func (s *ContainerSetupSuite) setupContainerWorker(c *gc.C, tag string) {
	runner := worker.NewRunner(allFatal, noImportance)
	pr := s.st.Provisioner()
	machine, err := pr.Machine(tag)
	c.Assert(err, gc.IsNil)
	err = machine.SetSupportedContainers(instance.ContainerTypes...)
	c.Assert(err, gc.IsNil)
	cfg := s.AgentConfigForTag(c, tag)

	watcherName := fmt.Sprintf("%s-container-watcher", machine.Id())
	handler := provisioner.NewContainerSetupHandler(runner, watcherName, instance.ContainerTypes, machine, pr, cfg)
	runner.StartWorker(watcherName, func() (worker.Worker, error) {
		return worker.NewStringsWorker(handler), nil
	})
	go func() {
		runner.Wait()
	}()
}
Beispiel #2
0
// updateSupportedContainers records in state that a machine can run the specified containers.
// It starts a watcher and when a container of a given type is first added to the machine,
// the watcher is killed, the machine is set up to be able to start containers of the given type,
// and a suitable provisioner is started.
func (a *MachineAgent) updateSupportedContainers(
	runner worker.Runner,
	st *api.State,
	tag string,
	containers []instance.ContainerType,
	agentConfig agent.Config,
) error {
	pr := st.Provisioner()
	machine, err := pr.Machine(tag)
	if err != nil {
		return fmt.Errorf("%s is not in state: %v", tag, err)
	}
	if len(containers) == 0 {
		if err := machine.SupportsNoContainers(); err != nil {
			return fmt.Errorf("clearing supported containers for %s: %v", tag, err)
		}
		return nil
	}
	if err := machine.SetSupportedContainers(containers...); err != nil {
		return fmt.Errorf("setting supported containers for %s: %v", tag, err)
	}
	// Start the watcher to fire when a container is first requested on the machine.
	watcherName := fmt.Sprintf("%s-container-watcher", machine.Id())
	handler := provisioner.NewContainerSetupHandler(
		runner,
		watcherName,
		containers,
		machine,
		pr,
		agentConfig,
	)
	a.startWorkerAfterUpgrade(runner, watcherName, func() (worker.Worker, error) {
		return worker.NewStringsWorker(handler), nil
	})
	return nil
}