Beispiel #1
0
// Sdot computes the dot product of the two vectors
//  \sum_i x[i]*y[i]
//
// Float32 implementations are autogenerated and not directly tested.
func (Implementation) Sdot(n int, x []float32, incX int, y []float32, incY int) float32 {
	if n < 0 {
		panic(negativeN)
	}
	if incX == 0 {
		panic(zeroIncX)
	}
	if incY == 0 {
		panic(zeroIncY)
	}
	if incX == 1 && incY == 1 {
		if len(x) < n {
			panic(badLenX)
		}
		if len(y) < n {
			panic(badLenY)
		}
		return asm.SdotUnitary(x[:n], y)
	}
	var ix, iy int
	if incX < 0 {
		ix = (-n + 1) * incX
	}
	if incY < 0 {
		iy = (-n + 1) * incY
	}
	if ix >= len(x) || ix+(n-1)*incX >= len(x) {
		panic(badLenX)
	}
	if iy >= len(y) || iy+(n-1)*incY >= len(y) {
		panic(badLenY)
	}
	return asm.SdotInc(x, y, uintptr(n), uintptr(incX), uintptr(incY), uintptr(ix), uintptr(iy))
}
Beispiel #2
0
// sgemmSerial where neither a is not transposed and b is
func sgemmSerialNotTrans(a, b, c general32, alpha float32) {
	if debug {
		if a.cols != b.cols {
			panic("inner dimension mismatch")
		}
		if a.rows != c.rows {
			panic("outer dimension mismatch")
		}
		if b.rows != c.cols {
			panic("outer dimension mismatch")
		}
	}

	// This style is used instead of the literal [i*stride +j]) is used because
	// approximately 5 times faster as of go 1.3.
	for i := 0; i < a.rows; i++ {
		atmp := a.data[i*a.stride : i*a.stride+a.cols]
		ctmp := c.data[i*c.stride : i*c.stride+c.cols]
		for j := 0; j < b.rows; j++ {
			ctmp[j] += alpha * asm.SdotUnitary(atmp, b.data[j*b.stride:j*b.stride+b.cols])
		}
	}

}
Beispiel #3
0
// Strmm performs
//  B = alpha * A * B if tA == blas.NoTrans and side == blas.Left
//  B = alpha * A^T * B if tA == blas.Trans or blas.ConjTrans, and side == blas.Left
//  B = alpha * B * A if tA == blas.NoTrans and side == blas.Right
//  B = alpha * B * A^T if tA == blas.Trans or blas.ConjTrans, and side == blas.Right
// where A is an n×n triangular matrix, and B is an m×n matrix.
//
// Float32 implementations are autogenerated and not directly tested.
func (Implementation) Strmm(s blas.Side, ul blas.Uplo, tA blas.Transpose, d blas.Diag, m, n int, alpha float32, a []float32, lda int, b []float32, ldb int) {
	if s != blas.Left && s != blas.Right {
		panic(badSide)
	}
	if ul != blas.Lower && ul != blas.Upper {
		panic(badUplo)
	}
	if tA != blas.NoTrans && tA != blas.Trans && tA != blas.ConjTrans {
		panic(badTranspose)
	}
	if d != blas.NonUnit && d != blas.Unit {
		panic(badDiag)
	}
	if m < 0 {
		panic(mLT0)
	}
	if n < 0 {
		panic(nLT0)
	}
	if ldb < n {
		panic(badLdB)
	}
	if s == blas.Left {
		if lda < m {
			panic(badLdA)
		}
	} else {
		if lda < n {
			panic(badLdA)
		}
	}
	if alpha == 0 {
		for i := 0; i < m; i++ {
			btmp := b[i*ldb : i*ldb+n]
			for j := range btmp {
				btmp[j] = 0
			}
		}
		return
	}

	nonUnit := d == blas.NonUnit
	if s == blas.Left {
		if tA == blas.NoTrans {
			if ul == blas.Upper {
				for i := 0; i < m; i++ {
					tmp := alpha
					if nonUnit {
						tmp *= a[i*lda+i]
					}
					btmp := b[i*ldb : i*ldb+n]
					for j := range btmp {
						btmp[j] *= tmp
					}
					for ka, va := range a[i*lda+i+1 : i*lda+m] {
						k := ka + i + 1
						tmp := alpha * va
						if tmp != 0 {
							asm.SaxpyUnitary(tmp, b[k*ldb:k*ldb+n], btmp, btmp)
						}
					}
				}
				return
			}
			for i := m - 1; i >= 0; i-- {
				tmp := alpha
				if nonUnit {
					tmp *= a[i*lda+i]
				}
				btmp := b[i*ldb : i*ldb+n]
				for j := range btmp {
					btmp[j] *= tmp
				}
				for k, va := range a[i*lda : i*lda+i] {
					tmp := alpha * va
					if tmp != 0 {
						asm.SaxpyUnitary(tmp, b[k*ldb:k*ldb+n], btmp, btmp)
					}
				}
			}
			return
		}
		// Cases where a is transposed.
		if ul == blas.Upper {
			for k := m - 1; k >= 0; k-- {
				btmpk := b[k*ldb : k*ldb+n]
				for ia, va := range a[k*lda+k+1 : k*lda+m] {
					i := ia + k + 1
					btmp := b[i*ldb : i*ldb+n]
					tmp := alpha * va
					if tmp != 0 {
						asm.SaxpyUnitary(tmp, btmpk, btmp, btmp)
					}
				}
				tmp := alpha
				if nonUnit {
					tmp *= a[k*lda+k]
				}
				if tmp != 1 {
					for j := 0; j < n; j++ {
						btmpk[j] *= tmp
					}
				}
			}
			return
		}
		for k := 0; k < m; k++ {
			btmpk := b[k*ldb : k*ldb+n]
			for i, va := range a[k*lda : k*lda+k] {
				btmp := b[i*ldb : i*ldb+n]
				tmp := alpha * va
				if tmp != 0 {
					asm.SaxpyUnitary(tmp, btmpk, btmp, btmp)
				}
			}
			tmp := alpha
			if nonUnit {
				tmp *= a[k*lda+k]
			}
			if tmp != 1 {
				for j := 0; j < n; j++ {
					btmpk[j] *= tmp
				}
			}
		}
		return
	}
	// Cases where a is on the right
	if tA == blas.NoTrans {
		if ul == blas.Upper {
			for i := 0; i < m; i++ {
				btmp := b[i*ldb : i*ldb+n]
				for k := n - 1; k >= 0; k-- {
					tmp := alpha * btmp[k]
					if tmp != 0 {
						btmp[k] = tmp
						if nonUnit {
							btmp[k] *= a[k*lda+k]
						}
						for ja, v := range a[k*lda+k+1 : k*lda+n] {
							j := ja + k + 1
							btmp[j] += tmp * v
						}
					}
				}
			}
			return
		}
		for i := 0; i < m; i++ {
			btmp := b[i*ldb : i*ldb+n]
			for k := 0; k < n; k++ {
				tmp := alpha * btmp[k]
				if tmp != 0 {
					btmp[k] = tmp
					if nonUnit {
						btmp[k] *= a[k*lda+k]
					}
					asm.SaxpyUnitary(tmp, a[k*lda:k*lda+k], btmp, btmp)
				}
			}
		}
		return
	}
	// Cases where a is transposed.
	if ul == blas.Upper {
		for i := 0; i < m; i++ {
			btmp := b[i*lda : i*lda+n]
			for j, vb := range btmp {
				tmp := vb
				if nonUnit {
					tmp *= a[j*lda+j]
				}
				tmp += asm.SdotUnitary(a[j*lda+j+1:j*lda+n], btmp[j+1:n])
				btmp[j] = alpha * tmp
			}
		}
		return
	}
	for i := 0; i < m; i++ {
		btmp := b[i*lda : i*lda+n]
		for j := n - 1; j >= 0; j-- {
			tmp := btmp[j]
			if nonUnit {
				tmp *= a[j*lda+j]
			}
			tmp += asm.SdotUnitary(a[j*lda:j*lda+j], btmp[:j])
			btmp[j] = alpha * tmp
		}
	}
}
Beispiel #4
0
// Ssyrk performs the symmetric rank-k operation
//  C = alpha * A * A^T + beta*C
// C is an n×n symmetric matrix. A is an n×k matrix if tA == blas.NoTrans, and
// a k×n matrix otherwise. alpha and beta are scalars.
//
// Float32 implementations are autogenerated and not directly tested.
func (Implementation) Ssyrk(ul blas.Uplo, tA blas.Transpose, n, k int, alpha float32, a []float32, lda int, beta float32, c []float32, ldc int) {
	if ul != blas.Lower && ul != blas.Upper {
		panic(badUplo)
	}
	if tA != blas.Trans && tA != blas.NoTrans && tA != blas.ConjTrans {
		panic(badTranspose)
	}
	if n < 0 {
		panic(nLT0)
	}
	if k < 0 {
		panic(kLT0)
	}
	if ldc < n {
		panic(badLdC)
	}
	if tA == blas.Trans {
		if lda < n {
			panic(badLdA)
		}
	} else {
		if lda < k {
			panic(badLdA)
		}
	}
	if alpha == 0 {
		if beta == 0 {
			if ul == blas.Upper {
				for i := 0; i < n; i++ {
					ctmp := c[i*ldc+i : i*ldc+n]
					for j := range ctmp {
						ctmp[j] = 0
					}
				}
				return
			}
			for i := 0; i < n; i++ {
				ctmp := c[i*ldc : i*ldc+i+1]
				for j := range ctmp {
					ctmp[j] = 0
				}
			}
			return
		}
		if ul == blas.Upper {
			for i := 0; i < n; i++ {
				ctmp := c[i*ldc+i : i*ldc+n]
				for j := range ctmp {
					ctmp[j] *= beta
				}
			}
			return
		}
		for i := 0; i < n; i++ {
			ctmp := c[i*ldc : i*ldc+i+1]
			for j := range ctmp {
				ctmp[j] *= beta
			}
		}
		return
	}
	if tA == blas.NoTrans {
		if ul == blas.Upper {
			for i := 0; i < n; i++ {
				ctmp := c[i*ldc+i : i*ldc+n]
				atmp := a[i*lda : i*lda+k]
				for jc, vc := range ctmp {
					j := jc + i
					ctmp[jc] = vc*beta + alpha*asm.SdotUnitary(atmp, a[j*lda:j*lda+k])
				}
			}
			return
		}
		for i := 0; i < n; i++ {
			atmp := a[i*lda : i*lda+k]
			for j, vc := range c[i*ldc : i*ldc+i+1] {
				c[i*ldc+j] = vc*beta + alpha*asm.SdotUnitary(a[j*lda:j*lda+k], atmp)
			}
		}
		return
	}
	// Cases where a is transposed.
	if ul == blas.Upper {
		for i := 0; i < n; i++ {
			ctmp := c[i*ldc+i : i*ldc+n]
			if beta != 1 {
				for j := range ctmp {
					ctmp[j] *= beta
				}
			}
			for l := 0; l < k; l++ {
				tmp := alpha * a[l*lda+i]
				if tmp != 0 {
					asm.SaxpyUnitary(tmp, a[l*lda+i:l*lda+n], ctmp, ctmp)
				}
			}
		}
		return
	}
	for i := 0; i < n; i++ {
		ctmp := c[i*ldc : i*ldc+i+1]
		if beta != 0 {
			for j := range ctmp {
				ctmp[j] *= beta
			}
		}
		for l := 0; l < k; l++ {
			tmp := alpha * a[l*lda+i]
			if tmp != 0 {
				asm.SaxpyUnitary(tmp, a[l*lda:l*lda+i+1], ctmp, ctmp)
			}
		}
	}
}
Beispiel #5
0
// Strsm solves
//  A * X = alpha * B if tA == blas.NoTrans and side == blas.Left
//  A^T * X = alpha * B if tA == blas.Trans or blas.ConjTrans, and side == blas.Left
//  X * A = alpha * B if tA == blas.NoTrans and side == blas.Right
//  X * A^T = alpha * B if tA == blas.Trans or blas.ConjTrans, and side == blas.Right
// where A is an n×n triangular matrix, x is an m×n matrix, and alpha is a
// scalar.
//
// At entry to the function, X contains the values of B, and the result is
// stored in place into X.
//
// No check is made that A is invertible.
//
// Float32 implementations are autogenerated and not directly tested.
func (Implementation) Strsm(s blas.Side, ul blas.Uplo, tA blas.Transpose, d blas.Diag, m, n int, alpha float32, a []float32, lda int, b []float32, ldb int) {
	if s != blas.Left && s != blas.Right {
		panic(badSide)
	}
	if ul != blas.Lower && ul != blas.Upper {
		panic(badUplo)
	}
	if tA != blas.NoTrans && tA != blas.Trans && tA != blas.ConjTrans {
		panic(badTranspose)
	}
	if d != blas.NonUnit && d != blas.Unit {
		panic(badDiag)
	}
	if m < 0 {
		panic(mLT0)
	}
	if n < 0 {
		panic(nLT0)
	}
	if ldb < n {
		panic(badLdB)
	}
	if s == blas.Left {
		if lda < m {
			panic(badLdA)
		}
	} else {
		if lda < n {
			panic(badLdA)
		}
	}

	if m == 0 || n == 0 {
		return
	}

	if alpha == 0 {
		for i := 0; i < m; i++ {
			btmp := b[i*ldb : i*ldb+n]
			for j := range btmp {
				btmp[j] = 0
			}
		}
		return
	}
	nonUnit := d == blas.NonUnit
	if s == blas.Left {
		if tA == blas.NoTrans {
			if ul == blas.Upper {
				for i := m - 1; i >= 0; i-- {
					btmp := b[i*ldb : i*ldb+n]
					if alpha != 1 {
						for j := range btmp {
							btmp[j] *= alpha
						}
					}
					for ka, va := range a[i*lda+i+1 : i*lda+m] {
						k := ka + i + 1
						if va != 0 {
							asm.SaxpyUnitary(-va, b[k*ldb:k*ldb+n], btmp, btmp)
						}
					}
					if nonUnit {
						tmp := 1 / a[i*lda+i]
						for j := 0; j < n; j++ {
							btmp[j] *= tmp
						}
					}
				}
				return
			}
			for i := 0; i < m; i++ {
				btmp := b[i*ldb : i*ldb+n]
				if alpha != 1 {
					for j := 0; j < n; j++ {
						btmp[j] *= alpha
					}
				}
				for k, va := range a[i*lda : i*lda+i] {
					if va != 0 {
						asm.SaxpyUnitary(-va, b[k*ldb:k*ldb+n], btmp, btmp)
					}
				}
				if nonUnit {
					tmp := 1 / a[i*lda+i]
					for j := 0; j < n; j++ {
						btmp[j] *= tmp
					}
				}
			}
			return
		}
		// Cases where a is transposed
		if ul == blas.Upper {
			for k := 0; k < m; k++ {
				btmpk := b[k*ldb : k*ldb+n]
				if nonUnit {
					tmp := 1 / a[k*lda+k]
					for j := 0; j < n; j++ {
						btmpk[j] *= tmp
					}
				}
				for ia, va := range a[k*lda+k+1 : k*lda+m] {
					i := ia + k + 1
					if va != 0 {
						btmp := b[i*ldb : i*ldb+n]
						asm.SaxpyUnitary(-va, btmpk, btmp, btmp)
					}
				}
				if alpha != 1 {
					for j := 0; j < n; j++ {
						btmpk[j] *= alpha
					}
				}
			}
			return
		}
		for k := m - 1; k >= 0; k-- {
			btmpk := b[k*ldb : k*ldb+n]
			if nonUnit {
				tmp := 1 / a[k*lda+k]
				for j := 0; j < n; j++ {
					btmpk[j] *= tmp
				}
			}
			for i, va := range a[k*lda : k*lda+k] {
				if va != 0 {
					btmp := b[i*ldb : i*ldb+n]
					asm.SaxpyUnitary(-va, btmpk, btmp, btmp)
				}
			}
			if alpha != 1 {
				for j := 0; j < n; j++ {
					btmpk[j] *= alpha
				}
			}
		}
		return
	}
	// Cases where a is to the right of X.
	if tA == blas.NoTrans {
		if ul == blas.Upper {
			for i := 0; i < m; i++ {
				btmp := b[i*ldb : i*ldb+n]
				if alpha != 1 {
					for j := 0; j < n; j++ {
						btmp[j] *= alpha
					}
				}
				for k, vb := range btmp {
					if vb != 0 {
						if btmp[k] != 0 {
							if nonUnit {
								btmp[k] /= a[k*lda+k]
							}
							btmpk := btmp[k+1 : n]
							asm.SaxpyUnitary(-btmp[k], a[k*lda+k+1:k*lda+n], btmpk, btmpk)
						}
					}
				}
			}
			return
		}
		for i := 0; i < m; i++ {
			btmp := b[i*lda : i*lda+n]
			if alpha != 1 {
				for j := 0; j < n; j++ {
					btmp[j] *= alpha
				}
			}
			for k := n - 1; k >= 0; k-- {
				if btmp[k] != 0 {
					if nonUnit {
						btmp[k] /= a[k*lda+k]
					}
					asm.SaxpyUnitary(-btmp[k], a[k*lda:k*lda+k], btmp, btmp)
				}
			}
		}
		return
	}
	// Cases where a is transposed.
	if ul == blas.Upper {
		for i := 0; i < m; i++ {
			btmp := b[i*lda : i*lda+n]
			for j := n - 1; j >= 0; j-- {
				tmp := alpha*btmp[j] - asm.SdotUnitary(a[j*lda+j+1:j*lda+n], btmp[j+1:])
				if nonUnit {
					tmp /= a[j*lda+j]
				}
				btmp[j] = tmp
			}
		}
		return
	}
	for i := 0; i < m; i++ {
		btmp := b[i*lda : i*lda+n]
		for j := 0; j < n; j++ {
			tmp := alpha*btmp[j] - asm.SdotUnitary(a[j*lda:j*lda+j], btmp)
			if nonUnit {
				tmp /= a[j*lda+j]
			}
			btmp[j] = tmp
		}
	}
}
Beispiel #6
0
// Sgemv computes
//  y = alpha * a * x + beta * y if tA = blas.NoTrans
//  y = alpha * A^T * x + beta * y if tA = blas.Trans or blas.ConjTrans
// where A is an m×n dense matrix, x and y are vectors, and alpha is a scalar.
//
// Float32 implementations are autogenerated and not directly tested.
func (Implementation) Sgemv(tA blas.Transpose, m, n int, alpha float32, a []float32, lda int, x []float32, incX int, beta float32, y []float32, incY int) {
	if tA != blas.NoTrans && tA != blas.Trans && tA != blas.ConjTrans {
		panic(badTranspose)
	}
	if m < 0 {
		panic(mLT0)
	}
	if n < 0 {
		panic(nLT0)
	}
	if lda < max(1, n) {
		panic(badLdA)
	}

	if incX == 0 {
		panic(zeroIncX)
	}
	if incY == 0 {
		panic(zeroIncY)
	}

	// Quick return if possible
	if m == 0 || n == 0 || (alpha == 0 && beta == 1) {
		return
	}

	// Set up indexes
	lenX := m
	lenY := n
	if tA == blas.NoTrans {
		lenX = n
		lenY = m
	}
	var kx, ky int
	if incX > 0 {
		kx = 0
	} else {
		kx = -(lenX - 1) * incX
	}
	if incY > 0 {
		ky = 0
	} else {
		ky = -(lenY - 1) * incY
	}

	// First form y := beta * y
	if incY > 0 {
		Implementation{}.Sscal(lenY, beta, y, incY)
	} else {
		Implementation{}.Sscal(lenY, beta, y, -incY)
	}

	if alpha == 0 {
		return
	}

	// Form y := alpha * A * x + y
	if tA == blas.NoTrans {
		if incX == 1 {
			for i := 0; i < m; i++ {
				y[i] += alpha * asm.SdotUnitary(a[lda*i:lda*i+n], x)
			}
			return
		}
		iy := ky
		for i := 0; i < m; i++ {
			y[iy] += alpha * asm.SdotInc(x, a[lda*i:lda*i+n], uintptr(n), uintptr(incX), 1, uintptr(kx), 0)
			iy += incY
		}
		return
	}
	// Cases where a is not transposed.
	if incX == 1 {
		for i := 0; i < m; i++ {
			tmp := alpha * x[i]
			if tmp != 0 {
				asm.SaxpyUnitary(tmp, a[lda*i:lda*i+n], y, y)
			}
		}
		return
	}
	ix := kx
	for i := 0; i < m; i++ {
		tmp := alpha * x[ix]
		if tmp != 0 {
			asm.SaxpyInc(tmp, a[lda*i:lda*i+n], y, uintptr(n), 1, uintptr(incY), 0, uintptr(ky))
		}
		ix += incX
	}
}