Beispiel #1
0
// sendMemberEvent is used to send a single member event
func (es *eventStream) sendMemberEvent(me serf.MemberEvent) error {
	members := make([]Member, 0, len(me.Members))
	for _, m := range me.Members {
		sm := Member{
			Name:        m.Name,
			Addr:        m.Addr,
			Port:        m.Port,
			Tags:        m.Tags,
			Status:      m.Status.String(),
			ProtocolMin: m.ProtocolMin,
			ProtocolMax: m.ProtocolMax,
			ProtocolCur: m.ProtocolCur,
			DelegateMin: m.DelegateMin,
			DelegateMax: m.DelegateMax,
			DelegateCur: m.DelegateCur,
		}
		members = append(members, sm)
	}

	header := responseHeader{
		Seq:   es.seq,
		Error: "",
	}
	rec := memberEventRecord{
		Event:   me.String(),
		Members: members,
	}
	return es.client.Send(&header, &rec)
}
Beispiel #2
0
// localMemberEvent is used to reconcile Serf events with the strongly
// consistent store if we are the current leader
func (s *Server) localMemberEvent(me serf.MemberEvent) {
	// Do nothing if we are not the leader
	if !s.IsLeader() {
		return
	}

	// Check if this is a reap event
	isReap := me.EventType() == serf.EventMemberReap

	// Queue the members for reconciliation
	for _, m := range me.Members {
		// Change the status if this is a reap event
		if isReap {
			m.Status = StatusReap
		}
		select {
		case s.reconcileCh <- m:
		default:
		}
	}
}
Beispiel #3
0
// reconcile is used to reconcile Serf events with the strongly
// consistent store if we are the current leader
func (s *SerfEventHandler) reconcile(me serf.MemberEvent) {

	// Do nothing if we are not the leader.
	if !s.IsLeader() {
		return
	}

	// Check if this is a reap event
	isReap := me.EventType() == serf.EventMemberReap

	// Queue the members for reconciliation
	for _, m := range me.Members {
		// Change the status if this is a reap event
		if isReap {
			m.Status = StatusReap
		}

		// Call reconcile
		if s.Reconciler != nil {
			s.Reconciler.Reconcile(m)
		}
	}
}