Beispiel #1
0
// TODO(brian): handle errors
func (bs *bitswap) ReceiveMessage(ctx context.Context, p peer.Peer, incoming bsmsg.BitSwapMessage) (
	peer.Peer, bsmsg.BitSwapMessage) {
	log.Debugf("ReceiveMessage from %v", p.Key())
	log.Debugf("Message wantlist: %v", incoming.Wantlist())

	if p == nil {
		log.Error("Received message from nil peer!")
		// TODO propagate the error upward
		return nil, nil
	}
	if incoming == nil {
		log.Error("Got nil bitswap message!")
		// TODO propagate the error upward
		return nil, nil
	}

	// Record message bytes in ledger
	// TODO: this is bad, and could be easily abused.
	// Should only track *useful* messages in ledger
	bs.strategy.MessageReceived(p, incoming) // FIRST

	for _, block := range incoming.Blocks() {
		// TODO verify blocks?
		if err := bs.blockstore.Put(&block); err != nil {
			continue // FIXME(brian): err ignored
		}
		bs.notifications.Publish(block)
		err := bs.HasBlock(ctx, block)
		if err != nil {
			log.Warningf("HasBlock errored: %s", err)
		}
	}

	message := bsmsg.New()
	for _, wanted := range bs.wantlist.Keys() {
		message.AddWanted(wanted)
	}
	for _, key := range incoming.Wantlist() {
		// TODO: might be better to check if we have the block before checking
		//			if we should send it to someone
		if bs.strategy.ShouldSendBlockToPeer(key, p) {
			if block, errBlockNotFound := bs.blockstore.Get(key); errBlockNotFound != nil {
				continue
			} else {
				message.AddBlock(*block)
			}
		}
	}
	defer bs.strategy.MessageSent(p, message)

	log.Debug("Returning message.")
	return p, message
}
Beispiel #2
0
func (s *strategist) MessageSent(p peer.Peer, m bsmsg.BitSwapMessage) error {
	s.lock.Lock()
	defer s.lock.Unlock()

	l := s.ledger(p)
	for _, block := range m.Blocks() {
		l.SentBytes(len(block.Data))
	}

	// TODO remove these blocks from peer's want list

	return nil
}
Beispiel #3
0
func (s *strategist) MessageReceived(p peer.Peer, m bsmsg.BitSwapMessage) error {
	s.lock.Lock()
	defer s.lock.Unlock()

	// TODO find a more elegant way to handle this check
	if p == nil {
		return errors.New("Strategy received nil peer")
	}
	if m == nil {
		return errors.New("Strategy received nil message")
	}
	l := s.ledger(p)
	for _, key := range m.Wantlist() {
		l.Wants(key)
	}
	for _, block := range m.Blocks() {
		// FIXME extract blocks.NumBytes(block) or block.NumBytes() method
		l.ReceivedBytes(len(block.Data))
	}
	return errors.New("TODO")
}