Beispiel #1
0
// newWinEventLog creates and returns a new EventLog for reading event logs
// using the Windows Event Log.
func newWinEventLog(c Config) (EventLog, error) {
	eventMetadataHandle := func(providerName, sourceName string) eventlogging.MessageFiles {
		mf := eventlogging.MessageFiles{SourceName: sourceName}
		h, err := sys.OpenPublisherMetadata(0, sourceName, 0)
		if err != nil {
			mf.Err = err
			return mf
		}

		mf.Handles = []eventlogging.FileHandle{eventlogging.FileHandle{Handle: uintptr(h)}}
		return mf
	}

	freeHandle := func(handle uintptr) error {
		return sys.Close(sys.EvtHandle(handle))
	}

	ctx, err := sys.CreateRenderContext(nil, sys.EvtRenderContextSystem)
	if err != nil {
		return nil, err
	}

	return &winEventLog{
		channelName:   c.Name,
		remoteServer:  c.RemoteAddress,
		maxRead:       defaultMaxNumRead,
		renderBuf:     make([]byte, renderBufferSize),
		systemCtx:     ctx,
		cache:         newMessageFilesCache(c.Name, eventMetadataHandle, freeHandle),
		logPrefix:     fmt.Sprintf("WinEventLog[%s]", c.Name),
		eventMetadata: c.EventMetadata,
	}, nil
}
Beispiel #2
0
// newWinEventLog creates and returns a new EventLog for reading event logs
// using the Windows Event Log.
func newWinEventLog(options map[string]interface{}) (EventLog, error) {
	var c winEventLogConfig
	if err := readConfig(options, &c, winEventLogConfigKeys); err != nil {
		return nil, err
	}

	query, err := win.Query{
		Log:         c.Name,
		IgnoreOlder: c.SimpleQuery.IgnoreOlder,
		Level:       c.SimpleQuery.Level,
		EventID:     c.SimpleQuery.EventID,
		Provider:    c.SimpleQuery.Provider,
	}.Build()
	if err != nil {
		return nil, err
	}

	eventMetadataHandle := func(providerName, sourceName string) sys.MessageFiles {
		mf := sys.MessageFiles{SourceName: sourceName}
		h, err := win.OpenPublisherMetadata(0, sourceName, 0)
		if err != nil {
			mf.Err = err
			return mf
		}

		mf.Handles = []sys.FileHandle{sys.FileHandle{Handle: uintptr(h)}}
		return mf
	}

	freeHandle := func(handle uintptr) error {
		return win.Close(win.EvtHandle(handle))
	}

	return &winEventLog{
		config:        c,
		query:         query,
		channelName:   c.Name,
		maxRead:       defaultMaxNumRead,
		renderBuf:     make([]byte, renderBufferSize),
		cache:         newMessageFilesCache(c.Name, eventMetadataHandle, freeHandle),
		logPrefix:     fmt.Sprintf("WinEventLog[%s]", c.Name),
		eventMetadata: c.EventMetadata,
	}, nil
}
Beispiel #3
0
// newWinEventLog creates and returns a new EventLog for reading event logs
// using the Windows Event Log.
func newWinEventLog(options map[string]interface{}) (EventLog, error) {
	c := defaultWinEventLogConfig
	if err := readConfig(options, &c, winEventLogConfigKeys); err != nil {
		return nil, err
	}

	query, err := win.Query{
		Log:         c.Name,
		IgnoreOlder: c.SimpleQuery.IgnoreOlder,
		Level:       c.SimpleQuery.Level,
		EventID:     c.SimpleQuery.EventID,
		Provider:    c.SimpleQuery.Provider,
	}.Build()
	if err != nil {
		return nil, err
	}

	eventMetadataHandle := func(providerName, sourceName string) sys.MessageFiles {
		mf := sys.MessageFiles{SourceName: sourceName}
		h, err := win.OpenPublisherMetadata(0, sourceName, 0)
		if err != nil {
			mf.Err = err
			return mf
		}

		mf.Handles = []sys.FileHandle{{Handle: uintptr(h)}}
		return mf
	}

	freeHandle := func(handle uintptr) error {
		return win.Close(win.EvtHandle(handle))
	}

	l := &winEventLog{
		config:        c,
		query:         query,
		channelName:   c.Name,
		maxRead:       c.BatchReadSize,
		renderBuf:     make([]byte, renderBufferSize),
		cache:         newMessageFilesCache(c.Name, eventMetadataHandle, freeHandle),
		logPrefix:     fmt.Sprintf("WinEventLog[%s]", c.Name),
		eventMetadata: c.EventMetadata,
	}

	// Forwarded events should be rendered using RenderEventXML. It is more
	// efficient and does not attempt to use local message files for rendering
	// the event's message.
	switch {
	case c.Forwarded == nil && c.Name == "ForwardedEvents",
		c.Forwarded != nil && *c.Forwarded == true:
		l.render = func(event win.EvtHandle) (string, error) {
			return win.RenderEventXML(event, l.renderBuf)
		}
	default:
		l.render = func(event win.EvtHandle) (string, error) {
			return win.RenderEvent(event, 0, l.renderBuf, l.cache.get)
		}
	}

	return l, nil
}