Beispiel #1
0
// UpdateNodeDrain is used to update the drain of a node
func (s *StateStore) UpdateNodeDrain(index uint64, nodeID string, drain bool) error {
	txn := s.db.Txn(true)
	defer txn.Abort()

	// Lookup the node
	existing, err := txn.First("nodes", "id", nodeID)
	if err != nil {
		return fmt.Errorf("node lookup failed: %v", err)
	}
	if existing == nil {
		return fmt.Errorf("node not found")
	}

	// Copy the existing node
	existingNode := existing.(*structs.Node)
	copyNode := new(structs.Node)
	*copyNode = *existingNode

	// Update the drain in the copy
	copyNode.Drain = drain
	copyNode.ModifyIndex = index

	// Insert the node
	if err := txn.Insert("nodes", copyNode); err != nil {
		return fmt.Errorf("node update failed: %v", err)
	}
	if err := txn.Insert("index", &IndexEntry{"nodes", index}); err != nil {
		return fmt.Errorf("index update failed: %v", err)
	}

	txn.Commit()
	return nil
}
Beispiel #2
0
// UpsertNode is used to register a node or update a node definition
// This is assumed to be triggered by the client, so we retain the value
// of drain which is set by the scheduler.
func (s *StateStore) UpsertNode(index uint64, node *structs.Node) error {
	txn := s.db.Txn(true)
	defer txn.Abort()

	// Check if the node already exists
	existing, err := txn.First("nodes", "id", node.ID)
	if err != nil {
		return fmt.Errorf("node lookup failed: %v", err)
	}

	// Setup the indexes correctly
	if existing != nil {
		exist := existing.(*structs.Node)
		node.CreateIndex = exist.CreateIndex
		node.ModifyIndex = index
		node.Drain = exist.Drain // Retain the drain mode
	} else {
		node.CreateIndex = index
		node.ModifyIndex = index
	}

	// Insert the node
	if err := txn.Insert("nodes", node); err != nil {
		return fmt.Errorf("node insert failed: %v", err)
	}
	if err := txn.Insert("index", &IndexEntry{"nodes", index}); err != nil {
		return fmt.Errorf("index update failed: %v", err)
	}

	txn.Commit()
	return nil
}