Beispiel #1
0
// Lock grabs the keyboard and pointer locking the X11 display
func Lock(X *xgb.Conn) error {
	screen := xproto.Setup(X).DefaultScreen(X)

	passEventsToOwner := false
	kbCookie := xproto.GrabKeyboard(X, passEventsToOwner, screen.Root, xproto.TimeCurrentTime, xproto.GrabModeAsync, xproto.GrabModeAsync)
	kbReply, err := kbCookie.Reply()
	if err != nil {
		return err
	}
	if kbReply.Status != xproto.GrabStatusSuccess {
		return fmt.Errorf("GrabKeyboard status %v", grabStatus(kbReply.Status))
	}

	ptrCookie := xproto.GrabPointer(X, passEventsToOwner, screen.Root, 0, xproto.GrabModeAsync, xproto.GrabModeAsync, xproto.AtomNone, xproto.AtomNone, xproto.TimeCurrentTime)

	ptrReply, err := ptrCookie.Reply()
	if err != nil {
		xproto.UngrabKeyboard(X, xproto.TimeCurrentTime)
		return err
	}
	if ptrReply.Status != xproto.GrabStatusSuccess {
		return fmt.Errorf("GrabPointer status %v", grabStatus(kbReply.Status))
	}

	return nil
}
// GrabPointer grabs the entire pointer.
// Returns whether GrabStatus is successful and an error if one is reported by
// XGB. It is possible to not get an error and the grab to be unsuccessful.
// The purpose of 'win' is that after a grab is successful, ALL Button*Events
// will be sent to that window. Make sure you have a callback attached :-)
func GrabPointer(xu *xgbutil.XUtil, win xproto.Window, confine xproto.Window,
	cursor xproto.Cursor) (bool, error) {

	reply, err := xproto.GrabPointer(xu.Conn(), false, win, pointerMasks,
		xproto.GrabModeAsync, xproto.GrabModeAsync,
		confine, cursor, 0).Reply()
	if err != nil {
		return false, fmt.Errorf("GrabPointer: Error grabbing pointer on "+
			"window '%x': %s", win, err)
	}

	return reply.Status == xproto.GrabStatusSuccess, nil
}