Beispiel #1
0
func SetupHTTPRoutes(server *wsevent.Server, noauth *wsevent.Server) {
	http.HandleFunc("/", controllers.MainHandler)
	http.HandleFunc("/openidcallback", controllers.LoginCallbackHandler)
	http.HandleFunc("/startLogin", controllers.LoginHandler)
	http.HandleFunc("/logout", controllers.LogoutHandler)
	if config.Constants.MockupAuth {
		http.HandleFunc("/startMockLogin/", controllers.MockLoginHandler)
	}
	http.HandleFunc("/websocket/", func(w http.ResponseWriter, r *http.Request) {
		if config.Constants.SteamIDWhitelist != "" {
			session, err := chelpers.GetSessionHTTP(r)

			allowed := true

			if err == nil {
				steamid, ok := session.Values["steam_id"]
				if !ok {
					allowed = false
				} else if !chelpers.IsSteamIDWhitelisted(steamid.(string)) {
					allowed = false
				}
			} else {
				allowed = false
			}
			if !allowed {
				http.Error(w, "Sorry, but you're not in the closed alpha", 403)
				return
			}
		}

		session, err := chelpers.GetSessionHTTP(r)
		var so *wsevent.Client

		if err == nil {
			_, ok := session.Values["steam_id"]
			if ok {
				so, err = server.NewClient(upgrader, w, r)
			} else {
				so, err = noauth.NewClient(upgrader, w, r)
			}
		} else {
			var estr = "Couldn't create WebSocket connection."
			//estr = err.Error()

			http.Error(w, estr, 500)
			return
		}

		if err != nil || so == nil {
			controllers.LogoutSession(w, r)
			return
		}

		//helpers.Logger.Debug("Connected to Socket")
		err = socket.SocketInit(server, noauth, so)
		if err != nil {
			controllers.LogoutSession(w, r)
		}
	})
}