Beispiel #1
0
func (x *Days) UnmarshalJSON(data []byte) error {
	value, err := proto.UnmarshalJSONEnum(Days_value, data, "Days")
	if err != nil {
		return err
	}
	*x = Days(value)
	return nil
}
Beispiel #2
0
func (x *HatType) UnmarshalJSON(data []byte) error {
	value, err := proto.UnmarshalJSONEnum(HatType_value, data, "HatType")
	if err != nil {
		return err
	}
	*x = HatType(value)
	return nil
}
Beispiel #3
0
func (x *Reply_Entry_Game) UnmarshalJSON(data []byte) error {
	value, err := proto.UnmarshalJSONEnum(Reply_Entry_Game_value, data, "Reply_Entry_Game")
	if err != nil {
		return err
	}
	*x = Reply_Entry_Game(value)
	return nil
}
Beispiel #4
0
func (x *Request_Color) UnmarshalJSON(data []byte) error {
	value, err := proto.UnmarshalJSONEnum(Request_Color_value, data, "Request_Color")
	if err != nil {
		return err
	}
	*x = Request_Color(value)
	return nil
}
func (x *TheTestEnum) UnmarshalJSON(data []byte) error {
	value, err := proto.UnmarshalJSONEnum(TheTestEnum_value, data, "TheTestEnum")
	if err != nil {
		return err
	}
	*x = TheTestEnum(value)
	return nil
}
func (x *Widget_Color) UnmarshalJSON(data []byte) error {
	value, err := proto.UnmarshalJSONEnum(Widget_Color_value, data, "Widget_Color")
	if err != nil {
		return err
	}
	*x = Widget_Color(value)
	return nil
}