func TestGetCapturedFlags(t *testing.T) {

	db, err := openDB()

	defer db.Close()

	round := 1
	team_id := 1

	flg1 := steward.Flag{ID: 1, Flag: "f", Round: round, TeamID: team_id,
		ServiceID: 1, Cred: "1:2"}
	flg2 := steward.Flag{ID: 2, Flag: "b", Round: round, TeamID: team_id,
		ServiceID: 1, Cred: "1:2"}

	err = steward.AddFlag(db.db, flg1)
	if err != nil {
		log.Fatalln("Add flag failed:", err)
	}

	err = steward.AddFlag(db.db, flg2)
	if err != nil {
		log.Fatalln("Add flag failed:", err)
	}

	err = steward.CaptureFlag(db.db, flg1.ID, 20)
	err = steward.CaptureFlag(db.db, flg2.ID, 30)

	flags1, err := steward.GetCapturedFlags(db.db, round, 20)
	if err != nil {
		log.Fatalln("Get captured flags failed:", err)
	}

	if len(flags1) != 1 {
		log.Fatalln("Get captured flags more/less than added")
	}

	flags2, err := steward.GetCapturedFlags(db.db, round, 30)
	if err != nil {
		log.Fatalln("Get captured flags failed:", err)
	}

	if len(flags2) != 1 {
		log.Fatalln("Get captured flags more/less than added")
	}

	if flags1[0] != flg1 || flags2[0] != flg2 {
		log.Fatalln("Getted flags invalid", flags1[0], flg1, flags2[0], flg2)
	}
}
Beispiel #2
0
func putFlag(db *sql.DB, priv *rsa.PrivateKey, round int, team steward.Team,
	svc steward.Service) (err error) {

	flag, err := vexillary.GenerateFlag(priv)
	if err != nil {
		log.Println("Generate flag failed:", err)
		return
	}

	portOpen := true
	if !svc.UDP {
		portOpen = tcpPortOpen(team, svc)
	}

	var cred, logs string
	var state steward.ServiceState
	if portOpen {
		if team.UseNetbox {
			cred, logs, state, err = sshPut(team.Netbox,
				svc.CheckerPath, team.Vulnbox, svc.Port, flag)
		} else {
			cred, logs, state, err = put(svc.CheckerPath,
				team.Vulnbox, svc.Port, flag)
		}
		if err != nil {
			log.Println("Put flag to service failed:", err)
			return
		}

		if state != steward.StatusUP {
			log.Printf("Put flag, round %d, team %s, service %s: %s",
				round, team.Name, svc.Name, logs)
		}
	} else {
		state = steward.StatusDown
	}

	err = steward.PutStatus(db,
		steward.Status{round, team.ID, svc.ID, state})
	if err != nil {
		log.Println("Add status to database failed:", err)
		return
	}

	err = steward.AddFlag(db,
		steward.Flag{-1, flag, round, team.ID, svc.ID, cred})
	if err != nil {
		log.Println("Add flag to database failed:", err)
		return
	}

	return
}
Beispiel #3
0
func TestAddFlag(t *testing.T) {

	db, err := openDB()

	defer db.Close()

	err = steward.AddFlag(db.db, steward.Flag{ID: 1, Flag: "lolka",
		Round: 1, TeamID: 2, ServiceID: 3, Cred: "1:2"})
	if err != nil {
		log.Fatalln("Add flag failed:", err)
	}
}
Beispiel #4
0
func TestGetFlagInfo(t *testing.T) {

	db, err := openDB()

	defer db.Close()

	flg := steward.Flag{ID: 1, Flag: "asdfasdf", Round: 5345, TeamID: 433,
		ServiceID: 353, Cred: "1:2"}

	err = steward.AddFlag(db.db, flg)

	new_flg, err := steward.GetFlagInfo(db.db, flg.Flag)
	if err != nil {
		log.Fatalln("Cannot get flag info:", err)
	}

	if new_flg != flg {
		log.Fatalln("Readed flag is not equal to writed before")
	}
}
Beispiel #5
0
func TestGetCred(t *testing.T) {

	db, err := openDB()

	defer db.Close()

	flg := steward.Flag{ID: 1, Flag: "asdfasdf", Round: 5345, TeamID: 433,
		ServiceID: 353, Cred: "1:2"}

	err = steward.AddFlag(db.db, flg)

	flag, cred, err := steward.GetCred(db.db, flg.Round, flg.TeamID,
		flg.ServiceID)
	if err != nil {
		log.Fatalln("Get cred failed:", err)
	}

	if flag != flg.Flag || cred != flg.Cred {
		log.Fatalln("Gotten cred invalid")
	}
}
Beispiel #6
0
func TestFlagExist(t *testing.T) {

	db, err := openDB()

	defer db.Close()

	flg := steward.Flag{ID: 0, Flag: "tralala", Round: 5, TeamID: 10,
		ServiceID: 4, Cred: "1:2"}

	err = steward.AddFlag(db.db, flg)

	exist, err := steward.FlagExist(db.db, flg.Flag)
	if !exist {
		log.Fatalln("Exist flag does not exist:", err)
	}

	exist, err = steward.FlagExist(db.db, "not_exist_flag")
	if exist {
		log.Fatalln("Not exist flag is exist:", err)
	}
}
Beispiel #7
0
func TestCountRound(*testing.T) {

	db, err := openDB()
	if err != nil {
		log.Fatalln("Open database failed:", err)
	}

	defer db.Close()

	fillTestTeams(db.db)

	fillTestServices(db.db)

	priv, err := vexillary.GenerateKey()
	if err != nil {
		log.Fatalln("Generate key failed:", err)
	}

	round, err := steward.NewRound(db.db, time.Minute)
	if err != nil {
		log.Fatalln("Create new round failed:", err)
	}

	teams, err := steward.GetTeams(db.db)
	if err != nil {
		log.Fatalln("Get teams failed:", err)
	}

	services, err := steward.GetServices(db.db)
	if err != nil {
		log.Fatalln("Get services failed:", err)
	}

	flags := make([]string, 0)

	for _, team := range teams {
		for _, svc := range services {

			flag, err := vexillary.GenerateFlag(priv)
			if err != nil {
				log.Fatalln("Generate flag failed:", err)
			}

			flags = append(flags, flag)

			flg := steward.Flag{ID: -1, Flag: flag, Round: round,
				TeamID: team.ID, ServiceID: svc.ID, Cred: ""}

			err = steward.AddFlag(db.db, flg)
			if err != nil {
				log.Fatalln("Add flag to database failed:", err)
			}

			err = steward.PutStatus(db.db, steward.Status{
				Round: round, TeamID: team.ID,
				ServiceID: svc.ID, State: steward.StatusUP})
			if err != nil {
				log.Fatalln("Put status to database failed:", err)
			}
		}
	}

	flag1, err := steward.GetFlagInfo(db.db, flags[2])
	if err != nil {
		log.Fatalln("Get flag info failed:", err)
	}

	err = steward.CaptureFlag(db.db, flag1.ID, teams[2].ID)
	if err != nil {
		log.Fatalln("Capture flag failed:", err)
	}

	flag2, err := steward.GetFlagInfo(db.db, flags[7])
	if err != nil {
		log.Fatalln("Get flag info failed:", err)
	}

	err = steward.CaptureFlag(db.db, flag2.ID, teams[3].ID)
	if err != nil {
		log.Fatalln("Capture flag failed:", err)
	}

	err = counter.CountRound(db.db, round, teams, services)
	if err != nil {
		log.Fatalln("Count round failed:", err)
	}

	res, err := steward.GetRoundResult(db.db, teams[0].ID, round)
	if err != nil || res.AttackScore != 0.0 || res.DefenceScore != 1.75 {
		log.Fatalln("Invalid result:", res)
	}

	res, err = steward.GetRoundResult(db.db, teams[1].ID, round)
	if err != nil || res.AttackScore != 0.0 || res.DefenceScore != 1.75 {
		log.Fatalln("Invalid result:", res)
	}

	res, err = steward.GetRoundResult(db.db, teams[2].ID, round)
	if err != nil || res.AttackScore != 0.25 || res.DefenceScore != 2.0 {
		log.Fatalln("Invalid result:", res)
	}

	res, err = steward.GetRoundResult(db.db, teams[3].ID, round)
	if err != nil || res.AttackScore != 0.25 || res.DefenceScore != 2.0 {
		log.Fatalln("Invalid result:", res)
	}

}
Beispiel #8
0
func TestReceiver(*testing.T) {

	db, err := openDB()
	if err != nil {
		log.Fatalln("Open database failed:", err)
	}

	defer db.Close()

	priv, err := vexillary.GenerateKey()
	if err != nil {
		log.Fatalln("Generate key failed:", err)
	}

	addr := "127.0.0.1:65000"

	flag, err := vexillary.GenerateFlag(priv)
	if err != nil {
		log.Fatalln("Generate flag failed:", err)
	}

	err = steward.AddFlag(db.db, steward.Flag{-1, flag, 1, 8, 1, ""})
	if err != nil {
		log.Fatalln("Add flag failed:", err)
	}

	firstRound, err := steward.NewRound(db.db, time.Minute*2)
	if err != nil {
		log.Fatalln("New round failed:", err)
	}

	attackFlow := make(chan scoreboard.Attack)

	go FlagReceiver(db.db, priv, addr, time.Nanosecond, time.Minute, attackFlow)

	time.Sleep(time.Second) // wait for init listener

	// The attacker must appear to be a team (e.g. jury cannot attack)
	testFlag(addr, flag, invalidTeamMsg)

	t := steward.Team{ID: -1, Name: "TestTeam", Subnet: "127.0.0.1/24",
		Vulnbox: "1"}

	// Correct flag must be captured
	teamID, err := steward.AddTeam(db.db, t)
	if err != nil {
		log.Fatalln("Add team failed:", err)
	}

	serviceID := 1

	// Flag must be captured only if service status ok
	steward.PutStatus(db.db, steward.Status{firstRound, teamID, serviceID,
		steward.StatusUP})

	testFlag(addr, flag, capturedMsg)

	// Correct flag must be captured only one
	testFlag(addr, flag, alreadyCapturedMsg)

	// Incorrect (non-signed or signed on other key) flag must be invalid
	testFlag(addr, "1e7b642f2282886377d1655af6097dd6101eac5b=",
		invalidFlagMsg)

	// Correct flag that does not exist in database must not be captured
	newFlag, err := vexillary.GenerateFlag(priv)
	if err != nil {
		log.Fatalln("Generate flag failed:", err)
	}

	testFlag(addr, newFlag, flagDoesNotExistMsg)

	// Submitted flag does not belongs to the attacking team
	flag4, err := vexillary.GenerateFlag(priv)
	if err != nil {
		log.Fatalln("Generate flag failed:", err)
	}

	err = steward.AddFlag(db.db, steward.Flag{-1, flag4, 1, teamID, 1, ""})
	if err != nil {
		log.Fatalln("Add flag failed:", err)
	}

	testFlag(addr, flag4, flagYoursMsg)

	// Correct flag from another round must not be captured
	flag2, err := vexillary.GenerateFlag(priv)
	if err != nil {
		log.Fatalln("Generate flag failed:", err)
	}

	curRound, err := steward.CurrentRound(db.db)

	err = steward.AddFlag(db.db, steward.Flag{-1, flag2, curRound.ID, 8, 1, ""})
	if err != nil {
		log.Fatalln("Add flag failed:", err)
	}

	_, err = steward.NewRound(db.db, time.Minute*2)
	if err != nil {
		log.Fatalln("New round failed:", err)
	}

	testFlag(addr, flag2, flagExpiredMsg)

	// Correct flag from expired round must not be captured
	roundLen := time.Second
	roundID, err := steward.NewRound(db.db, roundLen)
	if err != nil {
		log.Fatalln("New round failed:", err)
	}

	flag3, err := vexillary.GenerateFlag(priv)
	if err != nil {
		log.Fatalln("Generate flag failed:", err)
	}

	err = steward.AddFlag(db.db, steward.Flag{-1, flag3, roundID, 8, 1, ""})
	if err != nil {
		log.Fatalln("Add flag failed:", err)
	}

	time.Sleep(roundLen) // wait end of round

	testFlag(addr, flag3, flagExpiredMsg)

	// If service status down flag must not be captured
	roundID, err = steward.NewRound(db.db, time.Minute)
	if err != nil {
		log.Fatalln("New round failed:", err)
	}

	flag5, err := vexillary.GenerateFlag(priv)
	if err != nil {
		log.Fatalln("Generate flag failed:", err)
	}

	err = steward.AddFlag(db.db, steward.Flag{-1, flag5, roundID, 8,
		serviceID, ""})
	if err != nil {
		log.Fatalln("Add flag failed:", err)
	}

	steward.PutStatus(db.db, steward.Status{roundID, teamID, serviceID,
		steward.StatusDown})

	testFlag(addr, flag5, serviceNotUpMsg)

	steward.PutStatus(db.db, steward.Status{roundID, teamID, serviceID,
		steward.StatusUP})

	// If attempts limit exceeded flag must not be captured
	newAddr := "127.0.0.1:64000"

	// Start new receiver for test timeouts
	go FlagReceiver(db.db, priv, newAddr, time.Second, time.Minute, attackFlow)

	time.Sleep(time.Second) // wait for init listener

	// Just for take timeout
	testFlag(newAddr, flag3, flagExpiredMsg)

	// Can't use testFlag, if attempts limit exceeded server does not send
	// greeting message, and client has not able to send flag
	conn, err := net.DialTimeout("tcp", newAddr, time.Second)
	if err != nil {
		log.Fatalln("Connect to receiver failed:", err)
	}

	msg, err := bufio.NewReader(conn).ReadString('\n')
	if err != nil {
		log.Fatalln("Invalid response:", err)
	}

	response := attemptsLimitMsg

	if msg != response {
		log.Fatalf("Invalid message [%v] instead [%v]",
			strings.Trim(msg, "\n"),
			strings.Trim(response, "\n"))
	}
}