Beispiel #1
0
func GetLightsBrightness(hueBridge *hue.Hue) (float64, error) {
	var resp hue.GetLightsResponse
	err := hueBridge.GetLights(&resp)
	if err != nil {
		return 0.0, err
	}

	for light, _ := range resp {
		var lightResp hue.GetLightResponse
		err := hueBridge.GetLight(light, &lightResp)
		if err != nil {
			continue
		}
		return float64(lightResp.State.Bri) / 255.0, nil
	}

	return 0.0, nil
}
Beispiel #2
0
func setBrightnessInternal(hueBridge *hue.Hue, onOffState int, brightness float64) error {
	var resp hue.GetLightsResponse
	err := hueBridge.GetLights(&resp)
	if err != nil {
		return err
	}

	var lightRequest hue.PutLightRequest
	stateOn := onOffState < 1
	stateBri := int(math.Max(math.Min(brightness*255, 255), 0))
	lightRequest.On = &stateOn
	lightRequest.Bri = &stateBri

	for light, _ := range resp {
		hueBridge.PutLight(light, &lightRequest)
	}

	return nil
}
Beispiel #3
0
func AreLightsOn(hueBridge *hue.Hue) (bool, error) {
	var resp hue.GetLightsResponse
	err := hueBridge.GetLights(&resp)
	if err != nil {
		return false, err
	}

	for light, _ := range resp {
		var lightResp hue.GetLightResponse
		err := hueBridge.GetLight(light, &lightResp)
		if err != nil {
			continue
		}
		if lightResp.State.On {
			return true, nil
		}
	}

	return false, nil
}