Beispiel #1
0
func configure_board(vbox *gtk.VBox) {
	drawingarea = gtk.NewDrawingArea()
	drawingarea.Connect("configure-event", func() {
		if pixmap != nil {
			pixmap.Unref()
		}
		var allocation gtk.Allocation
		drawingarea.GetAllocation(&allocation)
		pixmap = gdk.NewPixmap(drawingarea.GetWindow().GetDrawable(), allocation.Width, allocation.Height, 24)
		gc = gdk.NewGC(pixmap.GetDrawable())
		display_init_grid(gc, pixmap)
	})

	drawingarea.Connect("button-press-event", func(ctx *glib.CallbackContext) {
		// Check if the game is running and if player click in the goban
		if stopGame == true || stopClick == true {
			return
		}
		if gdkwin == nil {
			gdkwin = drawingarea.GetWindow()
		}
		arg := ctx.Args(0)
		mev := *(**gdk.EventMotion)(unsafe.Pointer(&arg))
		var mt gdk.ModifierType
		var x, y int
		if mev.IsHint != 0 {
			gdkwin.GetPointer(&x, &y, &mt)
		} else {
			x, y = int(mev.X), int(mev.Y)
		}
		x = ((x - INTER/2) / INTER)
		y = ((y - INTER/2) / INTER)
		if x < 0 || x >= 19 || y < 0 || y >= 19 {
			return
		}
		// end check
		good, vic := event_play(x, y)
		if good && iamode && stopGame == false && stopClick == false && vic == 0 {
			calc_ai()
		}
		if good && !iamode && stopGame == false && stopClick == false && hint {
			calcHint <- true
		}
	})

	drawingarea.Connect("expose-event", func() {
		if pixmap != nil {
			drawingarea.GetWindow().GetDrawable().DrawDrawable(gc, pixmap.GetDrawable(), 0, 0, 0, 0, -1, -1)
		}
	})

	drawingarea.SetEvents(int(gdk.POINTER_MOTION_MASK | gdk.POINTER_MOTION_HINT_MASK | gdk.BUTTON_PRESS_MASK))

	vbox.Add(drawingarea)
}
Beispiel #2
0
func (g *Gui) buildList(vbox *gtk.VBox) {
	frame := gtk.NewFrame("Device List")
	framebox := gtk.NewVBox(false, 1)
	frame.Add(framebox)
	vbox.Add(frame)
	g.Status = gtk.NewStatusbar()
	vbox.PackStart(g.Status, false, false, 0)
	g.Store = gtk.NewListStore(glib.G_TYPE_STRING, glib.G_TYPE_STRING)
	treeview := gtk.NewTreeView()
	framebox.Add(treeview)
	treeview.SetModel(g.Store)
	treeview.AppendColumn(gtk.NewTreeViewColumnWithAttributes("Device", gtk.NewCellRendererText(), "text", 0))
	treeview.AppendColumn(gtk.NewTreeViewColumnWithAttributes("Name", gtk.NewCellRendererText(), "text", 1))
	treeview.GetSelection().SetMode(gtk.SELECTION_SINGLE)
	controls := gtk.NewHBox(true, 0)
	g.Start = gtk.NewButtonWithLabel("Start Sync")
	g.Start.Clicked(func() {
		var iter gtk.TreeIter
		var device glib.GValue
		selection := treeview.GetSelection()
		if selection.CountSelectedRows() > 0 {
			selection.GetSelected(&iter)
			g.Store.GetValue(&iter, 0, &device)
			MainGui.notify("Start Writing On: " + device.GetString())
			doWrite(device.GetString())
		} else {
			MainGui.notify("No Active Selection")
		}
	})
	controls.Add(g.Start)
	g.Recheck = gtk.NewButtonWithLabel("Rescan")
	g.Recheck.Clicked(func() {
		devices := SearchValid()
		MainGui.Store.Clear()
		for _, x := range devices {
			MainGui.appendItem("/dev/hidraw"+strconv.FormatUint(x.SeqNum(), 10), x.SysAttrValue("product"))
		}
		MainGui.notify("Scanning Done")
	})
	controls.Add(g.Recheck)
	framebox.PackStart(controls, false, false, 0)
}