Beispiel #1
0
// findUnknownInstances finds instances which are not associated with a machine.
func (task *provisionerTask) findUnknownInstances(stopping []instance.Instance) ([]instance.Instance, error) {
	// Make a copy of the instances we know about.
	instances := make(map[instance.Id]instance.Instance)
	for k, v := range task.instances {
		instances[k] = v
	}

	for _, m := range task.machines {
		instId, err := m.InstanceId()
		switch {
		case err == nil:
			delete(instances, instId)
		case params.IsCodeNotProvisioned(err):
		case params.IsCodeNotFoundOrCodeUnauthorized(err):
		default:
			return nil, err
		}
	}
	// Now remove all those instances that we are stopping already as we
	// know about those and don't want to include them in the unknown list.
	for _, inst := range stopping {
		delete(instances, inst.Id())
	}
	var unknown []instance.Instance
	for _, inst := range instances {
		unknown = append(unknown, inst)
	}
	return unknown, nil
}
Beispiel #2
0
func (task *provisionerTask) populateMachineMaps(ids []string) error {
	task.instances = make(map[instance.Id]instance.Instance)

	instances, err := task.broker.AllInstances()
	if err != nil {
		logger.Errorf("failed to get all instances from broker: %v", err)
		return err
	}
	for _, i := range instances {
		task.instances[i.Id()] = i
	}

	// Update the machines map with new data for each of the machines in the
	// change list.
	// TODO(thumper): update for API server later to get all machines in one go.
	for _, id := range ids {
		machineTag := names.MachineTag(id)
		machine, err := task.machineGetter.Machine(machineTag)
		switch {
		case params.IsCodeNotFoundOrCodeUnauthorized(err):
			logger.Debugf("machine %q not found in state", id)
			delete(task.machines, id)
		case err == nil:
			task.machines[id] = machine
		default:
			logger.Errorf("failed to get machine: %v", err)
		}
	}
	return nil
}
Beispiel #3
0
// changed ensures that the named unit is deployed, recalled, or removed, as
// indicated by its state.
func (d *Deployer) changed(unitName string) error {
	unitTag := names.UnitTag(unitName)
	// Determine unit life state, and whether we're responsible for it.
	logger.Infof("checking unit %q", unitName)
	var life params.Life
	unit, err := d.st.Unit(unitTag)
	if params.IsCodeNotFoundOrCodeUnauthorized(err) {
		life = params.Dead
	} else if err != nil {
		return err
	} else {
		life = unit.Life()
	}
	// Deployed units must be removed if they're Dead, or if the deployer
	// is no longer responsible for them.
	if d.deployed.Contains(unitName) {
		if life == params.Dead {
			if err := d.recall(unitName); err != nil {
				return err
			}
		}
	}
	// The only units that should be deployed are those that (1) we are responsible
	// for and (2) are Alive -- if we're responsible for a Dying unit that is not
	// yet deployed, we should remove it immediately rather than undergo the hassle
	// of deploying a unit agent purely so it can set itself to Dead.
	if !d.deployed.Contains(unitName) {
		if life == params.Alive {
			return d.deploy(unit)
		} else if unit != nil {
			return d.remove(unit)
		}
	}
	return nil
}
Beispiel #4
0
func (mr *Machiner) Handle() error {
	if err := mr.machine.Refresh(); params.IsCodeNotFoundOrCodeUnauthorized(err) {
		return worker.ErrTerminateAgent
	} else if err != nil {
		return err
	}
	if mr.machine.Life() == params.Alive {
		return nil
	}
	logger.Debugf("%q is now %s", mr.tag, mr.machine.Life())
	if err := mr.machine.SetStatus(params.StatusStopped, "", nil); err != nil {
		return fmt.Errorf("%s failed to set status stopped: %v", mr.tag, err)
	}

	// If the machine is Dying, it has no units,
	// and can be safely set to Dead.
	if err := mr.machine.EnsureDead(); err != nil {
		return fmt.Errorf("%s failed to set machine to dead: %v", mr.tag, err)
	}
	return worker.ErrTerminateAgent
}
Beispiel #5
0
func (mr *Machiner) SetUp() (watcher.NotifyWatcher, error) {
	// Find which machine we're responsible for.
	m, err := mr.st.Machine(mr.tag)
	if params.IsCodeNotFoundOrCodeUnauthorized(err) {
		return nil, worker.ErrTerminateAgent
	} else if err != nil {
		return nil, err
	}
	mr.machine = m

	// Set the addresses in state to the host's addresses.
	if err := setMachineAddresses(m); err != nil {
		return nil, err
	}

	// Mark the machine as started and log it.
	if err := m.SetStatus(params.StatusStarted, "", nil); err != nil {
		return nil, fmt.Errorf("%s failed to set status started: %v", mr.tag, err)
	}
	logger.Infof("%q started", mr.tag)

	return m.Watch()
}
Beispiel #6
0
// updateRelations responds to changes in the life states of the relations
// with the supplied ids. If any id corresponds to an alive relation not
// known to the unit, the uniter will join that relation and return its
// relationer in the added list.
func (u *Uniter) updateRelations(ids []int) (added []*Relationer, err error) {
	for _, id := range ids {
		if r, found := u.relationers[id]; found {
			rel := r.ru.Relation()
			if err := rel.Refresh(); err != nil {
				return nil, fmt.Errorf("cannot update relation %q: %v", rel, err)
			}
			if rel.Life() == params.Dying {
				if err := r.SetDying(); err != nil {
					return nil, err
				} else if r.IsImplicit() {
					delete(u.relationers, id)
				}
			}
			continue
		}
		// Relations that are not alive are simply skipped, because they
		// were not previously known anyway.
		rel, err := u.st.RelationById(id)
		if err != nil {
			if params.IsCodeNotFoundOrCodeUnauthorized(err) {
				continue
			}
			return nil, err
		}
		if rel.Life() != params.Alive {
			continue
		}
		// Make sure we ignore relations not implemented by the unit's charm.
		ch, err := corecharm.ReadDir(u.charmPath)
		if err != nil {
			return nil, err
		}
		if ep, err := rel.Endpoint(); err != nil {
			return nil, err
		} else if !ep.ImplementedBy(ch) {
			logger.Warningf("skipping relation with unknown endpoint %q", ep.Name)
			continue
		}
		dir, err := relation.ReadStateDir(u.relationsDir, id)
		if err != nil {
			return nil, err
		}
		err = u.addRelation(rel, dir)
		if err == nil {
			added = append(added, u.relationers[id])
			continue
		}
		e := dir.Remove()
		if !params.IsCodeCannotEnterScope(err) {
			return nil, err
		}
		if e != nil {
			return nil, e
		}
	}
	if ok, err := u.unit.IsPrincipal(); err != nil {
		return nil, err
	} else if ok {
		return added, nil
	}
	// If no Alive relations remain between a subordinate unit's service
	// and its principal's service, the subordinate must become Dying.
	keepAlive := false
	for _, r := range u.relationers {
		scope := r.ru.Endpoint().Scope
		if scope == corecharm.ScopeContainer && !r.dying {
			keepAlive = true
			break
		}
	}
	if !keepAlive {
		if err := u.unit.Destroy(); err != nil {
			return nil, err
		}
	}
	return added, nil
}
Beispiel #7
0
func (f *filter) loop(unitTag string) (err error) {
	defer func() {
		if params.IsCodeNotFoundOrCodeUnauthorized(err) {
			err = worker.ErrTerminateAgent
		}
	}()
	if f.unit, err = f.st.Unit(unitTag); err != nil {
		return err
	}
	if err = f.unitChanged(); err != nil {
		return err
	}
	f.service, err = f.unit.Service()
	if err != nil {
		return err
	}
	if err = f.serviceChanged(); err != nil {
		return err
	}
	unitw, err := f.unit.Watch()
	if err != nil {
		return err
	}
	defer f.maybeStopWatcher(unitw)
	servicew, err := f.service.Watch()
	if err != nil {
		return err
	}
	defer f.maybeStopWatcher(servicew)
	// configw and relationsw can get restarted, so we need to use
	// their eventual values in the defer calls.
	var configw apiwatcher.NotifyWatcher
	var configChanges <-chan struct{}
	curl, err := f.unit.CharmURL()
	if err == nil {
		configw, err = f.unit.WatchConfigSettings()
		if err != nil {
			return err
		}
		configChanges = configw.Changes()
		f.upgradeFrom.url = curl
	} else if err != uniter.ErrNoCharmURLSet {
		filterLogger.Errorf("unit charm: %v", err)
		return err
	}
	defer func() {
		if configw != nil {
			watcher.Stop(configw, &f.tomb)
		}
	}()
	relationsw, err := f.service.WatchRelations()
	if err != nil {
		return err
	}
	defer func() {
		if relationsw != nil {
			watcher.Stop(relationsw, &f.tomb)
		}
	}()

	// Config events cannot be meaningfully discarded until one is available;
	// once we receive the initial change, we unblock discard requests by
	// setting this channel to its namesake on f.
	var discardConfig chan struct{}
	for {
		var ok bool
		select {
		case <-f.tomb.Dying():
			return tomb.ErrDying

		// Handle watcher changes.
		case _, ok = <-unitw.Changes():
			filterLogger.Debugf("got unit change")
			if !ok {
				return watcher.MustErr(unitw)
			}
			if err = f.unitChanged(); err != nil {
				return err
			}
		case _, ok = <-servicew.Changes():
			filterLogger.Debugf("got service change")
			if !ok {
				return watcher.MustErr(servicew)
			}
			if err = f.serviceChanged(); err != nil {
				return err
			}
		case _, ok = <-configChanges:
			filterLogger.Debugf("got config change")
			if !ok {
				return watcher.MustErr(configw)
			}
			filterLogger.Debugf("preparing new config event")
			f.outConfig = f.outConfigOn
			discardConfig = f.discardConfig
		case keys, ok := <-relationsw.Changes():
			filterLogger.Debugf("got relations change")
			if !ok {
				return watcher.MustErr(relationsw)
			}
			var ids []int
			for _, key := range keys {
				relationTag := names.RelationTag(key)
				rel, err := f.st.Relation(relationTag)
				if params.IsCodeNotFoundOrCodeUnauthorized(err) {
					// If it's actually gone, this unit cannot have entered
					// scope, and therefore never needs to know about it.
				} else if err != nil {
					return err
				} else {
					ids = append(ids, rel.Id())
				}
			}
			f.relationsChanged(ids)

		// Send events on active out chans.
		case f.outUpgrade <- f.upgrade:
			filterLogger.Debugf("sent upgrade event")
			f.outUpgrade = nil
		case f.outResolved <- f.resolved:
			filterLogger.Debugf("sent resolved event")
			f.outResolved = nil
		case f.outConfig <- nothing:
			filterLogger.Debugf("sent config event")
			f.outConfig = nil
		case f.outRelations <- f.relations:
			filterLogger.Debugf("sent relations event")
			f.outRelations = nil
			f.relations = nil

		// Handle explicit requests.
		case curl := <-f.setCharm:
			filterLogger.Debugf("changing charm to %q", curl)
			// We need to restart the config watcher after setting the
			// charm, because service config settings are distinct for
			// different service charms.
			if configw != nil {
				if err := configw.Stop(); err != nil {
					return err
				}
			}
			if err := f.unit.SetCharmURL(curl); err != nil {
				filterLogger.Debugf("failed setting charm url %q: %v", curl, err)
				return err
			}
			select {
			case <-f.tomb.Dying():
				return tomb.ErrDying
			case f.didSetCharm <- nothing:
			}
			configw, err = f.unit.WatchConfigSettings()
			if err != nil {
				return err
			}
			configChanges = configw.Changes()

			// Restart the relations watcher.
			if err := relationsw.Stop(); err != nil {
				return err
			}
			relationsw, err = f.service.WatchRelations()
			if err != nil {
				return err
			}

			f.upgradeFrom.url = curl
			if err = f.upgradeChanged(); err != nil {
				return err
			}
		case force := <-f.wantForcedUpgrade:
			filterLogger.Debugf("want forced upgrade %v", force)
			f.upgradeFrom.force = force
			if err = f.upgradeChanged(); err != nil {
				return err
			}
		case <-f.wantResolved:
			filterLogger.Debugf("want resolved event")
			if f.resolved != params.ResolvedNone {
				f.outResolved = f.outResolvedOn
			}
		case <-f.clearResolved:
			filterLogger.Debugf("resolved event handled")
			f.outResolved = nil
			if err := f.unit.ClearResolved(); err != nil {
				return err
			}
			if err := f.unitChanged(); err != nil {
				return err
			}
			select {
			case <-f.tomb.Dying():
				return tomb.ErrDying
			case f.didClearResolved <- nothing:
			}
		case <-discardConfig:
			filterLogger.Debugf("discarded config event")
			f.outConfig = nil
		}
	}
}