Beispiel #1
0
func main() {
	defer Recovery()

	X, Xerr = xgbutil.Dial("")
	if Xerr != nil {
		panic(Xerr)
	}

	active, _ := ewmh.ActiveWindowGet(X)
	icons, _ := ewmh.WmIconGet(X, active)

	var width, height int = 300, 300

	work := xgraphics.FindBestIcon(width, height, icons)
	if work != nil {
		fmt.Printf("Working with icon (%d, %d)\n", work.Width, work.Height)
	} else {
		fmt.Println("No good icon... :-(")
		return
	}

	eimg, emask := xgraphics.EwmhIconToImage(work)

	img := xgraphics.Scale(eimg, int(width), int(height))
	mask := xgraphics.Scale(emask, int(width), int(height))

	dest := xgraphics.BlendBg(img, mask, 100, color.RGBA{0, 0, 255, 255})

	// Let's try to write some text...
	// xgraphics.DrawText(dest, 50, 50, color.RGBA{255, 255, 255, 255}, 20,
	// fontFile, "Hello, world!")

	// tw, th, err := xgraphics.TextExtents(fontFile, 11, "Hiya")
	// fmt.Println(tw, th, err)

	win := xgraphics.CreateImageWindow(X, dest, 3940, 0)
	X.Conn().MapWindow(win)

	// time.Sleep(20 * time.Second)
	select {}
}
Beispiel #2
0
func main() {
	X, err := xgbutil.NewConn()
	fatal(err)

	// Whenever the mousebind package is used, you must call Initialize.
	// Similarly for the keybind package.
	keybind.Initialize(X)
	mousebind.Initialize(X)

	// Easter egg! Use a right click to draw a gopher.
	gopherPng, _, err := image.Decode(bytes.NewBuffer(gopher.GopherPng()))
	fatal(err)

	// Now scale it to a reasonable size.
	gopher := xgraphics.Scale(gopherPng, gopherWidth, gopherHeight)

	// Create a new xgraphics.Image. It automatically creates an X pixmap for
	// you, and handles drawing to windows in the XDraw, XPaint and
	// XSurfaceSet functions.
	// N.B. An error is possible since X pixmap allocation can fail.
	canvas := xgraphics.New(X, image.Rect(0, 0, width, height))

	// Color in the background color.
	canvas.For(func(x, y int) xgraphics.BGRA {
		return bg
	})

	// Use the convenience function XShowExtra to create and map the
	// canvas window.
	// XShowExtra will also set the surface window of canvas for us.
	// We also use XShowExtra to set the name of the window and to quit the
	// main event loop when the window is closed.
	win := canvas.XShowExtra("Pointer painting", true)

	// Listen for pointer motion events and key press events.
	win.Listen(xproto.EventMaskButtonPress | xproto.EventMaskButtonRelease |
		xproto.EventMaskKeyPress)

	// The mousebind drag function runs three callbacks: one when the drag is
	// first started, another at each "step" in the drag, and a final one when
	// the drag is done.
	// The button sequence (in this case '1') is pressed, the first callback
	// is executed. If the first return value is true, the drag continues
	// and a pointer grab is initiated with the cursor id specified in the
	// second return value (use 0 to keep the cursor unchanged).
	// If it's false, the drag stops.
	// Note that Drag will automatically compress MotionNotify events.
	mousebind.Drag(X, win.Id, win.Id, "1", false,
		func(X *xgbutil.XUtil, rx, ry, ex, ey int) (bool, xproto.Cursor) {
			drawPencil(canvas, win, ex, ey)
			return true, 0
		},
		func(X *xgbutil.XUtil, rx, ry, ex, ey int) {
			drawPencil(canvas, win, ex, ey)
		},
		func(X *xgbutil.XUtil, rx, ry, ex, ey int) {})

	mousebind.Drag(X, win.Id, win.Id, "3", false,
		func(X *xgbutil.XUtil, rx, ry, ex, ey int) (bool, xproto.Cursor) {
			drawGopher(canvas, gopher, win, ex, ey)
			return true, 0
		},
		func(X *xgbutil.XUtil, rx, ry, ex, ey int) {
			drawGopher(canvas, gopher, win, ex, ey)
		},
		func(X *xgbutil.XUtil, rx, ry, ex, ey int) {})

	// Bind to the clear key specified, and just redraw the bg color.
	keybind.KeyPressFun(
		func(X *xgbutil.XUtil, ev xevent.KeyPressEvent) {
			clearCanvas(canvas, win)
		}).Connect(X, win.Id, clearKey, false)

	// Bind a callback to each key specified in the 'pencils' color map.
	// The response is to simply switch the pencil color.
	for key, clr := range pencils {
		c := clr
		keybind.KeyPressFun(
			func(X *xgbutil.XUtil, ev xevent.KeyPressEvent) {
				log.Printf("Changing pencil color to: %#v", c)
				pencil = c
			}).Connect(X, win.Id, key, false)
	}

	// Output some basic directions.
	fmt.Println("Use the left or right buttons on your mouse to paint " +
		"squares and gophers.")
	fmt.Println("Pressing numbers 1, 2, 3, 4, 5 or 6 will switch your pencil " +
		"color.")
	fmt.Println("Pressing 'c' will clear the canvas.")

	xevent.Main(X)
}