func TestInternal_EventFire_Token(t *testing.T) {
	dir, srv := testServerWithConfig(t, func(c *Config) {
		c.ACLDatacenter = "dc1"
		c.ACLMasterToken = "root"
		c.ACLDownPolicy = "deny"
		c.ACLDefaultPolicy = "deny"
	})
	defer os.RemoveAll(dir)
	defer srv.Shutdown()

	codec := rpcClient(t, srv)
	defer codec.Close()

	testutil.WaitForLeader(t, srv.RPC, "dc1")

	// No token is rejected
	event := structs.EventFireRequest{
		Name:       "foo",
		Datacenter: "dc1",
		Payload:    []byte("nope"),
	}
	err := msgpackrpc.CallWithCodec(codec, "Internal.EventFire", &event, nil)
	if err == nil || err.Error() != permissionDenied {
		t.Fatalf("bad: %s", err)
	}

	// Root token is allowed to fire
	event.Token = "root"
	err = msgpackrpc.CallWithCodec(codec, "Internal.EventFire", &event, nil)
	if err != nil {
		t.Fatalf("err: %s", err)
	}
}
Beispiel #2
0
// UserEvent is used to fire an event via the Serf layer on the LAN
func (a *Agent) UserEvent(dc, token string, params *UserEvent) error {
	// Validate the params
	if err := validateUserEventParams(params); err != nil {
		return err
	}

	// Format message
	params.ID = generateUUID()
	params.Version = userEventMaxVersion
	payload, err := encodeMsgPack(&params)
	if err != nil {
		return fmt.Errorf("UserEvent encoding failed: %v", err)
	}

	// Service the event fire over RPC. This ensures that we authorize
	// the request against the token first.
	args := structs.EventFireRequest{
		Datacenter:   dc,
		Name:         params.Name,
		Payload:      payload,
		QueryOptions: structs.QueryOptions{Token: token},
	}

	// Any server can process in the remote DC, since the
	// gossip will take over anyways
	args.AllowStale = true
	var out structs.EventFireResponse
	return a.RPC("Internal.EventFire", &args, &out)
}