Beispiel #1
0
func splitPolygonAtGrid(g *geos.Geos, geom *geos.Geom, gridWidth, currentGridWidth float64) ([]*geos.Geom, error) {
	var result []*geos.Geom
	geomBounds := geom.Bounds()
	if geomBounds == geos.NilBounds {
		return nil, errors.New("couldn't create bounds for geom")
	}
	for _, bounds := range tileBounds(geom.Bounds(), currentGridWidth) {
		clipGeom := g.BoundsPolygon(bounds)
		if clipGeom == nil {
			return nil, errors.New("couldn't create bounds polygon")
		}
		part := g.Intersection(geom, clipGeom)
		g.Destroy(clipGeom)
		if part == nil {
			return nil, errors.New("couldn't create intersection")
		}
		if !g.IsEmpty(part) && strings.HasSuffix(g.Type(part), "Polygon") {
			if gridWidth >= currentGridWidth {
				result = append(result, part)
			} else {
				moreParts, err := splitPolygonAtGrid(g, part, gridWidth, currentGridWidth/2.0)
				g.Destroy(part)
				if err != nil {
					return nil, err
				}
				result = append(result, moreParts...)
			}
		}
	}
	return result, nil
}
Beispiel #2
0
func flattenLineStrings(g *geos.Geos, geoms []*geos.Geom) []*geos.Geom {
	var result []*geos.Geom
	for _, geom := range geoms {
		if g.Type(geom) == "MultiLineString" {
			for _, part := range g.Geoms(geom) {
				result = append(result, g.Clone(part))
			}
			g.Destroy(geom)
		} else if g.Type(geom) == "LineString" {
			result = append(result, geom)
		} else {
			log.Printf("unexpected geometry type in flattenPolygons")
			g.Destroy(geom)
		}
	}
	return result
}
Beispiel #3
0
func filterGeometryByType(g *geos.Geos, geom *geos.Geom, targetType string) []*geos.Geom {
	// Filter (multi)geometry for compatible `geom_type`,
	// because we can't insert points into linestring tables for example

	geomType := g.Type(geom)

	if geomType == targetType {
		// same type is fine
		return []*geos.Geom{geom}
	}
	if geomType == "Polygon" && targetType == "MultiPolygon" {
		// multipolygon mappings also support polygons
		return []*geos.Geom{geom}
	}
	if geomType == "MultiPolygon" && targetType == "Polygon" {
		// polygon mappings should also support multipolygons
		return []*geos.Geom{geom}
	}

	if g.NumGeoms(geom) >= 1 {
		// GeometryCollection or MultiLineString? return list of geometries
		var geoms []*geos.Geom
		for _, part := range g.Geoms(geom) {
			// only parts with same type
			if g.Type(part) == targetType {
				geoms = append(geoms, g.Clone(part))
			}
		}
		g.Destroy(geom)
		if len(geoms) != 0 {
			return geoms
		}
		return []*geos.Geom{}
	}
	g.Destroy(geom)
	return []*geos.Geom{}
}