Beispiel #1
0
func (client *Client) ConfigureHeartbeat(receiver *protocols.Server, token int64, timeout time.Duration) error {
	packet := ConfigureHeartbeatPacket{
		Token:        token,
		TargetServer: receiver.LocalAddr().String(),
		Timeout:      timeout,
	}
	reply, err := client.SendRequest(codeConfigureHeartbeat, packet)
	if err != nil {
		return err
	}
	return client.CheckReply(reply)
}
Beispiel #2
0
func RegisterServer(server *protocols.Server) (*LoadStats, error) {
	if err := server.Protocol().CheckIncludesFragment(Protocol.Name()); err != nil {
		return nil, err
	}
	stats := &LoadStats{
		server:   server,
		Received: stats.NewStats("Received"),
		Missed:   stats.NewStats("Missed"),
	}
	err := server.RegisterHandlers(protocols.ServerHandlerMap{
		codeLoad: stats.handleLoad,
	})
	if err != nil {
		return nil, err
	}
	return stats, nil
}
Beispiel #3
0
func startLoadClient() (port int) {
	port = start_rtp_port
	var server *protocols.Server
	var stats *load.LoadStats
	for {
		var err error
		server, err = protocols.NewServer(net.JoinHostPort(rtp_ip, strconv.Itoa(port)), load.MiniProtocol)
		if err != nil {
			log.Printf("Failed to start Load server on port %v: %v", port, err)
			port += 2
			continue
		}
		stats, err = load.RegisterServer(server)
		if err != nil {
			log.Printf("Failed to register Load server on port %v: %v", port, err)
			port += 2
			continue
		}
		if print_load_packets {
			stats.Handler = func(packet *load.LoadPacket) {
				packet.PrintReceived()
			}
		}
		break
	}
	tasks.AddNamed("client", server)
	go func() {
		for err := range server.Errors() {
			log.Println("Error receiving Load:", err)
		}
	}()
	log.Printf("Listening on %v UDP port %v for Load\n", rtp_ip, port)

	statistics = append(statistics, stats.Received)
	statistics = append(statistics, stats.Missed)
	return
}
Beispiel #4
0
func RegisterServerHandler(server *protocols.Server, handler HeartbeatServerHandler) error {
	if err := server.Protocol().CheckIncludesFragment(Protocol.Name()); err != nil {
		return err
	}
	return server.RegisterHandlers(protocols.ServerHandlerMap{
		codeHeartbeat: func(packet *protocols.Packet) *protocols.Packet {
			val := packet.Val
			if beat, ok := val.(*HeartbeatPacket); ok {
				handler.HeartbeatReceived(beat)
			} else {
				server.LogError(fmt.Errorf("Heartbeat received with wrong payload: (%T) %v", val, val))
			}
			return nil
		},
	})
}
Beispiel #5
0
func RegisterServer(server *protocols.Server, handler Handler) error {
	if err := server.Protocol().CheckIncludesFragment(Protocol.Name()); err != nil {
		return err
	}
	state := &serverState{
		Server:  server,
		handler: handler,
	}
	if err := server.RegisterHandlers(protocols.ServerHandlerMap{
		CodeRedirectStream: state.handleRedirectStream,
		CodePauseStream:    state.handlePauseStream,
		CodeResumeStream:   state.handleResumeStream,
	}); err != nil {
		return err
	}
	server.RegisterStopHandler(state.stopServer)
	return nil
}
Beispiel #6
0
func RegisterServer(server *protocols.Server, handler Handler) error {
	if err := server.Protocol().CheckIncludesFragment(Protocol.Name()); err != nil {
		return err
	}
	state := &serverState{
		Server:  server,
		handler: handler,
	}
	if err := server.RegisterHandlers(protocols.ServerHandlerMap{
		codeStartProxy:     state.handleStartProxy,
		codeStopProxy:      state.handleStopProxy,
		codeStartProxyPair: state.handleStartProxyPair,
		codeStopProxyPair:  state.handleStopProxyPair,
	}); err != nil {
		return err
	}
	server.RegisterStopHandler(state.stopServer)
	return nil
}
Beispiel #7
0
func printServerErrors(servername string, server *protocols.Server) {
	for err := range server.Errors() {
		log.Println(servername + " error: " + err.Error())
	}
}
Beispiel #8
0
func printErrors(server *protocols.Server) {
	for err := range server.Errors() {
		log.Println("Server error: " + err.Error())
	}
}