Beispiel #1
0
func handleFirstUnapplied(f *followConn, content []byte) {

	// Client nodes ignore this message, and shouldn't send it.
	if !config.IsCore() || f.node > 0x2000 {
		return
	}

	store.StartTransaction()
	defer store.EndTransaction()
	f.lock.Lock()
	defer f.lock.Unlock()

	if f.closed {
		return
	}

	var msg fproto.FirstUnapplied
	if err := proto.Unmarshal(content, &msg); err != nil {
		f.Close()
		return
	}

	// Can't trigger callbacks from the store package to elsewhere,
	// safe to call while holding f's lock.
	store.SetNodeFirstUnapplied(f.node, *msg.FirstUnapplied)
}
Beispiel #2
0
func handlePosition(f *followConn, content []byte) {
	store.StartTransaction()
	defer store.EndTransaction()
	f.lock.Lock()
	defer f.lock.Unlock()

	if f.closed {
		return
	}

	var msg fproto.Position
	if err := proto.Unmarshal(content, &msg); err != nil {
		f.Close()
		return
	}

	if config.IsCore() && f.node <= 0x2000 {
		store.SetNodeFirstUnapplied(f.node, *msg.FirstUnapplied)
	}

	if store.Degraded() && *msg.Degraded {
		f.Close()
		return
	}

	start := store.InstructionStart()
	if *msg.FirstUnapplied < start {

		f.sendingBurst = true
		burstMsg := new(baseproto.Message)
		burstMsg.MsgType = new(uint32)
		burstMsg.Content = []byte{}
		*burstMsg.MsgType = 3
		f.conn.Send(burstMsg)

		go sendBurst(f)

		return

	} else if *msg.FirstUnapplied <= store.InstructionFirstUnapplied() &&
		*msg.Degraded {

		f.sendingBurst = true
		burstMsg := new(baseproto.Message)
		burstMsg.MsgType = new(uint32)
		*burstMsg.MsgType = 3
		f.conn.Send(burstMsg)

		go sendBurst(f)

		return

	} else if *msg.Degraded {
		f.Close()
		return
	}

	// Send all chosen instructions above the first unapplied point.
	instructions := store.InstructionSlots()
	relativeSlot := int(*msg.FirstUnapplied - store.InstructionStart())
	for ; relativeSlot < len(instructions); relativeSlot++ {
		slot := store.InstructionStart() + uint64(relativeSlot)
		slotValues := instructions[relativeSlot]
		if len(slotValues) != 1 || !slotValues[0].IsChosen() {
			continue
		}

		// Convert the change request to our internal format.
		sendInstructionData(f, slot, slotValues[0].ChangeRequest())
	}
}