Beispiel #1
0
func NewPubkey(op *packet.OpaquePacket) (pubkey *Pubkey, err error) {
	var buf bytes.Buffer
	if err = op.Serialize(&buf); err != nil {
		return
	}
	pubkey = &Pubkey{Packet: buf.Bytes()}
	var p packet.Packet
	if p, err = op.Parse(); err != nil {
		return pubkey, pubkey.initUnsupported(op)
	}
	if err = pubkey.setPacket(p); err != nil {
		return
	}
	if pubkey.PublicKey != nil {
		err = pubkey.initV4()
	} else if pubkey.PublicKeyV3 != nil {
		err = pubkey.initV3()
	} else {
		err = ErrInvalidPacketType
	}
	if err != nil {
		pubkey.PublicKey = nil
		pubkey.PublicKeyV3 = nil
		return pubkey, pubkey.initUnsupported(op)
	}
	return
}
Beispiel #2
0
func NewUserId(op *packet.OpaquePacket) (uid *UserId, err error) {
	var buf bytes.Buffer
	if err = op.Serialize(&buf); err != nil {
		return
	}
	uid = &UserId{Packet: buf.Bytes()}
	var p packet.Packet
	if p, err = op.Parse(); err != nil {
		return
	}
	if err = uid.setPacket(p); err != nil {
		return
	}
	return uid, uid.init()
}
Beispiel #3
0
func NewUserAttribute(op *packet.OpaquePacket) (uat *UserAttribute, err error) {
	var buf bytes.Buffer
	if err = op.Serialize(&buf); err != nil {
		return
	}
	uat = &UserAttribute{Packet: buf.Bytes()}
	var p packet.Packet
	if p, err = op.Parse(); err != nil {
		return
	}
	if err = uat.setPacket(p); err != nil {
		return
	}
	return uat, uat.init()
}
Beispiel #4
0
func NewSubkey(op *packet.OpaquePacket) (subkey *Subkey, err error) {
	var buf bytes.Buffer
	if err = op.Serialize(&buf); err != nil {
		return
	}
	subkey = &Subkey{Packet: buf.Bytes()}
	var p packet.Packet
	if p, err = op.Parse(); err != nil {
		return
	}
	if err = subkey.setPacket(p); err != nil {
		return
	}
	if subkey.PublicKey != nil {
		err = subkey.initV4()
	} else if subkey.PublicKeyV3 != nil {
		err = subkey.initV3()
	} else {
		err = ErrInvalidPacketType
	}
	return
}
Beispiel #5
0
func NewSignature(op *packet.OpaquePacket) (sig *Signature, err error) {
	var buf bytes.Buffer
	if err = op.Serialize(&buf); err != nil {
		return
	}
	sig = &Signature{Packet: buf.Bytes()}
	var p packet.Packet
	if p, err = op.Parse(); err != nil {
		return
	}
	if err = sig.setPacket(p); err != nil {
		return
	}
	if sig.Signature != nil {
		err = sig.initV4()
	} else if sig.SignatureV3 != nil {
		err = sig.initV3()
	} else {
		err = ErrInvalidPacketType
	}
	return
}