Beispiel #1
0
// getRunnableAndDeadSlots returns two maps of slots. The first contains slots
// that have at least one task with a desired state above NEW and lesser or
// equal to RUNNING. The second is for slots that only contain tasks with a
// desired state above RUNNING.
func getRunnableAndDeadSlots(s *store.MemoryStore, serviceID string) (map[uint64]slot, map[uint64]slot, error) {
	var (
		tasks []*api.Task
		err   error
	)
	s.View(func(tx store.ReadTx) {
		tasks, err = store.FindTasks(tx, store.ByServiceID(serviceID))
	})
	if err != nil {
		return nil, nil, err
	}

	runningSlots := make(map[uint64]slot)
	for _, t := range tasks {
		if t.DesiredState <= api.TaskStateRunning {
			runningSlots[t.Slot] = append(runningSlots[t.Slot], t)
		}
	}

	deadSlots := make(map[uint64]slot)
	for _, t := range tasks {
		if _, exists := runningSlots[t.Slot]; !exists {
			deadSlots[t.Slot] = append(deadSlots[t.Slot], t)
		}
	}

	return runningSlots, deadSlots, nil
}
Beispiel #2
0
func deleteServiceTasks(ctx context.Context, s *store.MemoryStore, service *api.Service) {
	var (
		tasks []*api.Task
		err   error
	)
	s.View(func(tx store.ReadTx) {
		tasks, err = store.FindTasks(tx, store.ByServiceID(service.ID))
	})
	if err != nil {
		log.G(ctx).WithError(err).Errorf("failed to list tasks")
		return
	}

	_, err = s.Batch(func(batch *store.Batch) error {
		for _, t := range tasks {
			err := batch.Update(func(tx store.Tx) error {
				if err := store.DeleteTask(tx, t.ID); err != nil {
					log.G(ctx).WithError(err).Errorf("failed to delete task")
				}
				return nil
			})
			if err != nil {
				return err
			}
		}
		return nil
	})
	if err != nil {
		log.G(ctx).WithError(err).Errorf("task search transaction failed")
	}
}
Beispiel #3
0
func isValidEndpoint(t assert.TestingT, s *store.MemoryStore, task *api.Task) bool {
	if task.ServiceID != "" {
		var service *api.Service
		s.View(func(tx store.ReadTx) {
			service = store.GetService(tx, task.ServiceID)
		})

		if service == nil {
			return true
		}

		return assert.Equal(t, service.Endpoint, task.Endpoint)

	}

	return true
}
func getRunnableServiceTasks(t *testing.T, s *store.MemoryStore, service *api.Service) []*api.Task {
	var (
		err   error
		tasks []*api.Task
	)

	s.View(func(tx store.ReadTx) {
		tasks, err = store.FindTasks(tx, store.ByServiceID(service.ID))
	})
	assert.NoError(t, err)

	runnable := []*api.Task{}
	for _, task := range tasks {
		if task.DesiredState == api.TaskStateRunning {
			runnable = append(runnable, task)
		}
	}
	return runnable
}
Beispiel #5
0
// getRunnableSlots returns a map of slots that have at least one task with
// a desired state above NEW and lesser or equal to RUNNING.
func getRunnableSlots(s *store.MemoryStore, serviceID string) (map[uint64]slot, error) {
	var (
		tasks []*api.Task
		err   error
	)
	s.View(func(tx store.ReadTx) {
		tasks, err = store.FindTasks(tx, store.ByServiceID(serviceID))
	})
	if err != nil {
		return nil, err
	}

	runningSlots := make(map[uint64]slot)
	for _, t := range tasks {
		// Technically the check below could just be
		// t.DesiredState <= api.TaskStateRunning, but ignoring tasks
		// with DesiredState == NEW simplifies the drainer unit tests.
		if t.DesiredState > api.TaskStateNew && t.DesiredState <= api.TaskStateRunning {
			runningSlots[t.Slot] = append(runningSlots[t.Slot], t)
		}
	}

	return runningSlots, nil
}