Beispiel #1
0
// Draw the plotinum logo.
func Example_logo() *plot.Plot {
	p, err := plot.New()
	if err != nil {
		panic(err)
	}

	plotter.DefaultLineStyle.Width = vg.Points(1)
	plotter.DefaultGlyphStyle.Radius = vg.Points(3)

	p.Y.Tick.Marker = plot.ConstantTicks([]plot.Tick{
		{0, "0"}, {0.25, ""}, {0.5, "0.5"}, {0.75, ""}, {1, "1"},
	})
	p.X.Tick.Marker = plot.ConstantTicks([]plot.Tick{
		{0, "0"}, {0.25, ""}, {0.5, "0.5"}, {0.75, ""}, {1, "1"},
	})

	pts := plotter.XYs{{0, 0}, {0, 1}, {0.5, 1}, {0.5, 0.6}, {0, 0.6}}
	line := plotter.NewLine(pts)
	scatter := plotter.NewScatter(pts)
	p.Add(line, scatter)

	pts = plotter.XYs{{1, 0}, {0.75, 0}, {0.75, 0.75}}
	line = plotter.NewLine(pts)
	scatter = plotter.NewScatter(pts)
	p.Add(line, scatter)

	pts = plotter.XYs{{0.5, 0.5}, {1, 0.5}}
	line = plotter.NewLine(pts)
	scatter = plotter.NewScatter(pts)
	p.Add(line, scatter)

	return p
}
Beispiel #2
0
// An example of making a histogram.
func Example_histogram() *plot.Plot {
	rand.Seed(int64(0))
	n := 10000
	vals := make(plotter.Values, n)
	for i := 0; i < n; i++ {
		vals[i] = rand.NormFloat64()
	}

	p, err := plot.New()
	if err != nil {
		panic(err)
	}
	p.Title.Text = "Histogram"
	h := plotter.NewHist(vals, 16)
	h.Normalize(1)
	p.Add(h)

	// The normal distribution function
	norm := plotter.NewFunction(stdNorm)
	norm.Color = color.RGBA{R: 255, A: 255}
	norm.Width = vg.Points(2)
	p.Add(norm)

	return p
}
Beispiel #3
0
// Example_errBars draws points and error bars.
func Example_errBars() *plot.Plot {

	type errPoints struct {
		plotter.XYs
		plotter.YErrors
		plotter.XErrors
	}

	rand.Seed(int64(0))
	n := 15
	data := errPoints{
		plotter.XYs:     randomPoints(n),
		plotter.YErrors: plotter.YErrors(randomError(n)),
		plotter.XErrors: plotter.XErrors(randomError(n)),
	}

	p, err := plot.New()
	if err != nil {
		panic(err)
	}
	scatter := plotter.NewScatter(data)
	scatter.Shape = plot.CrossGlyph{}
	p.Add(scatter, plotter.NewXErrorBars(data), plotter.NewYErrorBars(data))
	p.Add(plotter.NewGlyphBoxes())

	return p
}
Beispiel #4
0
// Example_boxPlots draws vertical boxplots.
func Example_boxPlots() *plot.Plot {
	rand.Seed(int64(0))
	n := 100
	uniform := make(plotter.Values, n)
	normal := make(plotter.Values, n)
	expon := make(plotter.Values, n)
	for i := 0; i < n; i++ {
		uniform[i] = rand.Float64()
		normal[i] = rand.NormFloat64()
		expon[i] = rand.ExpFloat64()
	}

	p, err := plot.New()
	if err != nil {
		panic(err)
	}
	p.Title.Text = "Box Plot"
	p.Y.Label.Text = "plotter.Values"

	// Make boxes for our data and add them to the plot.
	p.Add(plotter.NewBoxPlot(vg.Points(20), 0, uniform),
		plotter.NewBoxPlot(vg.Points(20), 1, normal),
		plotter.NewBoxPlot(vg.Points(20), 2, expon))

	// Set the X axis of the plot to nominal with
	// the given names for x=0, x=1 and x=2.
	p.NominalX("Uniform\nDistribution", "Normal\nDistribution",
		"Exponential\nDistribution")
	return p
}
Beispiel #5
0
// Example_functions draws some functions.
func Example_functions() *plot.Plot {
	p, err := plot.New()
	if err != nil {
		panic(err)
	}
	p.Title.Text = "Functions"
	p.X.Label.Text = "X"
	p.Y.Label.Text = "Y"

	quad := plotter.NewFunction(func(x float64) float64 { return x * x })
	quad.Color = color.RGBA{B: 255, A: 255}

	exp := plotter.NewFunction(func(x float64) float64 { return math.Pow(2, x) })
	exp.Dashes = []vg.Length{vg.Points(2), vg.Points(2)}
	exp.Width = vg.Points(2)
	exp.Color = color.RGBA{G: 255, A: 255}

	sin := plotter.NewFunction(func(x float64) float64 { return 10*math.Sin(x) + 50 })
	sin.Dashes = []vg.Length{vg.Points(4), vg.Points(5)}
	sin.Width = vg.Points(4)
	sin.Color = color.RGBA{R: 255, A: 255}

	p.Add(quad, exp, sin)
	p.Legend.Add("x^2", quad)
	p.Legend.Add("2^x", exp)
	p.Legend.Add("10*sin(x)+50", sin)
	p.Legend.ThumbnailWidth = vg.Inches(0.5)

	p.X.Min = 0
	p.X.Max = 10
	p.Y.Min = 0
	p.Y.Max = 100
	return p
}
Beispiel #6
0
func ExampleErrorPoints() {
	// Get some random data.
	n, m := 5, 10
	pts := make([]plotter.XYer, n)
	for i := range pts {
		xys := make(plotter.XYs, m)
		pts[i] = xys
		center := float64(i)
		for j := range xys {
			xys[j].X = center + (rand.Float64() - 0.5)
			xys[j].Y = center + (rand.Float64() - 0.5)
		}
	}

	plt, err := plot.New()
	if err != nil {
		panic(err)
	}

	mean95 := NewErrorPoints(MeanAndConf95, pts...)
	medMinMax := NewErrorPoints(MedianAndMinMax, pts...)
	AddLinePoints(plt,
		"mean and 95% confidence", mean95,
		"median and minimum and maximum", medMinMax)
	AddErrorBars(plt, mean95, medMinMax)
	AddScatters(plt, pts[0], pts[1], pts[2], pts[3], pts[4])

	plt.Save(4, 4, "centroids.png")
}
Beispiel #7
0
// Example_horizontalBoxPlots draws horizontal boxplots
// with some labels on their points.
func Example_horizontalBoxPlots() *plot.Plot {
	rand.Seed(int64(0))
	n := 100
	uniform := make(valueLabels, n)
	normal := make(valueLabels, n)
	expon := make(valueLabels, n)
	for i := 0; i < n; i++ {
		uniform[i].Value = rand.Float64()
		uniform[i].Label = fmt.Sprintf("%4.4f", uniform[i].Value)
		normal[i].Value = rand.NormFloat64()
		normal[i].Label = fmt.Sprintf("%4.4f", normal[i].Value)
		expon[i].Value = rand.ExpFloat64()
		expon[i].Label = fmt.Sprintf("%4.4f", expon[i].Value)
	}

	p, err := plot.New()
	if err != nil {
		panic(err)
	}
	p.Title.Text = "Horizontal Box Plot"
	p.X.Label.Text = "plotter.Values"

	// Make boxes for our data and add them to the plot.
	uniBox := plotter.HorizBoxPlot{plotter.NewBoxPlot(vg.Points(20), 0, uniform)}
	uniLabels, err := uniBox.OutsideLabels(uniform)
	if err != nil {
		panic(err)
	}

	normBox := plotter.HorizBoxPlot{plotter.NewBoxPlot(vg.Points(20), 1, normal)}
	normLabels, err := normBox.OutsideLabels(normal)
	if err != nil {
		panic(err)
	}

	expBox := plotter.HorizBoxPlot{plotter.NewBoxPlot(vg.Points(20), 2, expon)}
	expLabels, err := expBox.OutsideLabels(expon)
	if err != nil {
		panic(err)
	}
	p.Add(uniBox, uniLabels, normBox, normLabels, expBox, expLabels)

	// Add a GlyphBox plotter for debugging.
	p.Add(plotter.NewGlyphBoxes())

	// Set the Y axis of the plot to nominal with
	// the given names for y=0, y=1 and y=2.
	p.NominalY("Uniform\nDistribution", "Normal\nDistribution",
		"Exponential\nDistribution")
	return p
}
Beispiel #8
0
// An example of making a bar chart.
func Example_barChart() *plot.Plot {
	groupA := plotter.Values{20, 35, 30, 35, 27}
	groupB := plotter.Values{25, 32, 34, 20, 25}
	groupC := plotter.Values{12, 28, 15, 21, 8}
	groupD := plotter.Values{30, 42, 6, 9, 12}

	p, err := plot.New()
	if err != nil {
		panic(err)
	}
	p.Title.Text = "Bar chart"
	p.Y.Label.Text = "Heights"

	w := vg.Points(8)

	barsA := plotter.NewBarChart(groupA, w)
	barsA.Color = color.RGBA{R: 255, A: 255}
	barsA.Offset = -w / 2

	barsB := plotter.NewBarChart(groupB, w)
	barsB.Color = color.RGBA{R: 196, G: 196, A: 255}
	barsB.Offset = w / 2

	barsC := plotter.NewBarChart(groupC, w)
	barsC.Color = color.RGBA{B: 255, A: 255}
	barsC.XMin = 6
	barsC.Offset = -w / 2

	barsD := plotter.NewBarChart(groupD, w)
	barsD.Color = color.RGBA{B: 255, R: 255, A: 255}
	barsD.XMin = 6
	barsD.Offset = w / 2

	p.Add(barsA, barsB, barsC, barsD)
	p.Legend.Add("A", barsA)
	p.Legend.Add("B", barsB)
	p.Legend.Add("C", barsC)
	p.Legend.Add("D", barsD)
	p.Legend.Top = true
	p.NominalX("Zero", "One", "Two", "Three", "Four", "",
		"Six", "Seven", "Eight", "Nine", "Ten")

	return p
}
Beispiel #9
0
func Example_bubbles() *plot.Plot {
	rand.Seed(int64(0))
	n := 10
	bubbleData := randomTriples(n)

	p, err := plot.New()
	if err != nil {
		panic(err)
	}
	p.Title.Text = "Bubbles"
	p.X.Label.Text = "X"
	p.Y.Label.Text = "Y"

	bs := plotter.NewBubbles(bubbleData, vg.Points(1), vg.Points(20))
	bs.Color = color.RGBA{R: 196, B: 128, A: 255}
	p.Add(bs)

	return p
}
Beispiel #10
0
// Example_points draws some scatter points, a line,
// and a line with points.
func Example_points() *plot.Plot {
	rand.Seed(int64(0))

	n := 15
	scatterData := randomPoints(n)
	lineData := randomPoints(n)
	linePointsData := randomPoints(n)

	p, err := plot.New()
	if err != nil {
		panic(err)
	}
	p.Title.Text = "Points Example"
	p.X.Label.Text = "X"
	p.Y.Label.Text = "Y"
	p.Add(plotter.NewGrid())

	s := plotter.NewScatter(scatterData)
	s.GlyphStyle.Color = color.RGBA{R: 255, B: 128, A: 255}
	s.GlyphStyle.Radius = vg.Points(3)

	l := plotter.NewLine(lineData)
	l.LineStyle.Width = vg.Points(1)
	l.LineStyle.Dashes = []vg.Length{vg.Points(5), vg.Points(5)}
	l.LineStyle.Color = color.RGBA{B: 255, A: 255}

	lpLine, lpPoints := plotter.NewLinePoints(linePointsData)
	lpLine.Color = color.RGBA{G: 255, A: 255}
	lpPoints.Shape = plot.CircleGlyph{}
	lpPoints.Color = color.RGBA{R: 255, A: 255}

	p.Add(s, l, lpLine, lpPoints)
	p.Legend.Add("scatter", s)
	p.Legend.Add("line", l)
	p.Legend.Add("line points", lpLine, lpPoints)

	return p
}