Beispiel #1
0
func NewDbMap() *gorp.DbMap {
	dsn, _ := globalCfg.ReadString("dsn", "root:root@/tyrant")
	dbType, _ := globalCfg.ReadString("db", "mysql")
	if dbType != "mysql" && dbType != "sqlite3" {
		log.Fatal("db must be mysql or sqlite3")
	}
	db, err := sql.Open(dbType, dsn)
	if err != nil {
		log.Fatal(err)
	}
	var dbmap *gorp.DbMap
	if dbType == "mysql" {
		dbmap = &gorp.DbMap{Db: db, Dialect: gorp.MySQLDialect{}}
	} else {
		dbmap = &gorp.DbMap{Db: db, Dialect: gorp.SqliteDialect{}}
	}

	tbl := dbmap.AddTableWithName(Job{}, "jobs").SetKeys(true, "Id")
	tbl.ColMap("name").SetMaxSize(512).SetUnique(true)
	tbl.ColMap("executor").SetMaxSize(4096)
	tbl.ColMap("executor_flags").SetMaxSize(4096)
	tbl.ColMap("uris").SetMaxSize(2048)

	tbl = dbmap.AddTableWithName(Task{}, "tasks").SetKeys(true, "Id")
	tbl.ColMap("id").SetMaxSize(128).SetUnique(true)

	err = dbmap.CreateTablesIfNotExists()

	if err != nil {
		log.Fatal(err)
	}
	return dbmap
}
Beispiel #2
0
// Serve starts the RPC server on listener. Serve blocks.
func Serve(listener net.Listener, dbmap *gorp.DbMap) error {
	dbmap.AddTable(UniVar{}).SetKeys(false, "Name")
	err := dbmap.CreateTablesIfNotExists()
	if err != nil {
		return err
	}

	server := &Elvishd{dbmap}
	rpc.Register(server)
	rpc.Accept(listener)
	return nil
}
Beispiel #3
0
// Called first when a host connects.
// NOTE that this may be called multiple times as a host may drop and reconnect.
func HostInit(playerId int, gameId string, gs GameService, ws *websocket.Conn, wsReadChan chan Message, db *gorp.DbMap) error {
	log.Printf("Host initing")

	// since host is always the first to connect, setup tables if they don't already exist
	db.AddTableWithName(TicTacToe_Board{}, "tictactoe_board").SetKeys(true, "Id")
	db.AddTableWithName(TicTacToe_Turn{}, "tictactoe_turn").SetKeys(true, "Id")
	err := db.CreateTablesIfNotExists()
	if err != nil {
		log.Printf("Unable to create TTT tables: %#v", err)
		return err
	}

	log.Printf("Tables created")

	// get the game so we know what state we should be in
	game, _, err := gs.GetGame(db, gameId, playerId)
	if err != nil {
		log.Printf("Host failed to get game: %#v", err)
		return err
	}

	log.Printf("got game")

	if game.State == "lobby" {
		log.Printf("Game is still in lobby")

		// update the lobby based on players that are currently connected
		pids := gs.GetConnectedPlayers(gameId)
		// angular wants an array of objects, it can't handle an array of ints
		players := []Message{}
		for _, pid := range pids {
			players = append(players, Message{"id": pid})
		}

		ws.WriteJSON(Message{
			"type":    "players",
			"players": players,
		})
		ws.WriteJSON(Message{
			"type":  "state",
			"state": game.State,
		})
	} else {
		log.Printf("Host rejoining game in progress")
		// get the game board so we can send an update
		board, err := getBoard(gameId, db)
		if err != nil {
			log.Printf("Could not get board, this might not be an error: %#v", err)
			return err
		}

		log.Printf("Getting nicer board: %#v", board)
		niceBoard, err := board.getBoard()
		if err != nil {
			log.Printf("Can't init with board: %#v", err)
			return err
		}
		ws.WriteJSON(Message{
			"type":  "update",
			"board": niceBoard,
			"state": "start",
		})
	}
	return nil
}
Beispiel #4
0
)

var InitDB func() = func() {
	dbConfig := new(DbConfig)
	config := dbConfig.getConnectionString()
	if db, err := sql.Open(config.Driver, config.ConnectionString); err != nil {
		revel.ERROR.Fatal(err)
	} else {
		Dbm = &gorp.DbMap{
			Db:      db,
			Dialect: gorp.MySQLDialect{"InnoDB", "UTF8"}}
	}
	// Defines the table for use by GORP
	// This is a function we will create soon.
	//	defineObjectTable(Dbm)
	if err := Dbm.CreateTablesIfNotExists(); err != nil {
		revel.ERROR.Fatal(err)
	}
}

// Set up tables here - a bit janky but it looks like you need to
// define tables manually
//func defineObjectTable(dbm *gorp.DbMap){
//	// set "id" as primary key and autoincrement
//	t := dbm.AddTable(models.Object{}).SetKeys(true, "id")
//	// e.g. VARCHAR(25)
//	t.ColMap("oid").SetMaxSize(65)
//}

func getParamString(param string, defaultValue string) string {
	p, found := revel.Config.String(param)
Beispiel #5
0
func InitTables(dbmap *gorp.DbMap) error {
	dbmap.AddTableWithName(LogLine{}, "log_lines").SetKeys(true, "Id")
	return dbmap.CreateTablesIfNotExists()
}