Beispiel #1
0
func (*instanceIdGetterSuite) TestInstanceId(c *gc.C) {
	st := &fakeState{
		entities: map[string]entityWithError{
			"x0": &fakeInstanceIdGetter{instanceId: "foo"},
			"x1": &fakeInstanceIdGetter{instanceId: "bar"},
			"x2": &fakeInstanceIdGetter{instanceId: "baz", err: "x2 error"},
			"x3": &fakeInstanceIdGetter{fetchError: "x3 error"},
		},
	}
	getCanRead := func() (common.AuthFunc, error) {
		return func(tag string) bool {
			switch tag {
			case "x0", "x2", "x3":
				return true
			}
			return false
		}, nil
	}
	ig := common.NewInstanceIdGetter(st, getCanRead)
	entities := params.Entities{[]params.Entity{
		{"x0"}, {"x1"}, {"x2"}, {"x3"}, {"x4"},
	}}
	results, err := ig.InstanceId(entities)
	c.Assert(err, gc.IsNil)
	c.Assert(results, jc.DeepEquals, params.StringResults{
		Results: []params.StringResult{
			{Result: "foo"},
			{Error: apiservertesting.ErrUnauthorized},
			{Error: &params.Error{Message: "x2 error"}},
			{Error: &params.Error{Message: "x3 error"}},
			{Error: apiservertesting.ErrUnauthorized},
		},
	})
}
Beispiel #2
0
func (*instanceIdGetterSuite) TestInstanceIdError(c *gc.C) {
	getCanRead := func() (common.AuthFunc, error) {
		return nil, fmt.Errorf("pow")
	}
	ig := common.NewInstanceIdGetter(&fakeState{}, getCanRead)
	_, err := ig.InstanceId(params.Entities{[]params.Entity{{"x0"}}})
	c.Assert(err, gc.ErrorMatches, "pow")
}
Beispiel #3
0
// NewProvisionerAPI creates a new server-side ProvisionerAPI facade.
func NewProvisionerAPI(
	st *state.State,
	resources *common.Resources,
	authorizer common.Authorizer,
) (*ProvisionerAPI, error) {
	if !authorizer.AuthMachineAgent() && !authorizer.AuthEnvironManager() {
		return nil, common.ErrPerm
	}
	getAuthFunc := func() (common.AuthFunc, error) {
		isEnvironManager := authorizer.AuthEnvironManager()
		isMachineAgent := authorizer.AuthMachineAgent()
		authEntityTag := authorizer.GetAuthTag()

		return func(tag string) bool {
			if isMachineAgent && tag == authEntityTag {
				// A machine agent can always access its own machine.
				return true
			}
			t, err := names.ParseTag(tag, names.MachineTagKind)
			if err != nil {
				return false
			}
			parentId := state.ParentId(t.Id())
			if parentId == "" {
				// All top-level machines are accessible by the
				// environment manager.
				return isEnvironManager
			}
			// All containers with the authenticated machine as a
			// parent are accessible by it.
			return isMachineAgent && names.NewMachineTag(parentId).String() == authEntityTag
		}, nil
	}
	// Both provisioner types can watch the environment.
	getCanWatch := common.AuthAlways(true)
	// Only the environment provisioner can read secrets.
	getCanReadSecrets := common.AuthAlways(authorizer.AuthEnvironManager())
	return &ProvisionerAPI{
		Remover:                common.NewRemover(st, false, getAuthFunc),
		StatusSetter:           common.NewStatusSetter(st, getAuthFunc),
		DeadEnsurer:            common.NewDeadEnsurer(st, getAuthFunc),
		PasswordChanger:        common.NewPasswordChanger(st, getAuthFunc),
		LifeGetter:             common.NewLifeGetter(st, getAuthFunc),
		StateAddresser:         common.NewStateAddresser(st),
		APIAddresser:           common.NewAPIAddresser(st, resources),
		ToolsGetter:            common.NewToolsGetter(st, getAuthFunc),
		EnvironWatcher:         common.NewEnvironWatcher(st, resources, getCanWatch, getCanReadSecrets),
		EnvironMachinesWatcher: common.NewEnvironMachinesWatcher(st, resources, getCanReadSecrets),
		InstanceIdGetter:       common.NewInstanceIdGetter(st, getAuthFunc),
		st:                     st,
		resources:              resources,
		authorizer:             authorizer,
		getAuthFunc:            getAuthFunc,
		getCanWatchMachines:    getCanReadSecrets,
	}, nil
}
Beispiel #4
0
// NewFirewallerAPI creates a new server-side FirewallerAPI facade.
func NewFirewallerAPI(
	st *state.State,
	resources *common.Resources,
	authorizer common.Authorizer,
) (*FirewallerAPI, error) {
	if !authorizer.AuthEnvironManager() {
		// Firewaller must run as environment manager.
		return nil, common.ErrPerm
	}
	// Set up the various authorization checkers.
	accessUnit := getAuthFuncForTagKind(names.UnitTagKind)
	accessService := getAuthFuncForTagKind(names.ServiceTagKind)
	accessMachine := getAuthFuncForTagKind(names.MachineTagKind)
	accessEnviron := getAuthFuncForTagKind("")
	accessUnitOrService := common.AuthEither(accessUnit, accessService)
	accessUnitServiceOrMachine := common.AuthEither(accessUnitOrService, accessMachine)

	// Life() is supported for units, services or machines.
	lifeGetter := common.NewLifeGetter(
		st,
		accessUnitServiceOrMachine,
	)
	// EnvironConfig() and WatchForEnvironConfigChanges() are allowed
	// with unrestriced access.
	environWatcher := common.NewEnvironWatcher(
		st,
		resources,
		accessEnviron,
		accessEnviron,
	)
	// Watch() is supported for units or services.
	entityWatcher := common.NewAgentEntityWatcher(
		st,
		resources,
		accessUnitOrService,
	)
	// WatchUnits() is supported for machines.
	unitsWatcher := common.NewUnitsWatcher(st,
		resources,
		accessMachine,
	)
	// WatchEnvironMachines() is allowed with unrestricted access.
	machinesWatcher := common.NewEnvironMachinesWatcher(
		st,
		resources,
		accessEnviron,
	)
	// InstanceId() is supported for machines.
	instanceIdGetter := common.NewInstanceIdGetter(
		st,
		accessMachine,
	)
	return &FirewallerAPI{
		LifeGetter:             lifeGetter,
		EnvironWatcher:         environWatcher,
		AgentEntityWatcher:     entityWatcher,
		UnitsWatcher:           unitsWatcher,
		EnvironMachinesWatcher: machinesWatcher,
		InstanceIdGetter:       instanceIdGetter,
		st:                     st,
		resources:              resources,
		authorizer:             authorizer,
		accessUnit:             accessUnit,
		accessService:          accessService,
	}, nil
}