It("tries to acquire an available lock", func() {
					_, _, err := lockPool.AcquireLock()
					Ω(err).ShouldNot(HaveOccurred())

					Ω(fakeLockHandler.GrabAvailableLockCallCount()).Should(Equal(1))
				})

				Context("when grabbing an available lock fails", func() {
					BeforeEach(func() {
						called := false

						fakeLockHandler.GrabAvailableLockStub = func() (string, string, error) {
							// succeed on second call
							if !called {
								called = true
								return "", "", errors.New("disaster")
							} else {
								return "", "", nil
							}
						}
					})

					It("retries", func() {
						_, _, err := lockPool.AcquireLock()
						Ω(err).ShouldNot(HaveOccurred())
						Ω(fakeLockHandler.GrabAvailableLockCallCount()).Should(Equal(2))
					})
				})

				Context("when grabbing an available lock succeeds", func() {
					BeforeEach(func() {