Beispiel #1
0
// ErrorStateTick is called when the DecisionTaskPoller receives a PollForDecisionTaskResponse in its polling loop
// that contains an error marker in its history.
func (f *FSM) ErrorStateTick(decisionTask *swf.PollForDecisionTaskOutput, error *SerializedErrorState, context *FSMContext, data interface{}) (*Outcome, error) {
	handler := f.errorHandlers[context.State]
	if handler == nil {
		handler = f.DecisionErrorHandler
	}
	handled, notHandled := handler(context, error.ErrorEvent, data, data, nil)
	if handled == nil {
		return nil, notHandled
	}

	//todo we are assuming all history events in the range
	//error.EarliestUnprocessedEventId to error.LatestUnprocessedEventId
	//are in the decisionTaks.History
	filteredDecisionTask := new(swf.PollForDecisionTaskOutput)
	s, e := f.systemSerializer.Serialize(decisionTask)
	if e != nil {
		return nil, e
	}
	e = f.systemSerializer.Deserialize(s, filteredDecisionTask)
	if e != nil {
		return nil, e
	}

	filtered := make([]*swf.HistoryEvent, 0)
	for _, h := range decisionTask.Events {
		if f.isErrorMarker(h) {
			continue
		}
		filtered = append(filtered, h)
	}
	filteredDecisionTask.Events = filtered
	filteredDecisionTask.StartedEventId = &error.LatestUnprocessedEventId
	filteredDecisionTask.PreviousStartedEventId = &error.EarliestUnprocessedEventId

	_, decisions, serializedState, err := f.Tick(filteredDecisionTask)
	if err != nil {
		data := f.zeroStateData()
		f.Deserialize(serializedState.StateData, data)

		return &Outcome{
			State:     serializedState.StateName,
			Decisions: decisions,
			Data:      data,
		}, nil

	}

	return nil, err
}
Beispiel #2
0
func TestInterceptors(t *testing.T) {
	calledAfter := false
	calledBefore := false
	calledBeforeCtx := false

	interceptor := &FuncInterceptor{
		BeforeTaskFn: func(decision *swf.PollForDecisionTaskOutput) {
			calledBefore = true
		},
		BeforeDecisionFn: func(decision *swf.PollForDecisionTaskOutput, ctx *FSMContext, outcome *Outcome) {
			outcome.Decisions = append(outcome.Decisions, ctx.CompleteWorkflowDecision(&TestData{}))
			outcome.Decisions = append(outcome.Decisions, ctx.CompleteWorkflowDecision(&TestData{}))
			calledBeforeCtx = true
		},
		AfterDecisionFn: func(decision *swf.PollForDecisionTaskOutput, ctx *FSMContext, outcome *Outcome) {
			if countCompletes(outcome.Decisions) != 2 {
				t.Fatal("not 2 completes in after")
			}
			outcome.Decisions = dedupeCompletes(outcome.Decisions)
			if countCompletes(outcome.Decisions) != 1 {
				t.Fatal("not 1 completes in after dedupe")
			}
			calledAfter = true
		},
	}

	fsm := &FSM{
		Name:                "test-fsm",
		DataType:            TestData{},
		DecisionInterceptor: interceptor,
		Serializer:          JSONStateSerializer{},
		SystemSerializer:    JSONStateSerializer{},
	}

	fsm.AddInitialState(&FSMState{Name: "initial", Decider: func(ctx *FSMContext, e *swf.HistoryEvent, d interface{}) Outcome {
		return Outcome{State: "initial", Data: d, Decisions: []*swf.Decision{}}
	}})

	decisionTask := new(swf.PollForDecisionTaskOutput)
	decisionTask.WorkflowExecution = new(swf.WorkflowExecution)
	decisionTask.WorkflowType = &swf.WorkflowType{Name: S("test"), Version: S("1")}
	decisionTask.WorkflowExecution.RunId = S("run")
	decisionTask.WorkflowExecution.WorkflowId = S("wf")
	decisionTask.PreviousStartedEventId = I(5)
	decisionTask.StartedEventId = I(15)
	decisionTask.Events = []*swf.HistoryEvent{
		{
			EventId:   I(10),
			EventType: S("WorkflowExecutionStarted"),
			WorkflowExecutionStartedEventAttributes: &swf.WorkflowExecutionStartedEventAttributes{
				Input: StartFSMWorkflowInput(fsm, new(TestData)),
			},
		},
	}

	_, ds, _, _ := fsm.Tick(decisionTask)

	if calledBefore == false {
		t.Fatalf("before not called")
	}

	if calledBeforeCtx == false {
		t.Fatalf("before context not called")
	}

	if calledAfter == false {
		t.Fatalf("after not called")
	}

	if countCompletes(ds) != 1 {
		t.Fatalf("Deduping completes failed %v", ds)
	}
}