// GetState returns a value in account storage.
func (self *StateObject) GetState(db trie.Database, key common.Hash) common.Hash {
	value, exists := self.cachedStorage[key]
	if exists {
		return value
	}
	// Load from DB in case it is missing.
	if enc := self.getTrie(db).Get(key[:]); len(enc) > 0 {
		_, content, _, err := rlp.Split(enc)
		if err != nil {
			self.setError(err)
		}
		value.SetBytes(content)
	}
	if (value != common.Hash{}) {
		self.cachedStorage[key] = value
	}
	return value
}
Beispiel #2
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func decodeRef(buf []byte) (node, []byte, error) {
	kind, val, rest, err := rlp.Split(buf)
	if err != nil {
		return nil, buf, err
	}
	switch {
	case kind == rlp.List:
		// 'embedded' node reference. The encoding must be smaller
		// than a hash in order to be valid.
		if size := len(buf) - len(rest); size > hashLen {
			err := fmt.Errorf("oversized embedded node (size is %d bytes, want size < %d)", size, hashLen)
			return nil, buf, err
		}
		n, err := decodeNode(buf)
		return n, rest, err
	case kind == rlp.String && len(val) == 0:
		// empty node
		return nil, rest, nil
	case kind == rlp.String && len(val) == 32:
		return hashNode(val), rest, nil
	default:
		return nil, nil, fmt.Errorf("invalid RLP string size %d (want 0 or 32)", len(val))
	}
}