Beispiel #1
0
func (tm *llvmTypeMap) funcLLVMType(f *types.Signature, name string) llvm.Type {
	// If there's a receiver change the receiver to an
	// additional (first) parameter, and take the value of
	// the resulting signature instead.
	if recv := f.Recv(); recv != nil {
		params := f.Params()
		paramvars := make([]*types.Var, int(params.Len()+1))
		paramvars[0] = recv
		for i := 0; i < int(params.Len()); i++ {
			paramvars[i+1] = params.At(i)
		}
		params = types.NewTuple(paramvars...)
		f := types.NewSignature(nil, nil, params, f.Results(), f.Variadic())
		return tm.toLLVM(f, name)
	}

	if typ, ok := tm.types.At(f).(llvm.Type); ok {
		return typ
	}
	typ := llvm.GlobalContext().StructCreateNamed(name)
	tm.types.Set(f, typ)

	params := f.Params()
	param_types := make([]llvm.Type, params.Len())
	for i := range param_types {
		llvmtyp := tm.ToLLVM(params.At(i).Type())
		param_types[i] = llvmtyp
	}

	var return_type llvm.Type
	results := f.Results()
	switch nresults := int(results.Len()); nresults {
	case 0:
		return_type = llvm.VoidType()
	case 1:
		return_type = tm.ToLLVM(results.At(0).Type())
	default:
		elements := make([]llvm.Type, nresults)
		for i := range elements {
			result := results.At(i)
			elements[i] = tm.ToLLVM(result.Type())
		}
		return_type = llvm.StructType(elements, false)
	}

	fntyp := llvm.FunctionType(return_type, param_types, false)
	fnptrtyp := llvm.PointerType(fntyp, 0)
	i8ptr := llvm.PointerType(llvm.Int8Type(), 0)
	elements := []llvm.Type{fnptrtyp, i8ptr} // func, closure
	typ.StructSetBody(elements, false)
	return typ
}
Beispiel #2
0
func (tm *llvmTypeMap) sliceLLVMType(s *types.Slice, name string) llvm.Type {
	typ, ok := tm.types.At(s).(llvm.Type)
	if !ok {
		typ = llvm.GlobalContext().StructCreateNamed(name)
		tm.types.Set(s, typ)
		elements := []llvm.Type{
			llvm.PointerType(tm.ToLLVM(s.Elem()), 0),
			tm.inttype,
			tm.inttype,
		}
		typ.StructSetBody(elements, false)
	}
	return typ
}
Beispiel #3
0
func (tm *llvmTypeMap) structLLVMType(s *types.Struct, name string) llvm.Type {
	typ, ok := tm.types.At(s).(llvm.Type)
	if !ok {
		typ = llvm.GlobalContext().StructCreateNamed(name)
		tm.types.Set(s, typ)
		elements := make([]llvm.Type, s.NumFields())
		for i := range elements {
			f := s.Field(i)
			ft := f.Type()
			elements[i] = tm.ToLLVM(ft)
		}
		typ.StructSetBody(elements, false)
	}
	return typ
}
Beispiel #4
0
func (tm *llvmTypeMap) interfaceLLVMType(i *types.Interface, name string) llvm.Type {
	if typ, ok := tm.types.At(i).(llvm.Type); ok {
		return typ
	}
	// interface{} is represented as {type, value},
	// and non-empty interfaces are represented as {itab, value}.
	i8ptr := llvm.PointerType(llvm.Int8Type(), 0)
	rtypeType := i8ptr
	valueType := i8ptr
	if name == "" {
		name = i.String()
	}
	typ := llvm.GlobalContext().StructCreateNamed(name)
	typ.StructSetBody([]llvm.Type{rtypeType, valueType}, false)
	return typ
}
Beispiel #5
0
func NewLLVMTypeMap(target llvm.TargetData) *llvmTypeMap {
	// spec says int is either 32-bit or 64-bit.
	var inttype llvm.Type
	if target.PointerSize() >= 8 {
		inttype = llvm.Int64Type()
	} else {
		inttype = llvm.Int32Type()
	}
	return &llvmTypeMap{
		StdSizes: &types.StdSizes{
			WordSize: int64(target.PointerSize()),
			MaxAlign: 8,
		},
		target:     target,
		inttype:    inttype,
		ptrstandin: llvm.GlobalContext().StructCreateNamed(""),
	}
}
Beispiel #6
0
func (tm *TypeMap) interfaceFuncWrapper(f llvm.Value) llvm.Value {
	ftyp := f.Type().ElementType()
	paramTypes := ftyp.ParamTypes()
	recvType := paramTypes[0]
	paramTypes[0] = llvm.PointerType(llvm.Int8Type(), 0)
	newf := llvm.AddFunction(f.GlobalParent(), f.Name()+".ifn", llvm.FunctionType(
		ftyp.ReturnType(),
		paramTypes,
		ftyp.IsFunctionVarArg(),
	))

	b := llvm.GlobalContext().NewBuilder()
	defer b.Dispose()
	entry := llvm.AddBasicBlock(newf, "entry")
	b.SetInsertPointAtEnd(entry)
	args := make([]llvm.Value, len(paramTypes))
	for i := range paramTypes {
		args[i] = newf.Param(i)
	}

	recvBits := int(tm.target.TypeSizeInBits(recvType))
	if recvBits > 0 {
		args[0] = b.CreatePtrToInt(args[0], tm.target.IntPtrType(), "")
		if args[0].Type().IntTypeWidth() > recvBits {
			args[0] = b.CreateTrunc(args[0], llvm.IntType(recvBits), "")
		}
		args[0] = coerce(b, args[0], recvType)
	} else {
		args[0] = llvm.ConstNull(recvType)
	}

	result := b.CreateCall(f, args, "")
	if result.Type().TypeKind() == llvm.VoidTypeKind {
		b.CreateRetVoid()
	} else {
		b.CreateRet(result)
	}
	return newf
}
Beispiel #7
0
func (compiler *compiler) compile(filenames []string, importpath string) (m *Module, err error) {
	buildctx, err := llgobuild.ContextFromTriple(compiler.TargetTriple)
	if err != nil {
		return nil, err
	}
	impcfg := &loader.Config{
		Fset: token.NewFileSet(),
		TypeChecker: types.Config{
			Import: llgoimporter.NewImporter(buildctx).Import,
			Sizes:  compiler.llvmtypes,
		},
		Build: &buildctx.Context,
	}
	// Must use parseFiles, so we retain comments;
	// this is important for annotation processing.
	astFiles, err := parseFiles(impcfg.Fset, filenames)
	if err != nil {
		return nil, err
	}
	// If no import path is specified, or the package's
	// name (not path) is "main", then set the import
	// path to be the same as the package's name.
	if pkgname := astFiles[0].Name.String(); importpath == "" || pkgname == "main" {
		importpath = pkgname
	}
	impcfg.CreateFromFiles(importpath, astFiles...)
	// Create a "runtime" package too, so we can reference
	// its types and functions in the compiler and generated
	// code.
	if importpath != "runtime" {
		astFiles, err := parseRuntime(&buildctx.Context, impcfg.Fset)
		if err != nil {
			return nil, err
		}
		impcfg.CreateFromFiles("runtime", astFiles...)
	}
	iprog, err := impcfg.Load()
	if err != nil {
		return nil, err
	}
	program := ssa.Create(iprog, 0)
	var mainPkginfo, runtimePkginfo *loader.PackageInfo
	if pkgs := iprog.InitialPackages(); len(pkgs) == 1 {
		mainPkginfo, runtimePkginfo = pkgs[0], pkgs[0]
	} else {
		mainPkginfo, runtimePkginfo = pkgs[0], pkgs[1]
	}
	mainPkg := program.CreatePackage(mainPkginfo)

	// Create a Module, which contains the LLVM bitcode.
	modulename := importpath
	compiler.module = &Module{Module: llvm.NewModule(modulename), Name: modulename}
	compiler.module.SetTarget(compiler.TargetTriple)
	compiler.module.SetDataLayout(compiler.dataLayout)

	// Create a new translation unit.
	unit := newUnit(compiler, mainPkg)

	// Create the runtime interface.
	compiler.runtime, err = newRuntimeInterface(
		runtimePkginfo.Pkg,
		compiler.module.Module,
		compiler.llvmtypes,
		FuncResolver(unit),
	)
	if err != nil {
		return nil, err
	}

	// Create a struct responsible for mapping static types to LLVM types,
	// and to runtime/dynamic type values.
	compiler.types = NewTypeMap(
		importpath,
		compiler.llvmtypes,
		compiler.module.Module,
		compiler.runtime,
		MethodResolver(unit),
	)

	// Create a Builder, for building LLVM instructions.
	compiler.builder = llvm.GlobalContext().NewBuilder()
	defer compiler.builder.Dispose()

	// Initialise debugging.
	compiler.debug.module = compiler.module.Module
	compiler.debug.Fset = impcfg.Fset
	compiler.debug.Sizes = compiler.llvmtypes

	mainPkg.Build()
	unit.translatePackage(mainPkg)
	compiler.processAnnotations(unit, mainPkginfo)
	if runtimePkginfo != mainPkginfo {
		compiler.processAnnotations(unit, runtimePkginfo)
	}

	// Finalise debugging.
	for _, cu := range compiler.debug.cu {
		compiler.module.AddNamedMetadataOperand(
			"llvm.dbg.cu",
			compiler.debug.MDNode(cu),
		)
	}

	// Export runtime type information.
	var exportedTypes []types.Type
	for _, m := range mainPkg.Members {
		if t, ok := m.(*ssa.Type); ok && ast.IsExported(t.Name()) {
			exportedTypes = append(exportedTypes, t.Type())
		}
	}
	compiler.exportRuntimeTypes(exportedTypes, importpath == "runtime")

	if importpath == "main" {
		// Wrap "main.main" in a call to runtime.main.
		if err = compiler.createMainFunction(); err != nil {
			return nil, fmt.Errorf("failed to create main.main: %v", err)
		}
	} else {
		if err := llgoimporter.Export(buildctx, mainPkg.Object); err != nil {
			return nil, fmt.Errorf("failed to export package data: %v", err)
		}
	}

	return compiler.module, nil
}