Beispiel #1
1
func main() {
	imagick.Initialize()
	defer imagick.Terminate()

	mw := imagick.NewMagickWand()
	defer mw.Destroy()
	lw := imagick.NewMagickWand()
	defer lw.Destroy()
	pw := imagick.NewPixelWand()
	defer pw.Destroy()
	dw := imagick.NewDrawingWand()
	defer dw.Destroy()

	// Create the initial 640x480 transparent canvas
	pw.SetColor("none")
	mw.NewImage(640, 480, pw)

	pw.SetColor("white")
	dw.SetFillColor(pw)
	dw.RoundRectangle(15, 15, 624, 464, 15, 15)
	mw.DrawImage(dw)

	lw.ReadImage("logo:")
	// Note that MagickSetImageCompose is usually only used for the MagickMontageImage
	// function and isn't used or needed by MagickCompositeImage
	mw.CompositeImage(lw, imagick.COMPOSITE_OP_SRC_IN, 0, 0)

	/* Write the new image */
	mw.WriteImage("mask_result.png")
}
Beispiel #2
0
// Example 2
// Rotate logo: 30 degrees around the point (300,100)
// Since rotation is done around the origin, we must translate
// the point (300,100) up to the origin, do the rotation, and
// then translate back again
//
func example2() {
	imagick.Initialize()
	defer imagick.Terminate()

	t1 := make([]float64, 6)
	r := make([]float64, 6)
	t2 := make([]float64, 6)
	temp := make([]float64, 6)
	result := make([]float64, 6)

	mw := imagick.NewMagickWand()
	defer mw.Destroy()

	mw.ReadImage("logo:")

	// Initialize the required affines
	// translate (300,100) to origin
	set_translate_affine(t1, -300, -100)
	// rotate clockwise by 30 degrees
	set_rotate_affine(r, 30)
	// translate back again
	set_translate_affine(t2, 300, 100)

	// Now multiply the affine sequence
	// temp = t1*r
	affine_multiply(temp, t1, r)
	// result = temp*t2
	affine_multiply(result, temp, t2)

	mw.DistortImage(imagick.DISTORTION_AFFINE_PROJECTION, result, false)
	mw.WriteImage("logo_affine_2.jpg")
}
Beispiel #3
0
// Text effect 7 - Polar distortion
func textEffect7() {
	imagick.Initialize()
	defer imagick.Terminate()
	// This one uses d_args[0]
	mw := imagick.NewMagickWand()
	defer mw.Destroy()
	dw := imagick.NewDrawingWand()
	defer dw.Destroy()
	pw := imagick.NewPixelWand()
	defer pw.Destroy()
	// Create a 320x200 transparent canvas
	pw.SetColor("none")
	mw.NewImage(320, 200, pw)
	// Set up a 72 point font
	dw.SetFont("Verdana-Bold-Italic")
	dw.SetFontSize(72)
	// Now draw the text
	dw.Annotation(25, 65, "Magick")
	// Draw the image on to the mw
	mw.DrawImage(dw)
	d_args[0] = 0.0
	// DON'T FORGET to set the correct number of arguments here
	mw.DistortImage(imagick.DISTORTION_POLAR, d_args, true)
	//mw.ResetImagePage("")
	// Trim the image again
	mw.TrimImage(0)
	// Add the border
	pw.SetColor("none")
	mw.BorderImage(pw, 10, 10)
	// and write it
	mw.WriteImage("text_polar.png")
}
Beispiel #4
0
// Text effect 2 - tiled text using the builtin checkerboard pattern
// Anthony's Tiled Font effect
func textEffect2() {
	imagick.Initialize()
	defer imagick.Terminate()
	mw := imagick.NewMagickWand()
	defer mw.Destroy()
	dw := imagick.NewDrawingWand()
	defer dw.Destroy()
	pw := imagick.NewPixelWand()
	defer pw.Destroy()
	setTilePattern(dw, "#check", "pattern:checkerboard")
	pw.SetColor("lightblue")
	// Create a new transparent image
	mw.NewImage(320, 100, pw)
	// Set up a 72 point font
	dw.SetFont("Verdana-Bold-Italic")
	dw.SetFontSize(72)
	// Now draw the text
	dw.Annotation(28, 68, "Magick")
	// Draw the image on to the mw
	mw.DrawImage(dw)
	// Trim the image
	mw.TrimImage(0)
	// Add a transparent border
	pw.SetColor("lightblue")
	mw.BorderImage(pw, 5, 5)
	// and write it
	mw.WriteImage("text_pattern.png")
}
Beispiel #5
0
func main() {
	var err error
	imagick.Initialize()
	defer imagick.Terminate()
	mw := imagick.NewMagickWand()
	defer mw.Destroy()
	bg := imagick.NewPixelWand()
	defer bg.Destroy()
	fg := imagick.NewPixelWand()
	defer fg.Destroy()

	err = mw.ReadImage("http://www.imagemagick.org/Usage/images/cyclops_sm.gif")
	if err != nil {
		panic(err)
	}

	bg.SetColor("white")
	mw.BorderImage(bg, 1, 1)
	mw.SetImageAlphaChannel(imagick.ALPHA_CHANNEL_SET)

	fg.SetColor("none")
	channel := imagick.CHANNELS_RGB | imagick.CHANNEL_ALPHA

	// Floodfill the "background" colour with the "foreground" colour
	// starting at coordinate 0,0 using a fuzz of 20
	mw.FloodfillPaintImage(channel, fg, 20, bg, 0, 0, false)
	mw.ShaveImage(1, 1)

	mw.DisplayImage(os.Getenv("DYSPLAY"))
	if err != nil {
		panic(err)
	}
}
Beispiel #6
0
// Text effect 4 - bevelled font http://www.imagemagick.org/Usage/fonts/#bevel
func textEffect4() {
	imagick.Initialize()
	defer imagick.Terminate()
	mw := imagick.NewMagickWand()
	defer mw.Destroy()
	dw := imagick.NewDrawingWand()
	defer dw.Destroy()
	pw := imagick.NewPixelWand()
	defer pw.Destroy()
	// Create a 320x100 canvas
	pw.SetColor("gray")
	mw.NewImage(320, 100, pw)
	// Set up a 72 point font
	dw.SetFont("Verdana-Bold-Italic")
	dw.SetFontSize(72)
	// Set up a 72 point white font
	pw.SetColor("white")
	dw.SetFillColor(pw)
	// Now draw the text
	dw.Annotation(25, 65, "Magick")
	// Draw the image on to the mw
	mw.DrawImage(dw)
	// the "gray" parameter must be true to get the effect shown on Anthony's page
	mw.ShadeImage(true, 140, 60)
	pw.SetColor("yellow")
	dw.SetFillColor(pw)
	cpw := imagick.NewPixelWand()
	defer cpw.Destroy()
	cpw.SetColor("gold")
	mw.ColorizeImage(pw, cpw)
	// and write it
	mw.WriteImage("text_bevel.png")
}
Beispiel #7
0
func main() {
	// Note that the colours are stored as separate *normalized* RGB components
	arglist := []float64{
		0, 0,
		// RGB black
		0, 0, 0,
		// The y coordinate is filled in later
		0, -1,
		// RGB white
		1, 1, 1,
	}
	// arguments for MagickFunctionImage
	funclist := []float64{4, -4, 1}
	imagick.Initialize()
	defer imagick.Terminate()
	mw := imagick.NewMagickWand()
	defer mw.Destroy()
	mw.ReadImage("beijing_md.jpg")
	// fill in the Y coordinate now that we can get the image dimensions
	arglist[6] = float64(mw.GetImageHeight() - 1)
	mw.SigmoidalContrastImage(true, 15, imagick.QUANTUM_RANGE*30/100)
	cw := mw.Clone()
	defer cw.Destroy()
	cw.SparseColorImage(imagick.CHANNELS_RGB, imagick.INTERPOLATE_BARYCENTRIC_COLOR, arglist)
	// Do the polynomial function
	cw.FunctionImage(imagick.FUNCTION_POLYNOMIAL, funclist)
	// -set option:compose:args 15
	if err := cw.SetImageArtifact("compose:args", "15"); err != nil {
		panic(err)
	}
	mw.CompositeImage(cw, imagick.COMPOSITE_OP_BLUR, 0, 0)
	mw.WriteImage("beijing_model.jpg")
}
Beispiel #8
0
// Text effect 3 -  arc font (similar to http://www.imagemagick.org/Usage/fonts/#arc)
func textEffect3() {
	imagick.Initialize()
	defer imagick.Terminate()
	mw := imagick.NewMagickWand()
	defer mw.Destroy()
	dw := imagick.NewDrawingWand()
	defer dw.Destroy()
	pw := imagick.NewPixelWand()
	defer pw.Destroy()
	// Create a 320x100 lightblue canvas
	pw.SetColor("lightblue")
	mw.NewImage(320, 100, pw)
	// Set up a 72 point font
	dw.SetFont("Verdana-Bold-Italic")
	dw.SetFontSize(72)
	// Now draw the text
	dw.Annotation(25, 65, "Magick")
	// Draw the image on to the mw
	mw.DrawImage(dw)
	mw.DistortImage(imagick.DISTORTION_ARC, dargs, false)
	// Trim the image
	mw.TrimImage(0)
	// Add the border
	pw.SetColor("lightblue")
	mw.BorderImage(pw, 10, 10)
	// and write it
	mw.WriteImage("text_arc.png")
}
Beispiel #9
0
// Text effect 5 and 6 - Plain text and then Barrel distortion
func textEffect5And6() {
	imagick.Initialize()
	defer imagick.Terminate()
	// This one uses d_args
	mw := imagick.NewMagickWand()
	defer mw.Destroy()
	dw := imagick.NewDrawingWand()
	defer dw.Destroy()
	pw := imagick.NewPixelWand()
	defer pw.Destroy()
	// Create a 320x100 transparent canvas
	pw.SetColor("none")
	mw.NewImage(320, 100, pw)
	// Set up a 72 point font
	dw.SetFont("Verdana-Bold-Italic")
	dw.SetFontSize(72)
	// Now draw the text
	dw.Annotation(25, 65, "Magick")
	// Draw the image on to the mw
	mw.DrawImage(dw)
	mw.WriteImage("text_plain.png")
	// Trim the image
	mw.TrimImage(0)
	// Add the border
	pw.SetColor("none")
	mw.BorderImage(pw, 10, 10)
	//mw.SetImageMatte(true)
	//mw.SetImageVirtualPixelMethod(TransparentVirtualPixelMethod)
	// 	d_args[0] = 0.1;d_args[1] = -0.25;d_args[2] = -0.25; [3] += .1
	// The first value should be positive. If it is negative the image is *really* distorted
	d_args[0] = 0.0
	d_args[1] = 0.0
	d_args[2] = 0.5
	// d_args[3] should normally be chosen such the sum of all 4 values is 1
	// so that the result is the same size as the original
	// You can override the sum with a different value
	// If the sum is greater than 1 the resulting image will be smaller than the original
	d_args[3] = 1 - (d_args[0] + d_args[1] + d_args[2])
	// Make the result image smaller so that it isn't as likely
	// to overflow the edges
	// d_args[3] += 0.1
	// 0.0,0.0,0.5,0.5,0.0,0.0,-0.5,1.9
	d_args[3] = 0.5
	d_args[4] = 0.0
	d_args[5] = 0.0
	d_args[6] = -0.5
	d_args[7] = 1.9
	// DON'T FORGET to set the correct number of arguments here
	mw.DistortImage(imagick.DISTORTION_BARREL, d_args, true)
	//mw.ResetImagePage("")
	// Trim the image again
	mw.TrimImage(0)
	// Add the border
	pw.SetColor("none")
	mw.BorderImage(pw, 10, 10)
	// and write it
	mw.WriteImage("text_barrel.png")
}
Beispiel #10
0
// Run starts the Halfshell program. Performs global (de)initialization, and
// starts the HTTP server.
func (h *Halfshell) Run() {
	var tmpl, _ = template.New("start").Parse(StartupTemplateString)
	_ = tmpl.Execute(os.Stdout, h)

	imagick.Initialize()
	defer imagick.Terminate()

	h.Server.ListenAndServe()
}
Beispiel #11
0
func main() {
	imagick.Initialize()
	defer imagick.Terminate()

	// Current coordinates of text
	var dx, dy float64
	// Width of a space in current font/size
	var sx float64

	mw := imagick.NewMagickWand()
	dw := imagick.NewDrawingWand()

	// Set the size of the image
	mw.SetSize(300, 100)
	//mw.SetImageAlphaChannel(imagick.CHANNEL_ALPHA)
	mw.ReadImage("xc:white")

	// DO NOT SET GRAVITY - it makes text placement more complicated
	// (unless it does exactly what you wanted anyway).

	// Start near the left edge
	dx = 10

	// If we know the largest font we're using, we can set the y coordinate
	// fairly accurately. In this case it is the 72 point Times font, so to
	// place the text such that the largest almost touches the top of the image
	// we just add the text height to the descender to give the coordinate for
	// our baseline.
	// In this case the largest is the 72 point Times-New-Roman so I'll use that
	// to compute the baseline
	dw.SetFontSize(72)
	dw.SetFont("Times-New-Roman")
	fm := mw.QueryFontMetrics(dw, "M")
	dy = fm.CharacterHeight + fm.Descender
	// Note that we must free up the fontmetric array once we're done with it

	// this
	draw_setfont(mw, dw, "Arial", 48, "#40FF80", &sx)
	draw_metrics(mw, dw, &dx, dy, sx, "this")

	// is
	// A NULL signals to draw_setfont that the font stays the same
	draw_setfont(mw, dw, "", 24, "#8040BF", &sx)
	draw_metrics(mw, dw, &dx, dy, sx, "is")

	// my
	draw_setfont(mw, dw, "Times-New-Roman", 18, "#BF00BF", &sx)
	draw_metrics(mw, dw, &dx, dy, sx, "my")

	// text
	draw_setfont(mw, dw, "", 72, "#0F0FBF", &sx)
	draw_metrics(mw, dw, &dx, dy, sx, "text")
	mw.DrawImage(dw)

	// Now write the magickwand image
	mw.WriteImage("metric1.gif")
}
Beispiel #12
0
// Start the Halfshell program. Performs global (de)initialization, and
// starts the HTTP server.
func (h *Halfshell) Run() {
	var tmpl, _ = template.New("start").Parse(STARTUP_TEMPLATE_STRING)
	_ = tmpl.Execute(os.Stdout, h)

	imagick.Initialize()
	defer imagick.Terminate()

	h.Server.ListenAndServe()
}
Beispiel #13
0
func main() {
	imagick.Initialize()
	defer imagick.Terminate()

	mw := imagick.NewMagickWand()
	defer mw.Destroy()
	aw := imagick.NewMagickWand()
	defer aw.Destroy()

	// Read the first input image
	if err := mw.ReadImage("bunny_grass.gif"); err != nil {
		panic(err)
	}

	// We need a separate wand to do this bit in parentheses
	if err := aw.ReadImage("bunny_anim.gif"); err != nil {
		panic(err)
	}
	aw.ResetImagePage("0x0+5+15!")

	// Now we have to add the images in the aw wand on to the end
	// of the mw wand.
	mw.AddImage(aw)
	// We can now destroy the aw wand so that it can be used
	// for the next operation
	aw.Destroy()
	// -coalesce
	aw = mw.CoalesceImages()

	// do "-delete 0" by copying the images from the "aw" wand to
	// the "mw" wand but omit the first one
	// free up the mw wand and recreate it for this step
	mw.Destroy()
	mw = imagick.NewMagickWand()

	for i := 1; i < int(aw.GetNumberImages()); i++ {
		aw.SetIteratorIndex(i)
		tw := aw.GetImage()
		mw.AddImage(tw)
		tw.Destroy()
	}
	mw.ResetIterator()
	aw.Destroy()

	// -deconstruct
	// Anthony says that MagickDeconstructImages is equivalent
	// to MagickCompareImagesLayers so we'll use that
	aw = mw.CompareImageLayers(imagick.IMAGE_LAYER_COMPARE_ANY)
	// -loop 0
	aw.SetOption("loop", "0")

	// write the images into one file
	if err := aw.WriteImages("bunny_bgnd.gif", true); err != nil {
		panic(err)
	}
}
Beispiel #14
0
// Example 4
// Create a rotated gradient
// See: http://www.imagemagick.org/discourse-server/viewtopic.php?f=1&t=12707
// The affine in this one is essentially the same as the one in Example 2 but
// this example has a different use for the result
func example4() {
	imagick.Initialize()
	defer imagick.Terminate()

	t1 := make([]float64, 6)
	r := make([]float64, 6)
	t2 := make([]float64, 6)
	temp := make([]float64, 6)
	result := make([]float64, 6)

	// Dimensions of the final rectangle
	w := uint(600)
	h := uint(100)
	// angle of clockwise rotation
	theta := 15.0 // degrees
	// Convert theta to radians
	rad_theta := DegreesToRadians(theta)
	// Compute the dimensions of the rectangular gradient
	gw := (uint)(float64(w)*math.Cos(rad_theta) + float64(h)*math.Sin(rad_theta) + 0.5)
	gh := (uint)(float64(w)*math.Sin(rad_theta) + float64(h)*math.Cos(rad_theta) + 0.5)
	// Don't let the rotation make the gradient rectangle any smaller
	// than the required output
	if gw < w {
		gw = w
	}
	if gh < h {
		gh = h
	}

	mw := imagick.NewMagickWand()
	defer mw.Destroy()
	mw.SetSize(gw, gh)
	mw.ReadImage("gradient:white-black")

	// Initialize the required affines
	// translate centre of gradient to origin
	set_translate_affine(t1, float64(-gw)/2.0, float64(-gh)/2.0)
	// rotate clockwise by theta degrees
	set_rotate_affine(r, theta)
	// translate back again
	set_translate_affine(t2, float64(gw)/2.0, float64(gh)/2.0)

	// Now multiply the affine sequences
	// temp = t1*r
	affine_multiply(temp, t1, r)
	// result = temp*t2
	affine_multiply(result, temp, t2)

	mw.DistortImage(imagick.DISTORTION_AFFINE_PROJECTION, result, false)
	// Get the size of the distorted image and crop out the middle

	nw := mw.GetImageWidth()
	nh := mw.GetImageHeight()
	mw.CropImage(w, h, int((nw-w)/2), int((nh-h)/2))
	mw.WriteImage("rotgrad_2.png")
}
Beispiel #15
0
// Text effect 1 - shadow effect using MagickShadowImage
// NOTE - if an image has a transparent background, adding a border of any colour other
// than "none" will remove all the transparency and replace it with the border's colour
func textEffect1() {
	imagick.Initialize()
	defer imagick.Terminate()
	mw := imagick.NewMagickWand()
	defer mw.Destroy()
	dw := imagick.NewDrawingWand()
	defer dw.Destroy()
	pw := imagick.NewPixelWand()
	defer pw.Destroy()
	pw.SetColor("none")
	// Create a new transparent image
	mw.NewImage(350, 100, pw)
	// Set up a 72 point white font
	pw.SetColor("white")
	dw.SetFillColor(pw)
	dw.SetFont("Verdana-Bold-Italic")
	dw.SetFontSize(72)
	// Add a black outline to the text
	pw.SetColor("black")
	dw.SetStrokeColor(pw)
	// Turn antialias on - not sure this makes a difference
	dw.SetTextAntialias(true)
	// Now draw the text
	dw.Annotation(25, 65, "Magick")
	// Draw the image on to the mw
	mw.DrawImage(dw)
	// Trim the image down to include only the text
	mw.TrimImage(0)
	// equivalent to the command line +repage
	mw.ResetImagePage("")
	// Make a copy of the text image
	cw := mw.Clone()
	// Set the background colour to blue for the shadow
	pw.SetColor("blue")
	mw.SetImageBackgroundColor(pw)
	// Opacity is a real number indicating (apparently) percentage
	mw.ShadowImage(70, 4, 5, 5)
	// Composite the text on top of the shadow
	mw.CompositeImage(cw, imagick.COMPOSITE_OP_OVER, 5, 5)
	cw.Destroy()
	cw = imagick.NewMagickWand()
	defer cw.Destroy()
	// Create a new image the same size as the text image and put a solid colour
	// as its background
	pw.SetColor("rgb(125,215,255)")
	cw.NewImage(mw.GetImageWidth(), mw.GetImageHeight(), pw)
	// Now composite the shadowed text over the plain background
	cw.CompositeImage(mw, imagick.COMPOSITE_OP_OVER, 0, 0)
	// and write the result
	cw.WriteImage("text_shadow.png")
}
Beispiel #16
0
func main() {
	imagick.Initialize()
	defer imagick.Terminate()

	mw := imagick.NewMagickWand()
	defer mw.Destroy()
	mw.ReadImage("logo:")

	// We know that logo: is 640x480 but in the general case
	// we need to get the dimensions of the image
	w := mw.GetImageWidth()
	h := mw.GetImageHeight()

	// +matte is the same as -alpha off
	// This does it the "new" way but if your IM doesn't have this
	// then MagickSetImageMatte(mw,MagickFalse); can be used
	mw.SetImageAlphaChannel(imagick.ALPHA_CHANNEL_DEACTIVATE)
	// clone the input image
	mwr := mw.Clone()
	defer mwr.Destroy()
	// Resize it
	mwr.ResizeImage(w, h/2, imagick.FILTER_LANCZOS, 1)
	// Flip the image over to form the reflection
	mwr.FlipImage()

	// Create the gradient image which will be used as the alpha
	// channel in the reflection image
	mwg := imagick.NewMagickWand()
	defer mwg.Destroy()
	mwg.SetSize(w, h/2)
	mwg.ReadImage("gradient:white-black")

	// Copy the gradient in to the alpha channel of the reflection image
	mwr.CompositeImage(mwg, imagick.COMPOSITE_OP_COPY_OPACITY, 0, 0)

	// Add the reflection image to the wand which holds the original image
	mw.AddImage(mwr)

	// Append the reflection to the bottom (MagickTrue) of the original image
	mwout := mw.AppendImages(true)
	defer mwout.Destroy()

	// and save the result
	mwout.WriteImage("logo_reflect.png")
}
Beispiel #17
0
func main() {
	imagick.Initialize()
	defer imagick.Terminate()

	pw := imagick.NewPixelWand()
	defer pw.Destroy()
	pw.SetColor("white")

	mw := imagick.NewMagickWand()
	defer mw.Destroy()

	// Create a 100x100 image with a default of white
	mw.NewImage(100, 100, pw)

	// Get a new pixel iterator
	iterator := mw.NewPixelIterator()
	defer iterator.Destroy()

	for y := 0; y < int(mw.GetImageHeight()); y++ {
		// Get the next row of the image as an array of PixelWands
		pixels := iterator.GetNextIteratorRow()
		if len(pixels) == 0 {
			break
		}
		// Set the row of wands to a simple gray scale gradient
		for x, pixel := range pixels {
			if !pixel.IsVerified() {
				panic("unverified pixel")
			}
			gray := x * 255 / 100
			hex := fmt.Sprintf("#%02x%02x%02x", gray, gray, gray)
			if ret := pixel.SetColor(hex); !ret {
				panic("Could not set color in pixel")
			}
		}
		// Sync writes the pixels back to the mw
		if err := iterator.SyncIterator(); err != nil {
			panic(err)
		}
	}

	mw.WriteImage("bits_demo.gif")
}
Beispiel #18
0
// Example 3
// Reflect the image about a line passing through the origin.
// If the line makes an angle of D degrees with the horizontal
// then this can be done by rotating the image by -D degrees so
// that the line is now (in effect) the x axis, reflect the image
// across the x axis, and then rotate everything back again.
// In this example, rather than just picking an arbitrary angle,
// let's say that we want the "logo:" image to be reflected across
// it's own major diagonal. Although we know the logo: image is
// 640x480 let's also generalize the code slightly so that it
// will still work if the name of the input image is changed.
// If the image has a width "w" and height "h", then the angle between
// the x-axis and the major diagonal is atan(h/w) (NOTE that this
// result is in RADIANS!)
// For this example I will also retain the original dimensions of the
// image so that anything that is reflected outside the borders of the
// input image is lost
func example3() {
	imagick.Initialize()
	defer imagick.Terminate()

	r1 := make([]float64, 6)
	reflect := make([]float64, 6)
	r2 := make([]float64, 6)
	temp := make([]float64, 6)
	result := make([]float64, 6)
	var angle_degrees float64

	mw := imagick.NewMagickWand()
	defer mw.Destroy()

	mw.ReadImage("logo:")
	w := mw.GetImageWidth()
	h := mw.GetImageHeight()

	// Just convert the radians to degrees. This way I don't have
	// to write a function which sets up an affine rotation for an
	// argument specified in radians rather than degrees.
	// You can always change this.
	angle_degrees = RadiansToDegrees(math.Atan(float64(h) / float64(w)))
	// Initialize the required affines
	// Rotate diagonal to the x axis
	set_rotate_affine(r1, -angle_degrees)
	// Reflection affine (about x-axis)
	// In this case there isn't a specific function to set the
	// affine array (like there is for rotation and scaling)
	// so use the function which sets an arbitrary affine
	set_affine(reflect, 1, 0, 0, -1, 0, 0)
	// rotate image back again
	set_rotate_affine(r2, angle_degrees)

	// temp = r1*reflect
	affine_multiply(temp, r1, reflect)
	// result = temp*r2
	affine_multiply(result, temp, r2)

	mw.DistortImage(imagick.DISTORTION_AFFINE_PROJECTION, result, false)
	mw.WriteImage("logo_affine_3.jpg")
}
Beispiel #19
0
func main() {
	imagick.Initialize()
	defer imagick.Terminate()

	var err error

	mw := imagick.NewMagickWand()
	defer mw.Destroy()

	pw := imagick.NewPixelWand()
	defer pw.Destroy()
	pw.SetColor("blue")

	err = mw.ReadImage("logo:")
	if err != nil {
		panic(err)
	}

	w := int(mw.GetImageWidth())
	h := int(mw.GetImageHeight())
	mw.SetImageBackgroundColor(pw)

	// This centres the original image on the new canvas.
	// Note that the extent's offset is relative to the
	// top left corner of the *original* image, so adding an extent
	// around it means that the offset will be negative
	err = mw.ExtentImage(1024, 768, -(1024-w)/2, -(768-h)/2)
	if err != nil {
		panic(err)
	}

	// Set the compression quality to 95 (high quality = low compression)
	err = mw.SetImageCompressionQuality(95)
	if err != nil {
		panic(err)
	}

	mw.DisplayImage(os.Getenv("DYSPLAY"))
	if err != nil {
		panic(err)
	}
}
Beispiel #20
0
func usePixelIterator() {
	imagick.Initialize()
	defer imagick.Terminate()

	/* Create a wand */
	mw := imagick.NewMagickWand()
	defer mw.Destroy()

	/* Read the input image */
	mw.ReadImage("logo:")
	// Get a one-pixel region at coordinate 200,100
	iterator := mw.NewPixelRegionIterator(200, 100, 1, 1)
	defer iterator.Destroy()
	pixels := iterator.GetNextIteratorRow()
	// Modify the pixel
	pixels[0].SetColor("red")
	// then sync it back into the wand
	iterator.SyncIterator()
	mw.WriteImage("logo_pixel_iterator.gif")
}
Beispiel #21
0
func main() {
	imagick.Initialize()
	defer imagick.Terminate()

	mw := imagick.NewMagickWand()
	mw.SetSize(100, 100)
	mw.ReadImage("plasma:red-yellow")
	make_tile(mw, "tile_plasma.png")
	mw.Destroy()

	mw = imagick.NewMagickWand()
	mw.SetSize(100, 100)
	mw.ReadImage("xc:")
	mw.AddNoiseImage(imagick.NOISE_RANDOM)
	mw.SetImageVirtualPixelMethod(imagick.VIRTUAL_PIXEL_TILE)
	mw.BlurImage(0, 10)
	mw.NormalizeImage()
	make_tile(mw, "tile_random.png")
	mw.Destroy()
}
Beispiel #22
0
func main() {
	imagick.Initialize()
	// Schedule cleanup
	defer imagick.Terminate()
	var err error

	mw := imagick.NewMagickWand()
	// Schedule cleanup
	defer mw.Destroy()

	err = mw.ReadImage("logo:")
	if err != nil {
		panic(err)
	}

	// Get original logo size
	width := mw.GetImageWidth()
	height := mw.GetImageHeight()

	// Calculate half the size
	hWidth := uint(width / 2)
	hHeight := uint(height / 2)

	// Resize the image using the Lanczos filter
	// The blur factor is a float, where > 1 is blurry, < 1 is sharp
	err = mw.ResizeImage(hWidth, hHeight, imagick.FILTER_LANCZOS, 1)
	if err != nil {
		panic(err)
	}

	// Set the compression quality to 95 (high quality = low compression)
	err = mw.SetImageCompressionQuality(95)
	if err != nil {
		panic(err)
	}

	mw.DisplayImage(os.Getenv("DYSPLAY"))
	if err != nil {
		panic(err)
	}
}
Beispiel #23
0
func main() {
	imagick.Initialize()
	defer imagick.Terminate()

	mw := imagick.NewMagickWand()
	defer mw.Destroy()
	mw.ReadImage("logo:")

	// A larger fuzz value allows more colours "near" white to be
	// modified. A fuzz of zero only allows an exact match with the
	// given colour
	// Set up the pixelwand containing the colour to be "targeted"
	// by transparency
	target := imagick.NewPixelWand()
	defer target.Destroy()
	target.SetColor("white")
	// Change the transparency of all colours which match target (with
	// fuzz applied). In this case they are made completely transparent (0)
	// but you can set this to any value from 0 to 1.
	mw.TransparentPaintImage(target, 0, 10, false)
	mw.WriteImage("logo_white.png")
}
Beispiel #24
0
func useDraw() {
	imagick.Initialize()
	defer imagick.Terminate()

	/* Create a wand */
	mw := imagick.NewMagickWand()
	defer mw.Destroy()
	/* Read the input image */
	mw.ReadImage("logo:")
	fill := imagick.NewPixelWand()
	defer fill.Destroy()
	dw := imagick.NewDrawingWand()
	defer dw.Destroy()
	// Set the fill to "red" or you can do the same thing with this:
	fill.SetColor("red")
	dw.SetFillColor(fill)
	// Uses the current Fill as the colour of the point at 200,100
	dw.Point(200, 100)
	mw.DrawImage(dw)
	/* write it */
	mw.WriteImage("logo_pixel_drawingwand.gif")
}
Beispiel #25
0
// Text effect 8 - Shepard's distortion
func textEffect8() {
	imagick.Initialize()
	defer imagick.Terminate()
	// This one uses d_args[0]
	mw := imagick.NewMagickWand()
	defer mw.Destroy()
	dw := imagick.NewDrawingWand()
	defer dw.Destroy()
	pw := imagick.NewPixelWand()
	defer pw.Destroy()
	// Create a 320x200 transparent canvas
	pw.SetColor("none")
	mw.NewImage(640, 480, pw)
	// Set up a 72 point font
	dw.SetFont("Verdana-Bold-Italic")
	dw.SetFontSize(72)
	// Now draw the text
	dw.Annotation(50, 240, "Magick Rocks")
	// Draw the image on to the mw
	mw.DrawImage(dw)
	d_args[0] = 150.0
	d_args[1] = 190.0
	d_args[2] = 100.0
	d_args[3] = 290.0
	d_args[4] = 500.0
	d_args[5] = 200.0
	d_args[6] = 430.0
	d_args[7] = 130.0
	// DON'T FORGET to set the correct number of arguments here
	mw.DistortImage(imagick.DISTORTION_SHEPARDS, d_args, true)
	// Trim the image
	mw.TrimImage(0)
	// Add the border
	pw.SetColor("none")
	mw.BorderImage(pw, 10, 10)
	// and write it
	mw.WriteImage("text_shepards.png")
}
Beispiel #26
0
func main() {
	imagick.Initialize()
	defer imagick.Terminate()

	dest := imagick.NewMagickWand()
	defer dest.Destroy()

	src := imagick.NewMagickWand()
	defer src.Destroy()

	mask := imagick.NewMagickWand()
	defer mask.Destroy()

	dest.SetSize(100, 100)
	src.SetSize(100, 100)

	if err := dest.ReadImage("tile:tile_water.jpg"); err != nil {
		panic(err)
	}

	if err := mask.ReadImage("mask_bite.png"); err != nil {
		panic(err)
	}

	// When you create a mask, you use white for those parts that you want
	// to show through and black for those which must not show through.
	// But internally it's the opposite so the mask must be negated
	mask.NegateImage(false)
	dest.SetImageClipMask(mask)

	if err := src.ReadImage("tile:tile_disks.jpg"); err != nil {
		panic(err)
	}

	// This does the src (overlay) over the dest (background)
	dest.CompositeImage(src, imagick.COMPOSITE_OP_OVER, 0, 0)
	dest.WriteImage("clip_out.jpg")
}
Beispiel #27
0
// Example 1.
// Rotate logo: by 90 degrees (about the origin), scale by 50 percent and
// then move the image 240 in the x direction
func example1() {
	imagick.Initialize()
	defer imagick.Terminate()

	s := make([]float64, 6)
	r := make([]float64, 6)
	t := make([]float64, 6)
	temp := make([]float64, 6)
	result := make([]float64, 6)

	mw := imagick.NewMagickWand()
	defer mw.Destroy()

	mw.ReadImage("logo:")

	// Set up the affine matrices
	// rotate 90 degrees clockwise
	set_rotate_affine(r, 90)
	// scale by .5 in x and y
	set_scale_affine(s, 0.5, 0.5)
	// translate to (240,0)
	set_translate_affine(t, 240, 0)
	// now multiply them - note the order in
	// which they are specified - in particular beware that
	// temp = r*s is NOT necessarily the same as temp = s*r

	//first do the rotation and scaling
	// temp = r*s
	affine_multiply(temp, r, s)
	// now the translation
	// result = temp*t
	affine_multiply(result, temp, t)

	// and then apply the result to the image
	mw.DistortImage(imagick.DISTORTION_AFFINE_PROJECTION, result, false)
	mw.WriteImage("logo_affine_1.jpg")
}
Beispiel #28
0
func main() {
	imagick.Initialize()
	defer imagick.Terminate()

	var err error

	mw := imagick.NewMagickWand()
	defer mw.Destroy()

	// fillcolor and bordercolor
	fc, bc := imagick.NewPixelWand(), imagick.NewPixelWand()
	defer fc.Destroy()
	defer bc.Destroy()

	fc.SetColor("none")
	bc.SetColor("white")

	err = mw.ReadImage("logo:")
	if err != nil {
		panic(err)
	}

	rgba := imagick.CHANNELS_RGB | imagick.CHANNEL_ALPHA

	// The bordercolor (with fuzz of 20 applied) is replaced by the fill
	// colour starting at the given coordinate - in this case 0, 0.
	// Normally the last argument is false so that the colours are matched
	// but if it is true then it floodfills any pixel that does *not* match
	// the target color
	mw.FloodfillPaintImage(rgba, fc, 20, bc, 0, 0, false)

	mw.DisplayImage(os.Getenv("DYSPLAY"))
	if err != nil {
		panic(err)
	}
}
Beispiel #29
0
func main() {
	imagick.Initialize()
	defer imagick.Terminate()

	/* First step is to create the gel shape:
	convert -size 100x60 xc:none \
	          -fill red -draw 'circle    25,30  10,30' \
	                    -draw 'circle    75,30  90,30' \
	                    -draw 'rectangle 25,15  75,45' \
	          gel_shape.png
	*/

	/* Create a wand */
	mw := imagick.NewMagickWand()
	pw := imagick.NewPixelWand()
	dw := imagick.NewDrawingWand()

	mw.SetSize(100, 60)
	mw.ReadImage("xc:none")

	pw.SetColor("red")
	dw.SetFillColor(pw)
	dw.Circle(25, 30, 10, 30)
	dw.Circle(75, 30, 90, 30)
	dw.Rectangle(25, 15, 75, 45)

	// Now we draw the Drawing wand on to the Magick Wand
	mw.DrawImage(dw)
	mw.WriteImage("gel_shape.png")

	dw.Destroy()
	pw.Destroy()
	mw.Destroy()

	/* Next step is to create the gel highlight:
	convert gel_shape.png \
	            \( +clone -fx A +matte  -blur 0x12  -shade 110x0 -normalize \
	               -sigmoidal-contrast 16,60% -evaluate multiply .5 \
	               -roll +5+10 +clone -compose Screen -composite \) \
	            -compose In  -composite  gel_highlight.png
	*/

	mw = imagick.NewMagickWand()
	mw.ReadImage("gel_shape.png")

	mwc := mw.Clone()
	mwf, err := mwc.FxImage("A")
	if err != nil {
		panic(err)
	}

	mwf.SetImageAlphaChannel(imagick.ALPHA_CHANNEL_DEACTIVATE)
	mwf.BlurImage(0, 12)
	mwf.ShadeImage(true, 110, 0)
	mwf.NormalizeImage()

	// The last argument is specified as a percentage on the command line
	// but is specified to the function as a percentage of the QuantumRange
	mwf.SigmoidalContrastImage(true, 16, 0.6*imagick.QUANTUM_RANGE)
	mwf.EvaluateImage(imagick.EVAL_OP_MULTIPLY, 0.5)
	mwf.RollImage(5, 10)

	mwc.Destroy()
	// The +clone operation copies the original but only so that
	// it can be used in the following composite operation, so we don't
	// actually need to do a clone, just reference the original image.
	mwf.CompositeImage(mw, imagick.COMPOSITE_OP_SCREEN, 0, 0)

	mw.CompositeImage(mwf, imagick.COMPOSITE_OP_IN, 0, 0)
	mw.WriteImage("gel_highlight.png")

	mw.Destroy()
	mwc.Destroy()
	mwf.Destroy()

	// Now create the gel border
	/*
		convert gel_highlight.png \
		            \( +clone -fx A  +matte -blur 0x2  -shade 0x90 -normalize \
		               -blur 0x2  -negate -evaluate multiply .4 -negate -roll -.5-1 \
		               +clone  -compose Multiply -composite \) \
		            -compose In  -composite  gel_border.png

	*/

	mw = imagick.NewMagickWand()
	mw.ReadImage("gel_highlight.png")
	mwc = mw.Clone()
	mwf, err = mwc.FxImage("A")
	if err != nil {
		panic(err)
	}
	mwf.SetImageAlphaChannel(imagick.ALPHA_CHANNEL_DEACTIVATE)
	mwf.BlurImage(0, 2)
	mwf.ShadeImage(true, 0, 90)
	mwf.NormalizeImage()
	mwf.BlurImage(0, 2)
	mwf.NegateImage(false)
	mwf.EvaluateImage(imagick.EVAL_OP_MULTIPLY, 0.4)
	mwf.NegateImage(false)
	mwf.RollImage(-1, -1)
	mwf.CompositeImage(mw, imagick.COMPOSITE_OP_MULTIPLY, 0, 0)
	mw.CompositeImage(mwf, imagick.COMPOSITE_OP_IN, 0, 0)
	mw.WriteImage("gel_border.png")

	mw.Destroy()
	mwc.Destroy()
	mwf.Destroy()

	// and finally the text and shadow effect
	/*
		convert gel_border.png \
		            -font Candice  -pointsize 24  -fill white  -stroke black \
		            -gravity Center  -annotate 0 "Gel"  -trim -repage 0x0+4+4 \
		            \( +clone -background navy -shadow 80x4+4+4 \) +swap \
		            -background none  -flatten    gel_button.png
	*/

	mw = imagick.NewMagickWand()
	dw = imagick.NewDrawingWand()
	pw = imagick.NewPixelWand()

	mw.ReadImage("gel_border.png")
	dw.SetFont("Lucida-Handwriting-Italic")
	dw.SetFontSize(24)
	pw.SetColor("white")
	dw.SetFillColor(pw)
	pw.SetColor("black")
	dw.SetStrokeColor(pw)
	dw.SetGravity(imagick.GRAVITY_CENTER)
	// It is important to notice here that MagickAnnotateImage renders the text on
	// to the MagickWand, NOT the DrawingWand. It only uses the DrawingWand for font
	// and colour information etc.
	mw.AnnotateImage(dw, 0, 0, 0, "Gel")
	mw.TrimImage(0)
	mw.ResetImagePage("0x0+4+4")
	mwc = mw.Clone()
	pw.SetColor("navy")
	mwc.SetImageBackgroundColor(pw)
	mwc.ShadowImage(80, 4, 4, 4)
	mwf = imagick.NewMagickWand()
	mwf.AddImage(mwc)
	mwf.AddImage(mw)

	mw.Destroy()
	mwc.Destroy()

	pw.SetColor("none")
	mwf.SetImageBackgroundColor(pw)
	mw = mwf.MergeImageLayers(imagick.IMAGE_LAYER_FLATTEN)
	mw.WriteImage("gel_button.png")

	mw.Destroy()
	mwc.Destroy()
	mwf.Destroy()
	dw.Destroy()
	pw.Destroy()
}
Beispiel #30
0
func main() {
	imagick.Initialize()
	defer imagick.Terminate()

	mw := imagick.NewMagickWand()
	defer mw.Destroy()
	pw := imagick.NewPixelWand()
	defer pw.Destroy()
	dw := imagick.NewDrawingWand()
	defer dw.Destroy()

	if err := mw.SetSize(170, 100); err != nil {
		panic(err)
	}
	if err := mw.ReadImage("xc:black"); err != nil {
		panic(err)
	}

	pw.SetColor("white")
	dw.SetFillColor(pw)
	dw.Circle(50, 50, 13, 50)
	dw.Circle(120, 50, 157, 50)
	dw.Rectangle(50, 13, 120, 87)

	pw.SetColor("black")
	dw.SetFillColor(pw)
	dw.Circle(50, 50, 25, 50)
	dw.Circle(120, 50, 145, 50)
	dw.Rectangle(50, 25, 120, 75)

	pw.SetColor("white")
	dw.SetFillColor(pw)
	dw.Circle(60, 50, 40, 50)
	dw.Circle(110, 50, 130, 50)
	dw.Rectangle(60, 30, 110, 70)

	// Now we draw the Drawing wand on to the Magick Wand
	if err := mw.DrawImage(dw); err != nil {
		panic(err)
	}
	if err := mw.GaussianBlurImage(1, 1); err != nil {
		panic(err)
	}
	// Turn the matte of == +matte
	if err := mw.SetImageMatte(false); err != nil {
		panic(err)
	}
	if err := mw.WriteImage("logo_mask.png"); err != nil {
		panic(err)
	}

	mw.Destroy()
	dw.Destroy()
	pw.Destroy()

	mw = imagick.NewMagickWand()
	pw = imagick.NewPixelWand()
	dw = imagick.NewDrawingWand()

	mwc := imagick.NewMagickWand()
	defer mwc.Destroy()

	mw.ReadImage("logo_mask.png")

	pw.SetColor("red")
	dw.SetFillColor(pw)

	dw.Color(0, 0, imagick.PAINT_METHOD_RESET)
	mw.DrawImage(dw)

	mwc.ReadImage("logo_mask.png")
	mwc.SetImageMatte(false)
	mw.CompositeImage(mwc, imagick.COMPOSITE_OP_COPY_OPACITY, 0, 0)

	// Annotate gets all the font information from the drawingwand
	// but draws the text on the magickwand
	// Get the first available "*Sans*" font
	fonts := mw.QueryFonts("*Sans*")
	dw.SetFont(fonts[0])
	dw.SetFontSize(36)
	pw.SetColor("white")
	dw.SetFillColor(pw)
	pw.SetColor("black")
	dw.SetStrokeColor(pw)
	dw.SetGravity(imagick.GRAVITY_CENTER)
	mw.AnnotateImage(dw, 0, 0, 0, "Ant")
	mw.WriteImage("logo_ant.png")

	mwc.Destroy()
	mw.Destroy()

	mw = imagick.NewMagickWand()

	if err := mw.ReadImage("logo_ant.png"); err != nil {
		panic(err)
	}

	mwf, err := mw.FxImage("A")
	if err != nil {
		panic(err)
	}
	defer mwf.Destroy()

	//mw.SetImageMatte(false)

	// +matte is the same as -alpha off
	mwf.SetImageAlphaChannel(imagick.ALPHA_CHANNEL_DEACTIVATE)
	mwf.BlurImage(0, 6)
	mwf.ShadeImage(true, 110, 30)
	mwf.NormalizeImage()

	// ant.png  -compose Overlay -composite
	mwc = imagick.NewMagickWand()
	mwc.ReadImage("logo_ant.png")
	mwf.CompositeImage(mwc, imagick.COMPOSITE_OP_OVERLAY, 0, 0)
	mwc.Destroy()

	// ant.png  -matte  -compose Dst_In  -composite
	mwc = imagick.NewMagickWand()
	mwc.ReadImage("logo_ant.png")

	// -matte is the same as -alpha on
	// I don't understand why the -matte in the command line
	// does NOT operate on the image just read in (logo_ant.png in mwc)
	// but on the image before it in the list
	// It would appear that the -matte affects each wand currently in the
	// command list because applying it to both wands gives the same result
	mwf.SetImageAlphaChannel(imagick.ALPHA_CHANNEL_SET)
	mwf.CompositeImage(mwc, imagick.COMPOSITE_OP_DST_IN, 0, 0)

	mwf.WriteImage("logo_ant_3D.png")

	mw.Destroy()
	mwc.Destroy()
	mwf.Destroy()

	/* Now for the shadow
	   convert ant_3D.png \( +clone -background navy -shadow 80x4+6+6 \) +swap \
	             -background none  -layers merge +repage ant_3D_shadowed.png
	*/

	mw = imagick.NewMagickWand()
	mw.ReadImage("logo_ant_3D.png")

	mwc = mw.Clone()

	pw.SetColor("navy")
	mwc.SetImageBackgroundColor(pw)

	mwc.ShadowImage(80, 4, 6, 6)

	// at this point
	// mw = ant_3D.png
	// mwc = +clone -background navy -shadow 80x4+6+6
	// To do the +swap I create a new blank MagickWand and then
	// put mwc and mw into it. ImageMagick probably doesn't do it
	// this way but it works here and that's good enough for me!
	mwf = imagick.NewMagickWand()
	mwf.AddImage(mwc)
	mwf.AddImage(mw)
	mwc.Destroy()

	pw.SetColor("none")
	mwf.SetImageBackgroundColor(pw)
	mwc = mwf.MergeImageLayers(imagick.IMAGE_LAYER_MERGE)
	mwc.WriteImage("logo_shadow_3D.png")

	mw.Destroy()
	mwc.Destroy()
	mwf.Destroy()

	/*
	   and now for the fancy background
	   convert ant_3D_shadowed.png \
	             \( +clone +repage +matte   -fx 'rand()' -shade 120x30 \
	                -fill grey70 -colorize 60 \
	                -fill lavender -tint 100 \) -insert 0 \
	             -flatten  ant_3D_bg.jpg
	*/
	mw = imagick.NewMagickWand()
	mw.ReadImage("logo_shadow_3D.png")

	mwc = mw.Clone()

	// +repage
	mwc.ResetImagePage("")

	// +matte is the same as -alpha off
	mwc.SetImageAlphaChannel(imagick.ALPHA_CHANNEL_DEACTIVATE)
	mwf, err = mwc.FxImage("rand()")
	if err != nil {
		panic(err)
	}

	mwf.ShadeImage(true, 120, 30)
	pw.SetColor("grey70")

	// It seems that this must be a separate pixelwand for Colorize to work!
	pwo := imagick.NewPixelWand()
	defer pwo.Destroy()
	// AHA .. this is how to do a 60% colorize
	pwo.SetColor("rgb(60%,60%,60%)")
	mwf.ColorizeImage(pw, pwo)

	pw.SetColor("lavender")

	// and this is a 100% tint
	pwo.SetColor("rgb(100%,100%,100%)")
	mwf.TintImage(pw, pwo)

	mwc.Destroy()

	mwc = imagick.NewMagickWand()
	mwc.AddImage(mwf)
	mwc.AddImage(mw)

	mwf = mwc.MergeImageLayers(imagick.IMAGE_LAYER_FLATTEN)

	if err := mwf.DisplayImage(os.Getenv("DYSPLAY")); err != nil {
		panic(err)
	}
}