Beispiel #1
0
// marshalValue returns a proto.Value initialized from the source
// reflect.Value, returning an error if the types are not compatible.
func marshalValue(v interface{}) (proto.Value, error) {
	var r proto.Value
	if v == nil {
		return r, nil
	}

	switch t := v.(type) {
	case nil:
		return r, nil

	case string:
		r.SetBytes([]byte(t))
		return r, nil

	case []byte:
		r.SetBytes(t)
		return r, nil

	case proto.Key:
		r.SetBytes([]byte(t))
		return r, nil

	case time.Time:
		err := r.SetTime(t)
		return r, err

	case gogoproto.Message:
		err := r.SetProto(t)
		return r, err
	}

	switch v := reflect.ValueOf(v); v.Kind() {
	case reflect.Bool:
		i := int64(0)
		if v.Bool() {
			i = 1
		}
		r.SetInt(i)
		return r, nil

	case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
		r.SetInt(v.Int())
		return r, nil

	case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
		r.SetInt(int64(v.Uint()))
		return r, nil

	case reflect.Float32, reflect.Float64:
		r.SetFloat(v.Float())
		return r, nil

	case reflect.String:
		r.SetBytes([]byte(v.String()))
		return r, nil
	}

	return r, fmt.Errorf("unable to marshal value: %s", v)
}
Beispiel #2
0
// marshalValue returns a proto.Value initialized from the source
// interface{}, returning an error if the types are not compatible.
func marshalValue(v interface{}) (proto.Value, error) {
	var r proto.Value

	// Handle a few common types via a type switch.
	switch t := v.(type) {
	case nil:
		return r, nil

	case bool:
		i := int64(0)
		if t {
			i = 1
		}
		r.SetInt(i)
		return r, nil

	case string:
		r.SetBytes([]byte(t))
		return r, nil

	case []byte:
		r.SetBytes(t)
		return r, nil

	case proto.Key:
		r.SetBytes([]byte(t))
		return r, nil

	case time.Time:
		r.SetTime(t)
		return r, nil

	case gogoproto.Message:
		err := r.SetProto(t)
		return r, err
	}

	// Handle all of the Go primitive types besides struct and pointers. This
	// switch also handles types based on a primitive type (e.g. "type MyInt
	// int").
	switch v := reflect.ValueOf(v); v.Kind() {
	case reflect.Bool:
		i := int64(0)
		if v.Bool() {
			i = 1
		}
		r.SetInt(i)
		return r, nil

	case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
		r.SetInt(v.Int())
		return r, nil

	case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
		r.SetInt(int64(v.Uint()))
		return r, nil

	case reflect.Float32, reflect.Float64:
		r.SetFloat(v.Float())
		return r, nil

	case reflect.String:
		r.SetBytes([]byte(v.String()))
		return r, nil
	}

	return r, fmt.Errorf("unable to marshal value: %s", v)
}