Beispiel #1
0
func (c *Codec) ReadHeader(hdr *rpc.Header) error {
	c.msg = inMsg{} // avoid any potential cross-message contamination.
	var err error
	if c.isLogging() {
		var m json.RawMessage
		err = c.conn.Receive(&m)
		if err == nil {
			logger.Tracef("<- %s", m)
			err = json.Unmarshal(m, &c.msg)
		} else {
			logger.Tracef("<- error: %v (closing %v)", err, c.isClosing())
		}
	} else {
		err = c.conn.Receive(&c.msg)
	}
	if err != nil {
		// If we've closed the connection, we may get a spurious error,
		// so ignore it.
		if c.isClosing() || err == io.EOF {
			return io.EOF
		}
		return fmt.Errorf("error receiving message: %v", err)
	}
	hdr.RequestId = c.msg.RequestId
	hdr.Request = rpc.Request{
		Type:   c.msg.Type,
		Id:     c.msg.Id,
		Action: c.msg.Request,
	}
	hdr.Error = c.msg.Error
	hdr.ErrorCode = c.msg.ErrorCode
	return nil
}
Beispiel #2
0
Datei: codec.go Projekt: bac/juju
func (c *Codec) ReadHeader(hdr *rpc.Header) error {
	var m json.RawMessage
	var version int
	err := c.conn.Receive(&m)
	if err == nil {
		logger.Tracef("<- %s", m)
		c.msg, version, err = c.readMessage(m)
	} else {
		logger.Tracef("<- error: %v (closing %v)", err, c.isClosing())
	}
	if err != nil {
		// If we've closed the connection, we may get a spurious error,
		// so ignore it.
		if c.isClosing() || err == io.EOF {
			return io.EOF
		}
		return errors.Annotate(err, "error receiving message")
	}
	hdr.RequestId = c.msg.RequestId
	hdr.Request = rpc.Request{
		Type:    c.msg.Type,
		Version: c.msg.Version,
		Id:      c.msg.Id,
		Action:  c.msg.Request,
	}
	hdr.Error = c.msg.Error
	hdr.ErrorCode = c.msg.ErrorCode
	hdr.Version = version
	return nil
}