT32,
		gc.TUINT16<<16 | gc.TFLOAT64,
		gc.TUINT8<<16 | gc.TFLOAT32,
		gc.TUINT8<<16 | gc.TFLOAT64:
		cvt = gc.Types[gc.TINT32]

		goto hard

		// convert via int64.
	case gc.TUINT32<<16 | gc.TFLOAT32,
		gc.TUINT32<<16 | gc.TFLOAT64:
		cvt = gc.Types[gc.TINT64]

		goto hard

		// algorithm is:
	//	if small enough, use native int64 -> uint64 conversion.
	//	otherwise, halve (rounding to odd?), convert, and double.
	case gc.TUINT64<<16 | gc.TFLOAT32,
		gc.TUINT64<<16 | gc.TFLOAT64:
		a := x86.ACVTSQ2SS

		if tt == gc.TFLOAT64 {
			a = x86.ACVTSQ2SD
		}
		var zero gc.Node
		gc.Nodconst(&zero, gc.Types[gc.TUINT64], 0)
		var one gc.Node
		gc.Nodconst(&one, gc.Types[gc.TUINT64], 1)
		var r1 gc.Node
		gc.Regalloc(&r1, f.Type, f)
		var r2 gc.Node
		gc.Regalloc(&r2, t.Type, t)
		var r3 gc.Node
		gc.Regalloc(&r3, f.Type, nil)
		var r4 gc.Node
		gc.Regalloc(&r4, f.Type, nil)
		gmove(f, &r1)
		gins(x86.ACMPQ, &r1, &zero)
		p1 := gc.Gbranch(x86.AJLT, nil, +1)
		gins(a, &r1, &r2)
		p2 := gc.Gbranch(obj.AJMP, nil, 0)
		gc.Patch(p1, gc.Pc)
		gmove(&r1, &r3)
		gins(x86.ASHRQ, &one, &r3)
		gmove(&r1, &r4)
		gins(x86.AANDL, &one, &r4)
		gins(x86.AORQ, &r4, &r3)
		gins(a, &r3, &r2)
		gins(optoas(gc.OADD, t.Type), &r2, &r2)
		gc.Patch(p2, gc.Pc)
		gmove(&r2, t)
		gc.Regfree(&r4)
		gc.Regfree(&r3)
		gc.Regfree(&r2)
		gc.Regfree(&r1)
		return

		/*
		 * float to float
		 */
	case gc.TFLOAT32<<16 | gc.TFLOAT32:
		a = x86.AMOVSS

	case gc.TFLOAT64<<16 | gc.TFLOAT64:
		a = x86.AMOVSD

	case gc.TFLOAT32<<16 | gc.TFLOAT64:
		a = x86.ACVTSS2SD
		goto rdst

	case gc.TFLOAT64<<16 | gc.TFLOAT32:
		a = x86.ACVTSD2SS
		goto rdst
	}

	gins(a, f, t)
	return

	// requires register destination
rdst:
	{
		var r1 gc.Node
		gc.Regalloc(&r1, t.Type, t)

		gins(a, f, &r1)
		gmove(&r1, t)
		gc.Regfree(&r1)
		return
	}

	// requires register intermediate
hard:
	var r1 gc.Node
	gc.Regalloc(&r1, cvt, t)

	gmove(f, &r1)
	gmove(&r1, t)
	gc.Regfree(&r1)
	return
}
Beispiel #18
0
func blockcopy(n, res *gc.Node, osrc, odst, w int64) {
	// determine alignment.
	// want to avoid unaligned access, so have to use
	// smaller operations for less aligned types.
	// for example moving [4]byte must use 4 MOVB not 1 MOVW.
	align := int(n.Type.Align)

	var op obj.As
	switch align {
	default:
		gc.Fatalf("sgen: invalid alignment %d for %v", align, n.Type)

	case 1:
		op = arm.AMOVB

	case 2:
		op = arm.AMOVH

	case 4:
		op = arm.AMOVW
	}

	if w%int64(align) != 0 {
		gc.Fatalf("sgen: unaligned size %d (align=%d) for %v", w, align, n.Type)
	}
	c := int32(w / int64(align))

	if osrc%int64(align) != 0 || odst%int64(align) != 0 {
		gc.Fatalf("sgen: unaligned offset src %d or dst %d (align %d)", osrc, odst, align)
	}

	// if we are copying forward on the stack and
	// the src and dst overlap, then reverse direction
	dir := align
	if osrc < odst && odst < osrc+w {
		dir = -dir
	}

	if op == arm.AMOVW && !gc.Nacl && dir > 0 && c >= 4 && c <= 128 {
		var r0 gc.Node
		r0.Op = gc.OREGISTER
		r0.Reg = arm.REG_R0
		var r1 gc.Node
		r1.Op = gc.OREGISTER
		r1.Reg = arm.REG_R0 + 1
		var r2 gc.Node
		r2.Op = gc.OREGISTER
		r2.Reg = arm.REG_R0 + 2

		var src gc.Node
		gc.Regalloc(&src, gc.Types[gc.Tptr], &r1)
		var dst gc.Node
		gc.Regalloc(&dst, gc.Types[gc.Tptr], &r2)
		if n.Ullman >= res.Ullman {
			// eval n first
			gc.Agen(n, &src)

			if res.Op == gc.ONAME {
				gc.Gvardef(res)
			}
			gc.Agen(res, &dst)
		} else {
			// eval res first
			if res.Op == gc.ONAME {
				gc.Gvardef(res)
			}
			gc.Agen(res, &dst)
			gc.Agen(n, &src)
		}

		var tmp gc.Node
		gc.Regalloc(&tmp, gc.Types[gc.Tptr], &r0)
		f := gc.Sysfunc("duffcopy")
		p := gins(obj.ADUFFCOPY, nil, f)
		gc.Afunclit(&p.To, f)

		// 8 and 128 = magic constants: see ../../runtime/asm_arm.s
		p.To.Offset = 8 * (128 - int64(c))

		gc.Regfree(&tmp)
		gc.Regfree(&src)
		gc.Regfree(&dst)
		return
	}

	var dst gc.Node
	var src gc.Node
	if n.Ullman >= res.Ullman {
		gc.Agenr(n, &dst, res) // temporarily use dst
		gc.Regalloc(&src, gc.Types[gc.Tptr], nil)
		gins(arm.AMOVW, &dst, &src)
		if res.Op == gc.ONAME {
			gc.Gvardef(res)
		}
		gc.Agen(res, &dst)
	} else {
		if res.Op == gc.ONAME {
			gc.Gvardef(res)
		}
		gc.Agenr(res, &dst, res)
		gc.Agenr(n, &src, nil)
	}

	var tmp gc.Node
	gc.Regalloc(&tmp, gc.Types[gc.TUINT32], nil)

	// set up end marker
	var nend gc.Node

	if c >= 4 {
		gc.Regalloc(&nend, gc.Types[gc.TUINT32], nil)

		p := gins(arm.AMOVW, &src, &nend)
		p.From.Type = obj.TYPE_ADDR
		if dir < 0 {
			p.From.Offset = int64(dir)
		} else {
			p.From.Offset = w
		}
	}

	// move src and dest to the end of block if necessary
	if dir < 0 {
		p := gins(arm.AMOVW, &src, &src)
		p.From.Type = obj.TYPE_ADDR
		p.From.Offset = w + int64(dir)

		p = gins(arm.AMOVW, &dst, &dst)
		p.From.Type = obj.TYPE_ADDR
		p.From.Offset = w + int64(dir)
	}

	// move
	if c >= 4 {
		p := gins(op, &src, &tmp)
		p.From.Type = obj.TYPE_MEM
		p.From.Offset = int64(dir)
		p.Scond |= arm.C_PBIT
		ploop := p

		p = gins(op, &tmp, &dst)
		p.To.Type = obj.TYPE_MEM
		p.To.Offset = int64(dir)
		p.Scond |= arm.C_PBIT

		p = gins(arm.ACMP, &src, nil)
		raddr(&nend, p)

		gc.Patch(gc.Gbranch(arm.ABNE, nil, 0), ploop)
		gc.Regfree(&nend)
	} else {
		var p *obj.Prog
		for ; c > 0; c-- {
			p = gins(op, &src, &tmp)
			p.From.Type = obj.TYPE_MEM
			p.From.Offset = int64(dir)
			p.Scond |= arm.C_PBIT

			p = gins(op, &tmp, &dst)
			p.To.Type = obj.TYPE_MEM
			p.To.Offset = int64(dir)
			p.Scond |= arm.C_PBIT
		}
	}

	gc.Regfree(&dst)
	gc.Regfree(&src)
	gc.Regfree(&tmp)
}
Beispiel #19
0
/*
 * attempt to generate 64-bit
 *	res = n
 * return 1 on success, 0 if op not handled.
 */
func cgen64(n *gc.Node, res *gc.Node) {
	if res.Op != gc.OINDREG && res.Op != gc.ONAME {
		gc.Dump("n", n)
		gc.Dump("res", res)
		gc.Fatalf("cgen64 %v of %v", n.Op, res.Op)
	}

	l := n.Left
	var t1 gc.Node
	if !l.Addable {
		gc.Tempname(&t1, l.Type)
		gc.Cgen(l, &t1)
		l = &t1
	}

	var hi1 gc.Node
	var lo1 gc.Node
	split64(l, &lo1, &hi1)
	switch n.Op {
	default:
		gc.Fatalf("cgen64 %v", n.Op)

	case gc.OMINUS:
		var lo2 gc.Node
		var hi2 gc.Node
		split64(res, &lo2, &hi2)

		gc.Regalloc(&t1, lo1.Type, nil)
		var al gc.Node
		gc.Regalloc(&al, lo1.Type, nil)
		var ah gc.Node
		gc.Regalloc(&ah, hi1.Type, nil)

		gins(arm.AMOVW, &lo1, &al)
		gins(arm.AMOVW, &hi1, &ah)

		gmove(ncon(0), &t1)
		p1 := gins(arm.ASUB, &al, &t1)
		p1.Scond |= arm.C_SBIT
		gins(arm.AMOVW, &t1, &lo2)

		gmove(ncon(0), &t1)
		gins(arm.ASBC, &ah, &t1)
		gins(arm.AMOVW, &t1, &hi2)

		gc.Regfree(&t1)
		gc.Regfree(&al)
		gc.Regfree(&ah)
		splitclean()
		splitclean()
		return

	case gc.OCOM:
		gc.Regalloc(&t1, lo1.Type, nil)
		gmove(ncon(^uint32(0)), &t1)

		var lo2 gc.Node
		var hi2 gc.Node
		split64(res, &lo2, &hi2)
		var n1 gc.Node
		gc.Regalloc(&n1, lo1.Type, nil)

		gins(arm.AMOVW, &lo1, &n1)
		gins(arm.AEOR, &t1, &n1)
		gins(arm.AMOVW, &n1, &lo2)

		gins(arm.AMOVW, &hi1, &n1)
		gins(arm.AEOR, &t1, &n1)
		gins(arm.AMOVW, &n1, &hi2)

		gc.Regfree(&t1)
		gc.Regfree(&n1)
		splitclean()
		splitclean()
		return

		// binary operators.
	// common setup below.
	case gc.OADD,
		gc.OSUB,
		gc.OMUL,
		gc.OLSH,
		gc.ORSH,
		gc.OAND,
		gc.OOR,
		gc.OXOR,
		gc.OLROT:
		break
	}

	// setup for binary operators
	r := n.Right

	if r != nil && !r.Addable {
		var t2 gc.Node
		gc.Tempname(&t2, r.Type)
		gc.Cgen(r, &t2)
		r = &t2
	}

	var hi2 gc.Node
	var lo2 gc.Node
	if gc.Is64(r.Type) {
		split64(r, &lo2, &hi2)
	}

	var al gc.Node
	gc.Regalloc(&al, lo1.Type, nil)
	var ah gc.Node
	gc.Regalloc(&ah, hi1.Type, nil)

	// Do op. Leave result in ah:al.
	switch n.Op {
	default:
		gc.Fatalf("cgen64: not implemented: %v\n", n)

		// TODO: Constants
	case gc.OADD:
		var bl gc.Node
		gc.Regalloc(&bl, gc.Types[gc.TPTR32], nil)

		var bh gc.Node
		gc.Regalloc(&bh, gc.Types[gc.TPTR32], nil)
		gins(arm.AMOVW, &hi1, &ah)
		gins(arm.AMOVW, &lo1, &al)
		gins(arm.AMOVW, &hi2, &bh)
		gins(arm.AMOVW, &lo2, &bl)
		p1 := gins(arm.AADD, &bl, &al)
		p1.Scond |= arm.C_SBIT
		gins(arm.AADC, &bh, &ah)
		gc.Regfree(&bl)
		gc.Regfree(&bh)

		// TODO: Constants.
	case gc.OSUB:
		var bl gc.Node
		gc.Regalloc(&bl, gc.Types[gc.TPTR32], nil)

		var bh gc.Node
		gc.Regalloc(&bh, gc.Types[gc.TPTR32], nil)
		gins(arm.AMOVW, &lo1, &al)
		gins(arm.AMOVW, &hi1, &ah)
		gins(arm.AMOVW, &lo2, &bl)
		gins(arm.AMOVW, &hi2, &bh)
		p1 := gins(arm.ASUB, &bl, &al)
		p1.Scond |= arm.C_SBIT
		gins(arm.ASBC, &bh, &ah)
		gc.Regfree(&bl)
		gc.Regfree(&bh)

		// TODO(kaib): this can be done with 4 regs and does not need 6
	case gc.OMUL:
		var bl gc.Node
		gc.Regalloc(&bl, gc.Types[gc.TPTR32], nil)

		var bh gc.Node
		gc.Regalloc(&bh, gc.Types[gc.TPTR32], nil)
		var cl gc.Node
		gc.Regalloc(&cl, gc.Types[gc.TPTR32], nil)
		var ch gc.Node
		gc.Regalloc(&ch, gc.Types[gc.TPTR32], nil)

		// load args into bh:bl and bh:bl.
		gins(arm.AMOVW, &hi1, &bh)

		gins(arm.AMOVW, &lo1, &bl)
		gins(arm.AMOVW, &hi2, &ch)
		gins(arm.AMOVW, &lo2, &cl)

		// bl * cl -> ah al
		p1 := gins(arm.AMULLU, nil, nil)

		p1.From.Type = obj.TYPE_REG
		p1.From.Reg = bl.Reg
		p1.Reg = cl.Reg
		p1.To.Type = obj.TYPE_REGREG
		p1.To.Reg = ah.Reg
		p1.To.Offset = int64(al.Reg)

		//print("%v\n", p1);

		// bl * ch + ah -> ah
		p1 = gins(arm.AMULA, nil, nil)

		p1.From.Type = obj.TYPE_REG
		p1.From.Reg = bl.Reg
		p1.Reg = ch.Reg
		p1.To.Type = obj.TYPE_REGREG2
		p1.To.Reg = ah.Reg
		p1.To.Offset = int64(ah.Reg)

		//print("%v\n", p1);

		// bh * cl + ah -> ah
		p1 = gins(arm.AMULA, nil, nil)

		p1.From.Type = obj.TYPE_REG
		p1.From.Reg = bh.Reg
		p1.Reg = cl.Reg
		p1.To.Type = obj.TYPE_REGREG2
		p1.To.Reg = ah.Reg
		p1.To.Offset = int64(ah.Reg)

		//print("%v\n", p1);

		gc.Regfree(&bh)

		gc.Regfree(&bl)
		gc.Regfree(&ch)
		gc.Regfree(&cl)

		// We only rotate by a constant c in [0,64).
	// if c >= 32:
	//	lo, hi = hi, lo
	//	c -= 32
	// if c == 0:
	//	no-op
	// else:
	//	t = hi
	//	shld hi:lo, c
	//	shld lo:t, c
	case gc.OLROT:
		v := uint64(r.Int64())

		var bl gc.Node
		gc.Regalloc(&bl, lo1.Type, nil)
		var bh gc.Node
		gc.Regalloc(&bh, hi1.Type, nil)
		if v >= 32 {
			// reverse during load to do the first 32 bits of rotate
			v -= 32

			gins(arm.AMOVW, &hi1, &bl)
			gins(arm.AMOVW, &lo1, &bh)
		} else {
			gins(arm.AMOVW, &hi1, &bh)
			gins(arm.AMOVW, &lo1, &bl)
		}

		if v == 0 {
			gins(arm.AMOVW, &bh, &ah)
			gins(arm.AMOVW, &bl, &al)
		} else {
			// rotate by 1 <= v <= 31
			//	MOVW	bl<<v, al
			//	MOVW	bh<<v, ah
			//	OR		bl>>(32-v), ah
			//	OR		bh>>(32-v), al
			gshift(arm.AMOVW, &bl, arm.SHIFT_LL, int32(v), &al)

			gshift(arm.AMOVW, &bh, arm.SHIFT_LL, int32(v), &ah)
			gshift(arm.AORR, &bl, arm.SHIFT_LR, int32(32-v), &ah)
			gshift(arm.AORR, &bh, arm.SHIFT_LR, int32(32-v), &al)
		}

		gc.Regfree(&bl)
		gc.Regfree(&bh)

	case gc.OLSH:
		var bl gc.Node
		gc.Regalloc(&bl, lo1.Type, nil)
		var bh gc.Node
		gc.Regalloc(&bh, hi1.Type, nil)
		gins(arm.AMOVW, &hi1, &bh)
		gins(arm.AMOVW, &lo1, &bl)

		var p6 *obj.Prog
		var s gc.Node
		var n1 gc.Node
		var creg gc.Node
		var p1 *obj.Prog
		var p2 *obj.Prog
		var p3 *obj.Prog
		var p4 *obj.Prog
		var p5 *obj.Prog
		if r.Op == gc.OLITERAL {
			v := uint64(r.Int64())
			if v >= 64 {
				// TODO(kaib): replace with gins(AMOVW, nodintconst(0), &al)
				// here and below (verify it optimizes to EOR)
				gins(arm.AEOR, &al, &al)

				gins(arm.AEOR, &ah, &ah)
			} else if v > 32 {
				gins(arm.AEOR, &al, &al)

				//	MOVW	bl<<(v-32), ah
				gshift(arm.AMOVW, &bl, arm.SHIFT_LL, int32(v-32), &ah)
			} else if v == 32 {
				gins(arm.AEOR, &al, &al)
				gins(arm.AMOVW, &bl, &ah)
			} else if v > 0 {
				//	MOVW	bl<<v, al
				gshift(arm.AMOVW, &bl, arm.SHIFT_LL, int32(v), &al)

				//	MOVW	bh<<v, ah
				gshift(arm.AMOVW, &bh, arm.SHIFT_LL, int32(v), &ah)

				//	OR		bl>>(32-v), ah
				gshift(arm.AORR, &bl, arm.SHIFT_LR, int32(32-v), &ah)
			} else {
				gins(arm.AMOVW, &bl, &al)
				gins(arm.AMOVW, &bh, &ah)
			}

			goto olsh_break
		}

		gc.Regalloc(&s, gc.Types[gc.TUINT32], nil)
		gc.Regalloc(&creg, gc.Types[gc.TUINT32], nil)
		if gc.Is64(r.Type) {
			// shift is >= 1<<32
			var cl gc.Node
			var ch gc.Node
			split64(r, &cl, &ch)

			gmove(&ch, &s)
			gins(arm.ATST, &s, nil)
			p6 = gc.Gbranch(arm.ABNE, nil, 0)
			gmove(&cl, &s)
			splitclean()
		} else {
			gmove(r, &s)
			p6 = nil
		}

		gins(arm.ATST, &s, nil)

		// shift == 0
		p1 = gins(arm.AMOVW, &bl, &al)

		p1.Scond = arm.C_SCOND_EQ
		p1 = gins(arm.AMOVW, &bh, &ah)
		p1.Scond = arm.C_SCOND_EQ
		p2 = gc.Gbranch(arm.ABEQ, nil, 0)

		// shift is < 32
		gc.Nodconst(&n1, gc.Types[gc.TUINT32], 32)

		gmove(&n1, &creg)
		gins(arm.ACMP, &s, &creg)

		//	MOVW.LO		bl<<s, al
		p1 = gregshift(arm.AMOVW, &bl, arm.SHIFT_LL, &s, &al)

		p1.Scond = arm.C_SCOND_LO

		//	MOVW.LO		bh<<s, ah
		p1 = gregshift(arm.AMOVW, &bh, arm.SHIFT_LL, &s, &ah)

		p1.Scond = arm.C_SCOND_LO

		//	SUB.LO		s, creg
		p1 = gins(arm.ASUB, &s, &creg)

		p1.Scond = arm.C_SCOND_LO

		//	OR.LO		bl>>creg, ah
		p1 = gregshift(arm.AORR, &bl, arm.SHIFT_LR, &creg, &ah)

		p1.Scond = arm.C_SCOND_LO

		//	BLO	end
		p3 = gc.Gbranch(arm.ABLO, nil, 0)

		// shift == 32
		p1 = gins(arm.AEOR, &al, &al)

		p1.Scond = arm.C_SCOND_EQ
		p1 = gins(arm.AMOVW, &bl, &ah)
		p1.Scond = arm.C_SCOND_EQ
		p4 = gc.Gbranch(arm.ABEQ, nil, 0)

		// shift is < 64
		gc.Nodconst(&n1, gc.Types[gc.TUINT32], 64)

		gmove(&n1, &creg)
		gins(arm.ACMP, &s, &creg)

		//	EOR.LO	al, al
		p1 = gins(arm.AEOR, &al, &al)

		p1.Scond = arm.C_SCOND_LO

		//	MOVW.LO		creg>>1, creg
		p1 = gshift(arm.AMOVW, &creg, arm.SHIFT_LR, 1, &creg)

		p1.Scond = arm.C_SCOND_LO

		//	SUB.LO		creg, s
		p1 = gins(arm.ASUB, &creg, &s)

		p1.Scond = arm.C_SCOND_LO

		//	MOVW	bl<<s, ah
		p1 = gregshift(arm.AMOVW, &bl, arm.SHIFT_LL, &s, &ah)

		p1.Scond = arm.C_SCOND_LO

		p5 = gc.Gbranch(arm.ABLO, nil, 0)

		// shift >= 64
		if p6 != nil {
			gc.Patch(p6, gc.Pc)
		}
		gins(arm.AEOR, &al, &al)
		gins(arm.AEOR, &ah, &ah)

		gc.Patch(p2, gc.Pc)
		gc.Patch(p3, gc.Pc)
		gc.Patch(p4, gc.Pc)
		gc.Patch(p5, gc.Pc)
		gc.Regfree(&s)
		gc.Regfree(&creg)

	olsh_break:
		gc.Regfree(&bl)
		gc.Regfree(&bh)

	case gc.ORSH:
		var bl gc.Node
		gc.Regalloc(&bl, lo1.Type, nil)
		var bh gc.Node
		gc.Regalloc(&bh, hi1.Type, nil)
		gins(arm.AMOVW, &hi1, &bh)
		gins(arm.AMOVW, &lo1, &bl)

		var p4 *obj.Prog
		var p5 *obj.Prog
		var n1 gc.Node
		var p6 *obj.Prog
		var s gc.Node
		var p1 *obj.Prog
		var p2 *obj.Prog
		var creg gc.Node
		var p3 *obj.Prog
		if r.Op == gc.OLITERAL {
			v := uint64(r.Int64())
			if v >= 64 {
				if bh.Type.Etype == gc.TINT32 {
					//	MOVW	bh->31, al
					gshift(arm.AMOVW, &bh, arm.SHIFT_AR, 31, &al)

					//	MOVW	bh->31, ah
					gshift(arm.AMOVW, &bh, arm.SHIFT_AR, 31, &ah)
				} else {
					gins(arm.AEOR, &al, &al)
					gins(arm.AEOR, &ah, &ah)
				}
			} else if v > 32 {
				if bh.Type.Etype == gc.TINT32 {
					//	MOVW	bh->(v-32), al
					gshift(arm.AMOVW, &bh, arm.SHIFT_AR, int32(v-32), &al)

					//	MOVW	bh->31, ah
					gshift(arm.AMOVW, &bh, arm.SHIFT_AR, 31, &ah)
				} else {
					//	MOVW	bh>>(v-32), al
					gshift(arm.AMOVW, &bh, arm.SHIFT_LR, int32(v-32), &al)

					gins(arm.AEOR, &ah, &ah)
				}
			} else if v == 32 {
				gins(arm.AMOVW, &bh, &al)
				if bh.Type.Etype == gc.TINT32 {
					//	MOVW	bh->31, ah
					gshift(arm.AMOVW, &bh, arm.SHIFT_AR, 31, &ah)
				} else {
					gins(arm.AEOR, &ah, &ah)
				}
			} else if v > 0 {
				//	MOVW	bl>>v, al
				gshift(arm.AMOVW, &bl, arm.SHIFT_LR, int32(v), &al)

				//	OR		bh<<(32-v), al
				gshift(arm.AORR, &bh, arm.SHIFT_LL, int32(32-v), &al)

				if bh.Type.Etype == gc.TINT32 {
					//	MOVW	bh->v, ah
					gshift(arm.AMOVW, &bh, arm.SHIFT_AR, int32(v), &ah)
				} else {
					//	MOVW	bh>>v, ah
					gshift(arm.AMOVW, &bh, arm.SHIFT_LR, int32(v), &ah)
				}
			} else {
				gins(arm.AMOVW, &bl, &al)
				gins(arm.AMOVW, &bh, &ah)
			}

			goto orsh_break
		}

		gc.Regalloc(&s, gc.Types[gc.TUINT32], nil)
		gc.Regalloc(&creg, gc.Types[gc.TUINT32], nil)
		if gc.Is64(r.Type) {
			// shift is >= 1<<32
			var ch gc.Node
			var cl gc.Node
			split64(r, &cl, &ch)

			gmove(&ch, &s)
			gins(arm.ATST, &s, nil)
			var p1 *obj.Prog
			if bh.Type.Etype == gc.TINT32 {
				p1 = gshift(arm.AMOVW, &bh, arm.SHIFT_AR, 31, &ah)
			} else {
				p1 = gins(arm.AEOR, &ah, &ah)
			}
			p1.Scond = arm.C_SCOND_NE
			p6 = gc.Gbranch(arm.ABNE, nil, 0)
			gmove(&cl, &s)
			splitclean()
		} else {
			gmove(r, &s)
			p6 = nil
		}

		gins(arm.ATST, &s, nil)

		// shift == 0
		p1 = gins(arm.AMOVW, &bl, &al)

		p1.Scond = arm.C_SCOND_EQ
		p1 = gins(arm.AMOVW, &bh, &ah)
		p1.Scond = arm.C_SCOND_EQ
		p2 = gc.Gbranch(arm.ABEQ, nil, 0)

		// check if shift is < 32
		gc.Nodconst(&n1, gc.Types[gc.TUINT32], 32)

		gmove(&n1, &creg)
		gins(arm.ACMP, &s, &creg)

		//	MOVW.LO		bl>>s, al
		p1 = gregshift(arm.AMOVW, &bl, arm.SHIFT_LR, &s, &al)

		p1.Scond = arm.C_SCOND_LO

		//	SUB.LO		s,creg
		p1 = gins(arm.ASUB, &s, &creg)

		p1.Scond = arm.C_SCOND_LO

		//	OR.LO		bh<<(32-s), al
		p1 = gregshift(arm.AORR, &bh, arm.SHIFT_LL, &creg, &al)

		p1.Scond = arm.C_SCOND_LO

		if bh.Type.Etype == gc.TINT32 {
			//	MOVW	bh->s, ah
			p1 = gregshift(arm.AMOVW, &bh, arm.SHIFT_AR, &s, &ah)
		} else {
			//	MOVW	bh>>s, ah
			p1 = gregshift(arm.AMOVW, &bh, arm.SHIFT_LR, &s, &ah)
		}

		p1.Scond = arm.C_SCOND_LO

		//	BLO	end
		p3 = gc.Gbranch(arm.ABLO, nil, 0)

		// shift == 32
		p1 = gins(arm.AMOVW, &bh, &al)

		p1.Scond = arm.C_SCOND_EQ
		if bh.Type.Etype == gc.TINT32 {
			gshift(arm.AMOVW, &bh, arm.SHIFT_AR, 31, &ah)
		} else {
			gins(arm.AEOR, &ah, &ah)
		}
		p4 = gc.Gbranch(arm.ABEQ, nil, 0)

		// check if shift is < 64
		gc.Nodconst(&n1, gc.Types[gc.TUINT32], 64)

		gmove(&n1, &creg)
		gins(arm.ACMP, &s, &creg)

		//	MOVW.LO		creg>>1, creg
		p1 = gshift(arm.AMOVW, &creg, arm.SHIFT_LR, 1, &creg)

		p1.Scond = arm.C_SCOND_LO

		//	SUB.LO		creg, s
		p1 = gins(arm.ASUB, &creg, &s)

		p1.Scond = arm.C_SCOND_LO

		if bh.Type.Etype == gc.TINT32 {
			//	MOVW	bh->(s-32), al
			p1 := gregshift(arm.AMOVW, &bh, arm.SHIFT_AR, &s, &al)

			p1.Scond = arm.C_SCOND_LO
		} else {
			//	MOVW	bh>>(v-32), al
			p1 := gregshift(arm.AMOVW, &bh, arm.SHIFT_LR, &s, &al)

			p1.Scond = arm.C_SCOND_LO
		}

		//	BLO	end
		p5 = gc.Gbranch(arm.ABLO, nil, 0)

		// s >= 64
		if p6 != nil {
			gc.Patch(p6, gc.Pc)
		}
		if bh.Type.Etype == gc.TINT32 {
			//	MOVW	bh->31, al
			gshift(arm.AMOVW, &bh, arm.SHIFT_AR, 31, &al)
		} else {
			gins(arm.AEOR, &al, &al)
		}

		gc.Patch(p2, gc.Pc)
		gc.Patch(p3, gc.Pc)
		gc.Patch(p4, gc.Pc)
		gc.Patch(p5, gc.Pc)
		gc.Regfree(&s)
		gc.Regfree(&creg)

	orsh_break:
		gc.Regfree(&bl)
		gc.Regfree(&bh)

		// TODO(kaib): literal optimizations
	// make constant the right side (it usually is anyway).
	//		if(lo1.op == OLITERAL) {
	//			nswap(&lo1, &lo2);
	//			nswap(&hi1, &hi2);
	//		}
	//		if(lo2.op == OLITERAL) {
	//			// special cases for constants.
	//			lv = mpgetfix(lo2.val.u.xval);
	//			hv = mpgetfix(hi2.val.u.xval);
	//			splitclean();	// right side
	//			split64(res, &lo2, &hi2);
	//			switch(n->op) {
	//			case OXOR:
	//				gmove(&lo1, &lo2);
	//				gmove(&hi1, &hi2);
	//				switch(lv) {
	//				case 0:
	//					break;
	//				case 0xffffffffu:
	//					gins(ANOTL, N, &lo2);
	//					break;
	//				default:
	//					gins(AXORL, ncon(lv), &lo2);
	//					break;
	//				}
	//				switch(hv) {
	//				case 0:
	//					break;
	//				case 0xffffffffu:
	//					gins(ANOTL, N, &hi2);
	//					break;
	//				default:
	//					gins(AXORL, ncon(hv), &hi2);
	//					break;
	//				}
	//				break;

	//			case OAND:
	//				switch(lv) {
	//				case 0:
	//					gins(AMOVL, ncon(0), &lo2);
	//					break;
	//				default:
	//					gmove(&lo1, &lo2);
	//					if(lv != 0xffffffffu)
	//						gins(AANDL, ncon(lv), &lo2);
	//					break;
	//				}
	//				switch(hv) {
	//				case 0:
	//					gins(AMOVL, ncon(0), &hi2);
	//					break;
	//				default:
	//					gmove(&hi1, &hi2);
	//					if(hv != 0xffffffffu)
	//						gins(AANDL, ncon(hv), &hi2);
	//					break;
	//				}
	//				break;

	//			case OOR:
	//				switch(lv) {
	//				case 0:
	//					gmove(&lo1, &lo2);
	//					break;
	//				case 0xffffffffu:
	//					gins(AMOVL, ncon(0xffffffffu), &lo2);
	//					break;
	//				default:
	//					gmove(&lo1, &lo2);
	//					gins(AORL, ncon(lv), &lo2);
	//					break;
	//				}
	//				switch(hv) {
	//				case 0:
	//					gmove(&hi1, &hi2);
	//					break;
	//				case 0xffffffffu:
	//					gins(AMOVL, ncon(0xffffffffu), &hi2);
	//					break;
	//				default:
	//					gmove(&hi1, &hi2);
	//					gins(AORL, ncon(hv), &hi2);
	//					break;
	//				}
	//				break;
	//			}
	//			splitclean();
	//			splitclean();
	//			goto out;
	//		}
	case gc.OXOR,
		gc.OAND,
		gc.OOR:
		var n1 gc.Node
		gc.Regalloc(&n1, lo1.Type, nil)

		gins(arm.AMOVW, &lo1, &al)
		gins(arm.AMOVW, &hi1, &ah)
		gins(arm.AMOVW, &lo2, &n1)
		gins(optoas(n.Op, lo1.Type), &n1, &al)
		gins(arm.AMOVW, &hi2, &n1)
		gins(optoas(n.Op, lo1.Type), &n1, &ah)
		gc.Regfree(&n1)
	}

	if gc.Is64(r.Type) {
		splitclean()
	}
	splitclean()

	split64(res, &lo1, &hi1)
	gins(arm.AMOVW, &al, &lo1)
	gins(arm.AMOVW, &ah, &hi1)
	splitclean()

	//out:
	gc.Regfree(&al)

	gc.Regfree(&ah)
}
Beispiel #20
0
/*
 * generate division.
 * generates one of:
 *	res = nl / nr
 *	res = nl % nr
 * according to op.
 */
func dodiv(op gc.Op, nl *gc.Node, nr *gc.Node, res *gc.Node) {
	// Have to be careful about handling
	// most negative int divided by -1 correctly.
	// The hardware will generate undefined result.
	// Also need to explicitly trap on division on zero,
	// the hardware will silently generate undefined result.
	// DIVW will leave unpredicable result in higher 32-bit,
	// so always use DIVD/DIVDU.
	t := nl.Type

	t0 := t
	check := 0
	if t.IsSigned() {
		check = 1
		if gc.Isconst(nl, gc.CTINT) && nl.Int64() != -(1<<uint64(t.Width*8-1)) {
			check = 0
		} else if gc.Isconst(nr, gc.CTINT) && nr.Int64() != -1 {
			check = 0
		}
	}

	if t.Width < 8 {
		if t.IsSigned() {
			t = gc.Types[gc.TINT64]
		} else {
			t = gc.Types[gc.TUINT64]
		}
		check = 0
	}

	a := optoas(gc.ODIV, t)

	var tl gc.Node
	gc.Regalloc(&tl, t0, nil)
	var tr gc.Node
	gc.Regalloc(&tr, t0, nil)
	if nl.Ullman >= nr.Ullman {
		gc.Cgen(nl, &tl)
		gc.Cgen(nr, &tr)
	} else {
		gc.Cgen(nr, &tr)
		gc.Cgen(nl, &tl)
	}

	if t != t0 {
		// Convert
		tl2 := tl

		tr2 := tr
		tl.Type = t
		tr.Type = t
		gmove(&tl2, &tl)
		gmove(&tr2, &tr)
	}

	// Handle divide-by-zero panic.
	p1 := gins(optoas(gc.OCMP, t), &tr, nil)

	p1.To.Type = obj.TYPE_REG
	p1.To.Reg = s390x.REGZERO
	p1 = gc.Gbranch(optoas(gc.ONE, t), nil, +1)
	if panicdiv == nil {
		panicdiv = gc.Sysfunc("panicdivide")
	}
	gc.Ginscall(panicdiv, -1)
	gc.Patch(p1, gc.Pc)

	var p2 *obj.Prog
	if check != 0 {
		var nm1 gc.Node
		gc.Nodconst(&nm1, t, -1)
		gins(optoas(gc.OCMP, t), &tr, &nm1)
		p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1)
		if op == gc.ODIV {
			// a / (-1) is -a.
			gins(optoas(gc.OMINUS, t), nil, &tl)

			gmove(&tl, res)
		} else {
			// a % (-1) is 0.
			var nz gc.Node
			gc.Nodconst(&nz, t, 0)

			gmove(&nz, res)
		}

		p2 = gc.Gbranch(obj.AJMP, nil, 0)
		gc.Patch(p1, gc.Pc)
	}

	p1 = gins(a, &tr, &tl)
	if op == gc.ODIV {
		gc.Regfree(&tr)
		gmove(&tl, res)
	} else {
		// A%B = A-(A/B*B)
		var tm gc.Node
		gc.Regalloc(&tm, t, nil)

		// patch div to use the 3 register form
		// TODO(minux): add gins3?
		p1.Reg = p1.To.Reg

		p1.To.Reg = tm.Reg
		gins(optoas(gc.OMUL, t), &tr, &tm)
		gc.Regfree(&tr)
		gins(optoas(gc.OSUB, t), &tm, &tl)
		gc.Regfree(&tm)
		gmove(&tl, res)
	}

	gc.Regfree(&tl)
	if check != 0 {
		gc.Patch(p2, gc.Pc)
	}
}
Beispiel #21
0
func clearfat(nl *gc.Node) {
	/* clear a fat object */
	if gc.Debug['g'] != 0 {
		fmt.Printf("clearfat %v (%v, size: %d)\n", nl, nl.Type, nl.Type.Width)
	}

	w := uint64(nl.Type.Width)

	// Avoid taking the address for simple enough types.
	if gc.Componentgen(nil, nl) {
		return
	}

	c := w % 8 // bytes
	q := w / 8 // dwords

	var r0 gc.Node
	gc.Nodreg(&r0, gc.Types[gc.TUINT64], arm64.REGZERO)
	var dst gc.Node

	// REGRT1 is reserved on arm64, see arm64/gsubr.go.
	gc.Nodreg(&dst, gc.Types[gc.Tptr], arm64.REGRT1)
	gc.Agen(nl, &dst)

	var boff uint64
	if q > 128 {
		p := gins(arm64.ASUB, nil, &dst)
		p.From.Type = obj.TYPE_CONST
		p.From.Offset = 8

		var end gc.Node
		gc.Regalloc(&end, gc.Types[gc.Tptr], nil)
		p = gins(arm64.AMOVD, &dst, &end)
		p.From.Type = obj.TYPE_ADDR
		p.From.Offset = int64(q * 8)

		p = gins(arm64.AMOVD, &r0, &dst)
		p.To.Type = obj.TYPE_MEM
		p.To.Offset = 8
		p.Scond = arm64.C_XPRE
		pl := p

		p = gcmp(arm64.ACMP, &dst, &end)
		gc.Patch(gc.Gbranch(arm64.ABNE, nil, 0), pl)

		gc.Regfree(&end)

		// The loop leaves R16 on the last zeroed dword
		boff = 8
	} else if q >= 4 && !darwin { // darwin ld64 cannot handle BR26 reloc with non-zero addend
		p := gins(arm64.ASUB, nil, &dst)
		p.From.Type = obj.TYPE_CONST
		p.From.Offset = 8
		f := gc.Sysfunc("duffzero")
		p = gins(obj.ADUFFZERO, nil, f)
		gc.Afunclit(&p.To, f)

		// 4 and 128 = magic constants: see ../../runtime/asm_arm64x.s
		p.To.Offset = int64(4 * (128 - q))

		// duffzero leaves R16 on the last zeroed dword
		boff = 8
	} else {
		var p *obj.Prog
		for t := uint64(0); t < q; t++ {
			p = gins(arm64.AMOVD, &r0, &dst)
			p.To.Type = obj.TYPE_MEM
			p.To.Offset = int64(8 * t)
		}

		boff = 8 * q
	}

	var p *obj.Prog
	for t := uint64(0); t < c; t++ {
		p = gins(arm64.AMOVB, &r0, &dst)
		p.To.Type = obj.TYPE_MEM
		p.To.Offset = int64(t + boff)
	}
}
Beispiel #22
0
// clearfat clears (i.e. replaces with zeros) the value pointed to by nl.
func clearfat(nl *gc.Node) {
	if gc.Debug['g'] != 0 {
		fmt.Printf("clearfat %v (%v, size: %d)\n", nl, nl.Type, nl.Type.Width)
	}

	// Avoid taking the address for simple enough types.
	if gc.Componentgen(nil, nl) {
		return
	}

	var dst gc.Node
	gc.Regalloc(&dst, gc.Types[gc.Tptr], nil)
	gc.Agen(nl, &dst)

	var boff int64
	w := nl.Type.Width
	if w > clearLoopCutoff {
		// Generate a loop clearing 256 bytes per iteration using XCs.
		var end gc.Node
		gc.Regalloc(&end, gc.Types[gc.Tptr], nil)
		p := gins(s390x.AMOVD, &dst, &end)
		p.From.Type = obj.TYPE_ADDR
		p.From.Offset = w - (w % 256)

		p = gins(s390x.AXC, &dst, &dst)
		p.From.Type = obj.TYPE_MEM
		p.From.Offset = 0
		p.To.Type = obj.TYPE_MEM
		p.To.Offset = 0
		p.From3 = new(obj.Addr)
		p.From3.Offset = 256
		p.From3.Type = obj.TYPE_CONST
		pl := p

		ginscon(s390x.AADD, 256, &dst)
		gins(s390x.ACMP, &dst, &end)
		gc.Patch(gc.Gbranch(s390x.ABNE, nil, 0), pl)
		gc.Regfree(&end)
		w = w % 256
	}

	// Generate instructions to clear the remaining memory.
	for w > 0 {
		n := w

		// Can clear at most 256 bytes per instruction.
		if n > 256 {
			n = 256
		}

		switch n {
		// Handle very small clears using moves.
		case 8, 4, 2, 1:
			ins := s390x.AMOVB
			switch n {
			case 8:
				ins = s390x.AMOVD
			case 4:
				ins = s390x.AMOVW
			case 2:
				ins = s390x.AMOVH
			}
			p := gins(ins, nil, &dst)
			p.From.Type = obj.TYPE_CONST
			p.From.Offset = 0
			p.To.Type = obj.TYPE_MEM
			p.To.Offset = boff

		// Handle clears that would require multiple moves with a XC.
		default:
			p := gins(s390x.AXC, &dst, &dst)
			p.From.Type = obj.TYPE_MEM
			p.From.Offset = boff
			p.To.Type = obj.TYPE_MEM
			p.To.Offset = boff
			p.From3 = new(obj.Addr)
			p.From3.Offset = n
			p.From3.Type = obj.TYPE_CONST
		}

		boff += n
		w -= n
	}

	gc.Regfree(&dst)
}
Beispiel #23
0
/*
 * attempt to generate 64-bit
 *	res = n
 * return 1 on success, 0 if op not handled.
 */
func cgen64(n *gc.Node, res *gc.Node) {
	if res.Op != gc.OINDREG && res.Op != gc.ONAME {
		gc.Dump("n", n)
		gc.Dump("res", res)
		gc.Fatalf("cgen64 %v of %v", n.Op, res.Op)
	}

	switch n.Op {
	default:
		gc.Fatalf("cgen64 %v", n.Op)

	case gc.OMINUS:
		gc.Cgen(n.Left, res)
		var hi1 gc.Node
		var lo1 gc.Node
		split64(res, &lo1, &hi1)
		gins(x86.ANEGL, nil, &lo1)
		gins(x86.AADCL, ncon(0), &hi1)
		gins(x86.ANEGL, nil, &hi1)
		splitclean()
		return

	case gc.OCOM:
		gc.Cgen(n.Left, res)
		var lo1 gc.Node
		var hi1 gc.Node
		split64(res, &lo1, &hi1)
		gins(x86.ANOTL, nil, &lo1)
		gins(x86.ANOTL, nil, &hi1)
		splitclean()
		return

		// binary operators.
	// common setup below.
	case gc.OADD,
		gc.OSUB,
		gc.OMUL,
		gc.OLROT,
		gc.OLSH,
		gc.ORSH,
		gc.OAND,
		gc.OOR,
		gc.OXOR:
		break
	}

	l := n.Left
	r := n.Right
	if !l.Addable {
		var t1 gc.Node
		gc.Tempname(&t1, l.Type)
		gc.Cgen(l, &t1)
		l = &t1
	}

	if r != nil && !r.Addable {
		var t2 gc.Node
		gc.Tempname(&t2, r.Type)
		gc.Cgen(r, &t2)
		r = &t2
	}

	var ax gc.Node
	gc.Nodreg(&ax, gc.Types[gc.TINT32], x86.REG_AX)
	var cx gc.Node
	gc.Nodreg(&cx, gc.Types[gc.TINT32], x86.REG_CX)
	var dx gc.Node
	gc.Nodreg(&dx, gc.Types[gc.TINT32], x86.REG_DX)

	// Setup for binary operation.
	var hi1 gc.Node
	var lo1 gc.Node
	split64(l, &lo1, &hi1)

	var lo2 gc.Node
	var hi2 gc.Node
	if gc.Is64(r.Type) {
		split64(r, &lo2, &hi2)
	}

	// Do op. Leave result in DX:AX.
	switch n.Op {
	// TODO: Constants
	case gc.OADD:
		gins(x86.AMOVL, &lo1, &ax)

		gins(x86.AMOVL, &hi1, &dx)
		gins(x86.AADDL, &lo2, &ax)
		gins(x86.AADCL, &hi2, &dx)

		// TODO: Constants.
	case gc.OSUB:
		gins(x86.AMOVL, &lo1, &ax)

		gins(x86.AMOVL, &hi1, &dx)
		gins(x86.ASUBL, &lo2, &ax)
		gins(x86.ASBBL, &hi2, &dx)

	case gc.OMUL:
		// let's call the next three EX, FX and GX
		var ex, fx, gx gc.Node
		gc.Regalloc(&ex, gc.Types[gc.TPTR32], nil)
		gc.Regalloc(&fx, gc.Types[gc.TPTR32], nil)
		gc.Regalloc(&gx, gc.Types[gc.TPTR32], nil)

		// load args into DX:AX and EX:GX.
		gins(x86.AMOVL, &lo1, &ax)

		gins(x86.AMOVL, &hi1, &dx)
		gins(x86.AMOVL, &lo2, &gx)
		gins(x86.AMOVL, &hi2, &ex)

		// if DX and EX are zero, use 32 x 32 -> 64 unsigned multiply.
		gins(x86.AMOVL, &dx, &fx)

		gins(x86.AORL, &ex, &fx)
		p1 := gc.Gbranch(x86.AJNE, nil, 0)
		gins(x86.AMULL, &gx, nil) // implicit &ax
		p2 := gc.Gbranch(obj.AJMP, nil, 0)
		gc.Patch(p1, gc.Pc)

		// full 64x64 -> 64, from 32x32 -> 64.
		gins(x86.AIMULL, &gx, &dx)

		gins(x86.AMOVL, &ax, &fx)
		gins(x86.AIMULL, &ex, &fx)
		gins(x86.AADDL, &dx, &fx)
		gins(x86.AMOVL, &gx, &dx)
		gins(x86.AMULL, &dx, nil) // implicit &ax
		gins(x86.AADDL, &fx, &dx)
		gc.Patch(p2, gc.Pc)

		gc.Regfree(&ex)
		gc.Regfree(&fx)
		gc.Regfree(&gx)

	// We only rotate by a constant c in [0,64).
	// if c >= 32:
	//	lo, hi = hi, lo
	//	c -= 32
	// if c == 0:
	//	no-op
	// else:
	//	t = hi
	//	shld hi:lo, c
	//	shld lo:t, c
	case gc.OLROT:
		v := uint64(r.Int64())

		if v >= 32 {
			// reverse during load to do the first 32 bits of rotate
			v -= 32

			gins(x86.AMOVL, &lo1, &dx)
			gins(x86.AMOVL, &hi1, &ax)
		} else {
			gins(x86.AMOVL, &lo1, &ax)
			gins(x86.AMOVL, &hi1, &dx)
		}

		if v == 0 {
		} else // done
		{
			gins(x86.AMOVL, &dx, &cx)
			p1 := gins(x86.ASHLL, ncon(uint32(v)), &dx)
			p1.From.Index = x86.REG_AX // double-width shift
			p1.From.Scale = 0
			p1 = gins(x86.ASHLL, ncon(uint32(v)), &ax)
			p1.From.Index = x86.REG_CX // double-width shift
			p1.From.Scale = 0
		}

	case gc.OLSH:
		if r.Op == gc.OLITERAL {
			v := uint64(r.Int64())
			if v >= 64 {
				if gc.Is64(r.Type) {
					splitclean()
				}
				splitclean()
				split64(res, &lo2, &hi2)
				gins(x86.AMOVL, ncon(0), &lo2)
				gins(x86.AMOVL, ncon(0), &hi2)
				splitclean()
				return
			}

			if v >= 32 {
				if gc.Is64(r.Type) {
					splitclean()
				}
				split64(res, &lo2, &hi2)
				gmove(&lo1, &hi2)
				if v > 32 {
					gins(x86.ASHLL, ncon(uint32(v-32)), &hi2)
				}

				gins(x86.AMOVL, ncon(0), &lo2)
				splitclean()
				splitclean()
				return
			}

			// general shift
			gins(x86.AMOVL, &lo1, &ax)

			gins(x86.AMOVL, &hi1, &dx)
			p1 := gins(x86.ASHLL, ncon(uint32(v)), &dx)
			p1.From.Index = x86.REG_AX // double-width shift
			p1.From.Scale = 0
			gins(x86.ASHLL, ncon(uint32(v)), &ax)
			break
		}

		// load value into DX:AX.
		gins(x86.AMOVL, &lo1, &ax)

		gins(x86.AMOVL, &hi1, &dx)

		// load shift value into register.
		// if high bits are set, zero value.
		var p1 *obj.Prog

		if gc.Is64(r.Type) {
			gins(x86.ACMPL, &hi2, ncon(0))
			p1 = gc.Gbranch(x86.AJNE, nil, +1)
			gins(x86.AMOVL, &lo2, &cx)
		} else {
			cx.Type = gc.Types[gc.TUINT32]
			gmove(r, &cx)
		}

		// if shift count is >=64, zero value
		gins(x86.ACMPL, &cx, ncon(64))

		p2 := gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TUINT32]), nil, +1)
		if p1 != nil {
			gc.Patch(p1, gc.Pc)
		}
		gins(x86.AXORL, &dx, &dx)
		gins(x86.AXORL, &ax, &ax)
		gc.Patch(p2, gc.Pc)

		// if shift count is >= 32, zero low.
		gins(x86.ACMPL, &cx, ncon(32))

		p1 = gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TUINT32]), nil, +1)
		gins(x86.AMOVL, &ax, &dx)
		gins(x86.ASHLL, &cx, &dx) // SHLL only uses bottom 5 bits of count
		gins(x86.AXORL, &ax, &ax)
		p2 = gc.Gbranch(obj.AJMP, nil, 0)
		gc.Patch(p1, gc.Pc)

		// general shift
		p1 = gins(x86.ASHLL, &cx, &dx)

		p1.From.Index = x86.REG_AX // double-width shift
		p1.From.Scale = 0
		gins(x86.ASHLL, &cx, &ax)
		gc.Patch(p2, gc.Pc)

	case gc.ORSH:
		if r.Op == gc.OLITERAL {
			v := uint64(r.Int64())
			if v >= 64 {
				if gc.Is64(r.Type) {
					splitclean()
				}
				splitclean()
				split64(res, &lo2, &hi2)
				if hi1.Type.Etype == gc.TINT32 {
					gmove(&hi1, &lo2)
					gins(x86.ASARL, ncon(31), &lo2)
					gmove(&hi1, &hi2)
					gins(x86.ASARL, ncon(31), &hi2)
				} else {
					gins(x86.AMOVL, ncon(0), &lo2)
					gins(x86.AMOVL, ncon(0), &hi2)
				}

				splitclean()
				return
			}

			if v >= 32 {
				if gc.Is64(r.Type) {
					splitclean()
				}
				split64(res, &lo2, &hi2)
				gmove(&hi1, &lo2)
				if v > 32 {
					gins(optoas(gc.ORSH, hi1.Type), ncon(uint32(v-32)), &lo2)
				}
				if hi1.Type.Etype == gc.TINT32 {
					gmove(&hi1, &hi2)
					gins(x86.ASARL, ncon(31), &hi2)
				} else {
					gins(x86.AMOVL, ncon(0), &hi2)
				}
				splitclean()
				splitclean()
				return
			}

			// general shift
			gins(x86.AMOVL, &lo1, &ax)

			gins(x86.AMOVL, &hi1, &dx)
			p1 := gins(x86.ASHRL, ncon(uint32(v)), &ax)
			p1.From.Index = x86.REG_DX // double-width shift
			p1.From.Scale = 0
			gins(optoas(gc.ORSH, hi1.Type), ncon(uint32(v)), &dx)
			break
		}

		// load value into DX:AX.
		gins(x86.AMOVL, &lo1, &ax)

		gins(x86.AMOVL, &hi1, &dx)

		// load shift value into register.
		// if high bits are set, zero value.
		var p1 *obj.Prog

		if gc.Is64(r.Type) {
			gins(x86.ACMPL, &hi2, ncon(0))
			p1 = gc.Gbranch(x86.AJNE, nil, +1)
			gins(x86.AMOVL, &lo2, &cx)
		} else {
			cx.Type = gc.Types[gc.TUINT32]
			gmove(r, &cx)
		}

		// if shift count is >=64, zero or sign-extend value
		gins(x86.ACMPL, &cx, ncon(64))

		p2 := gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TUINT32]), nil, +1)
		if p1 != nil {
			gc.Patch(p1, gc.Pc)
		}
		if hi1.Type.Etype == gc.TINT32 {
			gins(x86.ASARL, ncon(31), &dx)
			gins(x86.AMOVL, &dx, &ax)
		} else {
			gins(x86.AXORL, &dx, &dx)
			gins(x86.AXORL, &ax, &ax)
		}

		gc.Patch(p2, gc.Pc)

		// if shift count is >= 32, sign-extend hi.
		gins(x86.ACMPL, &cx, ncon(32))

		p1 = gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TUINT32]), nil, +1)
		gins(x86.AMOVL, &dx, &ax)
		if hi1.Type.Etype == gc.TINT32 {
			gins(x86.ASARL, &cx, &ax) // SARL only uses bottom 5 bits of count
			gins(x86.ASARL, ncon(31), &dx)
		} else {
			gins(x86.ASHRL, &cx, &ax)
			gins(x86.AXORL, &dx, &dx)
		}

		p2 = gc.Gbranch(obj.AJMP, nil, 0)
		gc.Patch(p1, gc.Pc)

		// general shift
		p1 = gins(x86.ASHRL, &cx, &ax)

		p1.From.Index = x86.REG_DX // double-width shift
		p1.From.Scale = 0
		gins(optoas(gc.ORSH, hi1.Type), &cx, &dx)
		gc.Patch(p2, gc.Pc)

		// make constant the right side (it usually is anyway).
	case gc.OXOR,
		gc.OAND,
		gc.OOR:
		if lo1.Op == gc.OLITERAL {
			nswap(&lo1, &lo2)
			nswap(&hi1, &hi2)
		}

		if lo2.Op == gc.OLITERAL {
			// special cases for constants.
			lv := uint32(lo2.Int64())
			hv := uint32(hi2.Int64())
			splitclean() // right side
			split64(res, &lo2, &hi2)
			switch n.Op {
			case gc.OXOR:
				gmove(&lo1, &lo2)
				gmove(&hi1, &hi2)
				switch lv {
				case 0:
					break

				case 0xffffffff:
					gins(x86.ANOTL, nil, &lo2)

				default:
					gins(x86.AXORL, ncon(lv), &lo2)
				}

				switch hv {
				case 0:
					break

				case 0xffffffff:
					gins(x86.ANOTL, nil, &hi2)

				default:
					gins(x86.AXORL, ncon(hv), &hi2)
				}

			case gc.OAND:
				switch lv {
				case 0:
					gins(x86.AMOVL, ncon(0), &lo2)

				default:
					gmove(&lo1, &lo2)
					if lv != 0xffffffff {
						gins(x86.AANDL, ncon(lv), &lo2)
					}
				}

				switch hv {
				case 0:
					gins(x86.AMOVL, ncon(0), &hi2)

				default:
					gmove(&hi1, &hi2)
					if hv != 0xffffffff {
						gins(x86.AANDL, ncon(hv), &hi2)
					}
				}

			case gc.OOR:
				switch lv {
				case 0:
					gmove(&lo1, &lo2)

				case 0xffffffff:
					gins(x86.AMOVL, ncon(0xffffffff), &lo2)

				default:
					gmove(&lo1, &lo2)
					gins(x86.AORL, ncon(lv), &lo2)
				}

				switch hv {
				case 0:
					gmove(&hi1, &hi2)

				case 0xffffffff:
					gins(x86.AMOVL, ncon(0xffffffff), &hi2)

				default:
					gmove(&hi1, &hi2)
					gins(x86.AORL, ncon(hv), &hi2)
				}
			}

			splitclean()
			splitclean()
			return
		}

		gins(x86.AMOVL, &lo1, &ax)
		gins(x86.AMOVL, &hi1, &dx)
		gins(optoas(n.Op, lo1.Type), &lo2, &ax)
		gins(optoas(n.Op, lo1.Type), &hi2, &dx)
	}

	if gc.Is64(r.Type) {
		splitclean()
	}
	splitclean()

	split64(res, &lo1, &hi1)
	gins(x86.AMOVL, &ax, &lo1)
	gins(x86.AMOVL, &dx, &hi1)
	splitclean()
}
Beispiel #24
0
func clearfat(nl *gc.Node) {
	/* clear a fat object */
	if gc.Debug['g'] != 0 {
		fmt.Printf("clearfat %v (%v, size: %d)\n", nl, nl.Type, nl.Type.Width)
	}

	w := uint64(nl.Type.Width)

	// Avoid taking the address for simple enough types.
	if gc.Componentgen(nil, nl) {
		return
	}

	c := w % 8 // bytes
	q := w / 8 // dwords

	if gc.Reginuse(ppc64.REGRT1) {
		gc.Fatalf("%v in use during clearfat", obj.Rconv(ppc64.REGRT1))
	}

	var r0 gc.Node
	gc.Nodreg(&r0, gc.Types[gc.TUINT64], ppc64.REGZERO)
	var dst gc.Node
	gc.Nodreg(&dst, gc.Types[gc.Tptr], ppc64.REGRT1)
	gc.Regrealloc(&dst)
	gc.Agen(nl, &dst)

	var boff uint64
	if q > 128 {
		p := gins(ppc64.ASUB, nil, &dst)
		p.From.Type = obj.TYPE_CONST
		p.From.Offset = 8

		var end gc.Node
		gc.Regalloc(&end, gc.Types[gc.Tptr], nil)
		p = gins(ppc64.AMOVD, &dst, &end)
		p.From.Type = obj.TYPE_ADDR
		p.From.Offset = int64(q * 8)

		p = gins(ppc64.AMOVDU, &r0, &dst)
		p.To.Type = obj.TYPE_MEM
		p.To.Offset = 8
		pl := p

		p = gins(ppc64.ACMP, &dst, &end)
		gc.Patch(gc.Gbranch(ppc64.ABNE, nil, 0), pl)

		gc.Regfree(&end)

		// The loop leaves R3 on the last zeroed dword
		boff = 8
	} else if q >= 4 {
		p := gins(ppc64.ASUB, nil, &dst)
		p.From.Type = obj.TYPE_CONST
		p.From.Offset = 8
		f := gc.Sysfunc("duffzero")
		p = gins(obj.ADUFFZERO, nil, f)
		gc.Afunclit(&p.To, f)

		// 4 and 128 = magic constants: see ../../runtime/asm_ppc64x.s
		p.To.Offset = int64(4 * (128 - q))

		// duffzero leaves R3 on the last zeroed dword
		boff = 8
	} else {
		var p *obj.Prog
		for t := uint64(0); t < q; t++ {
			p = gins(ppc64.AMOVD, &r0, &dst)
			p.To.Type = obj.TYPE_MEM
			p.To.Offset = int64(8 * t)
		}

		boff = 8 * q
	}

	var p *obj.Prog
	for t := uint64(0); t < c; t++ {
		p = gins(ppc64.AMOVB, &r0, &dst)
		p.To.Type = obj.TYPE_MEM
		p.To.Offset = int64(t + boff)
	}

	gc.Regfree(&dst)
}
Beispiel #25
0
// blockcopy copies w bytes from &n to &res
func blockcopy(n, res *gc.Node, osrc, odst, w int64) {
	var dst gc.Node
	var src gc.Node
	if n.Ullman >= res.Ullman {
		gc.Agenr(n, &dst, res) // temporarily use dst
		gc.Regalloc(&src, gc.Types[gc.Tptr], nil)
		gins(s390x.AMOVD, &dst, &src)
		if res.Op == gc.ONAME {
			gc.Gvardef(res)
		}
		gc.Agen(res, &dst)
	} else {
		if res.Op == gc.ONAME {
			gc.Gvardef(res)
		}
		gc.Agenr(res, &dst, res)
		gc.Agenr(n, &src, nil)
	}
	defer gc.Regfree(&src)
	defer gc.Regfree(&dst)

	var tmp gc.Node
	gc.Regalloc(&tmp, gc.Types[gc.Tptr], nil)
	defer gc.Regfree(&tmp)

	offset := int64(0)
	dir := _FORWARDS
	if osrc < odst && odst < osrc+w {
		// Reverse. Can't use MVC, fall back onto basic moves.
		dir = _BACKWARDS
		const copiesPerIter = 2
		if w >= 8*copiesPerIter {
			cnt := w - (w % (8 * copiesPerIter))
			ginscon(s390x.AADD, w, &src)
			ginscon(s390x.AADD, w, &dst)

			var end gc.Node
			gc.Regalloc(&end, gc.Types[gc.Tptr], nil)
			p := gins(s390x.ASUB, nil, &end)
			p.From.Type = obj.TYPE_CONST
			p.From.Offset = cnt
			p.Reg = src.Reg

			var label *obj.Prog
			for i := 0; i < copiesPerIter; i++ {
				offset := int64(-8 * (i + 1))
				p := gins(s390x.AMOVD, &src, &tmp)
				p.From.Type = obj.TYPE_MEM
				p.From.Offset = offset
				if i == 0 {
					label = p
				}
				p = gins(s390x.AMOVD, &tmp, &dst)
				p.To.Type = obj.TYPE_MEM
				p.To.Offset = offset
			}

			ginscon(s390x.ASUB, 8*copiesPerIter, &src)
			ginscon(s390x.ASUB, 8*copiesPerIter, &dst)
			gins(s390x.ACMP, &src, &end)
			gc.Patch(gc.Gbranch(s390x.ABNE, nil, 0), label)
			gc.Regfree(&end)

			w -= cnt
		} else {
			offset = w
		}
	}

	if dir == _FORWARDS && w > 1024 {
		// Loop over MVCs
		cnt := w - (w % 256)

		var end gc.Node
		gc.Regalloc(&end, gc.Types[gc.Tptr], nil)
		add := gins(s390x.AADD, nil, &end)
		add.From.Type = obj.TYPE_CONST
		add.From.Offset = cnt
		add.Reg = src.Reg

		mvc := gins(s390x.AMVC, &src, &dst)
		mvc.From.Type = obj.TYPE_MEM
		mvc.From.Offset = 0
		mvc.To.Type = obj.TYPE_MEM
		mvc.To.Offset = 0
		mvc.From3 = new(obj.Addr)
		mvc.From3.Type = obj.TYPE_CONST
		mvc.From3.Offset = 256

		ginscon(s390x.AADD, 256, &src)
		ginscon(s390x.AADD, 256, &dst)
		gins(s390x.ACMP, &src, &end)
		gc.Patch(gc.Gbranch(s390x.ABNE, nil, 0), mvc)
		gc.Regfree(&end)

		w -= cnt
	}

	for w > 0 {
		cnt := w
		// If in reverse we can only do 8, 4, 2 or 1 bytes at a time.
		if dir == _BACKWARDS {
			switch {
			case cnt >= 8:
				cnt = 8
			case cnt >= 4:
				cnt = 4
			case cnt >= 2:
				cnt = 2
			}
		} else if cnt > 256 {
			cnt = 256
		}

		switch cnt {
		case 8, 4, 2, 1:
			op := s390x.AMOVB
			switch cnt {
			case 8:
				op = s390x.AMOVD
			case 4:
				op = s390x.AMOVW
			case 2:
				op = s390x.AMOVH
			}
			load := gins(op, &src, &tmp)
			load.From.Type = obj.TYPE_MEM
			load.From.Offset = offset

			store := gins(op, &tmp, &dst)
			store.To.Type = obj.TYPE_MEM
			store.To.Offset = offset

			if dir == _BACKWARDS {
				load.From.Offset -= cnt
				store.To.Offset -= cnt
			}

		default:
			p := gins(s390x.AMVC, &src, &dst)
			p.From.Type = obj.TYPE_MEM
			p.From.Offset = offset
			p.To.Type = obj.TYPE_MEM
			p.To.Offset = offset
			p.From3 = new(obj.Addr)
			p.From3.Type = obj.TYPE_CONST
			p.From3.Offset = cnt
		}

		switch dir {
		case _FORWARDS:
			offset += cnt
		case _BACKWARDS:
			offset -= cnt
		}
		w -= cnt
	}
}
Beispiel #26
0
func clearfat(nl *gc.Node) {
	/* clear a fat object */
	if gc.Debug['g'] != 0 {
		fmt.Printf("clearfat %v (%v, size: %d)\n", nl, nl.Type, nl.Type.Width)
	}

	w := uint64(nl.Type.Width)

	// Avoid taking the address for simple enough types.
	if gc.Componentgen(nil, nl) {
		return
	}

	c := w % 8 // bytes
	q := w / 8 // dwords

	if gc.Reginuse(mips.REGRT1) {
		gc.Fatalf("%v in use during clearfat", obj.Rconv(mips.REGRT1))
	}

	var r0 gc.Node
	gc.Nodreg(&r0, gc.Types[gc.TUINT64], mips.REGZERO)
	var dst gc.Node
	gc.Nodreg(&dst, gc.Types[gc.Tptr], mips.REGRT1)
	gc.Regrealloc(&dst)
	gc.Agen(nl, &dst)

	var boff uint64
	if q > 128 {
		p := gins(mips.ASUBV, nil, &dst)
		p.From.Type = obj.TYPE_CONST
		p.From.Offset = 8

		var end gc.Node
		gc.Regalloc(&end, gc.Types[gc.Tptr], nil)
		p = gins(mips.AMOVV, &dst, &end)
		p.From.Type = obj.TYPE_ADDR
		p.From.Offset = int64(q * 8)

		p = gins(mips.AMOVV, &r0, &dst)
		p.To.Type = obj.TYPE_MEM
		p.To.Offset = 8
		pl := p

		p = gins(mips.AADDV, nil, &dst)
		p.From.Type = obj.TYPE_CONST
		p.From.Offset = 8

		gc.Patch(ginsbranch(mips.ABNE, nil, &dst, &end, 0), pl)

		gc.Regfree(&end)

		// The loop leaves R1 on the last zeroed dword
		boff = 8
		// TODO(dfc): https://golang.org/issue/12108
		// If DUFFZERO is used inside a tail call (see genwrapper) it will
		// overwrite the link register.
	} else if false && q >= 4 {
		p := gins(mips.ASUBV, nil, &dst)
		p.From.Type = obj.TYPE_CONST
		p.From.Offset = 8
		f := gc.Sysfunc("duffzero")
		p = gins(obj.ADUFFZERO, nil, f)
		gc.Afunclit(&p.To, f)

		// 8 and 128 = magic constants: see ../../runtime/asm_mips64x.s
		p.To.Offset = int64(8 * (128 - q))

		// duffzero leaves R1 on the last zeroed dword
		boff = 8
	} else {
		var p *obj.Prog
		for t := uint64(0); t < q; t++ {
			p = gins(mips.AMOVV, &r0, &dst)
			p.To.Type = obj.TYPE_MEM
			p.To.Offset = int64(8 * t)
		}

		boff = 8 * q
	}

	var p *obj.Prog
	for t := uint64(0); t < c; t++ {
		p = gins(mips.AMOVB, &r0, &dst)
		p.To.Type = obj.TYPE_MEM
		p.To.Offset = int64(t + boff)
	}

	gc.Regfree(&dst)
}
Beispiel #27
0
/*
 * generate shift according to op, one of:
 *	res = nl << nr
 *	res = nl >> nr
 */
func cgen_shift(op gc.Op, bounded bool, nl *gc.Node, nr *gc.Node, res *gc.Node) {
	a := optoas(op, nl.Type)

	if nr.Op == gc.OLITERAL {
		var n1 gc.Node
		gc.Regalloc(&n1, nl.Type, res)
		gc.Cgen(nl, &n1)
		sc := uint64(nr.Int64())
		if sc >= uint64(nl.Type.Width*8) {
			// large shift gets 2 shifts by width-1
			var n3 gc.Node
			gc.Nodconst(&n3, gc.Types[gc.TUINT32], nl.Type.Width*8-1)

			gins(a, &n3, &n1)
			gins(a, &n3, &n1)
		} else {
			gins(a, nr, &n1)
		}
		gmove(&n1, res)
		gc.Regfree(&n1)
		return
	}

	if nl.Ullman >= gc.UINF {
		var n4 gc.Node
		gc.Tempname(&n4, nl.Type)
		gc.Cgen(nl, &n4)
		nl = &n4
	}

	if nr.Ullman >= gc.UINF {
		var n5 gc.Node
		gc.Tempname(&n5, nr.Type)
		gc.Cgen(nr, &n5)
		nr = &n5
	}

	// Allow either uint32 or uint64 as shift type,
	// to avoid unnecessary conversion from uint32 to uint64
	// just to do the comparison.
	tcount := gc.Types[gc.Simtype[nr.Type.Etype]]

	if tcount.Etype < gc.TUINT32 {
		tcount = gc.Types[gc.TUINT32]
	}

	var n1 gc.Node
	gc.Regalloc(&n1, nr.Type, nil) // to hold the shift type in CX
	var n3 gc.Node
	gc.Regalloc(&n3, tcount, &n1) // to clear high bits of CX

	var n2 gc.Node
	gc.Regalloc(&n2, nl.Type, res)

	if nl.Ullman >= nr.Ullman {
		gc.Cgen(nl, &n2)
		gc.Cgen(nr, &n1)
		gmove(&n1, &n3)
	} else {
		gc.Cgen(nr, &n1)
		gmove(&n1, &n3)
		gc.Cgen(nl, &n2)
	}

	gc.Regfree(&n3)

	// test and fix up large shifts
	if !bounded {
		gc.Nodconst(&n3, tcount, nl.Type.Width*8)
		gins(optoas(gc.OCMP, tcount), &n1, &n3)
		p1 := gc.Gbranch(optoas(gc.OLT, tcount), nil, 1)
		if op == gc.ORSH && nl.Type.IsSigned() {
			gc.Nodconst(&n3, gc.Types[gc.TUINT32], nl.Type.Width*8-1)
			gins(a, &n3, &n2)
		} else {
			gc.Nodconst(&n3, nl.Type, 0)
			gmove(&n3, &n2)
		}

		gc.Patch(p1, gc.Pc)
	}

	gins(a, &n1, &n2)

	gmove(&n2, res)

	gc.Regfree(&n1)
	gc.Regfree(&n2)
}
Beispiel #28
0
func blockcopy(n, res *gc.Node, osrc, odst, w int64) {
	// determine alignment.
	// want to avoid unaligned access, so have to use
	// smaller operations for less aligned types.
	// for example moving [4]byte must use 4 MOVB not 1 MOVW.
	align := int(n.Type.Align)

	var op obj.As
	switch align {
	default:
		gc.Fatalf("sgen: invalid alignment %d for %v", align, n.Type)

	case 1:
		op = ppc64.AMOVBU

	case 2:
		op = ppc64.AMOVHU

	case 4:
		op = ppc64.AMOVWZU // there is no lwau, only lwaux

	case 8:
		op = ppc64.AMOVDU
	}

	if w%int64(align) != 0 {
		gc.Fatalf("sgen: unaligned size %d (align=%d) for %v", w, align, n.Type)
	}
	c := int32(w / int64(align))

	// if we are copying forward on the stack and
	// the src and dst overlap, then reverse direction
	dir := align

	if osrc < odst && odst < osrc+w {
		dir = -dir
	}

	var dst gc.Node
	var src gc.Node
	if n.Ullman >= res.Ullman {
		gc.Agenr(n, &dst, res) // temporarily use dst
		gc.Regalloc(&src, gc.Types[gc.Tptr], nil)
		gins(ppc64.AMOVD, &dst, &src)
		if res.Op == gc.ONAME {
			gc.Gvardef(res)
		}
		gc.Agen(res, &dst)
	} else {
		if res.Op == gc.ONAME {
			gc.Gvardef(res)
		}
		gc.Agenr(res, &dst, res)
		gc.Agenr(n, &src, nil)
	}

	var tmp gc.Node
	gc.Regalloc(&tmp, gc.Types[gc.Tptr], nil)

	// set up end marker
	var nend gc.Node

	// move src and dest to the end of block if necessary
	if dir < 0 {
		if c >= 4 {
			gc.Regalloc(&nend, gc.Types[gc.Tptr], nil)
			gins(ppc64.AMOVD, &src, &nend)
		}

		p := gins(ppc64.AADD, nil, &src)
		p.From.Type = obj.TYPE_CONST
		p.From.Offset = w

		p = gins(ppc64.AADD, nil, &dst)
		p.From.Type = obj.TYPE_CONST
		p.From.Offset = w
	} else {
		p := gins(ppc64.AADD, nil, &src)
		p.From.Type = obj.TYPE_CONST
		p.From.Offset = int64(-dir)

		p = gins(ppc64.AADD, nil, &dst)
		p.From.Type = obj.TYPE_CONST
		p.From.Offset = int64(-dir)

		if c >= 4 {
			gc.Regalloc(&nend, gc.Types[gc.Tptr], nil)
			p := gins(ppc64.AMOVD, &src, &nend)
			p.From.Type = obj.TYPE_ADDR
			p.From.Offset = w
		}
	}

	// move
	// TODO: enable duffcopy for larger copies.
	if c >= 4 {
		p := gins(op, &src, &tmp)
		p.From.Type = obj.TYPE_MEM
		p.From.Offset = int64(dir)
		ploop := p

		p = gins(op, &tmp, &dst)
		p.To.Type = obj.TYPE_MEM
		p.To.Offset = int64(dir)

		p = gins(ppc64.ACMP, &src, &nend)

		gc.Patch(gc.Gbranch(ppc64.ABNE, nil, 0), ploop)
		gc.Regfree(&nend)
	} else {
		// TODO(austin): Instead of generating ADD $-8,R8; ADD
		// $-8,R7; n*(MOVDU 8(R8),R9; MOVDU R9,8(R7);) just
		// generate the offsets directly and eliminate the
		// ADDs. That will produce shorter, more
		// pipeline-able code.
		var p *obj.Prog
		for ; c > 0; c-- {
			p = gins(op, &src, &tmp)
			p.From.Type = obj.TYPE_MEM
			p.From.Offset = int64(dir)

			p = gins(op, &tmp, &dst)
			p.To.Type = obj.TYPE_MEM
			p.To.Offset = int64(dir)
		}
	}

	gc.Regfree(&dst)
	gc.Regfree(&src)
	gc.Regfree(&tmp)
}
Beispiel #29
0
// zerorange clears the stack in the given range.
func zerorange(p *obj.Prog, frame int64, lo int64, hi int64) *obj.Prog {
	cnt := hi - lo
	if cnt == 0 {
		return p
	}

	// Adjust the frame to account for LR.
	frame += gc.Ctxt.FixedFrameSize()
	offset := frame + lo
	reg := int16(s390x.REGSP)

	// If the offset cannot fit in a 12-bit unsigned displacement then we
	// need to create a copy of the stack pointer that we can adjust.
	// We also need to do this if we are going to loop.
	if offset < 0 || offset > 4096-clearLoopCutoff || cnt > clearLoopCutoff {
		p = appendpp(p, s390x.AADD, obj.TYPE_CONST, 0, offset, obj.TYPE_REG, s390x.REGRT1, 0)
		p.Reg = int16(s390x.REGSP)
		reg = s390x.REGRT1
		offset = 0
	}

	// Generate a loop of large clears.
	if cnt > clearLoopCutoff {
		n := cnt - (cnt % 256)
		end := int16(s390x.REGRT2)
		p = appendpp(p, s390x.AADD, obj.TYPE_CONST, 0, offset+n, obj.TYPE_REG, end, 0)
		p.Reg = reg
		p = appendpp(p, s390x.AXC, obj.TYPE_MEM, reg, offset, obj.TYPE_MEM, reg, offset)
		p.From3 = new(obj.Addr)
		p.From3.Type = obj.TYPE_CONST
		p.From3.Offset = 256
		pl := p
		p = appendpp(p, s390x.AADD, obj.TYPE_CONST, 0, 256, obj.TYPE_REG, reg, 0)
		p = appendpp(p, s390x.ACMP, obj.TYPE_REG, reg, 0, obj.TYPE_REG, end, 0)
		p = appendpp(p, s390x.ABNE, obj.TYPE_NONE, 0, 0, obj.TYPE_BRANCH, 0, 0)
		gc.Patch(p, pl)

		cnt -= n
	}

	// Generate remaining clear instructions without a loop.
	for cnt > 0 {
		n := cnt

		// Can clear at most 256 bytes per instruction.
		if n > 256 {
			n = 256
		}

		switch n {
		// Handle very small clears with move instructions.
		case 8, 4, 2, 1:
			ins := s390x.AMOVB
			switch n {
			case 8:
				ins = s390x.AMOVD
			case 4:
				ins = s390x.AMOVW
			case 2:
				ins = s390x.AMOVH
			}
			p = appendpp(p, ins, obj.TYPE_CONST, 0, 0, obj.TYPE_MEM, reg, offset)

		// Handle clears that would require multiple move instructions with XC.
		default:
			p = appendpp(p, s390x.AXC, obj.TYPE_MEM, reg, offset, obj.TYPE_MEM, reg, offset)
			p.From3 = new(obj.Addr)
			p.From3.Type = obj.TYPE_CONST
			p.From3.Offset = n
		}

		cnt -= n
		offset += n
	}

	return p
}
Beispiel #30
0
/*
 * generate move:
 *	t = f
 * hard part is conversions.
 */
func gmove(f *gc.Node, t *gc.Node) {
	if gc.Debug['M'] != 0 {
		fmt.Printf("gmove %v -> %v\n", gc.Nconv(f, gc.FmtLong), gc.Nconv(t, gc.FmtLong))
	}

	ft := int(gc.Simsimtype(f.Type))
	tt := int(gc.Simsimtype(t.Type))
	cvt := t.Type

	if gc.Iscomplex[ft] || gc.Iscomplex[tt] {
		gc.Complexmove(f, t)
		return
	}

	// cannot have two memory operands
	var r2 gc.Node
	var r1 gc.Node
	var a obj.As
	if gc.Ismem(f) && gc.Ismem(t) {
		goto hard
	}

	// convert constant to desired type
	if f.Op == gc.OLITERAL {
		var con gc.Node
		switch tt {
		default:
			f.Convconst(&con, t.Type)

		case gc.TINT32,
			gc.TINT16,
			gc.TINT8:
			var con gc.Node
			f.Convconst(&con, gc.Types[gc.TINT64])
			var r1 gc.Node
			gc.Regalloc(&r1, con.Type, t)
			gins(ppc64.AMOVD, &con, &r1)
			gmove(&r1, t)
			gc.Regfree(&r1)
			return

		case gc.TUINT32,
			gc.TUINT16,
			gc.TUINT8:
			var con gc.Node
			f.Convconst(&con, gc.Types[gc.TUINT64])
			var r1 gc.Node
			gc.Regalloc(&r1, con.Type, t)
			gins(ppc64.AMOVD, &con, &r1)
			gmove(&r1, t)
			gc.Regfree(&r1)
			return
		}

		f = &con
		ft = tt // so big switch will choose a simple mov

		// constants can't move directly to memory.
		if gc.Ismem(t) {
			goto hard
		}
	}

	// float constants come from memory.
	//if(isfloat[tt])
	//	goto hard;

	// 64-bit immediates are also from memory.
	//if(isint[tt])
	//	goto hard;
	//// 64-bit immediates are really 32-bit sign-extended
	//// unless moving into a register.
	//if(isint[tt]) {
	//	if(mpcmpfixfix(con.val.u.xval, minintval[TINT32]) < 0)
	//		goto hard;
	//	if(mpcmpfixfix(con.val.u.xval, maxintval[TINT32]) > 0)
	//		goto hard;
	//}

	// value -> value copy, only one memory operand.
	// figure out the instruction to use.
	// break out of switch for one-instruction gins.
	// goto rdst for "destination must be register".
	// goto hard for "convert to cvt type first".
	// otherwise handle and return.

	switch uint32(ft)<<16 | uint32(tt) {
	default:
		gc.Fatalf("gmove %v -> %v", gc.Tconv(f.Type, gc.FmtLong), gc.Tconv(t.Type, gc.FmtLong))

		/*
		 * integer copy and truncate
		 */
	case gc.TINT8<<16 | gc.TINT8, // same size
		gc.TUINT8<<16 | gc.TINT8,
		gc.TINT16<<16 | gc.TINT8,
		// truncate
		gc.TUINT16<<16 | gc.TINT8,
		gc.TINT32<<16 | gc.TINT8,
		gc.TUINT32<<16 | gc.TINT8,
		gc.TINT64<<16 | gc.TINT8,
		gc.TUINT64<<16 | gc.TINT8:
		a = ppc64.AMOVB

	case gc.TINT8<<16 | gc.TUINT8, // same size
		gc.TUINT8<<16 | gc.TUINT8,
		gc.TINT16<<16 | gc.TUINT8,
		// truncate
		gc.TUINT16<<16 | gc.TUINT8,
		gc.TINT32<<16 | gc.TUINT8,
		gc.TUINT32<<16 | gc.TUINT8,
		gc.TINT64<<16 | gc.TUINT8,
		gc.TUINT64<<16 | gc.TUINT8:
		a = ppc64.AMOVBZ

	case gc.TINT16<<16 | gc.TINT16, // same size
		gc.TUINT16<<16 | gc.TINT16,
		gc.TINT32<<16 | gc.TINT16,
		// truncate
		gc.TUINT32<<16 | gc.TINT16,
		gc.TINT64<<16 | gc.TINT16,
		gc.TUINT64<<16 | gc.TINT16:
		a = ppc64.AMOVH

	case gc.TINT16<<16 | gc.TUINT16, // same size
		gc.TUINT16<<16 | gc.TUINT16,
		gc.TINT32<<16 | gc.TUINT16,
		// truncate
		gc.TUINT32<<16 | gc.TUINT16,
		gc.TINT64<<16 | gc.TUINT16,
		gc.TUINT64<<16 | gc.TUINT16:
		a = ppc64.AMOVHZ

	case gc.TINT32<<16 | gc.TINT32, // same size
		gc.TUINT32<<16 | gc.TINT32,
		gc.TINT64<<16 | gc.TINT32,
		// truncate
		gc.TUINT64<<16 | gc.TINT32:
		a = ppc64.AMOVW

	case gc.TINT32<<16 | gc.TUINT32, // same size
		gc.TUINT32<<16 | gc.TUINT32,
		gc.TINT64<<16 | gc.TUINT32,
		gc.TUINT64<<16 | gc.TUINT32:
		a = ppc64.AMOVWZ

	case gc.TINT64<<16 | gc.TINT64, // same size
		gc.TINT64<<16 | gc.TUINT64,
		gc.TUINT64<<16 | gc.TINT64,
		gc.TUINT64<<16 | gc.TUINT64:
		a = ppc64.AMOVD

		/*
		 * integer up-conversions
		 */
	case gc.TINT8<<16 | gc.TINT16, // sign extend int8
		gc.TINT8<<16 | gc.TUINT16,
		gc.TINT8<<16 | gc.TINT32,
		gc.TINT8<<16 | gc.TUINT32,
		gc.TINT8<<16 | gc.TINT64,
		gc.TINT8<<16 | gc.TUINT64:
		a = ppc64.AMOVB

		goto rdst

	case gc.TUINT8<<16 | gc.TINT16, // zero extend uint8
		gc.TUINT8<<16 | gc.TUINT16,
		gc.TUINT8<<16 | gc.TINT32,
		gc.TUINT8<<16 | gc.TUINT32,
		gc.TUINT8<<16 | gc.TINT64,
		gc.TUINT8<<16 | gc.TUINT64:
		a = ppc64.AMOVBZ

		goto rdst

	case gc.TINT16<<16 | gc.TINT32, // sign extend int16
		gc.TINT16<<16 | gc.TUINT32,
		gc.TINT16<<16 | gc.TINT64,
		gc.TINT16<<16 | gc.TUINT64:
		a = ppc64.AMOVH

		goto rdst

	case gc.TUINT16<<16 | gc.TINT32, // zero extend uint16
		gc.TUINT16<<16 | gc.TUINT32,
		gc.TUINT16<<16 | gc.TINT64,
		gc.TUINT16<<16 | gc.TUINT64:
		a = ppc64.AMOVHZ

		goto rdst

	case gc.TINT32<<16 | gc.TINT64, // sign extend int32
		gc.TINT32<<16 | gc.TUINT64:
		a = ppc64.AMOVW

		goto rdst

	case gc.TUINT32<<16 | gc.TINT64, // zero extend uint32
		gc.TUINT32<<16 | gc.TUINT64:
		a = ppc64.AMOVWZ

		goto rdst

		//warn("gmove: convert float to int not implemented: %N -> %N\n", f, t);
	//return;
	// algorithm is:
	//	if small enough, use native float64 -> int64 conversion.
	//	otherwise, subtract 2^63, convert, and add it back.
	/*
	* float to integer
	 */
	case gc.TFLOAT32<<16 | gc.TINT32,
		gc.TFLOAT64<<16 | gc.TINT32,
		gc.TFLOAT32<<16 | gc.TINT64,
		gc.TFLOAT64<<16 | gc.TINT64,
		gc.TFLOAT32<<16 | gc.TINT16,
		gc.TFLOAT32<<16 | gc.TINT8,
		gc.TFLOAT32<<16 | gc.TUINT16,
		gc.TFLOAT32<<16 | gc.TUINT8,
		gc.TFLOAT64<<16 | gc.TINT16,
		gc.TFLOAT64<<16 | gc.TINT8,
		gc.TFLOAT64<<16 | gc.TUINT16,
		gc.TFLOAT64<<16 | gc.TUINT8,
		gc.TFLOAT32<<16 | gc.TUINT32,
		gc.TFLOAT64<<16 | gc.TUINT32,
		gc.TFLOAT32<<16 | gc.TUINT64,
		gc.TFLOAT64<<16 | gc.TUINT64:
		bignodes()

		var r1 gc.Node
		gc.Regalloc(&r1, gc.Types[ft], f)
		gmove(f, &r1)
		if tt == gc.TUINT64 {
			gc.Regalloc(&r2, gc.Types[gc.TFLOAT64], nil)
			gmove(&bigf, &r2)
			gins(ppc64.AFCMPU, &r1, &r2)
			p1 := gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TFLOAT64]), nil, +1)
			gins(ppc64.AFSUB, &r2, &r1)
			gc.Patch(p1, gc.Pc)
			gc.Regfree(&r2)
		}

		gc.Regalloc(&r2, gc.Types[gc.TFLOAT64], nil)
		var r3 gc.Node
		gc.Regalloc(&r3, gc.Types[gc.TINT64], t)
		gins(ppc64.AFCTIDZ, &r1, &r2)
		p1 := gins(ppc64.AFMOVD, &r2, nil)
		p1.To.Type = obj.TYPE_MEM
		p1.To.Reg = ppc64.REGSP
		p1.To.Offset = -8
		p1 = gins(ppc64.AMOVD, nil, &r3)
		p1.From.Type = obj.TYPE_MEM
		p1.From.Reg = ppc64.REGSP
		p1.From.Offset = -8
		gc.Regfree(&r2)
		gc.Regfree(&r1)
		if tt == gc.TUINT64 {
			p1 := gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TFLOAT64]), nil, +1) // use CR0 here again
			gc.Nodreg(&r1, gc.Types[gc.TINT64], ppc64.REGTMP)
			gins(ppc64.AMOVD, &bigi, &r1)
			gins(ppc64.AADD, &r1, &r3)
			gc.Patch(p1, gc.Pc)
		}

		gmove(&r3, t)
		gc.Regfree(&r3)
		return

	/*
	 * integer to float
	 */
	case gc.TINT32<<16 | gc.TFLOAT32,
		gc.TINT32<<16 | gc.TFLOAT64,
		gc.TINT64<<16 | gc.TFLOAT32,
		gc.TINT64<<16 | gc.TFLOAT64,
		gc.TINT16<<16 | gc.TFLOAT32,
		gc.TINT16<<16 | gc.TFLOAT64,
		gc.TINT8<<16 | gc.TFLOAT32,
		gc.TINT8<<16 | gc.TFLOAT64,
		gc.TUINT16<<16 | gc.TFLOAT32,
		gc.TUINT16<<16 | gc.TFLOAT64,
		gc.TUINT8<<16 | gc.TFLOAT32,
		gc.TUINT8<<16 | gc.TFLOAT64,
		gc.TUINT32<<16 | gc.TFLOAT32,
		gc.TUINT32<<16 | gc.TFLOAT64,
		gc.TUINT64<<16 | gc.TFLOAT32,
		gc.TUINT64<<16 | gc.TFLOAT64:
		bignodes()

		// The algorithm is:
		//	if small enough, use native int64 -> float64 conversion,
		//	otherwise halve (x -> (x>>1)|(x&1)), convert, and double.
		// Note: could use FCFIDU instead if target supports it.
		var r1 gc.Node
		gc.Regalloc(&r1, gc.Types[gc.TINT64], nil)
		gmove(f, &r1)
		if ft == gc.TUINT64 {
			gc.Nodreg(&r2, gc.Types[gc.TUINT64], ppc64.REGTMP)
			gmove(&bigi, &r2)
			gins(ppc64.ACMPU, &r1, &r2)
			p1 := gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TUINT64]), nil, +1)
			var r3 gc.Node
			gc.Regalloc(&r3, gc.Types[gc.TUINT64], nil)
			p2 := gins(ppc64.AANDCC, nil, &r3) // andi.
			p2.Reg = r1.Reg
			p2.From.Type = obj.TYPE_CONST
			p2.From.Offset = 1
			p3 := gins(ppc64.ASRD, nil, &r1)
			p3.From.Type = obj.TYPE_CONST
			p3.From.Offset = 1
			gins(ppc64.AOR, &r3, &r1)
			gc.Regfree(&r3)
			gc.Patch(p1, gc.Pc)
		}
		gc.Regalloc(&r2, gc.Types[gc.TFLOAT64], t)
		p1 := gins(ppc64.AMOVD, &r1, nil)
		p1.To.Type = obj.TYPE_MEM
		p1.To.Reg = ppc64.REGSP
		p1.To.Offset = -8
		p1 = gins(ppc64.AFMOVD, nil, &r2)
		p1.From.Type = obj.TYPE_MEM
		p1.From.Reg = ppc64.REGSP
		p1.From.Offset = -8
		gins(ppc64.AFCFID, &r2, &r2)
		gc.Regfree(&r1)
		if ft == gc.TUINT64 {
			p1 := gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TUINT64]), nil, +1) // use CR0 here again
			gc.Nodreg(&r1, gc.Types[gc.TFLOAT64], ppc64.FREGTWO)
			gins(ppc64.AFMUL, &r1, &r2)
			gc.Patch(p1, gc.Pc)
		}
		gmove(&r2, t)
		gc.Regfree(&r2)
		return

		/*
		 * float to float
		 */
	case gc.TFLOAT32<<16 | gc.TFLOAT32:
		a = ppc64.AFMOVS

	case gc.TFLOAT64<<16 | gc.TFLOAT64:
		a = ppc64.AFMOVD

	case gc.TFLOAT32<<16 | gc.TFLOAT64:
		a = ppc64.AFMOVS
		goto rdst

	case gc.TFLOAT64<<16 | gc.TFLOAT32:
		a = ppc64.AFRSP
		goto rdst
	}

	gins(a, f, t)
	return

	// requires register destination
rdst:
	{
		gc.Regalloc(&r1, t.Type, t)

		gins(a, f, &r1)
		gmove(&r1, t)
		gc.Regfree(&r1)
		return
	}

	// requires register intermediate
hard:
	gc.Regalloc(&r1, cvt, t)

	gmove(f, &r1)
	gmove(&r1, t)
	gc.Regfree(&r1)
	return
}