Beispiel #1
0
func NewSelector(opts ...selector.Option) selector.Selector {
	sopts := selector.Options{
		Strategy: selector.Random,
	}

	for _, opt := range opts {
		opt(&sopts)
	}

	if sopts.Registry == nil {
		sopts.Registry = registry.DefaultRegistry
	}

	ttl := DefaultTTL

	if sopts.Context != nil {
		if t, ok := sopts.Context.Value(ttlKey{}).(time.Duration); ok {
			ttl = t
		}
	}

	c := &cacheSelector{
		so:     sopts,
		ttl:    ttl,
		cache:  make(map[string][]*registry.Service),
		ttls:   make(map[string]time.Time),
		reload: make(chan bool, 1),
		exit:   make(chan bool),
	}

	go c.run()
	return c
}
Beispiel #2
0
// Return a new first node selector
func DCSelector(opts ...selector.Option) selector.Selector {
	var sopts selector.Options
	for _, opt := range opts {
		opt(&sopts)
	}
	if sopts.Registry == nil {
		sopts.Registry = registry.DefaultRegistry
	}
	return &dcSelector{sopts}
}
Beispiel #3
0
func newSelector(opts ...selector.Option) selector.Selector {
	sopts := selector.Options{
		Strategy: selector.Random,
	}

	for _, opt := range opts {
		opt(&sopts)
	}

	if sopts.Registry == nil {
		sopts.Registry = registry.DefaultRegistry
	}

	return &blacklistSelector{
		so:   sopts,
		exit: make(chan bool),
		bl:   newBlacklist(),
	}
}
func NewSelector(opts ...selector.Option) selector.Selector {
	var sopts selector.Options

	for _, opt := range opts {
		opt(&sopts)
	}

	if sopts.Registry == nil {
		sopts.Registry = registry.DefaultRegistry
	}

	var once sync.Once
	bl := &blackListSelector{
		once: once,
		so:   sopts,
		ttl:  60,
		bl:   make(map[string]blackListNode),
		exit: make(chan bool),
	}

	go bl.run()

	return bl
}