Beispiel #1
0
// release an interface for a select ip
func Release(job *engine.Job) engine.Status {
	var (
		id                 = job.Args[0]
		containerInterface = currentInterfaces.Get(id)
	)

	if containerInterface == nil {
		return job.Errorf("No network information to release for %s", id)
	}

	for _, nat := range containerInterface.PortMappings {
		if err := portmapper.Unmap(nat); err != nil {
			log.Printf("Unable to unmap port %s: %s", nat, err)
		}
	}

	if err := ipallocator.ReleaseIP(bridgeNetwork, &containerInterface.IP); err != nil {
		log.Printf("Unable to release ip %s\n", err)
	}
	return engine.StatusOK
}
Beispiel #2
0
// release an interface for a select ip
func Release(job *engine.Job) engine.Status {
	var (
		id                 = job.Args[0]
		containerInterface = currentInterfaces.Get(id)
		ip                 net.IP
		port               int
		proto              string
	)

	if containerInterface == nil {
		return job.Errorf("No network information to release for %s", id)
	}

	for _, nat := range containerInterface.PortMappings {
		if err := portmapper.Unmap(nat); err != nil {
			log.Printf("Unable to unmap port %s: %s", nat, err)
		}

		// this is host mappings
		switch a := nat.(type) {
		case *net.TCPAddr:
			proto = "tcp"
			ip = a.IP
			port = a.Port
		case *net.UDPAddr:
			proto = "udp"
			ip = a.IP
			port = a.Port
		}

		if err := portallocator.ReleasePort(ip, proto, port); err != nil {
			log.Printf("Unable to release port %s", nat)
		}
	}

	if err := ipallocator.ReleaseIP(bridgeNetwork, &containerInterface.IP); err != nil {
		log.Printf("Unable to release ip %s\n", err)
	}
	return engine.StatusOK
}