Beispiel #1
0
func prettyTypeName(typ dwarf.Type) string {
	if typ == nil {
		return ""
	}
	r := typ.String()
	if r == "*void" {
		return "unsafe.Pointer"
	}
	return r
}
Beispiel #2
0
func (v *Variable) isType(typ dwarf.Type, kind reflect.Kind) error {
	if v.DwarfType != nil {
		if typ != nil && typ.String() != v.RealType.String() {
			return fmt.Errorf("can not convert value of type %s to %s", v.DwarfType.String(), typ.String())
		}
		return nil
	}

	if typ == nil {
		return nil
	}

	if v == nilVariable {
		switch kind {
		case reflect.Slice, reflect.Map, reflect.Func, reflect.Ptr, reflect.Chan, reflect.Interface:
			return nil
		default:
			return fmt.Errorf("mismatched types nil and %s", typ.String())
		}
	}

	converr := fmt.Errorf("can not convert %s constant to %s", v.Value, typ.String())

	if v.Value == nil {
		return converr
	}

	switch typ.(type) {
	case *dwarf.IntType:
		if v.Value.Kind() != constant.Int {
			return converr
		}
	case *dwarf.UintType:
		if v.Value.Kind() != constant.Int {
			return converr
		}
	case *dwarf.FloatType:
		if (v.Value.Kind() != constant.Int) && (v.Value.Kind() != constant.Float) {
			return converr
		}
	case *dwarf.BoolType:
		if v.Value.Kind() != constant.Bool {
			return converr
		}
	case *dwarf.StringType:
		if v.Value.Kind() != constant.String {
			return converr
		}
	case *dwarf.ComplexType:
		if v.Value.Kind() != constant.Complex && v.Value.Kind() != constant.Float && v.Value.Kind() != constant.Int {
			return converr
		}
	default:
		return converr
	}

	return nil
}