Beispiel #1
0
/*
 * generate division.
 * generates one of:
 *	res = nl / nr
 *	res = nl % nr
 * according to op.
 */
func dodiv(op int, nl *gc.Node, nr *gc.Node, res *gc.Node) {
	// Have to be careful about handling
	// most negative int divided by -1 correctly.
	// The hardware will trap.
	// Also the byte divide instruction needs AH,
	// which we otherwise don't have to deal with.
	// Easiest way to avoid for int8, int16: use int32.
	// For int32 and int64, use explicit test.
	// Could use int64 hw for int32.
	t := nl.Type

	t0 := t
	check := 0
	if gc.Issigned[t.Etype] {
		check = 1
		if gc.Isconst(nl, gc.CTINT) && gc.Mpgetfix(nl.Val.U.Xval) != -(1<<uint64(t.Width*8-1)) {
			check = 0
		} else if gc.Isconst(nr, gc.CTINT) && gc.Mpgetfix(nr.Val.U.Xval) != -1 {
			check = 0
		}
	}

	if t.Width < 4 {
		if gc.Issigned[t.Etype] {
			t = gc.Types[gc.TINT32]
		} else {
			t = gc.Types[gc.TUINT32]
		}
		check = 0
	}

	a := optoas(op, t)

	var n3 gc.Node
	gc.Regalloc(&n3, t0, nil)
	var ax gc.Node
	var oldax gc.Node
	if nl.Ullman >= nr.Ullman {
		savex(x86.REG_AX, &ax, &oldax, res, t0)
		gc.Cgen(nl, &ax)
		gc.Regalloc(&ax, t0, &ax) // mark ax live during cgen
		gc.Cgen(nr, &n3)
		gc.Regfree(&ax)
	} else {
		gc.Cgen(nr, &n3)
		savex(x86.REG_AX, &ax, &oldax, res, t0)
		gc.Cgen(nl, &ax)
	}

	if t != t0 {
		// Convert
		ax1 := ax

		n31 := n3
		ax.Type = t
		n3.Type = t
		gmove(&ax1, &ax)
		gmove(&n31, &n3)
	}

	var n4 gc.Node
	if gc.Nacl {
		// Native Client does not relay the divide-by-zero trap
		// to the executing program, so we must insert a check
		// for ourselves.
		gc.Nodconst(&n4, t, 0)

		gins(optoas(gc.OCMP, t), &n3, &n4)
		p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1)
		if panicdiv == nil {
			panicdiv = gc.Sysfunc("panicdivide")
		}
		gc.Ginscall(panicdiv, -1)
		gc.Patch(p1, gc.Pc)
	}

	var p2 *obj.Prog
	if check != 0 {
		gc.Nodconst(&n4, t, -1)
		gins(optoas(gc.OCMP, t), &n3, &n4)
		p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1)
		if op == gc.ODIV {
			// a / (-1) is -a.
			gins(optoas(gc.OMINUS, t), nil, &ax)

			gmove(&ax, res)
		} else {
			// a % (-1) is 0.
			gc.Nodconst(&n4, t, 0)

			gmove(&n4, res)
		}

		p2 = gc.Gbranch(obj.AJMP, nil, 0)
		gc.Patch(p1, gc.Pc)
	}

	var olddx gc.Node
	var dx gc.Node
	savex(x86.REG_DX, &dx, &olddx, res, t)
	if !gc.Issigned[t.Etype] {
		gc.Nodconst(&n4, t, 0)
		gmove(&n4, &dx)
	} else {
		gins(optoas(gc.OEXTEND, t), nil, nil)
	}
	gins(a, &n3, nil)
	gc.Regfree(&n3)
	if op == gc.ODIV {
		gmove(&ax, res)
	} else {
		gmove(&dx, res)
	}
	restx(&dx, &olddx)
	if check != 0 {
		gc.Patch(p2, gc.Pc)
	}
	restx(&ax, &oldax)
}
Beispiel #2
0
/*
 * generate division.
 * caller must set:
 *	ax = allocated AX register
 *	dx = allocated DX register
 * generates one of:
 *	res = nl / nr
 *	res = nl % nr
 * according to op.
 */
func dodiv(op int, nl *gc.Node, nr *gc.Node, res *gc.Node, ax *gc.Node, dx *gc.Node) {
	// Have to be careful about handling
	// most negative int divided by -1 correctly.
	// The hardware will trap.
	// Also the byte divide instruction needs AH,
	// which we otherwise don't have to deal with.
	// Easiest way to avoid for int8, int16: use int32.
	// For int32 and int64, use explicit test.
	// Could use int64 hw for int32.
	t := nl.Type

	t0 := t
	check := 0
	if gc.Issigned[t.Etype] {
		check = 1
		if gc.Isconst(nl, gc.CTINT) && gc.Mpgetfix(nl.Val.U.Xval) != -1<<uint64(t.Width*8-1) {
			check = 0
		} else if gc.Isconst(nr, gc.CTINT) && gc.Mpgetfix(nr.Val.U.Xval) != -1 {
			check = 0
		}
	}

	if t.Width < 4 {
		if gc.Issigned[t.Etype] {
			t = gc.Types[gc.TINT32]
		} else {
			t = gc.Types[gc.TUINT32]
		}
		check = 0
	}

	var t1 gc.Node
	gc.Tempname(&t1, t)
	var t2 gc.Node
	gc.Tempname(&t2, t)
	if t0 != t {
		var t3 gc.Node
		gc.Tempname(&t3, t0)
		var t4 gc.Node
		gc.Tempname(&t4, t0)
		gc.Cgen(nl, &t3)
		gc.Cgen(nr, &t4)

		// Convert.
		gmove(&t3, &t1)

		gmove(&t4, &t2)
	} else {
		gc.Cgen(nl, &t1)
		gc.Cgen(nr, &t2)
	}

	var n1 gc.Node
	if !gc.Samereg(ax, res) && !gc.Samereg(dx, res) {
		gc.Regalloc(&n1, t, res)
	} else {
		gc.Regalloc(&n1, t, nil)
	}
	gmove(&t2, &n1)
	gmove(&t1, ax)
	var p2 *obj.Prog
	var n4 gc.Node
	if gc.Nacl {
		// Native Client does not relay the divide-by-zero trap
		// to the executing program, so we must insert a check
		// for ourselves.
		gc.Nodconst(&n4, t, 0)

		gins(optoas(gc.OCMP, t), &n1, &n4)
		p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1)
		if panicdiv == nil {
			panicdiv = gc.Sysfunc("panicdivide")
		}
		gc.Ginscall(panicdiv, -1)
		gc.Patch(p1, gc.Pc)
	}

	if check != 0 {
		gc.Nodconst(&n4, t, -1)
		gins(optoas(gc.OCMP, t), &n1, &n4)
		p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1)
		if op == gc.ODIV {
			// a / (-1) is -a.
			gins(optoas(gc.OMINUS, t), nil, ax)

			gmove(ax, res)
		} else {
			// a % (-1) is 0.
			gc.Nodconst(&n4, t, 0)

			gmove(&n4, res)
		}

		p2 = gc.Gbranch(obj.AJMP, nil, 0)
		gc.Patch(p1, gc.Pc)
	}

	if !gc.Issigned[t.Etype] {
		var nz gc.Node
		gc.Nodconst(&nz, t, 0)
		gmove(&nz, dx)
	} else {
		gins(optoas(gc.OEXTEND, t), nil, nil)
	}
	gins(optoas(op, t), &n1, nil)
	gc.Regfree(&n1)

	if op == gc.ODIV {
		gmove(ax, res)
	} else {
		gmove(dx, res)
	}
	if check != 0 {
		gc.Patch(p2, gc.Pc)
	}
}
Beispiel #3
0
/*
 * generate division.
 * generates one of:
 *	res = nl / nr
 *	res = nl % nr
 * according to op.
 */
func dodiv(op int, nl *gc.Node, nr *gc.Node, res *gc.Node) {
	// Have to be careful about handling
	// most negative int divided by -1 correctly.
	// The hardware will generate undefined result.
	// Also need to explicitly trap on division on zero,
	// the hardware will silently generate undefined result.
	// DIVW will leave unpredicable result in higher 32-bit,
	// so always use DIVD/DIVDU.
	t := nl.Type

	t0 := t
	check := 0
	if gc.Issigned[t.Etype] {
		check = 1
		if gc.Isconst(nl, gc.CTINT) && gc.Mpgetfix(nl.Val.U.Xval) != -(1<<uint64(t.Width*8-1)) {
			check = 0
		} else if gc.Isconst(nr, gc.CTINT) && gc.Mpgetfix(nr.Val.U.Xval) != -1 {
			check = 0
		}
	}

	if t.Width < 8 {
		if gc.Issigned[t.Etype] {
			t = gc.Types[gc.TINT64]
		} else {
			t = gc.Types[gc.TUINT64]
		}
		check = 0
	}

	a := optoas(gc.ODIV, t)

	var tl gc.Node
	gc.Regalloc(&tl, t0, nil)
	var tr gc.Node
	gc.Regalloc(&tr, t0, nil)
	if nl.Ullman >= nr.Ullman {
		gc.Cgen(nl, &tl)
		gc.Cgen(nr, &tr)
	} else {
		gc.Cgen(nr, &tr)
		gc.Cgen(nl, &tl)
	}

	if t != t0 {
		// Convert
		tl2 := tl

		tr2 := tr
		tl.Type = t
		tr.Type = t
		gmove(&tl2, &tl)
		gmove(&tr2, &tr)
	}

	// Handle divide-by-zero panic.
	p1 := gins(optoas(gc.OCMP, t), &tr, nil)

	p1.To.Type = obj.TYPE_REG
	p1.To.Reg = ppc64.REGZERO
	p1 = gc.Gbranch(optoas(gc.ONE, t), nil, +1)
	if panicdiv == nil {
		panicdiv = gc.Sysfunc("panicdivide")
	}
	gc.Ginscall(panicdiv, -1)
	gc.Patch(p1, gc.Pc)

	var p2 *obj.Prog
	if check != 0 {
		var nm1 gc.Node
		gc.Nodconst(&nm1, t, -1)
		gins(optoas(gc.OCMP, t), &tr, &nm1)
		p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1)
		if op == gc.ODIV {
			// a / (-1) is -a.
			gins(optoas(gc.OMINUS, t), nil, &tl)

			gmove(&tl, res)
		} else {
			// a % (-1) is 0.
			var nz gc.Node
			gc.Nodconst(&nz, t, 0)

			gmove(&nz, res)
		}

		p2 = gc.Gbranch(obj.AJMP, nil, 0)
		gc.Patch(p1, gc.Pc)
	}

	p1 = gins(a, &tr, &tl)
	if op == gc.ODIV {
		gc.Regfree(&tr)
		gmove(&tl, res)
	} else {
		// A%B = A-(A/B*B)
		var tm gc.Node
		gc.Regalloc(&tm, t, nil)

		// patch div to use the 3 register form
		// TODO(minux): add gins3?
		p1.Reg = p1.To.Reg

		p1.To.Reg = tm.Val.U.Reg
		gins(optoas(gc.OMUL, t), &tr, &tm)
		gc.Regfree(&tr)
		gins(optoas(gc.OSUB, t), &tm, &tl)
		gc.Regfree(&tm)
		gmove(&tl, res)
	}

	gc.Regfree(&tl)
	if check != 0 {
		gc.Patch(p2, gc.Pc)
	}
}