Beispiel #1
0
func main() {
	stage.Interactive = true
	stage.On(pixi.EventClick, handler)
	g := newBall()
	stage.AddChild(g)
	dom.OnDOMContentLoaded(func() {
		renderer = pixi.AutoDetectRenderer(dom.Window().InnerWidth, dom.Window().InnerHeight)
		renderer.BackgroundColor = 0xffffff
		stage.HitArea = pixi.NewRectangle(0, 0, renderer.Width, renderer.Height)
		v := dom.Wrap(renderer.View)
		v.Width = dom.Window().InnerWidth
		v.Height = dom.Window().InnerHeight
		dom.Body().AppendChild(v)
		raf.RequestAnimationFrame(run)
	})
}
Beispiel #2
0
func main() {
	stage.Interactive = true
	// stage.AddChild(ctx)
	stage.On(pixi.EventMouseMove, func(ed *pixi.InteractionEvent) {
		id := ed.Data
		makeParticles(id.Global.X, id.Global.Y, 4)
	})
	dom.OnDOMContentLoaded(func() {
		dom.Body().Style.SetProperty("margin", "0")
		renderer = pixi.AutoDetectRenderer(dom.Window().InnerWidth, dom.Window().InnerHeight)
		v := dom.Wrap(renderer.View)
		v.Width = dom.Window().InnerWidth
		v.Height = dom.Window().InnerHeight
		dom.Body().AppendChild(v)
		raf.RequestAnimationFrame(run)
	})
}
Beispiel #3
0
func main() {
	dom.OnDOMContentLoaded(func() {
		s := dom.Body()
		// set full window and black background
		s.Style.SetProperty("margin", "0")
		s.Style.SetProperty("background", "#222")

		el := canvas.New(dom.CreateElement("canvas").Object)
		cw = float64(dom.Window().InnerWidth)
		ch = float64(dom.Window().InnerHeight)
		el.Width = int(cw)
		el.Height = int(ch)
		el.AddEventListener(dom.EvtMousemove, func(e *dom.Event) {
			e.PreventDefault()
			x := float64(e.ClientX)
			y := float64(e.ClientY)
			makeParticles(x, y, 5)
		})
		ctx = el.GetContext2D()
		ctx.GlobalCompositeOperation = canvas.CompositeLighter
		dom.Body().AppendChild(el.Element)
		raf.RequestAnimationFrame(run)
	})
}