Beispiel #1
0
func (depot *Depot) buildGame(game *types.Game, gamePath string,
	unzipGame bool, deduper dedup.Deduper) (*types.Game, bool, error) {

	var gameTorrent *torrentzip.Writer
	var err error

	glog.V(4).Infof("building game %s with path %s", game.Name, gamePath)

	if unzipGame {
		err := os.Mkdir(gamePath, 0777)
		if err != nil {
			glog.Errorf("error mkdir %s: %v", gamePath, err)
			return nil, false, err
		}
	} else {
		gameDir := filepath.Dir(game.Name)
		if gameDir != "." {
			// name has dirs in it
			err := os.MkdirAll(filepath.Dir(gamePath), 0777)
			if err != nil {
				glog.Errorf("error mkdir %s: %v", filepath.Dir(gamePath), err)
				return nil, false, err
			}
		}

		gameFile, err := os.Create(gamePath + zipSuffix)
		if err != nil {
			glog.Errorf("error creating zip file %s: %v", gamePath+zipSuffix, err)
			return nil, false, err
		}
		defer gameFile.Close()

		gameTorrent, err = torrentzip.NewWriterWithTemp(gameFile, config.GlobalConfig.General.TmpDir)
		if err != nil {
			glog.Errorf("error writing to torrentzip file %s: %v", gamePath+zipSuffix, err)
			return nil, false, err
		}
		defer gameTorrent.Close()
	}

	var fixGame *types.Game

	foundRom := false

	for _, rom := range game.Roms {
		err = depot.romDB.CompleteRom(rom)
		if err != nil {
			glog.Errorf("error completing rom %s: %v", rom.Name, err)
			return nil, false, err
		}

		if rom.Sha1 == nil && rom.Size > 0 {
			if fixGame == nil {
				fixGame = new(types.Game)
				fixGame.Name = game.Name
				fixGame.Description = game.Description
			}

			fixGame.Roms = append(fixGame.Roms, rom)
			continue
		}

		romGZ, err := depot.OpenRomGZ(rom)
		if err != nil {
			glog.Errorf("error opening rom %s from depot: %v", rom.Name, err)
			return nil, false, err
		}

		if romGZ == nil {
			if glog.V(2) {
				glog.Warningf("game %s has missing rom %s (sha1 %s)", game.Name, rom.Name, hex.EncodeToString(rom.Sha1))
			}

			seenRom, err := deduper.Seen(rom)
			if err != nil {
				return nil, false, err
			}

			if !seenRom {
				err = deduper.Declare(rom)
				if err != nil {
					glog.Errorf("error deduping rom %s: %v", rom.Name, err)
					return nil, false, err
				}

				if fixGame == nil {
					fixGame = new(types.Game)
					fixGame.Name = game.Name
					fixGame.Description = game.Description
				}

				fixGame.Roms = append(fixGame.Roms, rom)
			}
			continue
		}

		foundRom = true

		src, err := gzip.NewReader(romGZ)
		if err != nil {
			glog.Errorf("error opening rom gz file %s: %v", rom.Name, err)
			return nil, false, err
		}

		var dstWriter io.WriteCloser

		if unzipGame {
			romPath := filepath.Join(gamePath, rom.Name)
			if strings.ContainsRune(rom.Name, filepath.Separator) {
				err := os.MkdirAll(filepath.Dir(romPath), 0777)
				if err != nil {
					glog.Errorf("error mkdir %s: %v", filepath.Dir(romPath), err)
					return nil, false, err
				}
			}
			dst, err := os.Create(romPath)
			if err != nil {
				glog.Errorf("error creating destination rom file %s: %v", dst, err)
				return nil, false, err
			}
			dstWriter = dst
		} else {
			dst, err := gameTorrent.Create(rom.Name)
			if err != nil {
				glog.Errorf("error creating torrentzip rom entry %s: %v", rom.Name, err)
				return nil, false, err
			}
			dstWriter = nopWriterCloser{dst}
		}
		_, err = io.Copy(dstWriter, src)
		if err != nil {
			glog.Errorf("error copying rom %s: %v", rom.Name, err)
			return nil, false, err
		}

		src.Close()
		dstWriter.Close()

		romGZ.Close()
	}
	return fixGame, foundRom, nil
}
Beispiel #2
0
func (depot *Depot) fixdatGame(game *types.Game, gamePath string,
	unzipGame bool, deduper dedup.Deduper) (*types.Game, error) {

	var err error

	var fixGame *types.Game

	for _, rom := range game.Roms {
		err = depot.romDB.CompleteRom(rom)
		if err != nil {
			glog.Errorf("error completing rom %s: %v", rom.Name, err)
			return nil, err
		}

		if rom.Sha1 == nil {
			if rom.Size > 0 {
				if fixGame == nil {
					fixGame = new(types.Game)
					fixGame.Name = game.Name
					fixGame.Description = game.Description
				}

				fixGame.Roms = append(fixGame.Roms, rom)
			}
			continue
		}

		sha1Hex := hex.EncodeToString(rom.Sha1)
		exists, _, err := depot.RomInDepot(sha1Hex)
		if err != nil {
			glog.Errorf("error checking rom %s in depot: %v", rom.Name, err)
			return nil, err
		}

		if !exists {
			if glog.V(2) {
				glog.Warningf("game %s has missing rom %s (sha1 %s)", game.Name, rom.Name, hex.EncodeToString(rom.Sha1))
			}

			seenRom, err := deduper.Seen(rom)
			if err != nil {
				return nil, err
			}

			if !seenRom {
				err = deduper.Declare(rom)
				if err != nil {
					glog.Errorf("error deduping rom %s: %v", rom.Name, err)
					return nil, err
				}

				if fixGame == nil {
					fixGame = new(types.Game)
					fixGame.Name = game.Name
					fixGame.Description = game.Description
				}

				fixGame.Roms = append(fixGame.Roms, rom)
			}
			continue
		}
	}
	return fixGame, nil
}