Beispiel #1
0
func NewQKeySequenceEdit2(keySequence gui.QKeySequence_ITF, parent QWidget_ITF) *QKeySequenceEdit {
	return NewQKeySequenceEditFromPointer(C.QKeySequenceEdit_NewQKeySequenceEdit2(gui.PointerFromQKeySequence(keySequence), PointerFromQWidget(parent)))
}
Beispiel #2
0
func (ptr *QAbstractButton) SetShortcut(key gui.QKeySequence_ITF) {
	if ptr.Pointer() != nil {
		C.QAbstractButton_SetShortcut(ptr.Pointer(), gui.PointerFromQKeySequence(key))
	}
}
Beispiel #3
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func (ptr *QKeySequenceEdit) SetKeySequence(keySequence gui.QKeySequence_ITF) {
	if ptr.Pointer() != nil {
		C.QKeySequenceEdit_SetKeySequence(ptr.Pointer(), gui.PointerFromQKeySequence(keySequence))
	}
}
Beispiel #4
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func (ptr *QWidget) GrabShortcut(key gui.QKeySequence_ITF, context core.Qt__ShortcutContext) int {
	if ptr.Pointer() != nil {
		return int(C.QWidget_GrabShortcut(ptr.Pointer(), gui.PointerFromQKeySequence(key), C.int(context)))
	}
	return 0
}
Beispiel #5
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func (ptr *QShortcut) SetKey(key gui.QKeySequence_ITF) {
	if ptr.Pointer() != nil {
		C.QShortcut_SetKey(ptr.Pointer(), gui.PointerFromQKeySequence(key))
	}
}
Beispiel #6
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func NewQShortcut2(key gui.QKeySequence_ITF, parent QWidget_ITF, member string, ambiguousMember string, context core.Qt__ShortcutContext) *QShortcut {
	return NewQShortcutFromPointer(C.QShortcut_NewQShortcut2(gui.PointerFromQKeySequence(key), PointerFromQWidget(parent), C.CString(member), C.CString(ambiguousMember), C.int(context)))
}
Beispiel #7
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func (ptr *QAction) SetShortcut(shortcut gui.QKeySequence_ITF) {
	if ptr.Pointer() != nil {
		C.QAction_SetShortcut(ptr.Pointer(), gui.PointerFromQKeySequence(shortcut))
	}
}
Beispiel #8
0
Datei: qmenu.go Projekt: xland/qt
func (ptr *QMenu) AddAction3(text string, receiver core.QObject_ITF, member string, shortcut gui.QKeySequence_ITF) *QAction {
	if ptr.Pointer() != nil {
		return NewQActionFromPointer(C.QMenu_AddAction3(ptr.Pointer(), C.CString(text), core.PointerFromQObject(receiver), C.CString(member), gui.PointerFromQKeySequence(shortcut)))
	}
	return nil
}