Beispiel #1
0
func (defaultTreeControlCreator) Create(theme gxui.Theme, control gxui.Control, node *TreeToListNode) gxui.Control {
	ll := theme.CreateLinearLayout()
	ll.SetDirection(gxui.LeftToRight)

	btn := theme.CreateButton()
	btn.SetBackgroundBrush(gxui.TransparentBrush)
	btn.SetBorderPen(gxui.CreatePen(1, gxui.Gray30))
	btn.SetMargin(math.Spacing{L: 2, R: 2, T: 1, B: 1})
	btn.OnClick(func(ev gxui.MouseEvent) {
		if ev.Button == gxui.MouseButtonLeft {
			node.ToggleExpanded()
		}
	})

	update := func() {
		btn.SetVisible(!node.IsLeaf())
		if node.IsExpanded() {
			btn.SetText("-")
		} else {
			btn.SetText("+")
		}
	}
	update()

	gxui.WhileAttached(btn, node.OnChange, update)

	ll.AddChild(btn)
	ll.AddChild(control)
	ll.SetPadding(math.Spacing{L: 16 * node.Depth()})
	return ll
}
Beispiel #2
0
func (treeControlCreator) Create(theme gxui.Theme, control gxui.Control, node *mixins.TreeToListNode) gxui.Control {
	img := theme.CreateImage()
	imgSize := math.Size{W: 10, H: 10}

	ll := theme.CreateLinearLayout()
	ll.SetDirection(gxui.LeftToRight)

	btn := theme.CreateButton()
	btn.SetBackgroundBrush(gxui.TransparentBrush)
	btn.SetBorderPen(gxui.CreatePen(1, gxui.Gray30))
	btn.SetMargin(math.Spacing{L: 1, R: 1, T: 1, B: 1})
	btn.OnClick(func(ev gxui.MouseEvent) {
		if ev.Button == gxui.MouseButtonLeft {
			node.ToggleExpanded()
		}
	})
	btn.AddChild(img)

	update := func() {
		expanded := node.IsExpanded()
		canvas := theme.Driver().CreateCanvas(imgSize)
		btn.SetVisible(!node.IsLeaf())
		switch {
		case !btn.IsMouseDown(gxui.MouseButtonLeft) && expanded:
			canvas.DrawPolygon(expandedPoly, gxui.TransparentPen, gxui.CreateBrush(gxui.Gray70))
		case !btn.IsMouseDown(gxui.MouseButtonLeft) && !expanded:
			canvas.DrawPolygon(collapsedPoly, gxui.TransparentPen, gxui.CreateBrush(gxui.Gray70))
		case expanded:
			canvas.DrawPolygon(expandedPoly, gxui.TransparentPen, gxui.CreateBrush(gxui.Gray30))
		case !expanded:
			canvas.DrawPolygon(collapsedPoly, gxui.TransparentPen, gxui.CreateBrush(gxui.Gray30))
		}
		canvas.Complete()
		img.SetCanvas(canvas)
	}
	btn.OnMouseDown(func(gxui.MouseEvent) { update() })
	btn.OnMouseUp(func(gxui.MouseEvent) { update() })
	update()

	gxui.WhileAttached(btn, node.OnChange, update)

	ll.AddChild(btn)
	ll.AddChild(control)
	ll.SetPadding(math.Spacing{L: 16 * node.Depth()})
	return ll
}