Beispiel #1
0
// NewSession gets the leased session for a client.
func NewSession(client *v3.Client, opts ...SessionOption) (*Session, error) {
	ops := &sessionOptions{ttl: defaultSessionTTL}
	for _, opt := range opts {
		opt(ops)
	}

	resp, err := client.Grant(client.Ctx(), int64(ops.ttl))
	if err != nil {
		return nil, err
	}
	id := v3.LeaseID(resp.ID)

	ctx, cancel := context.WithCancel(client.Ctx())
	keepAlive, err := client.KeepAlive(ctx, id)
	if err != nil || keepAlive == nil {
		return nil, err
	}

	donec := make(chan struct{})
	s := &Session{client: client, id: id, cancel: cancel, donec: donec}

	// keep the lease alive until client error or cancelled context
	go func() {
		defer close(donec)
		for range keepAlive {
			// eat messages until keep alive channel closes
		}
	}()

	return s, nil
}
Beispiel #2
0
// NewSession gets the leased session for a client.
func NewSession(client *v3.Client) (*Session, error) {
	clientSessions.mu.Lock()
	defer clientSessions.mu.Unlock()
	if s, ok := clientSessions.sessions[client]; ok {
		return s, nil
	}

	resp, err := client.Grant(client.Ctx(), sessionTTL)
	if err != nil {
		return nil, err
	}
	id := v3.LeaseID(resp.ID)

	ctx, cancel := context.WithCancel(client.Ctx())
	keepAlive, err := client.KeepAlive(ctx, id)
	if err != nil || keepAlive == nil {
		return nil, err
	}

	donec := make(chan struct{})
	s := &Session{client: client, id: id, cancel: cancel, donec: donec}
	clientSessions.sessions[client] = s

	// keep the lease alive until client error or cancelled context
	go func() {
		defer func() {
			clientSessions.mu.Lock()
			delete(clientSessions.sessions, client)
			clientSessions.mu.Unlock()
			close(donec)
		}()
		for range keepAlive {
			// eat messages until keep alive channel closes
		}
	}()

	return s, nil
}