Beispiel #1
0
func newJSONServerState(stateDir string, js *jsonServerState) (err error) {
	// Generate everything a server needs, using the cryptographic PRNG.
	var st obfs4ServerState
	rawID := make([]byte, ntor.NodeIDLength)
	if err = csrand.Bytes(rawID); err != nil {
		return
	}
	if st.nodeID, err = ntor.NewNodeID(rawID); err != nil {
		return
	}
	if st.identityKey, err = ntor.NewKeypair(false); err != nil {
		return
	}
	if st.drbgSeed, err = drbg.NewSeed(); err != nil {
		return
	}
	st.iatMode = iatNone

	// Encode it into JSON format and write the state file.
	js.NodeID = st.nodeID.Hex()
	js.PrivateKey = st.identityKey.Private().Hex()
	js.PublicKey = st.identityKey.Public().Hex()
	js.DrbgSeed = st.drbgSeed.Hex()
	js.IATMode = st.iatMode

	return writeJSONServerState(stateDir, js)
}
Beispiel #2
0
func (cert *obfs4ServerCert) unpack() (*ntor.NodeID, *ntor.PublicKey) {
	if len(cert.raw) != certLength {
		panic(fmt.Sprintf("cert length %d is invalid", len(cert.raw)))
	}

	nodeID, _ := ntor.NewNodeID(cert.raw[:ntor.NodeIDLength])
	pubKey, _ := ntor.NewPublicKey(cert.raw[ntor.NodeIDLength:])

	return nodeID, pubKey
}
Beispiel #3
0
func TestHandshakeNtorClient(t *testing.T) {
	// Generate the server node id and id keypair, and ephemeral session keys.
	nodeID, _ := ntor.NewNodeID([]byte("\x00\x01\x02\x03\x04\x05\x06\x07\x08\x09\x0a\x0b\x0c\x0d\x0e\x0f\x10\x11\x12\x13"))
	idKeypair, _ := ntor.NewKeypair(false)
	serverFilter, _ := replayfilter.New(replayTTL)
	clientKeypair, err := ntor.NewKeypair(true)
	if err != nil {
		t.Fatalf("client: ntor.NewKeypair failed: %s", err)
	}
	serverKeypair, err := ntor.NewKeypair(true)
	if err != nil {
		t.Fatalf("server: ntor.NewKeypair failed: %s", err)
	}

	// Test client handshake padding.
	for l := clientMinPadLength; l <= clientMaxPadLength; l++ {
		// Generate the client state and override the pad length.
		clientHs := newClientHandshake(nodeID, idKeypair.Public(), clientKeypair)
		clientHs.padLen = l

		// Generate what the client will send to the server.
		clientBlob, err := clientHs.generateHandshake()
		if err != nil {
			t.Fatalf("[%d:0] clientHandshake.generateHandshake() failed: %s", l, err)
		}
		if len(clientBlob) > maxHandshakeLength {
			t.Fatalf("[%d:0] Generated client body is oversized: %d", l, len(clientBlob))
		}
		if len(clientBlob) < clientMinHandshakeLength {
			t.Fatalf("[%d:0] Generated client body is undersized: %d", l, len(clientBlob))
		}
		if len(clientBlob) != clientMinHandshakeLength+l {
			t.Fatalf("[%d:0] Generated client body incorrect size: %d", l, len(clientBlob))
		}

		// Generate the server state and override the pad length.
		serverHs := newServerHandshake(nodeID, idKeypair, serverKeypair)
		serverHs.padLen = serverMinPadLength

		// Parse the client handshake message.
		serverSeed, err := serverHs.parseClientHandshake(serverFilter, clientBlob)
		if err != nil {
			t.Fatalf("[%d:0] serverHandshake.parseClientHandshake() failed: %s", l, err)
		}

		// Genrate what the server will send to the client.
		serverBlob, err := serverHs.generateHandshake()
		if err != nil {
			t.Fatalf("[%d:0]: serverHandshake.generateHandshake() failed: %s", l, err)
		}

		// Parse the server handshake message.
		clientHs.serverRepresentative = nil
		n, clientSeed, err := clientHs.parseServerHandshake(serverBlob)
		if err != nil {
			t.Fatalf("[%d:0] clientHandshake.parseServerHandshake() failed: %s", l, err)
		}
		if n != len(serverBlob) {
			t.Fatalf("[%d:0] clientHandshake.parseServerHandshake() has bytes remaining: %d", l, n)
		}

		// Ensure the derived shared secret is the same.
		if 0 != bytes.Compare(clientSeed, serverSeed) {
			t.Fatalf("[%d:0] client/server seed mismatch", l)
		}
	}

	// Test oversized client padding.
	clientHs := newClientHandshake(nodeID, idKeypair.Public(), clientKeypair)
	if err != nil {
		t.Fatalf("newClientHandshake failed: %s", err)
	}
	clientHs.padLen = clientMaxPadLength + 1
	clientBlob, err := clientHs.generateHandshake()
	if err != nil {
		t.Fatalf("clientHandshake.generateHandshake() (forced oversize) failed: %s", err)
	}
	serverHs := newServerHandshake(nodeID, idKeypair, serverKeypair)
	_, err = serverHs.parseClientHandshake(serverFilter, clientBlob)
	if err == nil {
		t.Fatalf("serverHandshake.parseClientHandshake() succeded (oversized)")
	}

	// Test undersized client padding.
	clientHs.padLen = clientMinPadLength - 1
	clientBlob, err = clientHs.generateHandshake()
	if err != nil {
		t.Fatalf("clientHandshake.generateHandshake() (forced undersize) failed: %s", err)
	}
	serverHs = newServerHandshake(nodeID, idKeypair, serverKeypair)
	_, err = serverHs.parseClientHandshake(serverFilter, clientBlob)
	if err == nil {
		t.Fatalf("serverHandshake.parseClientHandshake() succeded (undersized)")
	}
}
Beispiel #4
0
func TestHandshakeNtorServer(t *testing.T) {
	// Generate the server node id and id keypair, and ephemeral session keys.
	nodeID, _ := ntor.NewNodeID([]byte("\x00\x01\x02\x03\x04\x05\x06\x07\x08\x09\x0a\x0b\x0c\x0d\x0e\x0f\x10\x11\x12\x13"))
	idKeypair, _ := ntor.NewKeypair(false)
	serverFilter, _ := replayfilter.New(replayTTL)
	clientKeypair, err := ntor.NewKeypair(true)
	if err != nil {
		t.Fatalf("client: ntor.NewKeypair failed: %s", err)
	}
	serverKeypair, err := ntor.NewKeypair(true)
	if err != nil {
		t.Fatalf("server: ntor.NewKeypair failed: %s", err)
	}

	// Test server handshake padding.
	for l := serverMinPadLength; l <= serverMaxPadLength+inlineSeedFrameLength; l++ {
		// Generate the client state and override the pad length.
		clientHs := newClientHandshake(nodeID, idKeypair.Public(), clientKeypair)
		clientHs.padLen = clientMinPadLength

		// Generate what the client will send to the server.
		clientBlob, err := clientHs.generateHandshake()
		if err != nil {
			t.Fatalf("[%d:1] clientHandshake.generateHandshake() failed: %s", l, err)
		}
		if len(clientBlob) > maxHandshakeLength {
			t.Fatalf("[%d:1] Generated client body is oversized: %d", l, len(clientBlob))
		}

		// Generate the server state and override the pad length.
		serverHs := newServerHandshake(nodeID, idKeypair, serverKeypair)
		serverHs.padLen = l

		// Parse the client handshake message.
		serverSeed, err := serverHs.parseClientHandshake(serverFilter, clientBlob)
		if err != nil {
			t.Fatalf("[%d:1] serverHandshake.parseClientHandshake() failed: %s", l, err)
		}

		// Genrate what the server will send to the client.
		serverBlob, err := serverHs.generateHandshake()
		if err != nil {
			t.Fatalf("[%d:1]: serverHandshake.generateHandshake() failed: %s", l, err)
		}

		// Parse the server handshake message.
		n, clientSeed, err := clientHs.parseServerHandshake(serverBlob)
		if err != nil {
			t.Fatalf("[%d:1] clientHandshake.parseServerHandshake() failed: %s", l, err)
		}
		if n != len(serverBlob) {
			t.Fatalf("[%d:1] clientHandshake.parseServerHandshake() has bytes remaining: %d", l, n)
		}

		// Ensure the derived shared secret is the same.
		if 0 != bytes.Compare(clientSeed, serverSeed) {
			t.Fatalf("[%d:1] client/server seed mismatch", l)
		}
	}

	// Test oversized client padding.
	clientHs := newClientHandshake(nodeID, idKeypair.Public(), clientKeypair)
	if err != nil {
		t.Fatalf("newClientHandshake failed: %s", err)
	}
	clientHs.padLen = clientMaxPadLength + 1
	clientBlob, err := clientHs.generateHandshake()
	if err != nil {
		t.Fatalf("clientHandshake.generateHandshake() (forced oversize) failed: %s", err)
	}
	serverHs := newServerHandshake(nodeID, idKeypair, serverKeypair)
	_, err = serverHs.parseClientHandshake(serverFilter, clientBlob)
	if err == nil {
		t.Fatalf("serverHandshake.parseClientHandshake() succeded (oversized)")
	}

	// Test undersized client padding.
	clientHs.padLen = clientMinPadLength - 1
	clientBlob, err = clientHs.generateHandshake()
	if err != nil {
		t.Fatalf("clientHandshake.generateHandshake() (forced undersize) failed: %s", err)
	}
	serverHs = newServerHandshake(nodeID, idKeypair, serverKeypair)
	_, err = serverHs.parseClientHandshake(serverFilter, clientBlob)
	if err == nil {
		t.Fatalf("serverHandshake.parseClientHandshake() succeded (undersized)")
	}

	// Test oversized server padding.
	//
	// NB: serverMaxPadLength isn't the real maxPadLength that triggers client
	// rejection, because the implementation is written with the asusmption
	// that the PRNG_SEED is also inlined with the response.  Thus the client
	// actually accepts longer padding.  The server handshake test and this
	// test adjust around that.
	clientHs.padLen = clientMinPadLength
	clientBlob, err = clientHs.generateHandshake()
	if err != nil {
		t.Fatalf("clientHandshake.generateHandshake() failed: %s", err)
	}
	serverHs = newServerHandshake(nodeID, idKeypair, serverKeypair)
	serverHs.padLen = serverMaxPadLength + inlineSeedFrameLength + 1
	_, err = serverHs.parseClientHandshake(serverFilter, clientBlob)
	if err != nil {
		t.Fatalf("serverHandshake.parseClientHandshake() failed: %s", err)
	}
	serverBlob, err := serverHs.generateHandshake()
	if err != nil {
		t.Fatalf("serverHandshake.generateHandshake() (forced oversize) failed: %s", err)
	}
	_, _, err = clientHs.parseServerHandshake(serverBlob)
	if err == nil {
		t.Fatalf("clientHandshake.parseServerHandshake() succeded (oversized)")
	}
}