Beispiel #1
0
func (avalon *AvalonCommand) DoDisable(bot *models.Bot, msg *irc.Message) {
	err := avalon.IssuedByLobbyLeaderInGameChannel(msg)
	if err != nil {
		bot.Connection.RespondTo(msg, err.Error())
		return
	}

	option := msg.Subsubcommand()
	if option == "" {
		bot.Connection.RespondTo(msg, availableOptionsString)
		return
	}

	err = avalon.game.DisableOption(option)
	if err != nil {
		bot.Connection.RespondTo(msg, err.Error())
	}

	resp := fmt.Sprintf(configOptionsEnabledFormatString, avalon.game.ConfigStatus())
	bot.Connection.RespondTo(msg, resp)
}
Beispiel #2
0
func (avalon *AvalonCommand) DoInfo(bot *models.Bot, msg *irc.Message) {
	if avalon.game == nil {
		bot.Connection.RespondTo(msg, noActiveGameString)
		return
	}

	subsub := msg.Subsubcommand()
	switch subsub {
	case "":
		bot.Connection.RespondTo(msg, infoHelpString)
	case "game":
		resp := fmt.Sprintf(infoGameFormatString, avalon.lobbyLeader, avalon.channel)
		bot.Connection.RespondTo(msg, resp)
	case "players":
		plural := ""
		if avalon.game.NumPlayers() > 1 {
			plural = "s"
		}

		resp := fmt.Sprintf(infoPlayersFormatString, avalon.game.NumPlayers(), plural, avalon.game.ListPlayers())
		bot.Connection.RespondTo(msg, resp)
	}
}